Sds better ban the mini seasons pack glitchers
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@robmax9982_MLBTS a nms who pays for stubs?
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Oh its a mistake so its ok!
If I see someone leave their wallet somewhere I don't steal it just because they screwed up.
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@Teak2112_MLBTS exactly if everyone thought this way the world would be even worse than it already is.
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Completely agree. Sony’s greed + Leadership change = Current game. Unfortunately, the direction seems crystal clear and I don’t see it ever going back to the way it was.
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I finished the live series by playing the game, not exploiting a bug, so I think it's extraordinarily lame to penalize those of us who didn't exploit a glitch by just looking the other way and forcing SDS's hand to take away the number one repeatable way to earn packs. It's just another form of cheating. I am an NMS player, but followed the rules, but now I can't just earn 11 regular packs and one ballin in just 90 minutes of game time.
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@blitz77tw_PSN exactly!! The programmers should be fired before anyone gets banned.
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@TripleH-4481_PSN I still think there is only one year on consoles left. They have to do the final year for the Negro Leagues deal, but I think '27 will be it. The mobile game costs them less and will likely earn them more, combined with the recent Sony push for exclusivity for first party titles (which will decimate their customer base) and the all-but-guaranteed looming lock-out/strike, I think they will be done after one more. That's my guess as to why they often don't seem to overly care how things are going because in the long run, it won't matter. I'd love to be wrong, but I'm afraid I'm not.
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@SpawnOfDitka_XBL we have had a lot of conversations I respect u and know ur in here a lot but bans and sds in the same post ur funny. We are on over a month of the cheating pandemic and have we heard of any mass bans for that?
To be fair, this might be easier to detect than cheaters.
That said, I would still be greatly surprised to see any bans happening.
It is not. They can see the cheating devices through the API (at least you should be able to). They know [censored] well who is using them. My guess is cost of resources to check and the sheer number of people using them. Apex is a FAR bigger company and from what I can tell just started cracking down on these recently. COD tried and gave up quickly. PS5 could only remove the devices for a very short time before there was a workaround. Therefore, you have to constantly monitor the API's in order to catch the people doing them. That takes massive resources that SDS will not employ. That is my opinion of course.
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@SpawnOfDitka_XBL we have had a lot of conversations I respect u and know ur in here a lot but bans and sds in the same post ur funny. We are on over a month of the cheating pandemic and have we heard of any mass bans for that?
Forgive me for being cynical at this moment, but this affects SDS money while cheating at ranked doesn't. Bans or full account resets are very possible
Well people get rewards for ranked that they wouldn't have got (world series rewards, 20 pack for 900, don't you get stubs for 1000 or just gold card). It is especially bad for weekend classic but someone is getting those rewards. Just not most of the legit players.
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I could absolutely see this happening. All it would take is a few whales on the mobile game to make it viable while they let the console game die off.
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I think there is a middle-ground solution here that protects the economy without creating even more backlash.
Trying to unwind every pack, card, and marketplace transaction is probably unrealistic. Once someone opens thousands of packs, sells cards, buys new cards, and completes collections, the trail becomes extremely complicated.
Instead, SDS should determine the approximate value each account gained from the exploit and deduct that value from the account.
For example, if an account gained the equivalent of 5 million stubs through the exploit, that account receives a negative 5 million stub balance.
The player can still play the game. They aren't permanently banned. But they also don't get to keep the economic benefit of the exploit.
What's interesting is that this would likely help repair the market naturally. Many players appear to have parked their exploit gains into assets like Ohtani, Judge, and Chase Pack cards after the exploit was shut down. If those same players suddenly need to eliminate a negative stub balance, they would have to sell those cards back into the market. This is the biggest issue they need to somehow quickly reverse.
That increases supply, lowers prices, and helps stabilize the economy without SDS having to manually reverse thousands of individual transactions.