@namtrah22_psn said in Home Runs by the Numbers:
@squid_adams_psn said in Home Runs by the Numbers:
This is the poison in the veins of MLB the Show 21. Pitching input not being respected killed MLB 19 and volume of home runs will kill this year's game. Maybe people enjoy an unrealistic arcade-like experience, but surely I can't be alone in this?
Here's my pitchers stats so far (hits allowed vs home runs allowed)
Pedro Martinez 91 overall...26 hits, 9 of which were homers.
Max Scherzer 89 overall...46 hits, 12 of which were homers.
Joe Musgrove 88 overall...21 hits, 2 of which were homers.
Carlos Rodon 88 overall...9 hits, 1 of which was a homer.
Brent Honeywell Jr. 83 overall...9 hits, 2 of which were homers.
Nathan Eovaldi 86 overall...13 hits, 6 of which were homers.
Mike Clevinger 83 overall...13 hits, 3 of which were homers.
Giovanny Gallegos 81 overall...4 hits, 2 of which were homers.
Andrew Miller 80 overall...2 hits, 1 of which was a homer.
Aroldis Chapman 80 overall...19 hits, 2 of which were homers.
Dan Plesac 81 overall...12 hits, 5 of which were homers.
Darren O'Day 76 overall...5 hits, 1 of which was a homer.
Aaron Bummer 76 overall...7 hits, 3 of which were homers.
Huston Street 87 overall...7 hits, 2 of which were homers.
Raisel Iglesias 78 overall...6 hits, 2 of which were homers.
These weren't all my pitchers, but 15 that I've used most. While it wasn't nearly as bad as I was thinking...it still equates to roughly 28% of hits resulting in homers. According to a google search, 15.9% of hits are home runs. Admittedly that's higher than I thought, but still means home runs in this game are nearly twice as frequent as real life.
Long story short, the game needs to fix this ASAP. I'm not ready to make MLB 21 a single player only experience.
It's also a video game with everyone running out guys with 80+ power at every position my guy. If someone squares up a good hit its a going to be a homerun. Its a competitive video game where user input is rewarded and should be rewarded... if you want super realistic stats your playing the wrong mode. Franchise on simulation is where you are going to find a more realistic experience.
I do understand the power aspect of it, but rolling out a highly rated pitcher should even things out. Yet, I'm getting taken deep whether it's a common, silver or diamond pitcher. A bigger fire needs a bigger hose, but this fire can't be put out. I can bring in my very best reliever, fully rested and it won't matter which I find to be an issue. I'll try stacking out my lineup with player's whose power is above 80 and report back.
And I'd say it's debatable that user input is rewarded. It's completely random or nonexistent from what I can tell. I've seen perfect swings be met with ground outs and missing the ball with your cursor completely result in a homer. And pitching, apparently you have to have perfect timing or else the ball will just go anywhere. I get a "just late" plenty and will see my pitch land somewhere totally different, not even in the general area I commanded.
Maybe the problem is Diamond Dynasty should be advertised as an arcade experience meant to create high scoring games. If a dog meows, I'm confused. If a game has a realistic simulation shell and plays like an arcade game, I'm confused. They're straddling a line, not committing one way or another which is always a recipe for failure. Retro Mode was supposed to be the arcade experience.
Thanks for throwing an analogy out there to chew on, @writetoshawn_PSN . As a customer it's hard to see a restaurant serving up 9 vegan burgers and only 1 ground beef burger, especially when they don't allow substitutions. There's so many burgers myself and others would love to enjoy, but you're only catering to their vegan audience. If that's what you want to serve...fine, but you should make it known you're a vegan restaurant. Basically, I like collecting cards and building a team from scratch, I don't want to be forced to stick to other modes to avoid these problems.
@AsianJim95_PSN I hear ya, see my earlier point. Better pitchers should equalize better hitters. Maybe I'll stack my team with pitchers who have amazing HR/9 ratings, but something tells me this game is "HR>Everything"
@CubanDoctor21 You know video games are supposed to be fun, right? And I don't think I mentioned spamming high and in pitches? Maybe I did at first, but when I kept getting burnt I learned quickly. Now it appears the only lesson is the balance in this game is broken. It very well could be the sheer amount of good hitters as opposed to good pitchers, but then that says it all. NBA 2K wants their card mode to be a 3 point heavy mess, maybe SDS wants a home run heavy mess?
So based on the pushback I'm getting here, either most of you are benefitting from this game flaw or you like playing games that come down to who hits more home runs?