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newPlayerOne257_PSNN

newPlayerOne257_PSN

@newPlayerOne257_PSN
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Recent Best Controversial

    SDS Logic
  • newPlayerOne257_PSNN newPlayerOne257_PSN

    @worldrevolver said in SDS Logic:

    I firmly believe hitting works like this. You can apply this same result table type rng to everything else in the game.

    Basically divide the K box into 9 zones. Then you have different pitches and different timing and pci location.

    So let's say a pitch is thrown middle high so
    123
    456
    789
    it's thrown in zone 2. You line the PCI up perfectly and have good timing.

    Game then goes into RNG and consults the table for Zone 2 Good contact Good timing and there are results -
    single left 5%
    single right 5%
    shallow flyball 20%
    lineout 10%
    Homerun 10%
    Warning Track flyball 30%
    foul ball 20%.

    You then get one of those results handed to you and that is what your swing generated.

    If you want to see this concept in action go into practice mode. Make the pitcher throw you the same pitch in the exact same location and place your PCI there. Now note your results with good timing and good pci. They will be all over the place.

    This also explains why a Perfect Perfect can generate a foul ball. It means SDS has placed foul ball in the P/P result table for some bizarre reason.

    Using this hit generator "method" they can tweak hit success easily. If solid contact on middle up pitches is below league average they just delete some of the out or foul ball entries and add in more hit entries in that result table.

    I will make tests on the practice mode to see. Still if it work just like this, then is more black jack baseball than real plain baseball all together.


  • Errors need to be addressed
  • newPlayerOne257_PSNN newPlayerOne257_PSN

    One thing to take into consideration, if you try to throw pushing the button repeatedly, or try to push the button of the throw before the fielder catches the ball, or push the button when the pose of the fielder makes it harder to throw in real life, all of that is criteria for the engine to display a bad throw. Another thing, is that when you are allowing two or more consecutive first pitch good contacts, the engine punish you for weak pitching with this fielding errors. This is a game mechanic designed originally imo for the multiplayer, so I don't know why is being used when the CPU is playing, although if its a core gameplay logic, I can definitively see it being applied to the CPU games as well.


  • Have you ever lost a game like this?
  • newPlayerOne257_PSNN newPlayerOne257_PSN

    @savagesteve74 said in Have you ever lost a game like this?:

    This is not to say that some of the players you’re looking at may not be “cheating,” but to just look at their game history via the website and without knowing what mode these games were played in, using really getting all the necessary specifics.

    Yes , I agree. Although I didn't knew of this mode since I pretty much play online rated only, I would guess these are the kind of things that makes a database revision so hard to be done fairly.


  • SDS Logic
  • newPlayerOne257_PSNN newPlayerOne257_PSN

    @worldrevolver said in SDS Logic:

    H2H is head to head gaming. PvP player vs player.

    RNG random number generator. Basically in terms of coding it is why you can make the AI pitch you a fastball center cut and time it perfect perfect and get a lazy fly ball, a hard liner, a homer, a ground ball, a swinging bunt and even a foul ball off the same input.

    Oh I see, so you think they are doing it like that? Interesting approach, can definitively see it happening, although I believe they have also a weighting algorithm in place, that can cause even the first baseman to drop the ball on the throw, fielding mistakes, offline throws, and my personal favorite, dead center balls causing walkoff homers. Still yes I think the random number for outcome assignation is definitively happening most likely than not. Thing is I believe the weights are in place because I have seen the odds of the game react in a very "organized" fashion. If it was all only like you mentioned, you could not perceive punishing and rewarding game moments in a period/loop, like it happens.


  • Stupid check swing
  • newPlayerOne257_PSNN newPlayerOne257_PSN

    Hi Guys, I understand how frustrating this is. It has happened to me as well but.. try to remember when it happens, if you didn't do a very flash fast tiny press , released and then pressed the button again now decided to swing. I'm sure you will find that's exactly what happened. Also, I don't believe this to be entirely fair, because in real life you can decide to swing and cancel more than once.

    the problem is the game logic needs to make a quick and simple decision about if you swinged or not, so they decided that if you release the button, its a full swing and you can swing again. There is a very very smal time frame in which you can check the swing. I believe the solution would be to expand this time frame, and sync it better with the batter swing motion.


  • Contact swing
  • newPlayerOne257_PSNN newPlayerOne257_PSN

    Yes , I have mentioned this in many comments in other post and in my post "why this game is a disgrace for baseball" Its not the power of the swing, it's the pci that is more sensitive right now all together. Since version 20, they reworked the pci and in 21 they made it even more sensitive, and right now, people are just straight up cheating with that, since like you said, it only takes your pci to be in the area to be able to at least foul off, and if closer it turns out to be a great hit or homer.


  • really big dissatisfaction
  • newPlayerOne257_PSNN newPlayerOne257_PSN

    @joshjays44_psn said in really big dissatisfaction:

    When you cross the street do you wait for an old lady to help you?

    Appreciate the upvote man, but can't understand your analogy. Can you explain?


  • Odd graphic occurence...
  • newPlayerOne257_PSNN newPlayerOne257_PSN

    @royalslover_psn said in Odd graphic occurence...:

    Perfectly legal. Happens a few times every year. Usually it's off of a pitcher's foot or a pop up bobbled by one player and caught by another.

    Wow didn't knew that! still its a very very odd occurrence haha, but good to know!

    Well guys, ring them up! the decisions to be called out mentioned here where totally right!


  • Does anybody know how Home/Away is determined?
  • newPlayerOne257_PSNN newPlayerOne257_PSN

    I think it may have to do with:

    How often do you play with your favorite team the first game of the day, if you choose to play in the ballpark of your team, and maybe some odd fairness:
    if you win a lot as a home team, and your current opponent as well, then is random who gets to be home team. Otherwise, if you win more than him as a home team, and he wins more than you as an away team, then you will end up as an away team and vice versa. Pretty crazy no? Also, after 3 to 5 wins in a row, they start to shoot u straight up as a visitor to put endurance pressure on you.


  • SDS Logic
  • newPlayerOne257_PSNN newPlayerOne257_PSN

    @worldrevolver said in SDS Logic:

    All sports games are like this sadly. Somehow the peak of current RNG coincides with the peak of 1v1 H2H online play.

    You could say the RNG is the devs attempt to level the playing field and it probably is although none of them would admit it.

    What the sports games focus on PVP did IMO is absolutely kill AI development. Think about any sports game and the point they decided to go with more H2H online vs solo play? From that point in time did the AI ever evolve past that? If anything the AI has gotten worse in most sports games because it is completely neglected.

    You can see how unimportant AI intelligence is for all of these sports game makers, few devs or marketing people have touted improved AI intelligence as a feature.

    If we are playing H2H and the stupid AI isn't hurting either us and the RNG isn't favoring either of us too much, job done. No complaints. But every time and look, it's way more frequent than it should be, every time it's skewed one way more than the other you are going to get complaints. These complaints are justified because this is a horse s h i t way to make games. But it's the easiest way to make games. Because there are no accolades for having the best AI intelligence in a sports game, nobody bothers making the AI smart.

    But what it boils down to is skill isn't as much a factor each year in sports games. Pressing the correct button and lucking out with the best RNG result possible is all you can do. You are basically watching a sports movie play out and pressing buttons.

    I do agree with your resume sentence, since they seem to have implemented a weighting algorithm to control the outcome on hits and plays, for those who do not know programming, its basically a way to put a master parameter, that can cause you to either be in tight difficult innings often, have no success whatsoever hitting, or even flat out win/lose the game. So say this parameter is default 50, if they put 30 for you, you are in deep excrement. Otherwise, if by some reason (like buying stubs often) that parameter is over 50 for you then.. you can play it with a bandana in your eyes, you will win!.

    Before you get angry with SDS, they did this to try and make the game more natural, because oddly enough, if you base the game odds just on the players numbers, weird stuff is happening alright! Also they can discreetly either punish or reward certain players for certain reasons.

    I think they do have another subsystem that depends on this one, which rewards you not making a lot of bad swings with getting good hits even if your timing is off, and another example is when your pitcher has a lot of confidence, you can pretty much throw it middle center cut, rarely you will get a hit. Only way to punish this abuse of the odds in your favor for your performance so far, is if the opponent hits with a perfect contact, or the pitcher/ batter matchup is way in favor of the batter. Still I believe real baseball, has no penance or rewards: you can do 50 bad swings and next inning put together 3 consecutive homers and win the game! But they for some reason think this is a bad idea?

    Btw, what is RNG and H2H ?


  • Classic Pitching
  • newPlayerOne257_PSNN newPlayerOne257_PSN

    @therealnoahgibb said in Classic Pitching:

    Classic pitching online is a shotty. I used to do it all the time. Even if a pitcher has good control, most of the times in a 2 strike count they like to hang pitches. Most of the time you dont even have to move the analog stick and the pitch goes to different locations by itself.

    Yes but with my method I have found more control, and to avoid the hangers, make sure not to release the aiming stick at least until he already put his stride foot forward, and never confirm the pitch before choosing a custom target for the pitch. That will get you hanger free 🙂


  • Can anything really be done about lag switches programmatically?
  • newPlayerOne257_PSNN newPlayerOne257_PSN

    Probably this was addressed in the last update. I hope.


  • really big dissatisfaction
  • newPlayerOne257_PSNN newPlayerOne257_PSN

    @jajang223_psn said in really big dissatisfaction:

    The frequency of the case of miss swing with good timing of directional hitting increased very widely, compared with that of previous SHOWs.
    I concede that directional hitting is easier than zone hitting, so there should be some disadvantage.
    But this is too much!!
    Too often!
    Did SDS decide to kill directional hitting users?
    Oh gee...

    Dont concede anything my friend, fellow directional hitter here! The problem is that due to the way the batting system was implemented, their perfect world is a world where nobody uses directional hitting. Let me explain:

    the current batting system, does the following: when the pitcher releases the pitch, a time window is assigned to the batter to hit perfect, fair, poorly, or hit at all. So in reality, they display the proper animation according to what the decision of the batting system was. Either swing and a miss, foul, or any other hit.

    So why is this a problem with directional hitting? Because, directional hitting was created on the premise that these are professional ballplayers, meaning that if your timing is good, on a candy broadway pitch, you should 99% of the times get a good hit, even a homer. But then ppl does not know how dangerous is throw the ball right down the pipe, and then the punishment with directional hitting would be frustrating every time. home run derby instead of a ball game.

    With the PCI system, they can justify any weird pitch location, and batting system decision because "it was you who suck and did not put the crossair in the right position and pressed the swing button at the right time" 99% cause of it. I sincerely hope they don't keep doing this, for many reasons, which I wont get into here, this post is very long already!


  • really big dissatisfaction
  • newPlayerOne257_PSNN newPlayerOne257_PSN

    @mattman122882_psn said in really big dissatisfaction:

    Directional and pure analog should not be allowed in any competitive online mode. Play with friends and casual fine. Ranked seasons, events and battle royale, you should be forced to Zone.

    Why? hitting is about timing, and the quality of the hit should depend on the parameters of the batter, and the parameters and location of the pitch. Also, in pci magic mode, you can just put the marker below the strike zone in the middle, that unless the pitcher throws a very wide ball, you will ALWAYS hit it, no matter what. I think that is the pci mode which should not be allowed online.


  • Odd graphic occurence...
  • newPlayerOne257_PSNN newPlayerOne257_PSN

    @netranger6_xbl said in Odd graphic occurence...:

    I hit a shot to the pitcher, it bounced off his shoulder and the 1st baseman caught it for an out. Didn't touch the ground. Anyone see this happen yet?

    This is physically impossible I agree, but the ruling of being a flyball after first fielder contact and catched by another fielder, don't know if that's legal in baseball.


  • Odd graphic occurence...
  • newPlayerOne257_PSNN newPlayerOne257_PSN

    Well guys, I dont remember if the same player who made first (painful!) contact with the ball, is the one who needs to prevent it from touching the ground. I'm guessing we need to look on the baseball rules for that. If this were to be true, then yes, is bad that the game considers the ball in the air after hitting a fielder. Otherwise, its legal, so sorry but suck it up, buttercup!


  • Pinpoint Pitching Glitch?
  • newPlayerOne257_PSNN newPlayerOne257_PSN

    well, anyone interested in writing an asian language or practice witchcraft, they can definitively make do with these stick spell casting of the pinpoint pitching. Seriously, they should improve classical pitching and stop reinventing the wheel imo.


  • Have you ever lost a game like this?
  • newPlayerOne257_PSNN newPlayerOne257_PSN

    @pahns7_psn said in Have you ever lost a game like this?:

    @thaghettoblasta said in Have you ever lost a game like this?:

    @pahns7_psn said in Have you ever lost a game like this?:

    I played a game against the #2 ranked online rated player. His username suggests he's a fan of an American League East team in New York which employs Judge and Stanton.

    Bottom of the first, my player hits a catchable flyball to right. My opponent intentionally mistimes his jump with his right fielder allowing the ball to roll to the wall while the center fielder auto fields it. I round the bases for an inside-the-park home run. The game is now frozen.

    Puzzled why such a skilled player would resort to lowly measures, I took a peek at my opponent's game history. I found games littered with 0-0, 1-0 wins on his behalf, but the curious thing is that they all ended within the first two innings about 15-20 minutes apart. I think I know how this person racked up 51 wins in a row.

    I thought SDS patched up these freeze glitches, but apparently, there are more out there. Share your experiences...

    It was only the intentional walk freeze that got fixed because that was the most obvious. Everything else, they are reviewing to see what exactly causes them as they don't seem to be intentional.

    I suppose I'm naive for thinking users with an abnormally high win percentage equates with their game skills. After perusing the top 100 online rated players and checking the profiles of those with single-digit losses, it's apparent that this particular user is not the only bad apple of the bunch. Several of these abusers use similar freeze tactics especially when their opponents score early runs. It's highly unlikely their opponents would willingly disconnect and concede a game when they're leading. These patterns are present in every single one of these suspicious accounts.

    Going back to what you said, I think it's good that SDS is exploring the causes of the many glitches afflicting online play. However, I think it's equally as important to preserve the integrity of the game and the ranking system. Wouldn't you agree that it wouldn't take much for SDS to review the game history of its top 100 or so rated players?

    Indeed its very dumb what those players do, because anyone can see they have not achieved that because of their skill playing the game, but their skill cheating. At this point, since I can't imagine how I can feel anything positive knowing that I actually didn't won those games, I think I would have to go the doctor if I were one of those persons.

    Regarding the revision of the stats, there are millions of players on this game. Unless they implement a sentinel service that is trying to verify the accuracy of the result, by hand it would be impossible. And even though you may think these are only several top players, if they check their numbers then they have to check anyone else with the same criteria. It can become a mess really quick.


  • Small Gripe on Quick Pitching in Online Play
  • newPlayerOne257_PSNN newPlayerOne257_PSN

    @warped71_psn said in Small Gripe on Quick Pitching in Online Play:

    They need to prevent people from pitching out of the stretch with nobody on base.

    As Car RamRod 18 said, its being done in real life, its annoying as hell because it puts you on your heels really quick. But I rarely see ppl use it on online play when there is no one on base. I have like 1600 something rating, so maybe at a higher level? Anyway, is really stressing for the player pitching doing that, because the movement of the character is too fast, you tend to miss a lot over the heart of the plate because you get caught in the auto pitch mode, since you can't focus on what exact pitch to throw next very well.


  • Lack of Developers in the Forum
  • newPlayerOne257_PSNN newPlayerOne257_PSN

    @wiryhooligan22 said in Lack of Developers in the Forum:

    @ryno697 said in Lack of Developers in the Forum:

    With all the complaints going around the forums, whether it be hitting, pitching, fielding, etc., you never see a single community manager, moderator, or developer commenting on any thread. Even if it's a simple question that a developer could answer, you never see one.

    I just don't understand how on their own community forums, we are all left to complain within ourselves. I understand chances are they look at the forum and certain threads, but i remember last year and especially in 18, you would see threads with developers commenting all the time, even if it was mostly Victor or Colin. Is the toxicity that drove them away? Toxicity of complaints would not be such a problem if they actually were transparent enough to tell us things outside of twitter.
    Thoughts?

    Well, most of the complaints are garbage...it would potentially be good to have a moderator to remove the garbage posts...but then there will be complaints about censorship or whatever, and it'll be the same thing with a different name.

    Then, when they do post, people get pretty pissed at them, so the toxicity would go on. I've never had an issue getting response from them when I really need one, such as purchase issues or something, but if they're getting the 1000th email telling them that their game sucks when it clearly does not, then there's nothing they can really do. The player base needs to take responsibility and stop crying so much (obviously not everyone, but there are players who seem to get on every post to express their misguided disdain).

    its called thick skin of customer service. Everyone who complains here, has paid for the game at least 60 dollars. So, they are entitled to be heard, and complain, no matter how baseless the complain or argument may be. Their JOB is offer a response and/or some sort of satisfaction to ease their customer bad mood, frustration and any other. No one should be disrespected for offering a response to a complain, don't get me wrong, but precisely to avoid further confrontation or baseless, fruitless discussions, they need to have thicker skin, respond politely and truthfully, (not a random scripted response that shows no actual interest or listening of the complain) and mitigate the conflict. To fight, you need at least 2.

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