@grizzbear55_psn said in Day 1 New Player Tips and Strategies:
@tdizzle00 said in Day 1 New Player Tips and Strategies:
@foresticek_psn said in Day 1 New Player Tips and Strategies:
Ok, I'm gonna try it in 21, thanks
I think veteran was the most bang for your buck, even for less skilled players. I won the WS every time I did it (3 x) on veteran as a first year player who was pretty bad. I think it gave 60 or so TA points and took approx 7 hours (not sure where the OP got 18 hours, that's crazy talk).
I think the increases pasts veteran weren't as significant to justify the potential of missing Ws and those associated points. But if it was a sure thing, then go for it. Although, doing it on HOF or Legend probably wasn't the move if you're just going for TA. If you can win the WS every time on HOF then you probably aren't having trouble with showdown if TA was your goal
Don't even know where to start to respond to this.
Dynamic difficulty will recognize the difficulty you are playing at, so if he is playing at veteran level he will still get veteran level rewards. But if he sets it to dynamic and finishes on all star he will get all star rewards. Which is significantly higher by up to approx. 7 TA points per per reward gate.
As far as me saying 18 hrs that was based off of 2 things really.
1rst dynamic diificulty if you reach HOF or Legend then common sense dictates the game will be harder and obviouly take longer.
2nd reason is that it was pointed out in the developer stream that it could take between 12 to 18 hour to complete.
Now if it takes you 7 hrs to complete on veteran and lets say 14 hours on dynamic? And the person playing on dynamic lets say reaches HOF the person playing on dynamic is going to get HOF rewards immediately.
Whereas the person playing on veteran will have to play through twice to reach same level of rewards as the dynamic difficulty player which equates to 7hrs on veteran time 2 playthroughs equal 14 hrs to get same rewards dynamic difficulty did in 1 playthrough.
And again Dynamic can be used as a tool for the player to see what level of gameplay suits them. So not sure why you referred to it as crazy talk but i hope this clears thing up for you.
I had a long winded reply but I'll keep it short.
Dynamic Difficulty is GREAT for figuring out where you stand as the game will increase/decrease difficulty for you based on how you play. It's cool really.
Solely based on effort/time spent, it's terrible to use for collecting team affinity vouchers. MTO in general is awful compared to Showdown, especially after they increased the voucher rewards.
For time/vs and only considering MTO, it's been widely accepted veteran is the best. You'll end up with around 45 affinity points in 7-8 hours on average. All star will get you 50-55 depending on how good you are, and add 10 for each higher, but you'll probably not max it out because, well it's harder, so you may hit that 45ish by maxing it out on veteran, but on all star even if you do win it all, you may hit 52, and HOF 60, etc.
Choosing dynamic averages the level you played on within each gate. Since you're starting at rookie, you'll probably average out at veteran if you end up playing on all star by the end. You could've saved yourself by playing on veteran the whole time.
My apologies about 'crazy talk'. I simply meant that regarding the time taken. No clue how it could take up to 18 hours to play. Really not sure how it could take 12. Perhaps you're taking every post season series to the max games and almost doubling the games played? I could see that pushing 10 hour or so. Once again, if it's that hard' you're adding time which is killing your time/affinity. adding 50% (8-12) or 100% (8-16) even more illustrated my point as to why dynamic isn't good for TA. You could've gotten 90 points doing veteran twice over 16 hours vs at best 65 at best if you played dynamic and ended up at Legend over 15 hours (averaged your 12-18).