Skipple_MLBTS
Posts
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Hi everyone. With showzone.io still in development, I figured I would create a google spreadsheet that calculates the value of flipping certain cards in TheShow.
https://docs.google.com/spreadsheets/d/1961cHWKQoYXGU0FQNQXEvJSiyp43uoWsh7YSbmZJz_A/
It connects directly into the API and automatically updates values every 5 minutes.
If there is enough interest I'll go ahead and create a sheet for equipment too.
Enjoy!
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Server, app service and database work is insanely complex and have thousands of intricate tie in with one another. I've worked in the industry for years and this type of work is never easy. The moving parts that need to coordinate perfectly with one another to provide you a seemless experience is simply overwhelming at times.
I understand people's frustration. You purchased a product and you expect it to just work. The hype and anticipation to play only to be let down. I get it.
That said, it's so upsetting to watch a community insult and disparage a studio who consistently puts out one of the best sports games on the market. They are trying to fix a day 0 bug. Relax. Go play offline for a bit.
Give them time and credit for the work they do. It could be a whole lot worse with other studios who truly don't give a care about you or the game.
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We back.
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Here's an additional bit of info you might find interesting. I've been keeping an eye and developing a bit with their API and noticed a change that appears to be correlated with their attempts to fix server load. The listings.json file recently had a trim to the data it was sending. It previously contained completed order data that still is in available in listing.json. listings.json would previously send back completed order data for 25 cards at a time but that went away.
I actually have a backup of the file from when I was working on it. Here's an example of listings.json from 4/21. Compare that with the file sent back today.
I think you are right with some of your assumptions and this issue appears to be at the architecture level. Although I'm not so sure this is a load balancing issue as your were insinuating but rather a database/worker one. I think this was also evidenced directly at launch. Users were canceling orders and not receiving credit back for the cancelations. This isn't simply an issue of too many get requests or straight bandwidth at nodes. Database and worker load would be my bet to point the finger. Take what I say with a grain of salt. I have a fairly base level understanding of how the stack interacts without specific intimate detail at any layer. I think there is enough evidence though that I can, with some level of confidence, point there.
I don't know how you fix that issue though without simply waiting for or forcing the volume to decrease. It's not like they are going to have the ability to make the architectural changes needed on the fly in the production environment in a short period of time.
You are correct however that this isn't a "game server" issue. The game and online connection, once the connection is made and data is synchronized, works flawlessly.
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@the_fools_sip_psn said in Any college kids having issues?:
could you bridge your connection with your laptop?
If the laptop is on the same LAN its not going to make any difference. This is a firewall issue.
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@hoboadam_psn said in 14 stubs for playing a conquest game.:
Because this isn't FIFA.
Thank the lord for that.
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Looks like the servers are back down.
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Having a Hall of Famer come out of the pen for Matt Vasgersian to say "Number 45 comes out" is just plain disrespectful.
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@sonsoliberty_mlbts said in Here's what I think is happening with the servers.:
Yet again we are back to blaming Gamepass
Gamepass isn't to blame for bad coding, bad net code, and bad overall development
I don't think anyone is blaming gamepass directly. It's not like gamepass is CAUSING the issues.
Gamepass simply explains a higher than expected volume of users, increasing then number of get requests on the DB level, which is causing issues on login.
Its the same game, skill gap my donkey
Profit and Margins Spreadsheet.
Seriously, thank you SD Studios.
An unhandled server exception occurred?????
Here's what I think is happening with the servers.
Any college kids having issues?
14 stubs for playing a conquest game.
An unhandled server exception occurred?????
Why is their no audio clip for Pedro Martínez?
Here's what I think is happening with the servers.