@BIG_PAPIx34_PSN said in Quiting mid homerun:
@Aarney99_PSN said in Quiting mid homerun:
@BIG_PAPIx34_PSN said in Quiting mid homerun:
They will NEVER penalize someone for this as it's to fine if a line to determine if it's an actual dashboard or a connection loss.
I personally don't really want them to start penalizing people for quiting. By all means, if nothing is going on and you let the ball land go ahead leave, I have no problem with people who quit after letting a ball land and count on the scoreboard. As a safeguard though I just wish SDS would reward the player who stayed in the game with some extra PXP to make up for any that they lose because of their opponent quiting. I don't see that as being too hard to implement nor it breaking the PXP system.
While I see your point..... Here is my point.
You're playing online against a human opponent. Going into this matchup you know there is a chance that your opponent may quit mid hit.
Why should they award you extra PXP when you're taking that chance?
If you're concerned about losing PXP; obtain it offline.
And if you're concerned about the bonus you get dor playing online; is it really worth it to gamble that your opponent won't dashboard?
Of course, the real fix would be to let the hit register as 99.9% of the time it's a 'no doubter' and it's 'known' by the CPU as soon as it's hit.
And I get your point. Me personally yea I could just grind offline but to me outside of conquest and such is I don't really grind offline. I find it boring and such, I play conquest to get the extra packs and I use who i want to parallel in those games, but when I'm done with conquest I want to play online and enjoy my time while using multiple different cards to parallel. For me personally I can't just go into play vs CPU and mindlessly play against the CPU. I want to play online so I can get a real taste of the cards swing, think about what my opponent is gonna throw and such. Makes it much more fun ya know?