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SDS, how is the “new build” on the Switch changed performance since the tech test?

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  • tapdancingtommy_MLBTST Offline
    tapdancingtommy_MLBTST Offline
    tapdancingtommy_MLBTS
    wrote on last edited by
    #1

    Question for SDS:

    The Switch Tech Test was a little disappointing at times in-game when hitting/fielding (pitching was decent), specifically when trying to read pitches. The infrastructure around the game ran smooth though.

    What has the newer build (mentioned today on Stream) done to help improve those aspects of performance?

    Thanks!

    jake98833_PSNJ 1 Reply Last reply
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  • jake98833_PSNJ Offline
    jake98833_PSNJ Offline
    jake98833_PSN
    replied to Guest on last edited by
    #2

    @tapdancingtommy_mlbts said in SDS, how is the “new build” on the Switch changed performance since the tech test?:

    Question for SDS:

    The Switch Tech Test was a little disappointing at times in-game when hitting/fielding (pitching was decent), specifically when trying to read pitches. The infrastructure around the game ran smooth though.

    What has the newer build (mentioned today on Stream) done to help improve those aspects of performance?

    Thanks!

    I know you are hoping for a dev reply however based on what I saw the overall visuals and framerate appeared to be a solid improvement compared to the tech test

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  • Collin_SDS_PSNC Offline
    Collin_SDS_PSNC Offline
    Collin_SDS_PSN SDS
    wrote on last edited by
    #3

    We are seeing improvements daily and they continue to work on it to hit the 30 FPS target in both docked and handheld modes. As we mentioned in the Feature Premiere, we do reduce the resolution in handheld mode, much like other games on the market.

    tapdancingtommy_MLBTST 1 Reply Last reply
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  • tapdancingtommy_MLBTST Offline
    tapdancingtommy_MLBTST Offline
    tapdancingtommy_MLBTS
    replied to Guest on last edited by
    #4

    @collin_sds_psn said in SDS, how is the “new build” on the Switch changed performance since the tech test?:

    We are seeing improvements daily and they continue to work on it to hit the 30 FPS target in both docked and handheld modes. As we mentioned in the Feature Premiere, we do reduce the resolution in handheld mode, much like other games on the market.

    Thanks for responding, and not treating the Switch as an afterthought.

    I appreciate the efforts, and look forward to the final build and how it turns out!

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