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Classic baserunning is now perfected, thanks SDS!

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  • Red_Ted_is_back_PSNR Offline
    Red_Ted_is_back_PSNR Offline
    Red_Ted_is_back_PSN
    wrote on last edited by
    #1

    When using classic (buttons) baserunning interface in TS23, the runners no longer change their button as they round the bases.

    This is a massive W. Thank you SDS for implementing this feedback.

    From now on we can recommend buttons baserunning interface without a footnote.

    Any baserunning mistakes will now be 100% my fault and not because of poor user interface design. My stick skills WILL reign supreme! Well, button skills… no sticks involved in classic baserunning.

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  • Rodol1551_XBLR Offline
    Rodol1551_XBLR Offline
    Rodol1551_XBL
    wrote on last edited by
    #2

    It is... Yesterday, I hit a hard grounder to third with a speed of 105 mph and the runners in third and first just were standing there without moving... I just reacted to get the runner on third back and the guy threw to first after it, getting the out because we couldn't react jajaja it felt real because the ball was hit so hard that you couldn't know if it hit the ground or was a line drive...

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