Very early
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@the_canuckler said in Very early:
@jakem81628_psn said in Very early:
@the_canuckler said in Very early:
@jakem81628_psn said in Very early:
@the_canuckler said in Very early:
Also, I won, sure the game was closer than it needed to be but I won ‍️
That’s good, but seriously, I hate that the game is moving away from simulation, you’re telling me you’ve never gotten a very early hit. Yeah, they are very annoying, but it’s just something you deal with, thank you for your time.
Simulation is a bad thing.. go play ootp if you want sim. In an online video game User input should be the most important factor by far.
Simulation as in realistic, not me watching the game play itself
I know exactly what you mean, sim and realism is a bad thing and takes away from user input. You know what’s not realistic? Me hitting .330 overall through 400 online games last year or me hitting .460 with finest bellinger through 400 at bats, that’s not realistic. So what happens then? Simulation factors will take away from my input to make numbers more realistic.
You’re not actually hitting a bat with a ball, just playing a video game that simulates you doing so. If the whole thing is inescapably a simulation, at least let’s have a realistic one. I’d guess if the game accurately simulated bat on ball physics and didn’t feel like every single game was played on the moon, you wouldn’t be hitting .460 with Bellinger over a significant statistical sample size. Let’s be honest here - If you’re the kind of guy who chooses Shippet every game and home hunts, you’re quite happy with simulation factors influencing outcomes in game anyway.
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@jakem81628_psn said in Very early:
@the_canuckler said in Very early:
@jakem81628_psn said in Very early:
@the_canuckler said in Very early:
@jakem81628_psn said in Very early:
@the_canuckler said in Very early:
Also, I won, sure the game was closer than it needed to be but I won ‍️
That’s good, but seriously, I hate that the game is moving away from simulation, you’re telling me you’ve never gotten a very early hit. Yeah, they are very annoying, but it’s just something you deal with, thank you for your time.
Simulation is a bad thing.. go play ootp if you want sim. In an online video game User input should be the most important factor by far.
Simulation as in realistic, not me watching the game play itself
I know exactly what you mean, sim and realism is a bad thing and takes away from user input. You know what’s not realistic? Me hitting .330 overall through 400 online games last year or me hitting .460 with finest bellinger through 400 at bats, that’s not realistic. So what happens then? Simulation factors will take away from my input to make numbers more realistic.
Ah, now I see, yea I guess. I’m just saying, yea very early hits shouldn’t be in the game, but if those are the only hits your opponents can get, that means you’re doing a pretty good job pitching.
The problem is when you’re winning a game say 14-6 and your opponent goes very early double, very late rbi single, early single, early 3 homerun, That’s a big difference now being up 14-10 instead of 14-6
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@comebacklogic said in Very early:
@the_canuckler said in Very early:
@jakem81628_psn said in Very early:
@the_canuckler said in Very early:
@jakem81628_psn said in Very early:
@the_canuckler said in Very early:
Also, I won, sure the game was closer than it needed to be but I won ‍️
That’s good, but seriously, I hate that the game is moving away from simulation, you’re telling me you’ve never gotten a very early hit. Yeah, they are very annoying, but it’s just something you deal with, thank you for your time.
Simulation is a bad thing.. go play ootp if you want sim. In an online video game User input should be the most important factor by far.
Simulation as in realistic, not me watching the game play itself
I know exactly what you mean, sim and realism is a bad thing and takes away from user input. You know what’s not realistic? Me hitting .330 overall through 400 online games last year or me hitting .460 with finest bellinger through 400 at bats, that’s not realistic. So what happens then? Simulation factors will take away from my input to make numbers more realistic.
You’re not actually hitting a bat with a ball, just playing a video game that simulates you doing so. If the whole thing is inescapably a simulation, at least let’s have a realistic one. I’d guess if the game accurately simulated bat on ball physics and didn’t feel like every single game was played on the moon, you wouldn’t be hitting .460 with Bellinger over a significant statistical sample size. Let’s be honest here - If you’re the kind of guy who chooses Shippet every game and home hunts, you’re quite happy with simulation factors influencing outcomes in game anyway.
I avoided Shippett as much as possible, miss me with that, I’ve played and beaten you multiple times before.
-
@the_canuckler said in Very early:
@jakem81628_psn said in Very early:
@the_canuckler said in Very early:
@jakem81628_psn said in Very early:
@the_canuckler said in Very early:
@jakem81628_psn said in Very early:
@the_canuckler said in Very early:
Also, I won, sure the game was closer than it needed to be but I won ‍️
That’s good, but seriously, I hate that the game is moving away from simulation, you’re telling me you’ve never gotten a very early hit. Yeah, they are very annoying, but it’s just something you deal with, thank you for your time.
Simulation is a bad thing.. go play ootp if you want sim. In an online video game User input should be the most important factor by far.
Simulation as in realistic, not me watching the game play itself
I know exactly what you mean, sim and realism is a bad thing and takes away from user input. You know what’s not realistic? Me hitting .330 overall through 400 online games last year or me hitting .460 with finest bellinger through 400 at bats, that’s not realistic. So what happens then? Simulation factors will take away from my input to make numbers more realistic.
Ah, now I see, yea I guess. I’m just saying, yea very early hits shouldn’t be in the game, but if those are the only hits your opponents can get, that means you’re doing a pretty good job pitching.
The problem is when you’re winning a game say 14-6 and your opponent goes very early double, very late rbi single, early single, early 3 homerun, That’s a big difference now being up 14-10 instead of 14-6
That happens in baseball too, it’s not Ideal, most call it terrible luck, but it’s just how it goes.
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@jakem81628_psn said in Very early:
@the_canuckler said in Very early:
@jakem81628_psn said in Very early:
@the_canuckler said in Very early:
@jakem81628_psn said in Very early:
@the_canuckler said in Very early:
@jakem81628_psn said in Very early:
@the_canuckler said in Very early:
Also, I won, sure the game was closer than it needed to be but I won ‍️
That’s good, but seriously, I hate that the game is moving away from simulation, you’re telling me you’ve never gotten a very early hit. Yeah, they are very annoying, but it’s just something you deal with, thank you for your time.
Simulation is a bad thing.. go play ootp if you want sim. In an online video game User input should be the most important factor by far.
Simulation as in realistic, not me watching the game play itself
I know exactly what you mean, sim and realism is a bad thing and takes away from user input. You know what’s not realistic? Me hitting .330 overall through 400 online games last year or me hitting .460 with finest bellinger through 400 at bats, that’s not realistic. So what happens then? Simulation factors will take away from my input to make numbers more realistic.
Ah, now I see, yea I guess. I’m just saying, yea very early hits shouldn’t be in the game, but if those are the only hits your opponents can get, that means you’re doing a pretty good job pitching.
The problem is when you’re winning a game say 14-6 and your opponent goes very early double, very late rbi single, early single, early 3 homerun, That’s a big difference now being up 14-10 instead of 14-6
That happens in baseball too, it’s not Ideal, most call it terrible luck, but it’s just how it goes.
I don’t want luck influencing a video game, I want user input influencing the game
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@the_canuckler said in Very early:
@jakem81628_psn said in Very early:
@the_canuckler said in Very early:
@jakem81628_psn said in Very early:
@the_canuckler said in Very early:
@jakem81628_psn said in Very early:
@the_canuckler said in Very early:
@jakem81628_psn said in Very early:
@the_canuckler said in Very early:
Also, I won, sure the game was closer than it needed to be but I won ‍️
That’s good, but seriously, I hate that the game is moving away from simulation, you’re telling me you’ve never gotten a very early hit. Yeah, they are very annoying, but it’s just something you deal with, thank you for your time.
Simulation is a bad thing.. go play ootp if you want sim. In an online video game User input should be the most important factor by far.
Simulation as in realistic, not me watching the game play itself
I know exactly what you mean, sim and realism is a bad thing and takes away from user input. You know what’s not realistic? Me hitting .330 overall through 400 online games last year or me hitting .460 with finest bellinger through 400 at bats, that’s not realistic. So what happens then? Simulation factors will take away from my input to make numbers more realistic.
Ah, now I see, yea I guess. I’m just saying, yea very early hits shouldn’t be in the game, but if those are the only hits your opponents can get, that means you’re doing a pretty good job pitching.
The problem is when you’re winning a game say 14-6 and your opponent goes very early double, very late rbi single, early single, early 3 homerun, That’s a big difference now being up 14-10 instead of 14-6
That happens in baseball too, it’s not Ideal, most call it terrible luck, but it’s just how it goes.
I don’t want luck influencing a video game, I want user input influencing the game
And the user input caused a hit -
@jakem81628_psn said in Very early:
@the_canuckler said in Very early:
@jakem81628_psn said in Very early:
@the_canuckler said in Very early:
@jakem81628_psn said in Very early:
@the_canuckler said in Very early:
@jakem81628_psn said in Very early:
@the_canuckler said in Very early:
@jakem81628_psn said in Very early:
@the_canuckler said in Very early:
Also, I won, sure the game was closer than it needed to be but I won ‍️
That’s good, but seriously, I hate that the game is moving away from simulation, you’re telling me you’ve never gotten a very early hit. Yeah, they are very annoying, but it’s just something you deal with, thank you for your time.
Simulation is a bad thing.. go play ootp if you want sim. In an online video game User input should be the most important factor by far.
Simulation as in realistic, not me watching the game play itself
I know exactly what you mean, sim and realism is a bad thing and takes away from user input. You know what’s not realistic? Me hitting .330 overall through 400 online games last year or me hitting .460 with finest bellinger through 400 at bats, that’s not realistic. So what happens then? Simulation factors will take away from my input to make numbers more realistic.
Ah, now I see, yea I guess. I’m just saying, yea very early hits shouldn’t be in the game, but if those are the only hits your opponents can get, that means you’re doing a pretty good job pitching.
The problem is when you’re winning a game say 14-6 and your opponent goes very early double, very late rbi single, early single, early 3 homerun, That’s a big difference now being up 14-10 instead of 14-6
That happens in baseball too, it’s not Ideal, most call it terrible luck, but it’s just how it goes.
I don’t want luck influencing a video game, I want user input influencing the game
And the user input caused a hitBad user input..
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@jakem81628_psn said in Very early:
@the_canuckler said in Very early:
@jakem81628_psn said in Very early:
@the_canuckler said in Very early:
@jakem81628_psn said in Very early:
@the_canuckler said in Very early:
@jakem81628_psn said in Very early:
@the_canuckler said in Very early:
@jakem81628_psn said in Very early:
@the_canuckler said in Very early:
Also, I won, sure the game was closer than it needed to be but I won ‍️
That’s good, but seriously, I hate that the game is moving away from simulation, you’re telling me you’ve never gotten a very early hit. Yeah, they are very annoying, but it’s just something you deal with, thank you for your time.
Simulation is a bad thing.. go play ootp if you want sim. In an online video game User input should be the most important factor by far.
Simulation as in realistic, not me watching the game play itself
I know exactly what you mean, sim and realism is a bad thing and takes away from user input. You know what’s not realistic? Me hitting .330 overall through 400 online games last year or me hitting .460 with finest bellinger through 400 at bats, that’s not realistic. So what happens then? Simulation factors will take away from my input to make numbers more realistic.
Ah, now I see, yea I guess. I’m just saying, yea very early hits shouldn’t be in the game, but if those are the only hits your opponents can get, that means you’re doing a pretty good job pitching.
The problem is when you’re winning a game say 14-6 and your opponent goes very early double, very late rbi single, early single, early 3 homerun, That’s a big difference now being up 14-10 instead of 14-6
That happens in baseball too, it’s not Ideal, most call it terrible luck, but it’s just how it goes.
I don’t want luck influencing a video game, I want user input influencing the game
And the user input caused a hitLuck is better than skill any day of the week, have a good one bro.
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@jakem81628_psn said in Very early:
@jakem81628_psn said in Very early:
@the_canuckler said in Very early:
@jakem81628_psn said in Very early:
@the_canuckler said in Very early:
@jakem81628_psn said in Very early:
@the_canuckler said in Very early:
@jakem81628_psn said in Very early:
@the_canuckler said in Very early:
@jakem81628_psn said in Very early:
@the_canuckler said in Very early:
Also, I won, sure the game was closer than it needed to be but I won ‍️
That’s good, but seriously, I hate that the game is moving away from simulation, you’re telling me you’ve never gotten a very early hit. Yeah, they are very annoying, but it’s just something you deal with, thank you for your time.
Simulation is a bad thing.. go play ootp if you want sim. In an online video game User input should be the most important factor by far.
Simulation as in realistic, not me watching the game play itself
I know exactly what you mean, sim and realism is a bad thing and takes away from user input. You know what’s not realistic? Me hitting .330 overall through 400 online games last year or me hitting .460 with finest bellinger through 400 at bats, that’s not realistic. So what happens then? Simulation factors will take away from my input to make numbers more realistic.
Ah, now I see, yea I guess. I’m just saying, yea very early hits shouldn’t be in the game, but if those are the only hits your opponents can get, that means you’re doing a pretty good job pitching.
The problem is when you’re winning a game say 14-6 and your opponent goes very early double, very late rbi single, early single, early 3 homerun, That’s a big difference now being up 14-10 instead of 14-6
That happens in baseball too, it’s not Ideal, most call it terrible luck, but it’s just how it goes.
I don’t want luck influencing a video game, I want user input influencing the game
And the user input caused a hitLuck is better than skill any day of the week, have a good one bro.
Wow..
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@the_canuckler said in Very early:
@sheyworth_xbl said in Very early:
@comebacklogic said in Very early:
@sheyworth_xbl said in Very early:
@the_canuckler said in Very early:
@ibonafidescrub_ said in Very early:
It’s not only about being early, is about being early and pci nowhere near the ball... that’s being rewarded at a very high rate.. it has to stop.
Edit: If any of you say this isn’t bad i put then ny best guess is that most of your base hits are coming from this type of input
Anytime something is mentioned that would take away bad play being rewarded there is always a part of the fanbase that will be very upset about it.
Last year hitting became a coin flip of H/9 and confidence because of complaints like yours.
This is a really awful take in retrospect. Last years game was far too offensive, with often ludicrously high scores in H2H play. This is probably because the PCI was generally too big overall and allowed too much area for contact, early swings were significantly OP and resulted in an unrealistic amount of home runs, pitching was seemingly random at times in respect to the final location of the pitch, there were too many juiced cards with 100+ power available to all for free, the entirety of H2H gameplay across all modes (Although RS would be the problem area for me) felt very unrealistic and arcade game like, with no reward for making more accurate input than your opponent with the controller, nor for attempting to adopt a realistic baseball strategy in the face of an opponent who would usually mash the square button at every single pitch and get rewarded with multiple home runs per game.
Did you play all season? I agree it was crazy, but it was better than the latter half where Bauer could eat you alive if you weren’t perfect perfect on everything because his H/9 was 125. I finished the year 98-67 or something in Ranked, by no means am I the guy complaining because I am a bad player. I’m not top tier either, but it felt more arcadey after the changes, not before. Cards shouldn’t drive input. The 70-30 balance they have this year is perfect and shouldn’t be touched.
You finishing 98-67 in ranked tells me everything I need to know...
What does it tell you other than I did a solid job getting to the 800s frequently with limited playing time?
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@the_canuckler said in Very early:
@comebacklogic said in Very early:
@the_canuckler said in Very early:
@jakem81628_psn said in Very early:
@the_canuckler said in Very early:
@jakem81628_psn said in Very early:
@the_canuckler said in Very early:
Also, I won, sure the game was closer than it needed to be but I won ‍️
That’s good, but seriously, I hate that the game is moving away from simulation, you’re telling me you’ve never gotten a very early hit. Yeah, they are very annoying, but it’s just something you deal with, thank you for your time.
Simulation is a bad thing.. go play ootp if you want sim. In an online video game User input should be the most important factor by far.
Simulation as in realistic, not me watching the game play itself
I know exactly what you mean, sim and realism is a bad thing and takes away from user input. You know what’s not realistic? Me hitting .330 overall through 400 online games last year or me hitting .460 with finest bellinger through 400 at bats, that’s not realistic. So what happens then? Simulation factors will take away from my input to make numbers more realistic.
You’re not actually hitting a bat with a ball, just playing a video game that simulates you doing so. If the whole thing is inescapably a simulation, at least let’s have a realistic one. I’d guess if the game accurately simulated bat on ball physics and didn’t feel like every single game was played on the moon, you wouldn’t be hitting .460 with Bellinger over a significant statistical sample size. Let’s be honest here - If you’re the kind of guy who chooses Shippet every game and home hunts, you’re quite happy with simulation factors influencing outcomes in game anyway.
I avoided Shippett as much as possible, miss me with that, I’ve played and beaten you multiple times before.
Quite probable, but did you have good input?
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@sheyworth_xbl said in Very early:
@the_canuckler said in Very early:
@sheyworth_xbl said in Very early:
@comebacklogic said in Very early:
@sheyworth_xbl said in Very early:
@the_canuckler said in Very early:
@ibonafidescrub_ said in Very early:
It’s not only about being early, is about being early and pci nowhere near the ball... that’s being rewarded at a very high rate.. it has to stop.
Edit: If any of you say this isn’t bad i put then ny best guess is that most of your base hits are coming from this type of input
Anytime something is mentioned that would take away bad play being rewarded there is always a part of the fanbase that will be very upset about it.
Last year hitting became a coin flip of H/9 and confidence because of complaints like yours.
This is a really awful take in retrospect. Last years game was far too offensive, with often ludicrously high scores in H2H play. This is probably because the PCI was generally too big overall and allowed too much area for contact, early swings were significantly OP and resulted in an unrealistic amount of home runs, pitching was seemingly random at times in respect to the final location of the pitch, there were too many juiced cards with 100+ power available to all for free, the entirety of H2H gameplay across all modes (Although RS would be the problem area for me) felt very unrealistic and arcade game like, with no reward for making more accurate input than your opponent with the controller, nor for attempting to adopt a realistic baseball strategy in the face of an opponent who would usually mash the square button at every single pitch and get rewarded with multiple home runs per game.
Did you play all season? I agree it was crazy, but it was better than the latter half where Bauer could eat you alive if you weren’t perfect perfect on everything because his H/9 was 125. I finished the year 98-67 or something in Ranked, by no means am I the guy complaining because I am a bad player. I’m not top tier either, but it felt more arcadey after the changes, not before. Cards shouldn’t drive input. The 70-30 balance they have this year is perfect and shouldn’t be touched.
You finishing 98-67 in ranked tells me everything I need to know...
What does it tell you other than I did a solid job getting to the 800s frequently with limited playing time?
That you are an average player that played on low levels
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@comebacklogic said in Very early:
@the_canuckler said in Very early:
@comebacklogic said in Very early:
@the_canuckler said in Very early:
@jakem81628_psn said in Very early:
@the_canuckler said in Very early:
@jakem81628_psn said in Very early:
@the_canuckler said in Very early:
Also, I won, sure the game was closer than it needed to be but I won ‍️
That’s good, but seriously, I hate that the game is moving away from simulation, you’re telling me you’ve never gotten a very early hit. Yeah, they are very annoying, but it’s just something you deal with, thank you for your time.
Simulation is a bad thing.. go play ootp if you want sim. In an online video game User input should be the most important factor by far.
Simulation as in realistic, not me watching the game play itself
I know exactly what you mean, sim and realism is a bad thing and takes away from user input. You know what’s not realistic? Me hitting .330 overall through 400 online games last year or me hitting .460 with finest bellinger through 400 at bats, that’s not realistic. So what happens then? Simulation factors will take away from my input to make numbers more realistic.
You’re not actually hitting a bat with a ball, just playing a video game that simulates you doing so. If the whole thing is inescapably a simulation, at least let’s have a realistic one. I’d guess if the game accurately simulated bat on ball physics and didn’t feel like every single game was played on the moon, you wouldn’t be hitting .460 with Bellinger over a significant statistical sample size. Let’s be honest here - If you’re the kind of guy who chooses Shippet every game and home hunts, you’re quite happy with simulation factors influencing outcomes in game anyway.
I avoided Shippett as much as possible, miss me with that, I’ve played and beaten you multiple times before.
Quite probable, but did you have good input?
Yup, you’ve even asked me multiple times for tips on how to get better
-
@the_canuckler said in Very early:
@sheyworth_xbl said in Very early:
@the_canuckler said in Very early:
@sheyworth_xbl said in Very early:
@comebacklogic said in Very early:
@sheyworth_xbl said in Very early:
@the_canuckler said in Very early:
@ibonafidescrub_ said in Very early:
It’s not only about being early, is about being early and pci nowhere near the ball... that’s being rewarded at a very high rate.. it has to stop.
Edit: If any of you say this isn’t bad i put then ny best guess is that most of your base hits are coming from this type of input
Anytime something is mentioned that would take away bad play being rewarded there is always a part of the fanbase that will be very upset about it.
Last year hitting became a coin flip of H/9 and confidence because of complaints like yours.
This is a really awful take in retrospect. Last years game was far too offensive, with often ludicrously high scores in H2H play. This is probably because the PCI was generally too big overall and allowed too much area for contact, early swings were significantly OP and resulted in an unrealistic amount of home runs, pitching was seemingly random at times in respect to the final location of the pitch, there were too many juiced cards with 100+ power available to all for free, the entirety of H2H gameplay across all modes (Although RS would be the problem area for me) felt very unrealistic and arcade game like, with no reward for making more accurate input than your opponent with the controller, nor for attempting to adopt a realistic baseball strategy in the face of an opponent who would usually mash the square button at every single pitch and get rewarded with multiple home runs per game.
Did you play all season? I agree it was crazy, but it was better than the latter half where Bauer could eat you alive if you weren’t perfect perfect on everything because his H/9 was 125. I finished the year 98-67 or something in Ranked, by no means am I the guy complaining because I am a bad player. I’m not top tier either, but it felt more arcadey after the changes, not before. Cards shouldn’t drive input. The 70-30 balance they have this year is perfect and shouldn’t be touched.
You finishing 98-67 in ranked tells me everything I need to know...
What does it tell you other than I did a solid job getting to the 800s frequently with limited playing time?
That you are an average player that played on low levels
I ran a custom leagues circuit which took up the majority of my in game time. I only played RS in innings 1, 2, 3 and then in March for a month. And those early innings I did it on Johnny Cueto and Mike Fires’ bronze card’s backs because I never grinded anything last year. The only inning I completed enough to get the card was Larry Walker. And believe me, the transition from Leagues to RS is a huge change. Each inning I reached HOF and maintained 750-800 without falling from grace. I’ve been 11-0 twice in BR and rarely go less than 9-0. I’m not incredible. But also not average.
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@sheyworth_xbl said in Very early:
@the_canuckler said in Very early:
@sheyworth_xbl said in Very early:
@the_canuckler said in Very early:
@sheyworth_xbl said in Very early:
@comebacklogic said in Very early:
@sheyworth_xbl said in Very early:
@the_canuckler said in Very early:
@ibonafidescrub_ said in Very early:
It’s not only about being early, is about being early and pci nowhere near the ball... that’s being rewarded at a very high rate.. it has to stop.
Edit: If any of you say this isn’t bad i put then ny best guess is that most of your base hits are coming from this type of input
Anytime something is mentioned that would take away bad play being rewarded there is always a part of the fanbase that will be very upset about it.
Last year hitting became a coin flip of H/9 and confidence because of complaints like yours.
This is a really awful take in retrospect. Last years game was far too offensive, with often ludicrously high scores in H2H play. This is probably because the PCI was generally too big overall and allowed too much area for contact, early swings were significantly OP and resulted in an unrealistic amount of home runs, pitching was seemingly random at times in respect to the final location of the pitch, there were too many juiced cards with 100+ power available to all for free, the entirety of H2H gameplay across all modes (Although RS would be the problem area for me) felt very unrealistic and arcade game like, with no reward for making more accurate input than your opponent with the controller, nor for attempting to adopt a realistic baseball strategy in the face of an opponent who would usually mash the square button at every single pitch and get rewarded with multiple home runs per game.
Did you play all season? I agree it was crazy, but it was better than the latter half where Bauer could eat you alive if you weren’t perfect perfect on everything because his H/9 was 125. I finished the year 98-67 or something in Ranked, by no means am I the guy complaining because I am a bad player. I’m not top tier either, but it felt more arcadey after the changes, not before. Cards shouldn’t drive input. The 70-30 balance they have this year is perfect and shouldn’t be touched.
You finishing 98-67 in ranked tells me everything I need to know...
What does it tell you other than I did a solid job getting to the 800s frequently with limited playing time?
That you are an average player that played on low levels
I ran a custom leagues circuit which took up the majority of my in game time. I only played RS in innings 1, 2, 3 and then in March for a month. And those early innings I did it on Johnny Cueto and Mike Fires’ bronze card’s backs because I never grinded anything last year. The only inning I completed enough to get the card was Larry Walker. And believe me, the transition from Leagues to RS is a huge change. Each inning I reached HOF and maintained 750-800 without falling from grace. I’ve been 11-0 twice in BR and rarely go less than 9-0. I’m not incredible. But also not average.
Yes everybody always has the excuses, who knows maybe this year your record will be better. In my opinion which I know people won’t like but it’s my opinion, the top levels of the game should drive gameplay and not 98-67 type records. Stop catering the gameplay to casual/average players. Content sure cater to that group I’ve made my peace with that, but stop catering the game play to average players.
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@the_canuckler said in Very early:
@sheyworth_xbl said in Very early:
@the_canuckler said in Very early:
@sheyworth_xbl said in Very early:
@the_canuckler said in Very early:
@sheyworth_xbl said in Very early:
@comebacklogic said in Very early:
@sheyworth_xbl said in Very early:
@the_canuckler said in Very early:
@ibonafidescrub_ said in Very early:
It’s not only about being early, is about being early and pci nowhere near the ball... that’s being rewarded at a very high rate.. it has to stop.
Edit: If any of you say this isn’t bad i put then ny best guess is that most of your base hits are coming from this type of input
Anytime something is mentioned that would take away bad play being rewarded there is always a part of the fanbase that will be very upset about it.
Last year hitting became a coin flip of H/9 and confidence because of complaints like yours.
This is a really awful take in retrospect. Last years game was far too offensive, with often ludicrously high scores in H2H play. This is probably because the PCI was generally too big overall and allowed too much area for contact, early swings were significantly OP and resulted in an unrealistic amount of home runs, pitching was seemingly random at times in respect to the final location of the pitch, there were too many juiced cards with 100+ power available to all for free, the entirety of H2H gameplay across all modes (Although RS would be the problem area for me) felt very unrealistic and arcade game like, with no reward for making more accurate input than your opponent with the controller, nor for attempting to adopt a realistic baseball strategy in the face of an opponent who would usually mash the square button at every single pitch and get rewarded with multiple home runs per game.
Did you play all season? I agree it was crazy, but it was better than the latter half where Bauer could eat you alive if you weren’t perfect perfect on everything because his H/9 was 125. I finished the year 98-67 or something in Ranked, by no means am I the guy complaining because I am a bad player. I’m not top tier either, but it felt more arcadey after the changes, not before. Cards shouldn’t drive input. The 70-30 balance they have this year is perfect and shouldn’t be touched.
You finishing 98-67 in ranked tells me everything I need to know...
What does it tell you other than I did a solid job getting to the 800s frequently with limited playing time?
That you are an average player that played on low levels
I ran a custom leagues circuit which took up the majority of my in game time. I only played RS in innings 1, 2, 3 and then in March for a month. And those early innings I did it on Johnny Cueto and Mike Fires’ bronze card’s backs because I never grinded anything last year. The only inning I completed enough to get the card was Larry Walker. And believe me, the transition from Leagues to RS is a huge change. Each inning I reached HOF and maintained 750-800 without falling from grace. I’ve been 11-0 twice in BR and rarely go less than 9-0. I’m not incredible. But also not average.
Yes everybody always has the excuses, who knows maybe this year your record will be better. In my opinion which I know people won’t like but it’s my opinion, the top levels of the game should drive gameplay and not 98-67 type records. Stop catering the gameplay to casual/average players. Content sure cater to that group I’ve made my peace with that, but stop catering the game play to average players.
I get that you are in the top 15% of the player base in terms of skill but what you are asking for is to build a game play model based on a small number of players ?
Why would any company do that? Even the top 25% then you're going against the 75% of the community. I would personally like to see 2 different ranked seasons instead of catering to the top players because then you'll have so many walk away from the game. Not the best business models
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This is a complete mess right now and anyone who thinks otherwise is loopy.
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@rabid55wolverine said in Very early:
@the_canuckler said in Very early:
@sheyworth_xbl said in Very early:
@the_canuckler said in Very early:
@sheyworth_xbl said in Very early:
@the_canuckler said in Very early:
@sheyworth_xbl said in Very early:
@comebacklogic said in Very early:
@sheyworth_xbl said in Very early:
@the_canuckler said in Very early:
@ibonafidescrub_ said in Very early:
It’s not only about being early, is about being early and pci nowhere near the ball... that’s being rewarded at a very high rate.. it has to stop.
Edit: If any of you say this isn’t bad i put then ny best guess is that most of your base hits are coming from this type of input
Anytime something is mentioned that would take away bad play being rewarded there is always a part of the fanbase that will be very upset about it.
Last year hitting became a coin flip of H/9 and confidence because of complaints like yours.
This is a really awful take in retrospect. Last years game was far too offensive, with often ludicrously high scores in H2H play. This is probably because the PCI was generally too big overall and allowed too much area for contact, early swings were significantly OP and resulted in an unrealistic amount of home runs, pitching was seemingly random at times in respect to the final location of the pitch, there were too many juiced cards with 100+ power available to all for free, the entirety of H2H gameplay across all modes (Although RS would be the problem area for me) felt very unrealistic and arcade game like, with no reward for making more accurate input than your opponent with the controller, nor for attempting to adopt a realistic baseball strategy in the face of an opponent who would usually mash the square button at every single pitch and get rewarded with multiple home runs per game.
Did you play all season? I agree it was crazy, but it was better than the latter half where Bauer could eat you alive if you weren’t perfect perfect on everything because his H/9 was 125. I finished the year 98-67 or something in Ranked, by no means am I the guy complaining because I am a bad player. I’m not top tier either, but it felt more arcadey after the changes, not before. Cards shouldn’t drive input. The 70-30 balance they have this year is perfect and shouldn’t be touched.
You finishing 98-67 in ranked tells me everything I need to know...
What does it tell you other than I did a solid job getting to the 800s frequently with limited playing time?
That you are an average player that played on low levels
I ran a custom leagues circuit which took up the majority of my in game time. I only played RS in innings 1, 2, 3 and then in March for a month. And those early innings I did it on Johnny Cueto and Mike Fires’ bronze card’s backs because I never grinded anything last year. The only inning I completed enough to get the card was Larry Walker. And believe me, the transition from Leagues to RS is a huge change. Each inning I reached HOF and maintained 750-800 without falling from grace. I’ve been 11-0 twice in BR and rarely go less than 9-0. I’m not incredible. But also not average.
Yes everybody always has the excuses, who knows maybe this year your record will be better. In my opinion which I know people won’t like but it’s my opinion, the top levels of the game should drive gameplay and not 98-67 type records. Stop catering the gameplay to casual/average players. Content sure cater to that group I’ve made my peace with that, but stop catering the game play to average players.
I get that you are in the top 15% of the player base in terms of skill but what you are asking for is to build a game play model based on a small number of players ?
Why would any company do that? Even the top 25% then you're going against the 75% of the community. I would personally like to see 2 different ranked seasons instead of catering to the top players because then you'll have so many walk away from the game. Not the best business models
I understand that, I think the gameplay should be catered to the top 1% and everybody else should adjust. Tons of people play games like devil may cry which are notorious for their difficulty level, less people would walk away then you think
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@the_canuckler said in Very early:
@crimson_monk_psn said in Very early:
@the_canuckler said in Very early:
@macktastic-brad_xbl said in Very early:
In the words of cliff lee thats baseball
Stop. Rewarding. Bad. Input.
How is it bad input? You are supposed to be early on a pull hit and late on opposite field. I’m more sick of the dribblers that keep going for hits vs me and the hr a foot outside the zone or pulling low and outside offspeed 500 feet. Oppo makes since but not pull.
Very early is bad input, guys shouldn't be rewarded for not being able to see and adjust to an off speed pitch.
Yep baseball players only get hits on good or perfect timing and contact.
That’s like science or something.
Some of the people on here complain about the dumbest things.
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@dewrock_psn said in Very early:
@the_canuckler said in Very early:
@crimson_monk_psn said in Very early:
@the_canuckler said in Very early:
@macktastic-brad_xbl said in Very early:
In the words of cliff lee thats baseball
Stop. Rewarding. Bad. Input.
How is it bad input? You are supposed to be early on a pull hit and late on opposite field. I’m more sick of the dribblers that keep going for hits vs me and the hr a foot outside the zone or pulling low and outside offspeed 500 feet. Oppo makes since but not pull.
Very early is bad input, guys shouldn't be rewarded for not being able to see and adjust to an off speed pitch.
Yep baseball players only get hits on good or perfect timing and contact.
That’s like science or something.
Some of the people on here complain about the dumbest things.
This isn’t real baseball, this is a video game, that’s why guys can put up “video game numbers”
Very early is the equivalent of shooting in the vicinity of someone in COD and getting a kill even though you’re shooting 5 feet to the left of your target, or hitting 3s in 2k on a red shot meter