@stryder_28_psn said in Showdown waist of time in my opinion:
Sinker baller — Camp low part of strike zone
Fastball as primary — camp upper part.
I do agree that final showdown has tuned up fielding, for sure. Knock on wood I’m 5 for 5 but I went in down 6(rough mission round) and barely made it yesterday.
Perks — exit velocity diamonds. I also use the wake up one, when I get it
Back to camping. That counts for 2 strikes, especially with a runner at first. U start chasing balls u hit into a DP.
Agree with this though dps ARE jacked up. Everything is a dp in showdown.
The other issue got not great players is the base running glitch. We are given advice to be patient and work till two strikes which leads to outs early, but now that baserunners disappear when they have to hit it’s a new level of frustration.