Showdowns are great
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@aaronjw76 said in Showdowns are great:
Super easy. Yeah ok.
Some of you people are clearly out of touch with reality.
Well it is the easiest path to team affinity there is no denying that
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@aaronjw76 said in Showdowns are great:
Super easy. Yeah ok.
Some of you people are clearly out of touch with reality.
Last year I had to play an entire MTO on HOF/Legend that took quite some time. Now I can complete 3 showdowns to get 60 TA points for whichever program I want. It's so much more efficient from a time perspective. The fact that you can load your lineup with OOP and big bats in the red challenges and final boss makes it all that much easier.
And still, if this is not your thing or somehow too hard for you, you can always grind out the stat missions. But people will say that's not challenging and too grindy. You can't have everything your way.
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@Red-15-Machine said in Showdowns are great:
@aaronjw76 said in Showdowns are great:
Super easy. Yeah ok.
Some of you people are clearly out of touch with reality.
Well it is the easiest path to team affinity there is no denying that
100%. That is accurate haha
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Not everyone is an elite player. What should be done is to make the bosses replayable for half the initial entry fee without losing progress. Last year in the inning programs if you got stuck on a moment you could skip it and still do the others for program points, this year it is all or nothing for 70 (not really fun for the average player).
Just for clarification, I like the showdowns and have had pretty good success so far (beat 1st inning on 1st try and have beat AL Central 3 times)
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@GradektheBard said in Showdowns are great:
Not everyone is an elite player. What should be done is to make the bosses replayable for half the initial entry fee without losing progress. Last year in the inning programs if you got stuck on a moment you could skip it and still do the others for program points, this year it is all or nothing for 70 (not really fun for the average player).
Just for clarification, I like the showdowns and have had pretty good success so far (beat 1st inning on 1st try and have beat AL Central 3 times)
I hear what you're saying and understand your perspective on this. In my personal opinion, I like the fact that they make players a little harder to obtain this year. Whether it is through this for the FOTF guys, inning bosses, or the collections with the sellable cards. In years prior there wasn't a single game I played where I didn't face a squad who had Willie, Vlad and whoever. It's too easy.
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Honestly I think the divisional showdowns are more then fair and I havent had any problems with those . The first inning up until the last boss is fairly easy to get to. Most of my runs I have been down 15-8 or 9 with a good team. When I lose due to bad input, that’s 100% on me as my full focus probably wasn’t on the game. But Minute Maid Park is the worst field in this game to play at and I shouldn’t lose because Yuli Gurreil has multiple diving stop double plays on good/good or better hits. Josh Reddick should NEVER rob me of a homerun. He has multiple times. All the complaints are indirectly based on CPU Fielding. That is the problem. Not the difficulty
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I hate it. I hate moments and this is just a super charged set of moments.
Also, I like using my team I’ve built. Any mode that doesn’t let me use my own team, I do not enjoy.
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@GradektheBard said in Showdowns are great:
Not everyone is an elite player. What should be done is to make the bosses replayable for half the initial entry fee without losing progress. Last year in the inning programs if you got stuck on a moment you could skip it and still do the others for program points, this year it is all or nothing for 70 (not really fun for the average player).
Just for clarification, I like the showdowns and have had pretty good success so far (beat 1st inning on 1st try and have beat AL Central 3 times)
All losses should be repayable (while losing the reward option if you win after a loss). Time is the only thing that should be lost in 'solo' modes. Someone really good will breeze by quickly while someone not as good will take longer.
I do love the concept of the mode tho. Very different and could be a lot of fun IMO
Also, maybe tone down the [censored] ninja-like diving and jump catch animations lol
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@aaronjw76 said in Showdowns are great:
@GradektheBard said in Showdowns are great:
Not everyone is an elite player. What should be done is to make the bosses replayable for half the initial entry fee without losing progress. Last year in the inning programs if you got stuck on a moment you could skip it and still do the others for program points, this year it is all or nothing for 70 (not really fun for the average player).
Just for clarification, I like the showdowns and have had pretty good success so far (beat 1st inning on 1st try and have beat AL Central 3 times)
All losses should be repayable (while losing the reward option if you win after a loss). Time is the only thing that should be lost in 'solo' modes. Someone really good will breeze by quickly while someone not as good will take longer.
I do love the concept of the mode tho. Very different and could be a lot of fun IMO
Also, maybe tone down the [censored] ninja-like diving and jump catch animations lol
The thing is that someone who isn't really good could always choose to grind out the stat missions instead, it'll just take longer. Or you can try and improve your game so that you CAN complete the showdowns. Either way, the cards are obtainable for free for everyone. It's just the path to it that is different.
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@allmustfall16 said in Showdowns are great:
I hate it. I hate moments and this is just a super charged set of moments.
Also, I like using my team I’ve built. Any mode that doesn’t let me use my own team, I do not enjoy.
This I do agree with. But there's no use in drafting in showdown if you use your own team.
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The showdowns are very difficult unless you are a really good player which I’m not but I think it’s percent fair. One, because there are other ways to grind the TA’s to get the face of franchise cards . Two, good cards should be a challenge to get sometimes.
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@the_dragon1912 said in Showdowns are great:
Honestly I think the divisional showdowns are more then fair and I havent had any problems with those . The first inning up until the last boss is fairly easy to get to. Most of my runs I have been down 15-8 or 9 with a good team. When I lose due to bad input, that’s 100% on me as my full focus probably wasn’t on the game. But Minute Maid Park is the worst field in this game to play at and I shouldn’t lose because Yuli Gurreil has multiple diving stop double plays on good/good or better hits. Josh Reddick should NEVER rob me of a homerun. He has multiple times. All the complaints are indirectly based on CPU Fielding. That is the problem. Not the difficulty
I have completed the AL West showdown countless times because I want pretty much all the AL West diamonds. The things you mention have of course happened to me as well, but not nearly enough to impact the final result.
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@big_red_gaming1 said in Showdowns are great:
The showdowns are very difficult unless you are a really good player which I’m not but I think it’s percent fair. One, because there are other ways to grind the TA’s to get the face of franchise cards . Two, good cards should be a challenge to get sometimes.
We need this attitude more, this is exactly what I mean. Most people want everything for free and the easiest way possible, but forget that there are other ways to obtain the cards. I do definitely think players who are capable of beating these should have the privilege to earn them faster. It's fair.
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@GradektheBard said in Showdowns are great:
Not everyone is an elite player. What should be done is to make the bosses replayable for half the initial entry fee without losing progress. Last year in the inning programs if you got stuck on a moment you could skip it and still do the others for program points, this year it is all or nothing for 70 (not really fun for the average player).
Just for clarification, I like the showdowns and have had pretty good success so far (beat 1st inning on 1st try and have beat AL Central 3 times)
Half, hell I'd pay double to get a redo at that final boss. Or even 10x entry fee. The thought of going another 2 hours only to fail again makes my blood pressure go up.
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@raesONE said in Showdowns are great:
@aaronjw76 said in Showdowns are great:
@GradektheBard said in Showdowns are great:
Not everyone is an elite player. What should be done is to make the bosses replayable for half the initial entry fee without losing progress. Last year in the inning programs if you got stuck on a moment you could skip it and still do the others for program points, this year it is all or nothing for 70 (not really fun for the average player).
Just for clarification, I like the showdowns and have had pretty good success so far (beat 1st inning on 1st try and have beat AL Central 3 times)
All losses should be repayable (while losing the reward option if you win after a loss). Time is the only thing that should be lost in 'solo' modes. Someone really good will breeze by quickly while someone not as good will take longer.
I do love the concept of the mode tho. Very different and could be a lot of fun IMO
Also, maybe tone down the [censored] ninja-like diving and jump catch animations lol
The thing is that someone who isn't really good could always choose to grind out the stat missions instead, it'll just take longer. Or you can try and improve your game so that you CAN complete the showdowns. Either way, the cards are obtainable for free for everyone. It's just the path to it that is different.
Really good+ players will always have a leg up on everyone else. As they should. They will make it to CS and WS and get those rewards. They will win events at a quicker rate and probably get the "bonus" rewards.
These players will always have the best rewards and earn them at a quicker rate than everyone else. All I'm saying is that showdown shouldn't completely penalize the non-elite player more than they already are.
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@aaronjw76 said in Showdowns are great:
@raesONE said in Showdowns are great:
@aaronjw76 said in Showdowns are great:
@GradektheBard said in Showdowns are great:
Not everyone is an elite player. What should be done is to make the bosses replayable for half the initial entry fee without losing progress. Last year in the inning programs if you got stuck on a moment you could skip it and still do the others for program points, this year it is all or nothing for 70 (not really fun for the average player).
Just for clarification, I like the showdowns and have had pretty good success so far (beat 1st inning on 1st try and have beat AL Central 3 times)
All losses should be repayable (while losing the reward option if you win after a loss). Time is the only thing that should be lost in 'solo' modes. Someone really good will breeze by quickly while someone not as good will take longer.
I do love the concept of the mode tho. Very different and could be a lot of fun IMO
Also, maybe tone down the [censored] ninja-like diving and jump catch animations lol
The thing is that someone who isn't really good could always choose to grind out the stat missions instead, it'll just take longer. Or you can try and improve your game so that you CAN complete the showdowns. Either way, the cards are obtainable for free for everyone. It's just the path to it that is different.
Really good+ players will always have a leg up on everyone else. As they should. They will make it to CS and WS and get those rewards. They will win events at a quicker rate and probably get the "bonus" rewards.
These players will always have the best rewards and earn them at a quicker rate than everyone else. All I'm saying is that showdown shouldn't completely penalize the non-elite player more than they already are.
I would agree with you if they made the showdown on HOF difficulty. But come on man, it's Veteran. That's totally fair. And like I said countless times before, you're not being penalized because you can still do the stat missions.
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@raesONE said in Showdowns are great:
@big_red_gaming1 said in Showdowns are great:
The showdowns are very difficult unless you are a really good player which I’m not but I think it’s percent fair. One, because there are other ways to grind the TA’s to get the face of franchise cards . Two, good cards should be a challenge to get sometimes.
We need this attitude more, this is exactly what I mean. Most people want everything for free and the easiest way possible, but forget that there are other ways to obtain the cards. I do definitely think players who are capable of beating these should have the privilege to earn them faster. It's fair.
They already have that privilege because they are already really good at the game.
They are going to eat no matter what and do it at a faster rate than the others which is what should happen.
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@raesONE said in Showdowns are great:
@aaronjw76 said in Showdowns are great:
@raesONE said in Showdowns are great:
@aaronjw76 said in Showdowns are great:
@GradektheBard said in Showdowns are great:
Not everyone is an elite player. What should be done is to make the bosses replayable for half the initial entry fee without losing progress. Last year in the inning programs if you got stuck on a moment you could skip it and still do the others for program points, this year it is all or nothing for 70 (not really fun for the average player).
Just for clarification, I like the showdowns and have had pretty good success so far (beat 1st inning on 1st try and have beat AL Central 3 times)
All losses should be repayable (while losing the reward option if you win after a loss). Time is the only thing that should be lost in 'solo' modes. Someone really good will breeze by quickly while someone not as good will take longer.
I do love the concept of the mode tho. Very different and could be a lot of fun IMO
Also, maybe tone down the [censored] ninja-like diving and jump catch animations lol
The thing is that someone who isn't really good could always choose to grind out the stat missions instead, it'll just take longer. Or you can try and improve your game so that you CAN complete the showdowns. Either way, the cards are obtainable for free for everyone. It's just the path to it that is different.
Really good+ players will always have a leg up on everyone else. As they should. They will make it to CS and WS and get those rewards. They will win events at a quicker rate and probably get the "bonus" rewards.
These players will always have the best rewards and earn them at a quicker rate than everyone else. All I'm saying is that showdown shouldn't completely penalize the non-elite player more than they already are.
I would agree with you if they made the showdown on HOF difficulty. But come on man, it's Veteran. That's totally fair. And like I said countless times before, you're not being penalized because you can still do the stat missions.
You really think these diving and jump catch animations are veteran? I can 100% tell you none of that happened in the 5-10 conquest games I played on veteran. Pitch speeds were also slower than in showdown.
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@aaronjw76 said in Showdowns are great:
@raesONE said in Showdowns are great:
@big_red_gaming1 said in Showdowns are great:
The showdowns are very difficult unless you are a really good player which I’m not but I think it’s percent fair. One, because there are other ways to grind the TA’s to get the face of franchise cards . Two, good cards should be a challenge to get sometimes.
We need this attitude more, this is exactly what I mean. Most people want everything for free and the easiest way possible, but forget that there are other ways to obtain the cards. I do definitely think players who are capable of beating these should have the privilege to earn them faster. It's fair.
They already have that privilege because they are already really good at the game.
They are going to eat no matter what and do it at a faster rate than the others which is what should happen.
Yes and I believe this is fair. I didn't wake up one day being really good at this game by coincidence. I played countless hours and took many many beatings along the way. Because of that I can save myself a few hours to obtain the card anyone else can get in just a little while longer. How is this unfair?
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@raesONE said in Showdowns are great:
@aaronjw76 said in Showdowns are great:
@raesONE said in Showdowns are great:
@aaronjw76 said in Showdowns are great:
@GradektheBard said in Showdowns are great:
Not everyone is an elite player. What should be done is to make the bosses replayable for half the initial entry fee without losing progress. Last year in the inning programs if you got stuck on a moment you could skip it and still do the others for program points, this year it is all or nothing for 70 (not really fun for the average player).
Just for clarification, I like the showdowns and have had pretty good success so far (beat 1st inning on 1st try and have beat AL Central 3 times)
All losses should be repayable (while losing the reward option if you win after a loss). Time is the only thing that should be lost in 'solo' modes. Someone really good will breeze by quickly while someone not as good will take longer.
I do love the concept of the mode tho. Very different and could be a lot of fun IMO
Also, maybe tone down the [censored] ninja-like diving and jump catch animations lol
The thing is that someone who isn't really good could always choose to grind out the stat missions instead, it'll just take longer. Or you can try and improve your game so that you CAN complete the showdowns. Either way, the cards are obtainable for free for everyone. It's just the path to it that is different.
Really good+ players will always have a leg up on everyone else. As they should. They will make it to CS and WS and get those rewards. They will win events at a quicker rate and probably get the "bonus" rewards.
These players will always have the best rewards and earn them at a quicker rate than everyone else. All I'm saying is that showdown shouldn't completely penalize the non-elite player more than they already are.
I would agree with you if they made the showdown on HOF difficulty. But come on man, it's Veteran. That's totally fair. And like I said countless times before, you're not being penalized because you can still do the stat missions.
The final bosses are on all star not veteran.