Studio map is sloooooooooow
-
Remember a couple years ago when they sped up the simming for the maps and made it fast? This studio map was painful. Like pouring molasses. How do they regress with these things?
Don’t get me started on Mini Seasons stat tracking
-
@Ericulous1_PSN said in Studio map is sloooooooooow:
Remember a couple years ago when they sped up the simming for the maps and made it fast? This studio map was painful. Like pouring molasses. How do they regress with these things?
Don’t get me started on Mini Seasons stat tracking
Yeah they need to remove Sims and switch conquest to something else.
-
It took me 9 minutes to conquer every territory on the map except for strongholds. I don’t think that’s “slow”.
Pointless? Maybe. But it’s not time consuming.
-
@JDHalfrack_PSN I think @Ericulous1_PSN is specifically talking about the "simming" part. I noticed that this particular map was really slow as well.
-
I just hit square (PS) as soon as the sim starts.
-
Yeah I’m talking about the delay in the sim process. It’s a slow trickle. Same with opening packs. I feel like I’m stuck in traffic. It’s like a Kindergarten student counting 1 Mississippi….2 Mississippi. They fixed it a couple years ago where each hex took half a second. It’s just a useless waste of time. Obviously this is a major first world problem, it’s just odd that they fixed it and now it’s worse than ever.
-
@Ericulous1_PSN said in Studio map is sloooooooooow:
Remember a couple years ago when they sped up the simming for the maps and made it fast? This studio map was painful. Like pouring molasses. How do they regress with these things?
Don’t get me started on Mini Seasons stat tracking
Finally....a complaint in the forums i agree with lol. Simming has been atrocious this year.
-
@Ericulous1_PSN said in Studio map is sloooooooooow:
Don’t get me started on Mini Seasons stat tracking
Also known as the "Random number generator".