Does SDS even study error frequency when programming its games?

SDS

100 times more errors this year, and don't get me started on the flyball glitch everyone already knows about.

I am all for there being more errors, but they are so frequent now they don't even come close to reflecting realistic fielding percentages whatsoever.

SDS

I feel like there’s a lot more since the patch even though I don’t remember that in the patch notes. The amount of errors on slow/routine grounders is especially bad. I remember during a stream they said how the button accuracy meter is different and one developer said he worked on it a lot and it would take time to get used to. I haven’t made a single throwing error still lol. Maybe they’re trying to make up for that by having more fielding errors or something