@KansasCity999_PSN said in Game freezing while trying to warm up relief pitchets:
Same thing go to warm up my closer and game freezes on pause screen after hitting game tying homer in the 9th
In what stadium?
@KansasCity999_PSN said in Game freezing while trying to warm up relief pitchets:
Same thing go to warm up my closer and game freezes on pause screen after hitting game tying homer in the 9th
In what stadium?
@SDS_JoeK_PSN said in Game freezing while trying to warm up relief pitchets:
This issue is something that the team is aware of and they're looking into it. Hoping to have more to share soon.
In the meantime, sorry this is how your first experience with the game is going. I know how absolutely maddening that kind of thing can be.
it's good to know you are working on it. Some input from my experience.
It happened to me when I first started playing in a created stadium. The issue was elevation being transposed with capacity. My solution was to completely rebuild my created stadium with correct elevation and capacity and not upload it to the vault. I've played dozens of games since then and no issues.
Are you using a created stadium?
@theBlindRhino_PSN said in Joe Torre in Game as manager:
Just stick him on your bench and use your imagination.
He will be managing the Midwest Farmers whether he wants to or not.
@ralph13m_PSN said in Joe Torre in Game as manager:
@sullivanspring_MLBTS I think he's a B level manager. I forget what his primary attribute focus was among stamina for starters, contact for batters, base running, etc.
He's also 58. I laugh when I scroll though the coaches and some of them are listed as being in their 60s but they look like their 30s.
I saw him play and hated it when the Cardinals fired him as manager. If he's in the game I'll hire him.
@Shua2168_MLBTS said in Franchise Dream List For Features in MLB the Show 26:
@Victoryphoenix_MLBTS love the idea but it’s a waste of time. I’ve been on the forums and their support sites for years and nothing ever changes. If anything they’re getting away from franchise and anything realistic about baseball. They proved that when they removed online franchise. It’s constantly the same recycled garbage every year. They’ll update the card game thing for all the pokemon kids. Constantly dropping new programs and stuff for DD but franchise has been neglected for years now it’s pretty much abandoned. They’re Lazy and can’t even get the small details right or change anything about the game . It’s been the same everything for years. SDS either has one person working on this stuff or they’re just lazy and don’t care about other modes anymore. It’s 2025 and we’re still getting the same game from Xbox one / ps4. Next gen has been around for years and they don’t upgrade anything. SDS is a joke and they don’t even read these forums or take suggestions about anything bc every year it’s the same recycled game. They get away with it bc all these clowns accept the bare minimum.
Adding March to October to Franchise further diminished what we have. I didn't buy it last year because I didn't want to throw away my franchise and start over. I think they have lost more customers by draining franchise resources for March to October than they gained.
Y2Y saves. Regarding adding managers I think they need some sort of a legal agreement to add them.
Really? What are his attributes?
I didn't buy '24 but in '23 and prior you could sort for individual batter and pitcher.
Not sure why the change but they made it worse. It's frustrating in franchise with so few changes year to year to see things like this.
I play every game in manage mode. If you are simming perhaps that's why you don't see injuries. Most common in manage mode I see is when a players dives on the ground to field a ball or is hit by a ball. Perhaps simming just determines the outcome of the plate appearance.
@funger611_PSN said in IL - no one's getting hurt:
Anyone else's franchise humming along, where no players, CPU or human controlled, are getting hurt? I'm 12 games into the season, and no one's even slightly injured.
I'm in May of my franchise and I've seen injuries.
@bleachfro_MLBTS said in Franchise mode player ratings vs advance stats - player evaluation:
@sullivanspring_MLBTS Yes post em. I’d like to see those.
1 - All trades must have equal number of players on cpu team and my team. 1 for 1. 2 for 2. 3 for 3.
2 - Single player trades must be at the same position as the cpu player or a cpu position of need. For example I try to acquire a third baseman from a cpu team. The cpu team has C, 1B, SP as positions of need. I can offer one player who is either 3B, C, 1B or SP.
3 - Multi player trades must include a player on the cpu team's trading block and no additional player can be higher overall than the player on the trading block. For the player on the trading block I can offer a player at the same position or a position of need. For example if the other team's highest rated player on the block is 70 overall then you can only add a second or third player 70 or below. This is to prevent the user team from stealing higher rated players via multi player trades. Again multi-player trades the highest rated player on the other team must be on their trading block.
Second player does not have to be position of need or trading block but if not position of need or trading block then you must include a player at the same postion as the player you are acquiring.
Third CPU player must be either a player on trading block or position of need.
Also I cannot trade away a player on my team with durability less than 50. This dates back many years to when the cpu didn't recognize low durability as a negative. Not fair to CPU teams to do this to them.
Requiring same position or position need ensures the cpu team gets a player they need. Requiring same number of players restricts the ability to rip off the cpu. You can make some trades but you have to give something to get something and there are a lot of players you simply can't acquire as is the case IRL.
I also begin my franchise with the lowest payroll team in the NL Central Low payroll also limits ability to acquire player be it via trade or free agency and I don't trade within the NL Central.
@Dime_N_3_Pennys_PSN said in Franchise mode player ratings vs advance stats - player evaluation:
@sullivanspring_MLBTS said in Franchise mode player ratings vs advance stats - player evaluation:
@Dime_N_3_Pennys_PSN said in Franchise mode player ratings vs advance stats - player evaluation:
@sullivanspring_MLBTS I kind of feel like you didn't read or understand the post. the ratings would still be there on the back end so u couldn't make that trade. Just wouldn't allow the player to see them. Idk how that relates to a separate unrelated function either but ok.
Also not really sure how just removing the ability to see something would be that hard to program
Lastly, I recommended it as an option. So you could choose to still have that in your franchise while I didn't in mine. Why would you be against something that doesn't affect you whatsoever but allows me to play the game how I would like?
If it's an option I would be fine with it but when they revamped scouting they took away the option to sort by attribute and there was no option to keep it. I don't understand why you would want to put yourself at a disadvantage relative to the CPU teams. Ratings won't be hidden for them.
I do think it would be more complicated to re-program the attributes page with sabermetrics. What would replace stamina, clutch, durability, discipline, speed, baserunning aggressiveness? I'm onboard if there is an option to turn it off.
I think I'd be fine being at a disadvantage to the cpu. To me it feels pretty easy to rip them off the last few years with mid level prospects or high potential guys that are low ovr and will never develop enough to be good.
Stamina is a tougher one for me to figure out, but the rest you could find replacements
Clutch-avg with risp
Durability-i really feel like I'd be fine just not knowing this. Again it feels pretty realistic sometimes you sign a guy and he just can't stay healthy. But you could also look at games played. Ian happ plays like 150 games a year while you could see trout playing 50 a year and know 1 is more durable than the other.
Discipline-chase rate and walk rate
Speed-they already make their speed ratings off of fangraphs sprint speed metrics as far as I know so just give us the sprint speed.
Agressiveness-theres sabermetrics for extra bases taken and baserunning value.They already have some sabermetrics in the stats and people have been asking for more for awhile. Instead of a re-program my vision is more like just turning the ratings screen off and adding more to the stats screen. The ratings would still be there for sim and gameplay but not visible to user.
I use self imposed trade restrictions. That makes more sense than hiding attributes but as long as it's optional I'm fine with it. The problem is that's not the history of the developers. We got a new draft system whether or not we prefer the old one.
I could post my self imposed trade restrictions if you are interested. You will find it difficult to rip off the cpu.
@Dime_N_3_Pennys_PSN said in Franchise mode player ratings vs advance stats - player evaluation:
@sullivanspring_MLBTS I kind of feel like you didn't read or understand the post. the ratings would still be there on the back end so u couldn't make that trade. Just wouldn't allow the player to see them. Idk how that relates to a separate unrelated function either but ok.
Also not really sure how just removing the ability to see something would be that hard to program
Lastly, I recommended it as an option. So you could choose to still have that in your franchise while I didn't in mine. Why would you be against something that doesn't affect you whatsoever but allows me to play the game how I would like?
If it's an option I would be fine with it but when they revamped scouting they took away the option to sort by attribute and there was no option to keep it. I don't understand why you would want to put yourself at a disadvantage relative to the CPU teams. Ratings won't be hidden for them.
I do think it would be more complicated to re-program the attributes page with sabermetrics. What would replace stamina, clutch, durability, discipline, speed, baserunning aggressiveness? I'm onboard if there is an option to turn it off.
@theBlindRhino_PSN said in BIG survey:
@trfatboy22_PSN said in BIG survey:
@theBlindRhino_PSN Then no need to reply here. Go somewhere else thanks
I am here to make sure none of you do the survey either.
Perhaps the website knows I've never done a microttransaction.
Sounds like someone is a sabermetrics fan. The problem I see if the players have no hard coded attributes there would be wild swings in overall. Juan Soto goes into a slump I can acquire for a backup infielder who is streaking. Would you also get rid of the player search function which is what they did when they changed the draft?
I have to disagree on this. Difficult to program and needlessly complicated.
@theBlindRhino_PSN said in BIG survey:
@sullivanspring_MLBTS said in BIG survey:
@theBlindRhino_PSN said in BIG survey:
@sullivanspring_MLBTS said in BIG survey:
Where do I find this survey?
If you are on this website it is red and in the top right corner. If you are on the app go to the "25" tab and scroll down to surveys.
On this forum there is nothing red in the top right corner. Only the number 25 and my username. On the front page of the website the only thing red is "buy now". I already own the game.
Don't know what to tell you. I'm on the website and I see it in the top right hand corner. Try the app on your phone if you have one.
On the main screen the survey should be above the "Buy Now" button. Maybe you aren't signed in properly.
Only thing about "buy now" is "my account" and for some reason it wants me to log in if I click on that despite the fact that I'm posting on the forums which would indicate I'm logged in. No big deal. Thanks for the reply.
@frankjfUSA_PSN said in Disheartened Stadium Creator fan:
Yeah, what's the problem SDS? Over a month in and the stadium builder is still broken. I can't download and reupload my legacy stadiums. What I can access is the wrong build, if I can see it at all. What is shown has elevation and fan capacity in astronomical numbers. Building stadiums is half the fun when you're done with playing content. Check out Phil's YouTube channel, Studio 44, for more information.
If it is the correct stadium with wrong elevation try duplicating the stadium and then editing elevation and saving. That might give you a working stadium.
They are reportedly working on it but it must be pretty bad for them not to have it fixed by now. In franchise mode I saved a game and exited. When I re-entered to finish the game I wasn't in my created stadium.
@theBlindRhino_PSN said in BIG survey:
@sullivanspring_MLBTS said in BIG survey:
Where do I find this survey?
If you are on this website it is red and in the top right corner. If you are on the app go to the "25" tab and scroll down to surveys.
On this forum there is nothing red in the top right corner. Only the number 25 and my username. On the front page of the website the only thing red is "buy now". I already own the game.
Where do I find this survey?