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Studio map is sloooooooooow

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  • Ericulous1_PSNE Offline
    Ericulous1_PSNE Offline
    Ericulous1_PSN
    wrote on last edited by
    #1

    Remember a couple years ago when they sped up the simming for the maps and made it fast? This studio map was painful. Like pouring molasses. How do they regress with these things?

    Don’t get me started on Mini Seasons stat tracking

    ref479ode_PSNR Easy_Duhz_It__PSNE MarioMendoza935_XBLM 3 Replies Last reply
    3
  • ref479ode_PSNR Offline
    ref479ode_PSNR Offline
    ref479ode_PSN
    replied to Guest on last edited by
    #2

    @Ericulous1_PSN said in Studio map is sloooooooooow:

    Remember a couple years ago when they sped up the simming for the maps and made it fast? This studio map was painful. Like pouring molasses. How do they regress with these things?

    Don’t get me started on Mini Seasons stat tracking

    Yeah they need to remove Sims and switch conquest to something else.

    1 Reply Last reply
    0
  • JDHalfrack_PSNJ Offline
    JDHalfrack_PSNJ Offline
    JDHalfrack_PSN
    wrote on last edited by
    #3

    It took me 9 minutes to conquer every territory on the map except for strongholds. I don’t think that’s “slow”.

    Pointless? Maybe. But it’s not time consuming.

    MarioMendoza935_XBLM Ericulous1_PSNE 2 Replies Last reply
    2
  • MarioMendoza935_XBLM Online
    MarioMendoza935_XBLM Online
    MarioMendoza935_XBL
    replied to Guest on last edited by
    #4

    @JDHalfrack_PSN I think @Ericulous1_PSN is specifically talking about the "simming" part. I noticed that this particular map was really slow as well.

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    0
  • xRatedGProdigyx_PSNX Online
    xRatedGProdigyx_PSNX Online
    xRatedGProdigyx_PSN
    wrote on last edited by
    #5

    I just hit square (PS) as soon as the sim starts.

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  • Ericulous1_PSNE Offline
    Ericulous1_PSNE Offline
    Ericulous1_PSN
    replied to Guest on last edited by
    #6

    @JDHalfrack_PSN

    Yeah I’m talking about the delay in the sim process. It’s a slow trickle. Same with opening packs. I feel like I’m stuck in traffic. It’s like a Kindergarten student counting 1 Mississippi….2 Mississippi. They fixed it a couple years ago where each hex took half a second. It’s just a useless waste of time. Obviously this is a major first world problem, it’s just odd that they fixed it and now it’s worse than ever.

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  • Easy_Duhz_It__PSNE Offline
    Easy_Duhz_It__PSNE Offline
    Easy_Duhz_It__PSN
    replied to Guest on last edited by Easy_Duhz_It__PSN
    #7

    @Ericulous1_PSN said in Studio map is sloooooooooow:

    Remember a couple years ago when they sped up the simming for the maps and made it fast? This studio map was painful. Like pouring molasses. How do they regress with these things?

    Don’t get me started on Mini Seasons stat tracking

    Finally....a complaint in the forums i agree with lol. Simming has been atrocious this year.

    1 Reply Last reply
    1
  • MarioMendoza935_XBLM Online
    MarioMendoza935_XBLM Online
    MarioMendoza935_XBL
    replied to Guest on last edited by
    #8

    @Ericulous1_PSN said in Studio map is sloooooooooow:

    Don’t get me started on Mini Seasons stat tracking

    Also known as the "Random number generator".

    1 Reply Last reply
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