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Please fix outfield throwing

Scheduled Pinned Locked Moved Diamond Dynasty
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  • aron1740_MLBTSA Offline
    aron1740_MLBTSA Offline
    aron1740_MLBTS
    wrote on last edited by
    #1

    Tagging up is mostly pointless , the throws are WAY to accurate and the arms are WAY WAY to strong. Does SDS not watch people throwing ???

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  • PAinPA_PSNP Offline
    PAinPA_PSNP Offline
    PAinPA_PSN
    wrote on last edited by
    #2

    Aside from my LF throwing out a runner at 2nd 5 times on that grounder just inside the bag or liner over the 3B, my outfielders don't do this,

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  • sbchamps17_NSWS Offline
    sbchamps17_NSWS Offline
    sbchamps17_NSW
    wrote on last edited by
    #3

    Just like my 99 speed and 99 steal Ricky Henderson gets thrown out easily on a stolen base. This shouldn't happen but yet it does

    DEF266_PSND GixxerRyder750_PSNG 2 Replies Last reply
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  • DEF266_PSND Offline
    DEF266_PSND Offline
    DEF266_PSN
    replied to Guest on last edited by
    #4

    @sbchamps17 said in Please fix outfield throwing:

    Just like my 99 speed and 99 steal Ricky Henderson gets thrown out easily on a stolen base. This shouldn't happen but yet it does

    Youe right. When it comes to attributes on throwing its meaningless.

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  • GixxerRyder750_PSNG Offline
    GixxerRyder750_PSNG Offline
    GixxerRyder750_PSN
    replied to Guest on last edited by
    #5

    @sbchamps17 You got a bad jump. Just cause a guy has 99 Steal and 99 Speed doesn't mean he should never be able to be caught stealing.

    But also, I blame a lot of Caught Stealing calls on the the poor sliding mechanics and very CPU Friendly Tagging Mechanics. Nothing worse than watching your runner's hand or foot hovering over the bag while the defender slaps a the tag down at Mach 2.

    Sarge1387_PSNS yankblan_PSNY 2 Replies Last reply
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  • Sarge1387_PSNS Offline
    Sarge1387_PSNS Offline
    Sarge1387_PSN
    replied to Guest on last edited by
    #6

    @GixxerRyder750 said in Please fix outfield throwing:

    @sbchamps17 You got a bad jump. Just cause a guy has 99 Steal and 99 Speed doesn't mean he should never be able to be caught stealing.

    But also, I blame a lot of Caught Stealing calls on the the poor sliding mechanics and very CPU Friendly Tagging Mechanics. Nothing worse than watching your runner's hand or foot hovering over the bag while the defender slaps a the tag down at Mach 2.

    Piggybacking here, the Base Running Aggressiveness also plays a part in whether or not you're thrown out

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  • yankblan_PSNY Online
    yankblan_PSNY Online
    yankblan_PSN
    replied to Guest on last edited by
    #7

    @GixxerRyder750 Except you have no power over jumps; you either preload it and the CPU decides, or you hold and release L2, but there's a 2 seconds delay between release and the jump.

    GixxerRyder750_PSNG 1 Reply Last reply
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  • GixxerRyder750_PSNG Offline
    GixxerRyder750_PSNG Offline
    GixxerRyder750_PSN
    replied to Guest on last edited by
    #8

    @yankblan I hit L2...Hold L1 and release when the pitcher starts to pitch. Sometimes I release a little too late and can still be thrown out with someone with 99 speed and steal. That higher speed stat just allows that reaction to go faster...that's why it's harder to get a good jump with a guy with 10 steal vs. a guy with 80

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