I've Come to the Realisation...
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No thanks, I’ll still blame the core gameplay instead of myself when stuff like this is happening.
https://imgur.com/gallery/JxOEKI1
Game winning triple!! Look at the feedback, Early/Okay with the PCI not even touching the ball???
I’m sorry but with garbage like this happening and how the game grooves your pitches down the middle or forces a walk with PERFECT RELEASE and forces errors to start a rally.....it’s the gameplay doing all that bs....not me.
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@Rambo_11k said in I've Come to the Realisation...:
No thanks, I’ll still blame the core gameplay instead of myself when stuff like this is happening.
https://imgur.com/gallery/JxOEKI1
Game winning triple!! Look at the feedback, Early/Okay with the PCI not even touching the ball???
I’m sorry but with garbage like this happening and how the game grooves your pitches down the middle or forces a walk with PERFECT RELEASE and forces errors to start a rally.....it’s the gameplay doing all that bs....not me.
That's why they say don't trust the feedback online. Your opponent may have seen something different.
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The game is not trash. I wouldn't buy it every year if I thought it was trash. It's just not a real solid simulation. It's software driven animation that aspires to be accurate. While, at the same time, keeping some parity and excitement in the game. By excitement I'm talking about the bizarre errors that always seem to happen to load bases with zero outs. Then you get the big "exciting" showdown. Just other very odd behavior that, unfortunately, pulls the player right out of the moment and reminds them they are playing a wannabe simulation that has flaws (either induced or just bugs).
It's not trash. Wish I could be on the software engineering team. But I would sure try to steer it towards a more "realistic" simulation. Screw the parity and pushing folks to buy more stubs. Just create a stimulation with as accurate real-life physics as possible and don't let the AI interfere.
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@Chuck_Dizzle29 said in I've Come to the Realisation...:
@Rambo_11k said in I've Come to the Realisation...:
No thanks, I’ll still blame the core gameplay instead of myself when stuff like this is happening.
https://imgur.com/gallery/JxOEKI1
Game winning triple!! Look at the feedback, Early/Okay with the PCI not even touching the ball???
I’m sorry but with garbage like this happening and how the game grooves your pitches down the middle or forces a walk with PERFECT RELEASE and forces errors to start a rally.....it’s the gameplay doing all that bs....not me.
That's why they say don't trust the feedback online. Your opponent may have seen something different.
Yeah it doesn’t show what the other guy did. It does show their feedback correct I think, but not pci. That being said I definitely have hit some shots on feedback like that lol
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@Rambo_11k said in I've Come to the Realisation...:
No thanks, I’ll still blame the core gameplay instead of myself when stuff like this is happening.
Got to agree with you on this. But something I've really noticed in this year's game. The PCI accuracy is more skewed. I'll move my controller down right to catch a ball and the PCI will show it middle left. That happens fairly often. I would say at least once every 10 pitches. Maybe it's my controller...all 3 of them.
But, for sure, the PCI lies about final placement of a pitch a whole lot.
I "believe" that final pitch placement is just a software generated still that "should" be based on the true physics and trajectory of the pitch. But, it misses the mark a lot more this year. And, perhaps, it's just the display on my television...and a couple of my friends TV's that also point out the same inconsistency.
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@Chuck_Dizzle29 said in I've Come to the Realisation...:
@Beattie76 said in I've Come to the Realisation...:
It's really hard to determine how good you are. I mean, getting the PCI on the ball with good timing results in a lot of okay contact for routine outs, while lots of late/weak contact somehow finds a hole through the infield. So, in that case, is the good timing good PCI guy a worse player because he's not getting hits ?
That isn't true, or those top guys would be losing more because they make far fewer poor inputs than the vast majority of players.
Most hits in baseball are not solid squared up rockets.
How else would you propose bloopers, seeing eye singles, etc. occur in the game? Would you really want to square up a ball and get a blooper?
Just watched a game on YouTube between koogs and mcgunski. They both have the game posted, so I watched both, to get the game from both points of view. Both guys were confused as to why they were getting okay contact near the middle of the PCI and each of them hit no doubters with the PCI off the ball completely.
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In 2017 i made WS in 5 different seasons. So I didn’t think it was a fluke. But since I haven’t made WS since, maybe it was a fluke. Maybe they’ve changed the game in a way I’ve been unable to adapt to. Cuz it’s true, the same players continue to make it, except me lol.
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@xxfireflyxx69 said in I've Come to the Realisation...:
That perhaps the game isn't trash, it may simply be that I'm not as good as I thought I was. Btw, I don't think I'm anything special.
Yes, it does have its flaws, but at the end of the day the same people are at the top of the leaderboards. I think that SDS gave us what we asked for in one particular aspect, and that is in skill differentiation.
The good players still win more than they lose, but those who aren't as skilled as they thought they were are struggling, myself included.
Do I think some things need to tuned? Why, yes, but at the core of it is the fact that SDS has made the skill gap a wider divide between those who can and those who can't.
I know I'll get roasted for this particular take and that is fine. I'm not enjoying the game at the moment because I don't think I'm skilled enough to play well enough right now.
I think it may be time for some people, like myself, to have a good look at their skill level and stop blaming everything on the core gameplay. Weird fielding glitches aside, the game has solid potential.
The biggest problem is that you get no/ bad rewards if you are not good at the game. And therefore there is absolutely no reason to have a good team if online rewards are only for the good/best players
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@Beattie76 said in I've Come to the Realisation...:
It's really hard to determine how good you are. I mean, getting the PCI on the ball with good timing results in a lot of okay contact for routine outs, while lots of late/weak contact somehow finds a hole through the infield. So, in that case, is the good timing good PCI guy a worse player because he's not getting hits ?
In the short run things like that can happen but the more often you get the PCI on the ball and time it well, the better results you will get
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