So apparently it looks like any grounder to the of...even if it is down the line and rolls into the corner stops the batter ( the player) at 1b

stern04_PSN
@stern04_PSN
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Has anyone noticed when you play a moment thr cpu decides to stop a runner if they think it will be close a play...when in real life they would have kept going.
For example playing the Ryan Howard moment...I hit a ball into the corner...and even though I'm holding r1 and the left analog stick to turn the base...it stops me at first before allowing me to continue running...so instead of being safe at 2nd its now an out
Stupid baserunning by cpu
Stupid baserunning by cpu