Is it me or is Hitting is hard in diamond dynasty/competitive
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It's definitely not the yips. Everyone with a brain who has played this game before are all saying the same thing. The hitting is wildly inconsistent. I've never had this many perfect/perfect lineouts ever and we're not even a few weeks in. It's funny when you go from a perfect perfect out and then next batter you barely get in the right square with only good timing and somehow you split the outfield gap for a double. If you look at the graphic on the bottom left that shows your timing it doesn't even make sense half the time. It is seemingly just taking up space on the screen. It will say very late in red but the bat will be square to the ball and plate at contact. If I am square at the plate and the graphic looks as though i should be pushing it out to center field then why on earth is it going 50 feet foul? This graphic could be telling as to why the mechanics are so far off if that graphic actually matches the swing (like it should.)
Super unfortunate product this year across the board. It's sad when they had 12 months to improve mechanics of the game and somehow managed to make it worse. Then you add the overheating and lack of optimization issues that they still haven't came out and addressed. The fact that it's 2025 and they are selling on the switch and not pc is very telling also. SDS is in shambles
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I am now several weeks in and have played the same way for years but I am struggling this year. Some things I feel like I am noticing are..
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Pitchers make fewer mistake pitches in the middle of the plate. I have always been a patient batter, waiting for mistake pitches but this year there seems to be very few. I just finished a game where in the CPUs last 40 pitches not one missed in the middle. 3 or 4 of those 40 maybe touched the edge line of the center. about 45% of the pitchers were near the top of the zone with another 45 near the bottom.
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Every CPU pitcher seems to have the ability to live on the edges. No longer are the majority of low first pitches balls. They seem to hit the line for a strike.
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My timing is off. Whether that is a me thing, a difference of going to PS5 from Xbox, a change in the game hitting engine. I have no idea.
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Years after the change took place I am still not a fan of 90% of check swings, even the tiniest of twitches, being called strikes.
Last season I might have lost 1 game in 20 or more to the CPU on Veteran. Tonight I lost two in a row to the Padres in extra innings on Conquest because I could not buy a hit. Even those I made contact with were lazy pop-ups (due to CPU pitchers able to dot at the top of the zone or ground outs.
I turned off the game after the second loss thinking to myself that I was not enjoying myself.
Maybe it was an off day. Maybe things will get better. Maybe I need to spend some time in practice mode. But another side effect of tonight's performance is that until I improve I am not going to waste much time on Diamond Quest.
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Bingo on all of this. They definitely made the game harder across the board. Low power or not the amount of hard hit balls right at the defender is ridiculous.
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Something I’ve also had a problem with is the PCI. It keeps wanting to return to the middle of the strike zone, even though I do my best to move it where the ball goes. Idk, it’s just harder to keep it in place at the moment of contact with the ball.
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Hit you sory the problème is very too esy 🤨 the pitcher is all naz in 24 the show the level is more adéquat is my opinion
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Hitting feels like you're swinging in water.
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Make sure you change your hitting from simulation or casual to competitive then go into practice mode and use hall of fame difficulty. Online is on competitive and it’s considered all star +. Not all star or whatever you play on
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@Dolenz_PSN said in Is it me or is Hitting is hard in diamond dynasty/competitive:
1. Pitchers make fewer mistake pitches in the middle of the plate. I have always been a patient batter, waiting for mistake pitches but this year there seems to be very few. I just finished a game where in the CPUs last 40 pitches not one missed in the middle. 3 or 4 of those 40 maybe touched the edge line of the center. about 45% of the pitchers were near the top of the zone with another 45 near the bottom.
Ugh this drives me insane. I like the ambush hitting, but essentially with even bronze/commons pitchers having the ability to dot the tiniest sliver...kinda renders it moot.
2. Every CPU pitcher seems to have the ability to live on the edges. No longer are the majority of low first pitches balls. They seem to hit the line for a strike.
Agreed- annoying
3. My timing is off. Whether that is a me thing, a difference of going to PS5 from Xbox, a change in the game hitting engine. I have no idea.
Yeah I find I don't get my timing down until the third or fourth inning, I can't immediately jump in front as much anymore, which I do suppose IS more like baseball.
4. Years after the change took place I am still not a fan of 90% of check swings, even the tiniest of twitches, being called strikes.
Don't get me started. Bat barely leaves shoulder: Umpire: "HE WENT!"
Last season I might have lost 1 game in 20 or more to the CPU on Veteran. Tonight I lost two in a row to the Padres in extra innings on Conquest because I could not buy a hit. Even those I made contact with were lazy pop-ups (due to CPU pitchers able to dot at the top of the zone or ground outs.
I said this is another post, I'm finding the result of the contact, isn't actually matching the contact itself. Ex: I turn and barrel and inside FB, maybe a whisker off the center dot...should be ripped down the line(don't care if it's an out, that's not my point)...instead it produces a 70 mph or less dribbler to the third baseman.
I turned off the game after the second loss thinking to myself that I was not enjoying myself.
I feel this in my soul. I get that feeling more with showdowns, but I fully get it.
Maybe it was an off day. Maybe things will get better. Maybe I need to spend some time in practice mode. But another side effect of tonight's performance is that until I improve I am not going to waste much time on Diamond Quest.
They happen, I keep reminding myself I've also gotta get used to playing with nigh base-level guys again with the power creep...where the hitter's vision ratings aren't 125 and matchups actually make a difference. Wholly agree in DQ...all that effort for merely a "chance" at the reward- no thanks
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@Jayseearr_PSN, everyone with a brain, huh? Classy way to inflate your own opinion.
I've played this game since it was a thing, and, honestly, this is the best that hitting has felt to me. It's hard because it's supposed to be (and that's why hitting feels better this year). It's "inconsistent" because it's difficult to replicate results in baseball and, to reflect that, this year feels like even slight variations in placement have large effects on the batted ball rather than everything being a home run. My god, it's almost like they want even good players to make outs, like, 70% of the time. Weird.
Look, I get that you don't like this iteration, and that's fine. In your opinion, hitting isn't as good as it has been. Great. Lobby for change, as that's your prerogative. But not everyone is experiencing what you are, and throwing out insults because you're frustrated doesn't make you or the people who agree with you right or more cerebrally endowed.
Sometimes, I wonder if I'm even playing the same game as some who come in here to grouse. When I get around on an inside pitch and scorch it down the line, it feels pretty good. When I'm off even a bit in my placement (i.e., the center dot is slightly on the left side of the ball--but barely--when hitting right handed), turning on that same pitch with the same timing results in a weakly hit ball... that feels like I didn't get it right. That feels like baseball.
I also don't think the feedback window that you're taking umbrage with is accurate at all; that is a problem, but it isn't necessarily a problem with hitting. Rather than exposing something wrong with the hitting mechanic, it seems more like it isn't reflecting the hitting mechanic properly. Two different things. Someone else posted about that being an unforced error by the developers and I'd have to agree... it simply gets it wrong sometimes, but if you ignore it and just go with what happens when you're actually batting, the feel of hitting, itself, is pretty good if you aren't trying to reconcile it with that silly, two-dimensional re-creation.
My PS5 (horizontal, because that's how they need to be to work properly because of how the thing is cooled) doesn't overheat, nor does it even sound like it's working very hard, and I'd venture to guess that the overwhelming majority of PS5s don't have an issue. I'm not going to pretend I have the answer, but maybe what people are saying is more indicative of a hardware problem that this game reveals. Maybe they did do something odd (like the Skyrim example where devs broke the game pre-launch by having ants cast individual shadows), but there have been plenty of complaints online about overheating PS5s before this, so that certainly isn't particular to this game only. Maybe it is unintentionally intensive enough in certain views to cause faulty hardware to fail... that's still a hardware issue if it only affects a small number and a PS5 functioning as designed can handle it. The point is that neither you nor I have any idea with the data available to us.
I'm not going to insult your intelligence because you have a different opinion, but I will put mine out there in juxtaposition because I like this year's changes. Not everyone with a brain comes to the same conclusions.
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@The_Joneser_PSN said in Is it me or is Hitting is hard in diamond dynasty/competitive:
@Jayseearr, everyone with a brain, huh? Classy way to inflate your own opinion.
I've played this game since it was a thing, and, honestly, this is the best that hitting has felt to me. It's hard because it's supposed to be (and that's why hitting feels better this year). It's "inconsistent" because it's difficult to replicate results in baseball and, to reflect that, this year feels like even slight variations in placement have large effects on the batted ball rather than everything being a home run. My god, it's almost like they want even good players to make outs, like, 70% of the time. Weird.
I see you wrote a book but I'm not reading past that first paragraph. "Hitting is better than it's ever been" and "it's inconsistent because baseball is hard" was all I needed to see. Take your mental gymnastics elsewhere. If we can't agree the mechanics are wonky and the servers are bad then you and I aren't even on the same planet. And that's ok...But I stand behind what I said.