Showdown has got to go
-
@xxdeathreyxx_psn said in Showdown has got to go:
@poksey_mlbts said in Showdown has got to go:
I've never understood the hatred toward Showdown and I guess I never will.
Its the all or nothing aspect. Who has time for that?
I dont get that argument at all. I've said this before, but I suppose it's due to the games I played growing up all being this way. Galaga (or Asteroids, or Centipede, or Mrs Pac Man, or whatever countless other games) were all built the same way. You played until you were out of lives, and had to start over from the beginning.
I see Showdown for what it is, a boss battle game where it's not completed until you beat the final boss. To me, there shouldnt be restart points, or save points. I don't see the problem with it, but then again, I'm just an old guy who grew up with games being that way.
-
I say this to provide perspective. I'm an average player at best, and I found Showdowns this year to be pretty simple to complete. You just have to be patient and take pitches, get velocity boost perks, and keep speed on your bench. Obviously you want power hitters, but don't underestimate contact.
I think it should stay because once you get the hang of it, it's actually a pretty good way to train yourself and unlock programs.
-
@maskedgrappler said in Showdown has got to go:
@raylewissb47_psn said in Showdown has got to go:
@crash447_xbl said in Showdown has got to go:
@raylewissb47_psn said in Showdown has got to go:
@crash447_xbl said in Showdown has got to go:
Not trying to say anyone is right or wrong in this deal...just trying to provide a different perspective, especially if SDS really does read this stuff. In my opinion this has been a very fair and pretty cool program. It really is a bit of everything and there are an few ways to get to the end of it. Diamond Dynasty is not an online mode and it is not an offline mode...it is a mode designed around card collecting and some cards are obtained online and some offline. There are programs like Topps Now, POTM, Daily Moments, Evolution, etc. that really are only offline and an "online" player has to to play offline if they want those cards. There is a path with this program that allows a fully "offline" player to complete the program...where there are many programs that do not give the "online" player the same luxury.
I understand where you are coming from. It would be great for SDS to offer more online options to complete those programs for online players. I think the big thing is they snuck in that requirement and you wouldn’t notice until you did the math that you would be short without showdown or online.
I have started playing more online, but for the most part have been an offline player. I really wish there were more offline modes...even if you didn't obtain cards. I just get a bit nervous anytime someone says "take away showdown" or "take away moments". There really are not many offline modes in the first place.
I don’t have complainants about the variety of offline modes other than a reason to use your DD team for nine inning games.
Exactly. Moments and showdowns are both fine and I wouldn't have a problem with them if they were optional side modes and not the meat of the offline DD structure.
I dont know why its so hard to give us a mode that lets us play 9 inning games with our DD squad with some kind of structure and rewards.
It's been mentioned quite often previously, but a Squad Battles type mode would fill the "9 inning game with your DD squad" hole perfectly. It's the logical next addition.
-
Hate online modes, hate showdown, maybe this isnt your game. Or at least some of the content you will have to skip because you dont like anything.
-
@poksey_mlbts said in Showdown has got to go:
@xxdeathreyxx_psn said in Showdown has got to go:
@poksey_mlbts said in Showdown has got to go:
I've never understood the hatred toward Showdown and I guess I never will.
Its the all or nothing aspect. Who has time for that?
I dont get that argument at all. I've said this before, but I suppose it's due to the games I played growing up all being this way. Galaga (or Asteroids, or Centipede, or Mrs Pac Man, or whatever countless other games) were all built the same way. You played until you were out of lives, and had to start over from the beginning.
I see Showdown for what it is, a boss battle game where it's not completed until you beat the final boss. To me, there shouldnt be restart points, or save points. I don't see the problem with it, but then again, I'm just an old guy who grew up with games being that way.
I grew up on that stuff too. I was a kid then with all the time in the world. As an adult I no longer have the endless time to do things over and over. I no longer play games for a challenge, its why I started playing story based games on the easiest difficulty.
It's frustrating to waste the little time you have to play and come away feeling like you accomplished nothing.
-
@maskedgrappler said in Showdown has got to go:
@poksey_mlbts said in Showdown has got to go:
@xxdeathreyxx_psn said in Showdown has got to go:
@poksey_mlbts said in Showdown has got to go:
I've never understood the hatred toward Showdown and I guess I never will.
Its the all or nothing aspect. Who has time for that?
I dont get that argument at all. I've said this before, but I suppose it's due to the games I played growing up all being this way. Galaga (or Asteroids, or Centipede, or Mrs Pac Man, or whatever countless other games) were all built the same way. You played until you were out of lives, and had to start over from the beginning.
I see Showdown for what it is, a boss battle game where it's not completed until you beat the final boss. To me, there shouldnt be restart points, or save points. I don't see the problem with it, but then again, I'm just an old guy who grew up with games being that way.
I grew up on that stuff too. I was a kid then with all the time in the world. As an adult I no longer have the endless time to do things over and over. I no longer play games for a challenge, its why I started playing story based games on the easiest difficulty.
It's frustrating to waste the little time you have to play and come away feeling like you accomplished nothing.
But it is a sports simulation game and you don't always win. Sure showdown takes a bit longer than some other things like moments...but most showdowns are nothing like a RS game and almost everyone who plays this game loses those on a regular basis.
-
@maskedgrappler said in Showdown has got to go:
@poksey_mlbts said in Showdown has got to go:
@xxdeathreyxx_psn said in Showdown has got to go:
@poksey_mlbts said in Showdown has got to go:
I've never understood the hatred toward Showdown and I guess I never will.
Its the all or nothing aspect. Who has time for that?
I dont get that argument at all. I've said this before, but I suppose it's due to the games I played growing up all being this way. Galaga (or Asteroids, or Centipede, or Mrs Pac Man, or whatever countless other games) were all built the same way. You played until you were out of lives, and had to start over from the beginning.
I see Showdown for what it is, a boss battle game where it's not completed until you beat the final boss. To me, there shouldnt be restart points, or save points. I don't see the problem with it, but then again, I'm just an old guy who grew up with games being that way.
I grew up on that stuff too. I was a kid then with all the time in the world. As an adult I no longer have the endless time to do things over and over. I no longer play games for a challenge, its why I started playing story based games on the easiest difficulty.
It's frustrating to waste the little time you have to play and come away feeling like you accomplished nothing.
Then I dont know what you want from the game. Rookie mode with every pitch a 79 mph center-cut meatball? I wouldnt find that fun at all. Video games need to be challenging in some way to keep you invested.
-
I lost 1500 stubs on that FOD Showdown before saying to he!! with it and 1000 on 5th inning. Will never do another. Struggled through and got 5 my Event wins (thanks to the one guy that lost connection and gave me a win - You're my boy Blue).
Moments are the bane of my existence, there's not many people i'd like to punch in the throa...but the creator of those.... (J/K, but not really, J/K)
I don't mind Ranked Seasons...cool to see who others have on their teams. I suck, I win a few here and there, but I'm not out to make World Series...that ain't happening, i enjoy playing cpu but it can get monotonous from time to time.
-
Ok. Instead of disagreeing how about this. The people who are good at showdown and have beaten it already. What are some of your tips? Best starting perks,etc.
-
I enjoy showdown.
But when I did the FOD event and not once but twice my base runners disappeared. I quit out of it.
-
@mrad2010_xbl said in Showdown has got to go:
Ok. Instead of disagreeing how about this. The people who are good at showdown and have beaten it already. What are some of your tips? Best starting perks,etc.
-The only perk I care about is exit velocity and I try to pick the ones that will be used most often. For instance I don't always jump on the one that is 7th inning or later, because not all take place late in the game.
-I try and be as patient as possible. I feel like with showdown you tend to get pitches way out of the zone or somewhat meatballs that you can drive. It is pretty easy to get yourself in a 2-0 count and then get great pitches to drive.
-I draft based on hitters/swings I know I like. I don't look for power only like some people, because having someone I am confident in is more important to me.
-I play people out of position to maximize hitters. It is very rare that you actually have to play the field on Showdown. I had Piazza in my lineup in CF. You also are always the away team, so you can hit someone high in the order and replace them after the first if you do have to play the field and are concerned about it. -
@mrad2010_xbl said in Showdown has got to go:
Ok. Instead of disagreeing how about this. The people who are good at showdown and have beaten it already. What are some of your tips? Best starting perks,etc.
You can always go for a bunt cheese squad if you are having trouble with a normal lineup. Take speedy guys who can drag bunt and take perks that improve your stealing, etc.
-
@poksey_mlbts said in Showdown has got to go:
@maskedgrappler said in Showdown has got to go:
@poksey_mlbts said in Showdown has got to go:
@xxdeathreyxx_psn said in Showdown has got to go:
@poksey_mlbts said in Showdown has got to go:
I've never understood the hatred toward Showdown and I guess I never will.
Its the all or nothing aspect. Who has time for that?
I dont get that argument at all. I've said this before, but I suppose it's due to the games I played growing up all being this way. Galaga (or Asteroids, or Centipede, or Mrs Pac Man, or whatever countless other games) were all built the same way. You played until you were out of lives, and had to start over from the beginning.
I see Showdown for what it is, a boss battle game where it's not completed until you beat the final boss. To me, there shouldnt be restart points, or save points. I don't see the problem with it, but then again, I'm just an old guy who grew up with games being that way.
I grew up on that stuff too. I was a kid then with all the time in the world. As an adult I no longer have the endless time to do things over and over. I no longer play games for a challenge, its why I started playing story based games on the easiest difficulty.
It's frustrating to waste the little time you have to play and come away feeling like you accomplished nothing.
Then I dont know what you want from the game. Rookie mode with every pitch a 79 mph center-cut meatball? I wouldnt find that fun at all. Video games need to be challenging in some way to keep you invested.
I dont need to win, but I need to walk away from my session feeling like I accomplished something. My Career from 17 was perfect for this, every hit, strikeouts, win, save etc. Counted for something so even in losing you were accomplishing something.
Showdown and moments don't even let you work on PXP. Outside of meager XP you really walk away with nothing if you fail.
-
@bsmith4263_psn said in Showdown has got to go:
@jaencarlos_psn said in Showdown has got to go:
LOL Yeah SDS will hear only your points like they have heard the others
I forgot that I play offline so I don't matter.
at least you came to a certain type of conclusion there - respect the fact that others love showdown and other modes - i hate offline but i aint judging you for that
-
@ladyswampfox_xbl said in Showdown has got to go:
I’d like to point out that if SDS hadn’t done this—if they hadn’t forced offline players to choose between dealing with showdown or playing online—we wouldn’t be arguing about it in the first place. Like making someone choose between having something heavy drop on their foot, or shutting a car door on their hand. Another reason why it’s a despicable move on their part.
Thats not true. This discussion happens twice a week
-
@crash447_xbl said in Showdown has got to go:
@mrad2010_xbl said in Showdown has got to go:
Ok. Instead of disagreeing how about this. The people who are good at showdown and have beaten it already. What are some of your tips? Best starting perks,etc.
-The only perk I care about is exit velocity and I try to pick the ones that will be used most often. For instance I don't always jump on the one that is 7th inning or later, because not all take place late in the game.
-I try and be as patient as possible. I feel like with showdown you tend to get pitches way out of the zone or somewhat meatballs that you can drive. It is pretty easy to get yourself in a 2-0 count and then get great pitches to drive.
-I draft based on hitters/swings I know I like. I don't look for power only like some people, because having someone I am confident in is more important to me.
-I play people out of position to maximize hitters. It is very rare that you actually have to play the field on Showdown. I had Piazza in my lineup in CF. You also are always the away team, so you can hit someone high in the order and replace them after the first if you do have to play the field and are concerned about it.Thank you. See this is good advice. I truly appreciate it. I don’t like Piazza or Schmidt swing. Especially hate Schmidt.
-
@lischynski_psn said in Showdown has got to go:
@mrad2010_xbl said in Showdown has got to go:
Ok. Instead of disagreeing how about this. The people who are good at showdown and have beaten it already. What are some of your tips? Best starting perks,etc.
You can always go for a bunt cheese squad if you are having trouble with a normal lineup. Take speedy guys who can drag bunt and take perks that improve your stealing, etc.
Good idea. I’ve had terrible luck on it so far. Tried to get a squeeze bunt and they turned it into a triple play lol.
-
@the_dragon1912 said in Showdown has got to go:
@ladyswampfox_xbl said in Showdown has got to go:
I’d like to point out that if SDS hadn’t done this—if they hadn’t forced offline players to choose between dealing with showdown or playing online—we wouldn’t be arguing about it in the first place. Like making someone choose between having something heavy drop on their foot, or shutting a car door on their hand. Another reason why it’s a despicable move on their part.
Thats not true. This discussion happens twice a week
This week it’s different. It’s not just that showdown is frustrating for some of us.
It’s that SDS is forcing offline players to choose between two things they hate in order to complete a program.
-
@mrad2010_xbl said in Showdown has got to go:
@lischynski_psn said in Showdown has got to go:
@mrad2010_xbl said in Showdown has got to go:
Ok. Instead of disagreeing how about this. The people who are good at showdown and have beaten it already. What are some of your tips? Best starting perks,etc.
You can always go for a bunt cheese squad if you are having trouble with a normal lineup. Take speedy guys who can drag bunt and take perks that improve your stealing, etc.
Good idea. I’ve had terrible luck on it so far. Tried to get a squeeze bunt and they turned it into a triple play lol.
I’ve tried several times with Lou Brock and it’s been a low success rate. It’s also baffling how he can’t successfully steal a base for me for the one moment that requires either two hits or a stolen base. It’s like he’s live television in that he’s on a seven second delay.
-
@crash447_xbl said in Showdown has got to go:
@mrad2010_xbl said in Showdown has got to go:
Ok. Instead of disagreeing how about this. The people who are good at showdown and have beaten it already. What are some of your tips? Best starting perks,etc.
-The only perk I care about is exit velocity and I try to pick the ones that will be used most often. For instance I don't always jump on the one that is 7th inning or later, because not all take place late in the game.
-I try and be as patient as possible. I feel like with showdown you tend to get pitches way out of the zone or somewhat meatballs that you can drive. It is pretty easy to get yourself in a 2-0 count and then get great pitches to drive.
-I draft based on hitters/swings I know I like. I don't look for power only like some people, because having someone I am confident in is more important to me.
-I play people out of position to maximize hitters. It is very rare that you actually have to play the field on Showdown. I had Piazza in my lineup in CF. You also are always the away team, so you can hit someone high in the order and replace them after the first if you do have to play the field and are concerned about it.The 7th inning and later perks are great for the final boss. I didnt realize until it was mentioned on this forum, but it's always "on" for the final boss. I will stack every exit velocity perk I can get. The best one is the exit velocity on normal swings. I usually try to get that one, the 7th inning one, and either the first 2 pitches, or the one when losing perk.
I also will make sure I put my runner in motion when I get someone on first to attempt to avoid double plays. I wait until it's either a 2 ball or 2 strike count to send them, as they will never pitch out in those counts. I make sure to have at least one player on the bench that can steal bases when needed, along with another speedy runner. I put them in for the go ahead run, and sometimes the tying run. I dont test OF arms unless I have to, because they always will throw you out with perfect throws.