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sullivanspring_MLBTSS

sullivanspring_MLBTS

@sullivanspring_MLBTS
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Recent Best Controversial

    My Must-Haves To Purchase MLB The Show 26
  • sullivanspring_MLBTSS sullivanspring_MLBTS

    @Dolenz_PSN said in My Must-Haves To Purchase MLB The Show 26:

    @sullivanspring_MLBTS I think when they removed them from RTTS they just decided to remove them from the game altogether.

    I personally wish they were still in for both modes.

    A lot of us do. Unfortunately some of the things the add are not realistic. The new free agent system is just contrived to try to make it entertaining and does not resemble what really happens.


  • My Must-Haves To Purchase MLB The Show 26
  • sullivanspring_MLBTSS sullivanspring_MLBTS

    @Dolenz_PSN said in My Must-Haves To Purchase MLB The Show 26:

    @sullivanspring_MLBTS said in My Must-Haves To Purchase MLB The Show 26:

    @Dolenz_PSN said in My Must-Haves To Purchase MLB The Show 26:

    @sullivanspring_MLBTS said in My Must-Haves To Purchase MLB The Show 26:

    Year to year saves.

    I loved the idea of year to year saves for RTTS and Franchise. They actually, in my mind, were a reason to buy the new version of the game knowing that you would not lose your progress.

    That said, I can also understand how year to year saves could potentially handcuff developers wanting to make more sweeping changes to those modes by having to make sure it would work with older save files.

    They used to have it in the game and I saw no difference in the number of new things added. It only saves roster files and current season standings/schedule. They stopped doing it the same time they expanded to multiple platforms. I believe they simply don't want to spend developer hours to write the code for platforms beyond playstation. It's doable. They just don't want to spend developer time on it.

    Changes were minor in the old days. It was removed when they completely changed the mode and added in Archetypes (in 18?) which was the single biggest change up to that point. I was a RTTS player exclusively in those days and Archetypes was kind of the beginning of the end for me and RTTS

    Strangely, even though it sounds like they have gone back more to the old ways this is the very first year that I have not even created a RTTS player

    I don't know about archetypes in franchise. They have said y2y could return in the future which means it is possible if they choose to spend the hours on it across all platforms.


  • My Must-Haves To Purchase MLB The Show 26
  • sullivanspring_MLBTSS sullivanspring_MLBTS

    @Dolenz_PSN said in My Must-Haves To Purchase MLB The Show 26:

    @sullivanspring_MLBTS said in My Must-Haves To Purchase MLB The Show 26:

    Year to year saves.

    I loved the idea of year to year saves for RTTS and Franchise. They actually, in my mind, were a reason to buy the new version of the game knowing that you would not lose your progress.

    That said, I can also understand how year to year saves could potentially handcuff developers wanting to make more sweeping changes to those modes by having to make sure it would work with older save files.

    They used to have it in the game and I saw no difference in the number of new things added. It only saves roster files and current season standings/schedule. They stopped doing it the same time they expanded to multiple platforms. I believe they simply don't want to spend developer hours to write the code for platforms beyond playstation. It's doable. They just don't want to spend developer time on it.


  • My Must-Haves To Purchase MLB The Show 26
  • sullivanspring_MLBTSS sullivanspring_MLBTS

    @Talkingben9558_XBL said in My Must-Haves To Purchase MLB The Show 26:

    @sullivanspring_MLBTS
    Not really. The Dodgers are just a very smart organization. The Mets, Padres, Yankees and others have access to and spend that kind of money and they are not good consistently like the Dodgers. The video linked breaks down why the Dodgers are so successful
    https://www.youtube.com/watch?v=ZT47VCMN88s

    Friedman is good but look at that lineup and rotation and it's mostly due to money. Dodgers payroll is $188 million above median MLB payroll. Subtract $188 million for that roster and show me the lineup and rotation.

    Among the big money teams the are smarter than others but put a serious payroll cap in effect and they are suddenly not nearly as smart.


  • 1985, 1986 and 1987
  • sullivanspring_MLBTSS sullivanspring_MLBTS

    @TheBigPapa55_PSN said in 1985, 1986 and 1987:

    @sullivanspring_MLBTS
    Like having Rollie Fingers and Bruce Sutter on the same team then immediately trading Fingers, Vuckovich, and Simmons for Darryl Porter to the Brewers, the team they beat in the World Series that year. Porter won World Series MVP. What the actual [censored]

    Herzog knew what he wanted. Cardinals were 17th in team OPS in 1982. Pitcher friendly ballpark. He won with speed, pitching, defense - perhaps the best defensive team in MLB history - and batters who put the ball in play. 3-2 pitch force play in effect he sent the runner most of the time. Little things like that are difficult for a computer program to replicate.


  • Play 162
  • sullivanspring_MLBTSS sullivanspring_MLBTS

    I sim spring training and play every game until or unless I get eliminated. I'm now in May of 2027 in my MLBTS 25 franchise and I have only simmed 1 game.


  • 1985, 1986 and 1987
  • sullivanspring_MLBTSS sullivanspring_MLBTS

    @Dolenz_PSN said in 1985, 1986 and 1987:

    If I was a Franchise player I would be all over the 85 file for access to the Cardinals.

    It was a great team. My favorite was the 1982 team. I doubt any simulation could win the world series with that team because that team under Herzog did so many things that can't be replicated in a video game.


  • My Must-Haves To Purchase MLB The Show 26
  • sullivanspring_MLBTSS sullivanspring_MLBTS

    @SithLordSlyther_XBL said in My Must-Haves To Purchase MLB The Show 26:

    My staement about a salary cap/floor is not as a mandatory setting in the game, but as an option as we have now with budget or not budget, and add cap/floor as a third option. Eesentially we would have

    1 - play with budget
    2 - play without a budget
    3 - play with cap/floor

    the cap/floor is something that is badly needed in MLB and when the current agreement expired on Dec 1, 2026 we may see some big changes. Yours is a great idea but MLB needs to enact it not just the Show. If it means a lockout then so be it. It could develop into a fight between small and mid market teams vs big market teams.

    The current system is so lopsided it isn't sustainable.


  • MLB the show 26 ideas
  • sullivanspring_MLBTSS sullivanspring_MLBTS

    In my franchise the biggest problem I see is poor progression. The progression projected by scouts doesn't match what happens. I posted a video on this forum showing every player on every team in my franchise following spring training. Not one player had a + number in any category. They all had either neutral or - and I don't know how a franchise can be sustainable with that model.

    I think the developers expect us to edit everything and adjust sliders when they should be fixing their game so that editing isn't required.


  • First news for MLBTS26
  • sullivanspring_MLBTSS sullivanspring_MLBTS

    @sithlordslyther_MLBTS said in First news for MLBTS26:

    I'd love a year-to-year save for franchise seasons, but also supproting features like the rosters and players in the vault, and maybe even a special vault for created teams the same way logos and created stadiums are available forever in the Vault.

    For Franchise Mode, they need to address some of the supporting tools with certain things as follows:

    Stadiums Creator needs bullpens off the fields and options for retractable roofs or domes.

    Uniform Creator needs to offer the 'Screen' option for player names and numbers. They have this for the team logos/brand, but not player names and numbers to the point that, in night games, the colors don't match and can never be matched unless selecting to have the team logo/brand to be shiny, which makes it dark and does not match the rest of the uniform.

    Fixing these sort of supporting tools help get users like myself immersed better into the game.

    The frustrating thing about year to year saves is it used to be in the game. They already have the code for it.


  • Removing the Big Board
  • sullivanspring_MLBTSS sullivanspring_MLBTS

    The free agency stuff was contrived and unrealistic. They keep that in March to October and leave it out of franchise. We don't need more gimmicks.


  • My Must-Haves To Purchase MLB The Show 26
  • sullivanspring_MLBTSS sullivanspring_MLBTS

    Year to year saves. I skipped MLBTS 24 because I didn't want to throw away my franchise. Progression is broken. Doesn't match what the scouts project for draft picks. If they fix that I might buy 26 without Y2Y but unfortunately I'll probably skip 26 unless they bring back y2y.

    Not mad at the developers. Just reality.


  • First news for MLBTS26
  • sullivanspring_MLBTSS sullivanspring_MLBTS

    https://theshow.com/news/mlb-the-show-26-first-news/

    Franchise
    Continue evolving the front office experience by building deeper, more immersive, and challenging systems shaped by community feedback.

    My primary concern is the lack of year to year saves. Not sure what that feature was removed when it previously existed.

    A secondary desire would me more than a generic boilerplate answer when I submit feedback on the official forum with attached videos of gameplay. I still don't know why the CPU outfield depth in some cases doesn't match the power of the batter at the plate. There is something wrong under the hood and it wouldn't take more than a minute or two to explain it.

    I'm enjoying this year's game. I didn't buy last year's game because I didn't want to dump my franchise and start over from scratch. Hopefully they can restore that feature.


  • SDS's myopia
  • sullivanspring_MLBTSS sullivanspring_MLBTS

    @Dinger_Dan19_PSN said in SDS's myopia:

    I miss being able to use my stadium online in DD. When I was home I actually felt like I had an advantage because I knew how my ballpark would play.

    I missed that and I never bought MLBTS24 because of the lack of year to year saves in franchise. I didn't want to throw away my MLBTS23 franchise. Therefore I can't put the 24 disc in and work on it. I'd like to have the ability to reduce foul territory to make the ballpark a little more hitter friendly.


  • Final thoughts on Franchise Mode for 2025
  • sullivanspring_MLBTSS sullivanspring_MLBTS

    In manage mode on default slider not as much offense as IRL and progression is still not anywhere near where it should be.


  • SDS's myopia
  • sullivanspring_MLBTSS sullivanspring_MLBTS

    I enjoy the stadium builder feature. Could you explain what it is you are talking about with this code option? I don't play online but I'd like to try it for my franchise stadium.


  • Typically a full time RTTS/DD player and for the first time I've tried out Mach to October and...
  • sullivanspring_MLBTSS sullivanspring_MLBTS

    I have no interest in March to October but my impression is it's a shallower version of franchise. You can sim franchise if you want to. I find it more enjoyable to play the full season.


  • CPU offense dead
  • sullivanspring_MLBTSS sullivanspring_MLBTS

    @Kels1919_PSN said in CPU offense dead:

    @sullivanspring_MLBTS

    The thing is that GOAT difficulty was actually awesome a few months back. I had a franchise going where my team ERA was almost 5! Now I’m at 2 consistently. The CPU no longer punish mistake pitches and lost their ability to hit home runs. My assumption is there is a bug that GOAT pitching difficultly isn’t actually working as intended

    It's always been that way for me since they introduced balls curving foul. SXThomas35 had it right. The problem is the developers didn't add offense elsewhere to compensate for the hits they removed from the game by having those balls curve foul. I just accept that's how it is and plan accordingly.


  • CPU offense dead
  • sullivanspring_MLBTSS sullivanspring_MLBTS

    I use manage mode which is CPU vs CPU and lack of runs is an issue and has been since they introduced balls hit down the line curving foul several years ago. That took a lot of offense out of the game. What's interesting is the company hired a guy a couple years ago who was supposed to be a sliders guru.


  • CPU offense dead
  • sullivanspring_MLBTSS sullivanspring_MLBTS

    @sxthomas35_XBL said in CPU offense dead:

    First off, why is everyone I hit, CPU hits it’s ALWAYS A FOUL BALL 9/10 it’s a foul and it’s kinda annoying. Second, when managing my roster for Franchise, CPU ALWAYS HAS TO CHANGE IT so they add, remove players so you can’t even manage your team it’s annoying asl. Overall it’s OK I got mine for $44 DONT buy it FOR 70.

    I use manage mode which is CPU vs CPU and lack of runs is an issue and has been since they introduced balls hit down the line curving foul several years ago. That took a lot of offense out of the game because those plate appearances change from a hit down the line into an out.

    That was done on a request from the "community". I just realize that's how the game is programmed and adjust my roster according. Lots of speed in the lineup and small ball.

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