My Must-Haves To Purchase MLB The Show 26
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@sullivanspring_MLBTS said in My Must-Haves To Purchase MLB The Show 26:
@Dolenz_PSN said in My Must-Haves To Purchase MLB The Show 26:
@sullivanspring_MLBTS said in My Must-Haves To Purchase MLB The Show 26:
Year to year saves.
I loved the idea of year to year saves for RTTS and Franchise. They actually, in my mind, were a reason to buy the new version of the game knowing that you would not lose your progress.
That said, I can also understand how year to year saves could potentially handcuff developers wanting to make more sweeping changes to those modes by having to make sure it would work with older save files.
They used to have it in the game and I saw no difference in the number of new things added. It only saves roster files and current season standings/schedule. They stopped doing it the same time they expanded to multiple platforms. I believe they simply don't want to spend developer hours to write the code for platforms beyond playstation. It's doable. They just don't want to spend developer time on it.
Changes were minor in the old days. It was removed when they completely changed the mode and added in Archetypes (in 18?) which was the single biggest change up to that point. I was a RTTS player exclusively in those days and Archetypes was kind of the beginning of the end for me and RTTS
Strangely, even though it sounds like they have gone back more to the old ways this is the very first year that I have not even created a RTTS player
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I just want a online franchise again so I can play with my friends on the that like every other sports game franchise mode
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@Dolenz_PSN said in My Must-Haves To Purchase MLB The Show 26:
@sullivanspring_MLBTS said in My Must-Haves To Purchase MLB The Show 26:
@Dolenz_PSN said in My Must-Haves To Purchase MLB The Show 26:
@sullivanspring_MLBTS said in My Must-Haves To Purchase MLB The Show 26:
Year to year saves.
I loved the idea of year to year saves for RTTS and Franchise. They actually, in my mind, were a reason to buy the new version of the game knowing that you would not lose your progress.
That said, I can also understand how year to year saves could potentially handcuff developers wanting to make more sweeping changes to those modes by having to make sure it would work with older save files.
They used to have it in the game and I saw no difference in the number of new things added. It only saves roster files and current season standings/schedule. They stopped doing it the same time they expanded to multiple platforms. I believe they simply don't want to spend developer hours to write the code for platforms beyond playstation. It's doable. They just don't want to spend developer time on it.
Changes were minor in the old days. It was removed when they completely changed the mode and added in Archetypes (in 18?) which was the single biggest change up to that point. I was a RTTS player exclusively in those days and Archetypes was kind of the beginning of the end for me and RTTS
Strangely, even though it sounds like they have gone back more to the old ways this is the very first year that I have not even created a RTTS player
I don't know about archetypes in franchise. They have said y2y could return in the future which means it is possible if they choose to spend the hours on it across all platforms.
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@sullivanspring_MLBTS I think when they removed them from RTTS they just decided to remove them from the game altogether.
I personally wish they were still in for both modes.
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@Dolenz_PSN said in My Must-Haves To Purchase MLB The Show 26:
@sullivanspring_MLBTS I think when they removed them from RTTS they just decided to remove them from the game altogether.
I personally wish they were still in for both modes.
A lot of us do. Unfortunately some of the things the add are not realistic. The new free agent system is just contrived to try to make it entertaining and does not resemble what really happens.
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SDS not going to add cap and floor until MLB does. I’d rather SDS spend the time and effort to improve CPU trade logic, CPU free agent signing logic, CPU rebuilding team strategy and CPU scouting/draft logic.
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@VF1S_Rick_Hunter_PSN said in My Must-Haves To Purchase MLB The Show 26:
SDS not going to add cap and floor until MLB does. I’d rather SDS spend the time and effort to improve CPU trade logic, CPU free agent signing logic, CPU rebuilding team strategy and CPU scouting/draft logic.
What did you think of the free agent system the put in place for MLBTS 25? Only 3 players and interest improves the longer you keep them on the board.
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@sullivanspring_MLBTS said in My Must-Haves To Purchase MLB The Show 26:
@VF1S_Rick_Hunter_PSN said in My Must-Haves To Purchase MLB The Show 26:
SDS not going to add cap and floor until MLB does. I’d rather SDS spend the time and effort to improve CPU trade logic, CPU free agent signing logic, CPU rebuilding team strategy and CPU scouting/draft logic.
What did you think of the free agent system the put in place for MLBTS 25? Only 3 players and interest improves the longer you keep them on the board.
I think the best comparison point is to compare MLB The Show to other sports video games. And SDS firmly loses this comparison. Madden NFL is the most successful sports video game, and when you enter free agency you have every one of the 32 NFL teams listed with their offers. This includes your former team. You get to select the offer you like most and they do vary significantly. You can even re-sign with your original team.
To limit the free agency in MLB The Show to merely three teams is laughably substandard in that measure.
In the coding world, this stuff is easy. There is no reason for SDS to avoid matching their competition in this area other than it isn't their focus.
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one of my must haves is having different commentators
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How about SDS just puts all the clips of all announcers this year into the game. You can choose who calls the game and get real audio of them calling a game. (They would have to put in them saying all the legends' names tho) This could be a realistic route to making the announcers less boring