Why Am I Not Getting Better with Better Cards?
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This is about as controlled an experiment as I can get since all of my games are offline vs CPU with the overwhelming majority being 3 inning conquest or mini season games (On Veteran)
So, the question is, if I am playing conquest against the CPU in march with a mixture of low diamonds and Live series cards and in October I am playing with all high diamond Cardinals. In Nov my limited time was with an all 99 squad.
So the question becomes why would I perform equally or maybe even less effectively with an all 99 team than I did with a low diamond and live series club.
I'd hate to think how low my average runs would be without Mcgee, Smith and Brock stealing every time they got on base.
The numbers all seems counterintuitive to me. Why does the games not feel easier against the CPU with a God Squad?

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I've noticed the same thing. Just something else wrong with this game.
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Mini season is different - the cpu teams are WAY better than in April. Pitchers ratings are way higher.
Conquest is a good question though - usually those are live series teams that aren't much better now than in April.
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Mini season is different - the cpu teams are WAY better than in April. Pitchers ratings are way higher.
Conquest is a good question though - usually those are live series teams that aren't much better now than in April.
My mini season games a very limited. Ever since I got 20 games into a mini-season only for the game to start looping game 21 I have barely played that mode.
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I think the game definitely tweaks something because I’ve noticed that although the results may not drop they dont take off either.
Whether it’s nerfing exit velocity, inducing more lineouts, or something else that prevents beating up too badly on the cpu I’ve noticed results similar with all diamond cards.
Just feels like another example of rubber banding in the game that makes inputs and card attributes feel more and more irrelevant. Sometimes it feels less like playing the game and more like just watching things happen randomly at the expense of an RNG animation.
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I'll defend the game against RNG complaints - the better player is more likely to win in this game than the better team winning in real baseball.
Its how the RNG works that can be maddening and lead to questions.
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For some reason I hit better on All Star than Rookie or Veteran in conquest but have difficult time hitting in mini seasons
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So the question becomes why would I perform equally or maybe even less effectively with an all 99 team than I did with a low diamond and live series club.
This is somewhat anecdotal, but I feel like this has happened to me. I was using a Chase Utley Captain card to get PxP's towards the Phillies TA. When I look at the stats for Chase's card, they're WAY better than what I'm currently hitting. Same goes for some of the early-cycle cards.
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Mini season is different - the cpu teams are WAY better than in April
Typically true, but the first team I met in the "Finest" Mini Season was the Cats who had a 63 overall. All LS commons and bronzes.
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Mini season is different - the cpu teams are WAY better than in April
Typically true, but the first team I met in the "Finest" Mini Season was the Cats who had a 63 overall. All LS commons and bronzes.
I had to walk off against them to win 1-0.
In addition to what's been mentioned, sometimes you press with better cards.
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Mini season is different - the cpu teams are WAY better than in April
Typically true, but the first team I met in the "Finest" Mini Season was the Cats who had a 63 overall. All LS commons and bronzes.
I had to walk off against them to win 1-0.
In addition to what's been mentioned, sometimes you press with better cards.
While pressing is definitely a thing, I have been playing long enough at the same difficulty that I hope I have minimized that tendency.
I guess I could try the same with last years data and see if it held true.
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Keep us posted if you do. I think it’s pretty plain to see no matter what cards or difficulty the amount of randomness game to game can be off the charts at times.
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Keep us posted if you do. I think it’s pretty plain to see no matter what cards or difficulty the amount of randomness game to game can be off the charts at times.
I just decided to see how many pages of games that would be and I am getting a error that the API is not available.
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Ok, I’ll come right out and say it:
I’m convinced our all 99 God-mode squads are nerfed in Conquest. That’s a hill I’ll die on. 🫣
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For some reason I hit better on All Star than Rookie or Veteran in conquest but have difficult time hitting in mini seasons
I do not think difficulty matters in how the CPU pitches, you may just be comfortable with All Star's velo. Considering how the vast majority of pitches you hit will be on or very near the black, you may end up rolling over less outside pitches.
Mini seasons are tougher to hit in general due to facing significantly better pitchers that are somewhat curated (even the lone common pitcher in playoff mini seasons is the one with max velo outlier)
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offensive production varies based on an agenda we have zero knowledge of as a player base.
I'll be mashing the ball and a new program will drop which needs mission stats filled and my numbers will dwindle.
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offensive production varies based on an agenda we have zero knowledge of as a player base.
I'll be mashing the ball and a new program will drop which needs mission stats filled and my numbers will dwindle.
Get on base 5 times with Brian Roberts. Watch as pitchers dot like mad, so no walks and great contact goes right to fielders.
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For some reason I hit better on All Star than Rookie or Veteran in conquest but have difficult time hitting in mini seasons
That’s because mini seasons has diamond pitchers vs the bronzes we usually face in conquest.