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Scheduled Pinned Locked Moved Diamond Dynasty
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  • Dolenz_PSND Offline
    Dolenz_PSND Offline
    Dolenz_PSN
    replied to Guest last edited by
    #23

    @samguenther1987_PSN said:

    @JenkinMeyer_PSN said:

    @platewelder_363_MLBTS

    Well, they can start by making changes even if seemingly small. Have to start somewhere

    Would love if they would start with the bots.

    But thats not a problem for them because people have to buy stubs just to complete with the market now.

    Honestly I just don't think they can keep up with the Bots.

    There is proof that they have tried to reign them in based on some regular people being being caught up and restricted earlier in the year. Don't underestimate the ingenuity and drive of the stub selling sites to stay one step ahead.

    1 Reply Last reply
    3
  • NotesOfJohn_PSNN Offline
    NotesOfJohn_PSNN Offline
    NotesOfJohn_PSN
    wrote last edited by
    #24

    The app is just as slow as the game itself.

    I've gone in a few times to update my TA spreadsheet and i cannot even get Programs to load, let alone get in to TA stats.
    I note the Marketplace updates lightning fast, however.

    Seriously, how are we, what, three months in, and both the game and app are still both slow and unreliable? These are basic fundamentals.

    1 Reply Last reply
    0
  • ebbets1957_MLBTSE Offline
    ebbets1957_MLBTSE Offline
    ebbets1957_MLBTS
    wrote last edited by
    #25

    I have found that turning off "cross play" in your universal profile seems to help with the lag a bit

    NotesOfJohn_PSNN 1 Reply Last reply
    0
  • NotesOfJohn_PSNN Offline
    NotesOfJohn_PSNN Offline
    NotesOfJohn_PSN
    replied to Guest last edited by
    #26

    @ebbets1957_MLBTS It's always been off for me.

    1 Reply Last reply
    0
  • soggy-hampter_PSNS Offline
    soggy-hampter_PSNS Offline
    soggy-hampter_PSN
    replied to Guest last edited by
    #27

    @NotesOfJohn_PSN said:

    it just took me 22 minutes to open 20 standard packs.

    I scanned the other posts and didnt see this mentioned so if it’s already been said I apologize but I never open packs using the console. I prefer the app interface it’s so much faster and certainly much more market friendly.
    The “opened pack history” tab in the app is especially useful if you have say a couple hundred to open you can blast thru getting them opened just as fast as you can tap the “open next pack” tab (I don’t even flip them) and then go back to the history tab and you can see what all you got and interface directly with the market from there.

    PriorFir4383355_XBLP NotesOfJohn_PSNN 2 Replies Last reply
    0
  • PriorFir4383355_XBLP Offline
    PriorFir4383355_XBLP Offline
    PriorFir4383355_XBL
    replied to Guest last edited by
    #28

    @soggy-hampter_PSN said:

    @NotesOfJohn_PSN said:

    it just took me 22 minutes to open 20 standard packs.

    I scanned the other posts and didnt see this mentioned so if it’s already been said I apologize but I never open packs using the console. I prefer the app interface it’s so much faster and certainly much more market friendly.
    The “opened pack history” tab in the app is especially useful if you have say a couple hundred to open you can blast thru getting them opened just as fast as you can tap the “open next pack” tab (I don’t even flip them) and then go back to the history tab and you can see what all you got and interface directly with the market from there.

    That's a nice suggestion and you do well to offer it.

    That said, why should this be the case? For how many years has this game title been able to perform basic tasks like opening card packs using the game's interface, without any issues, and suddenly this year it seems all goofed up.

    I gave up on SDS to care about the quality of their game last year, so this situation does not surprise me, which itself is the worst part of it. Something basic, even boring, in terms of code demand, and yet it is corrupted.

    This game code needs a total overhaul, a fresh rewrite from scratch. It seems quite clear the existing code has been layered so much now that it has strangled itself. But, such a redo requires hiring and paying a top flight and robust team of talented coders and I conclude that SDS is no longer willing to hire such a team.

    How much longer this slow erosion of a once exceptional game continues is anyone's guess. But, each year's release seems to establish a new and higher level of anger, frustration, and outright rejection.

    JenkinMeyer_PSNJ 1 Reply Last reply
    2
  • JenkinMeyer_PSNJ Offline
    JenkinMeyer_PSNJ Offline
    JenkinMeyer_PSN
    replied to Guest last edited by
    #29

    @PriorFir4383355_XBL said:

    @soggy-hampter_PSN said:

    @NotesOfJohn_PSN said:

    it just took me 22 minutes to open 20 standard packs.

    I scanned the other posts and didnt see this mentioned so if it’s already been said I apologize but I never open packs using the console. I prefer the app interface it’s so much faster and certainly much more market friendly.
    The “opened pack history” tab in the app is especially useful if you have say a couple hundred to open you can blast thru getting them opened just as fast as you can tap the “open next pack” tab (I don’t even flip them) and then go back to the history tab and you can see what all you got and interface directly with the market from there.

    That's a nice suggestion and you do well to offer it.

    That said, why should this be the case? For how many years has this game title been able to perform basic tasks like opening card packs using the game's interface, without any issues, and suddenly this year it seems all goofed up.

    I gave up on SDS to care about the quality of their game last year, so this situation does not surprise me, which itself is the worst part of it. Something basic, even boring, in terms of code demand, and yet it is corrupted.

    This game code needs a total overhaul, a fresh rewrite from scratch. It seems quite clear the existing code has been layered so much now that it has strangled itself. But, such a redo requires hiring and paying a top flight and robust team of talented coders and I conclude that SDS is no longer willing to hire such a team.

    How much longer this slow erosion of a once exceptional game continues is anyone's guess. But, each year's release seems to establish a new and higher level of anger, frustration, and outright rejection.

    You said it all perfectly

    1 Reply Last reply
    0
  • TripleH-4481_PSNT Offline
    TripleH-4481_PSNT Offline
    TripleH-4481_PSN
    replied to Guest last edited by
    #30

    @samguenther1987_PSN

    Exactly. Fixing the bots might actually cost them money even if it makes the game far more rewarding for players. In the short term fixing bots might not make sense to them but long term it will drive players away and cost them.

    1 Reply Last reply
    1
  • DemIsE4_XBLD Offline
    DemIsE4_XBLD Offline
    DemIsE4_XBL
    replied to Guest last edited by
    #31

    @FatKidzLag3617_XBL said:

    But they will come in on a Sunday morning at 8am and fix a pack glitch that could lose them money. Then ban anyone that got 459 bronze and silver players from their 300 packs. Which if I may add was their mistake and they banning people for it... Pathetic.

    Banning people for this isn't pathetic. It is the right thing to do. However, what is pathetic is all the bugs and glitches that haven't been fixed and letting actual cheaters play the game. This game needs cleaned up big time from all of these.

    1 Reply Last reply
    4
  • ebbets1957_MLBTSE Offline
    ebbets1957_MLBTSE Offline
    ebbets1957_MLBTS
    replied to Guest last edited by ebbets1957_MLBTS
    #32

    @NotesOfJohn_PSN One of the things that I also noticed, in addtion to turning cross play off, is that the slowness was "More" limited, and worse, on my sub accounts on PS5, so I removed all but my main account and my primary sub-account, and the menus and pack opening seem to be much fater.

    1 Reply Last reply
    0
  • whitejw98_MLBTSW Offline
    whitejw98_MLBTSW Offline
    whitejw98_MLBTS
    wrote last edited by whitejw98_MLBTS
    #33

    On my end the menu lag has been pretty minor for most of the year, but suddenly in the last couple days it started getting really bad. I tried to do some flipping this morning, but it was taking like five or ten seconds for the game to recognize it when I hit buy or sell. I'm on PS5 and use Tmobile for my internet.

    1 Reply Last reply
    0
  • ApolloZ_99_MLBTSA Offline
    ApolloZ_99_MLBTSA Offline
    ApolloZ_99_MLBTS
    wrote last edited by
    #34

    Menu lag for me isn’t a problem really outside of showdown drafts

    1 Reply Last reply
    1
  • NotesOfJohn_PSNN Offline
    NotesOfJohn_PSNN Offline
    NotesOfJohn_PSN
    replied to Guest last edited by
    #35

    @soggy-hampter_PSN Appreciate the response.

    The app has been painfully slow as well, sadly, but out of habit i tend to open on console.

    1 Reply Last reply
    1
  • xRatedGProdigyx_PSNX Offline
    xRatedGProdigyx_PSNX Offline
    xRatedGProdigyx_PSN
    wrote last edited by
    #36

    Mine has been really bad the last couple of days. If I try to check the player card stats/attributes, it takes about five seconds each time for it to pop up.

    1 Reply Last reply
    0
  • whitejw98_MLBTSW Offline
    whitejw98_MLBTSW Offline
    whitejw98_MLBTS
    wrote last edited by
    #37

    So I just got into the game for the first time since the update, and at least on my end all traces of menu lag seem to have completely disappeared. Even the showdown drafts are running smoothly. Hopefully this means they fixed the problem. Fingers crossed, guys!

    whitejw98_MLBTSW 1 Reply Last reply
    0
  • whitejw98_MLBTSW Offline
    whitejw98_MLBTSW Offline
    whitejw98_MLBTS
    replied to Guest last edited by
    #38

    Sorry, guys. I guess my optimism jinxed us. This one is on me lmao

    1 Reply Last reply
    0

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