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  • S Offline
    S Offline
    sean_87__PSN
    wrote on last edited by sean_87__PSN
    #1

    In online ranked diamond dynasty are the following still allowed?
    Directional hitting?
    Classic pitching?
    Fielding- throw meter off?
    Would appreciate an answer on this, thanks?

    GradektheBard_PSNG Dolenz_PSND GrizzBear55_PSNG 3 Replies Last reply
    1
  • GradektheBard_PSNG Offline
    GradektheBard_PSNG Offline
    GradektheBard_PSN
    replied to Guest on last edited by
    #2

    @sean_87__psn said in Questions still no answered:

    In online ranked diamond dynasty are the following still allowed?
    Directional hitting?
    Classic pitching?
    Fielding- throw meter off?
    Would appreciate an answer on this, thanks?

    I am pretty sure they answered this somewhere by saying that all options options are available in h2h play.

    S 1 Reply Last reply
    0
  • S Offline
    S Offline
    sean_87__PSN
    replied to Guest on last edited by
    #3

    @gradekthebard said in Questions still not answered:

    @sean_87__psn said in Questions still no answered:

    In online ranked diamond dynasty are the following still allowed?
    Directional hitting?
    Classic pitching?
    Fielding- throw meter off?
    Would appreciate an answer on this, thanks?

    I am pretty sure they answered this somewhere by saying that all options options are available in h2h play.

    Didn’t see it. I looked on that Twitter blog

    1 Reply Last reply
    0
  • GradektheBard_PSNG Offline
    GradektheBard_PSNG Offline
    GradektheBard_PSN
    wrote on last edited by
    #4

    I took it as implied since they have been given the opportunity to say if any input options weren't available and have every time answered that the one in question was. Yes, it would be nice to have a little more specificity, but the implication has been that all options are still in the game.

    What I never understood is why it would matter, since all of the options you are asking about are not very competitive in h2h play and anyone using them is playing at a disadvantage.

    S 1 Reply Last reply
    0
  • S Offline
    S Offline
    sean_87__PSN
    replied to Guest on last edited by
    #5

    @gradekthebard said in Questions still not answered:

    I took it as implied since they have been given the opportunity to say if any input options weren't available and have every time answered that the one in question was. Yes, it would be nice to have a little more specificity, but the implication has been that all options are still in the game.

    What I never understood is why it would matter, since all of the options you are asking about are not very competitive in h2h play and anyone using them is playing at a disadvantage.

    I believe I answered you on this before. It’s the way I like to play. I don’t care if I’m at a disadvantage. I don’t like seeing all that junk on the screen. For me personally, it takes away from the game. Yes, I know I’m different, but I like to play games that are more grounded to reality. I don’t like games like call of duty. I like arma, squad, the old socom games, the old ghost recon games. It’s too bad they don’t make mil-sim shooters for the consoles anymore. It’s all fake arcade type stuff. That’s the reason I don’t like playing with the same settings as you or I’m guessing the majority of people on this form.

    A_PerfectGame_PSNA iBonafideScrub__PSNI ItsFroggyBabyI 3 Replies Last reply
    3
  • Dolenz_PSND Online
    Dolenz_PSND Online
    Dolenz_PSN
    replied to Guest on last edited by
    #6

    @sean_87__psn said in Questions still not answered:

    In online ranked diamond dynasty are the following still allowed?
    Directional hitting?
    Classic pitching?
    Fielding- throw meter off?
    Would appreciate an answer on this, thanks?

    What is classic pitching? I assumed that it was the same as metered.

    I can't imagine that they would out any features that made players less competitive.

    S GrizzBear55_PSNG 2 Replies Last reply
    0
  • S Offline
    S Offline
    sean_87__PSN
    replied to Guest on last edited by
    #7

    @dolenz_psn said in Questions still not answered:

    @sean_87__psn said in Questions still not answered:

    In online ranked diamond dynasty are the following still allowed?
    Directional hitting?
    Classic pitching?
    Fielding- throw meter off?
    Would appreciate an answer on this, thanks?

    What is classic pitching? I assumed that it was the same as metered.

    I can't imagine that they would out any features that made players less competitive.

    You just press the pitch button and it’s accuracy depends on the player ratings

    1 Reply Last reply
    0
  • A_PerfectGame_PSNA Offline
    A_PerfectGame_PSNA Offline
    A_PerfectGame_PSN
    wrote on last edited by A_PerfectGame_PSN
    #8

    I don’t understand how they could allow directional or analog in competitive play. I think it should be mandatory to use zone or pure analog with stride.

    Save the timing interfaces for offline play and casual.

    That would obviously make the most sense

    GradektheBard_PSNG Dolenz_PSND Ikasnu_PSNI 3 Replies Last reply
    1
  • A_PerfectGame_PSNA Offline
    A_PerfectGame_PSNA Offline
    A_PerfectGame_PSN
    replied to Guest on last edited by
    #9

    @sean_87__psn said in Questions still not answered:

    @gradekthebard said in Questions still not answered:

    I took it as implied since they have been given the opportunity to say if any input options weren't available and have every time answered that the one in question was. Yes, it would be nice to have a little more specificity, but the implication has been that all options are still in the game.

    What I never understood is why it would matter, since all of the options you are asking about are not very competitive in h2h play and anyone using them is playing at a disadvantage.

    I believe I answered you on this before. It’s the way I like to play. I don’t care if I’m at a disadvantage. I don’t like seeing all that junk on the screen. For me personally, it takes away from the game. Yes, I know I’m different, but I like to play games that are more grounded to reality. I don’t like games like call of duty. I like arma, squad, the old socom games, the old ghost recon games. It’s too bad they don’t make mil-sim shooters for the consoles anymore. It’s all fake arcade type stuff. That’s the reason I don’t like playing with the same settings as you or I’m guessing the majority of people on this form.

    I get what you are saying but you also want to be competitive online and in my personal opinion that’s where I have a problem with it.

    I think you should be able to play however you want but not in ranked seasons and battle Royale.

    S 1 Reply Last reply
    0
  • GradektheBard_PSNG Offline
    GradektheBard_PSNG Offline
    GradektheBard_PSN
    replied to Guest on last edited by
    #10

    @a_perfectgame said in Questions still not answered:

    I don’t understand how they could allow directional or analog in competitive play. I think it should be mandatory to use zone or pure analog with stride.

    Save the timing interfaces for offline play and casual.

    That would obviously make the most sense

    Why does it make the "most sense" when those options are clearly inferior to zone? Is it because you don't understand how they work? If people want to play directional online (personally I always use zone) and be at a disadvantage, let them it won't hurt you.

    A_PerfectGame_PSNA 1 Reply Last reply
    2
  • Dolenz_PSND Online
    Dolenz_PSND Online
    Dolenz_PSN
    replied to Guest on last edited by
    #11

    @a_perfectgame said in Questions still not answered:

    I don’t understand how they could allow directional or analog in competitive play. I think it should be mandatory to use zone or pure analog with stride.

    Save the timing interfaces for offline play and casual.

    That would obviously make the most sense

    I am still not sure why people care. If you tell me that you are going to allow my opponents to use tools that give me an advantage then who am I to complain?

    But the bottom line is how many people use it in the competitive modes. If those people are likely to spend money on stubs to chase cards to play a mode that they will be less competitive playing then I can't see SDS removing it.

    Also, if SDS are tracking enough stats they might even have the data that shows where those who use directional finish in ranked seasons. If the vast majority of those players appear in the lower half of the ranked seasons divisions then they will not see an issue with it.

    nflman2033_PSNN 1 Reply Last reply
    2
  • nflman2033_PSNN Offline
    nflman2033_PSNN Offline
    nflman2033_PSN
    replied to Guest on last edited by
    #12

    @dolenz_psn said in Questions still not answered:

    @a_perfectgame said in Questions still not answered:

    I don’t understand how they could allow directional or analog in competitive play. I think it should be mandatory to use zone or pure analog with stride.

    Save the timing interfaces for offline play and casual.

    That would obviously make the most sense

    I am still not sure why people care. If you tell me that you are going to allow my opponents to use tools that give me an advantage then who am I to complain?

    But the bottom line is how many people use it in the competitive modes. If those people are likely to spend money on stubs to chase cards to play a mode that they will be less competitive playing then I can't see SDS removing it.

    Also, if SDS are tracking enough stats they might even have the data that shows where those who use directional finish in ranked seasons. If the vast majority of those players appear in the lower half of the ranked seasons divisions then they will not see an issue with it.

    Yes, I will never understand why people get upset at other players for using inputs online that have more RNG.

    yankblan_PSNY 1 Reply Last reply
    1
  • GrizzBear55_PSNG Offline
    GrizzBear55_PSNG Offline
    GrizzBear55_PSN
    replied to Guest on last edited by GrizzBear55_PSN
    #13

    @sean_87__psn said in Questions still not answered:

    In online ranked diamond dynasty are the following still allowed?
    Directional hitting?
    Classic pitching?
    Fielding- throw meter off?
    Would appreciate an answer on this, thanks?

    If i understood the blog right all options will still be available just the pitches with PAR Feature will be more accurate based off of timing. Not 100% but that's how i understood it.

    Batting is gonna be more user input driven in competitive as opposed to other modes.

    1 Reply Last reply
    0
  • S Offline
    S Offline
    sean_87__PSN
    replied to Guest on last edited by
    #14

    @a_perfectgame said in Questions still not answered:

    @sean_87__psn said in Questions still not answered:

    @gradekthebard said in Questions still not answered:

    I took it as implied since they have been given the opportunity to say if any input options weren't available and have every time answered that the one in question was. Yes, it would be nice to have a little more specificity, but the implication has been that all options are still in the game.

    What I never understood is why it would matter, since all of the options you are asking about are not very competitive in h2h play and anyone using them is playing at a disadvantage.

    I believe I answered you on this before. It’s the way I like to play. I don’t care if I’m at a disadvantage. I don’t like seeing all that junk on the screen. For me personally, it takes away from the game. Yes, I know I’m different, but I like to play games that are more grounded to reality. I don’t like games like call of duty. I like arma, squad, the old socom games, the old ghost recon games. It’s too bad they don’t make mil-sim shooters for the consoles anymore. It’s all fake arcade type stuff. That’s the reason I don’t like playing with the same settings as you or I’m guessing the majority of people on this form.

    I get what you are saying but you also want to be competitive online and in my personal opinion that’s where I have a problem with it.

    I think you should be able to play however you want but not in ranked seasons and battle Royale.

    It’s still competitive. If the game was truly a sim game you just wouldn’t be able to play above a cards capabilities like you can now. It’s just more realistic, not less competitive. I think you and others just like a certain play style that’s not realistic. Nothing wrong with that, just not my cup of tea.

    The_CanucklerT Dolenz_PSND 2 Replies Last reply
    0
  • GrizzBear55_PSNG Offline
    GrizzBear55_PSNG Offline
    GrizzBear55_PSN
    replied to Guest on last edited by GrizzBear55_PSN
    #15

    @dolenz_psn said in Questions still not answered:

    @sean_87__psn said in Questions still not answered:

    In online ranked diamond dynasty are the following still allowed?
    Directional hitting?
    Classic pitching?
    Fielding- throw meter off?
    Would appreciate an answer on this, thanks?

    What is classic pitching? I assumed that it was the same as metered.

    I can't imagine that they would out any features that made players less competitive.

    Classic is what i used to use back in the day when pitch movement was determined by pitch type/ location and how long you held corresponding pitch button. For instance if you are facing strike zone from pitcher view each box within zone and directly opposite outside zone would represent a different movement and final destination for said pitch.

    Meter is completely different it is based off of timing and where you line up the lines. But you can use the classic pitcthing location arrows with meter.

    1 Reply Last reply
    0
  • The_CanucklerT Offline
    The_CanucklerT Offline
    The_Canuckler
    replied to Guest on last edited by
    #16

    @sean_87__psn said in Questions still not answered:

    @a_perfectgame said in Questions still not answered:

    @sean_87__psn said in Questions still not answered:

    @gradekthebard said in Questions still not answered:

    I took it as implied since they have been given the opportunity to say if any input options weren't available and have every time answered that the one in question was. Yes, it would be nice to have a little more specificity, but the implication has been that all options are still in the game.

    What I never understood is why it would matter, since all of the options you are asking about are not very competitive in h2h play and anyone using them is playing at a disadvantage.

    I believe I answered you on this before. It’s the way I like to play. I don’t care if I’m at a disadvantage. I don’t like seeing all that junk on the screen. For me personally, it takes away from the game. Yes, I know I’m different, but I like to play games that are more grounded to reality. I don’t like games like call of duty. I like arma, squad, the old socom games, the old ghost recon games. It’s too bad they don’t make mil-sim shooters for the consoles anymore. It’s all fake arcade type stuff. That’s the reason I don’t like playing with the same settings as you or I’m guessing the majority of people on this form.

    I get what you are saying but you also want to be competitive online and in my personal opinion that’s where I have a problem with it.

    I think you should be able to play however you want but not in ranked seasons and battle Royale.

    It’s still competitive. If the game was truly a sim game you just wouldn’t be able to play above a cards capabilities like you can now. It’s just more realistic, not less competitive. I think you and others just like a certain play style that’s not realistic. Nothing wrong with that, just not my cup of tea.

    You're one of the very few that wants a full sim game.

    But yes I assume you'll still be able to use directional and the like, which is AOK with me, I have 0 issues with players putting themselves at a disadvantage

    1 Reply Last reply
    2
  • Dolenz_PSND Online
    Dolenz_PSND Online
    Dolenz_PSN
    replied to Guest on last edited by Dolenz_PSN
    #17

    @sean_87__psn said in Questions still not answered:

    @a_perfectgame said in Questions still not answered:

    @sean_87__psn said in Questions still not answered:

    @gradekthebard said in Questions still not answered:

    I took it as implied since they have been given the opportunity to say if any input options weren't available and have every time answered that the one in question was. Yes, it would be nice to have a little more specificity, but the implication has been that all options are still in the game.

    What I never understood is why it would matter, since all of the options you are asking about are not very competitive in h2h play and anyone using them is playing at a disadvantage.

    I believe I answered you on this before. It’s the way I like to play. I don’t care if I’m at a disadvantage. I don’t like seeing all that junk on the screen. For me personally, it takes away from the game. Yes, I know I’m different, but I like to play games that are more grounded to reality. I don’t like games like call of duty. I like arma, squad, the old socom games, the old ghost recon games. It’s too bad they don’t make mil-sim shooters for the consoles anymore. It’s all fake arcade type stuff. That’s the reason I don’t like playing with the same settings as you or I’m guessing the majority of people on this form.

    I get what you are saying but you also want to be competitive online and in my personal opinion that’s where I have a problem with it.

    I think you should be able to play however you want but not in ranked seasons and battle Royale.

    It’s still competitive. If the game was truly a sim game you just wouldn’t be able to play above a cards capabilities like you can now. It’s just more realistic, not less competitive. I think you and others just like a certain play style that’s not realistic. Nothing wrong with that, just not my cup of tea.

    Any time you add in the gamers skill with the controller or their reflexes into the equation then the stats are going to become less and less like a sim. I am not sure there is any way to allow player control in a competitive mode and keep the game in line with true simulation. When I bat only .200 with Mickey Mantle and someone else bats .400 plus with him then true simulation gameplay is out the window.

    I wonder how Franchise players who play out their games deal with this conundrum. Seems like anytime you put someone on a controller that stats will become less realistic.

    Perfect Team in Out of The Park Baseball on the PC is probably the closest that you will get to true simulation but of course you don't actually play those games. You set your lineup and strategies and then the games themselves are all simulated. It is basically that games version of Diamond Dynasty for the hardcore sim fans.

    S Red_Ted_is_back_PSNR 2 Replies Last reply
    1
  • S Offline
    S Offline
    sean_87__PSN
    replied to Guest on last edited by
    #18

    @dolenz_psn said in Questions still not answered:

    @sean_87__psn said in Questions still not answered:

    @a_perfectgame said in Questions still not answered:

    @sean_87__psn said in Questions still not answered:

    @gradekthebard said in Questions still not answered:

    I took it as implied since they have been given the opportunity to say if any input options weren't available and have every time answered that the one in question was. Yes, it would be nice to have a little more specificity, but the implication has been that all options are still in the game.

    What I never understood is why it would matter, since all of the options you are asking about are not very competitive in h2h play and anyone using them is playing at a disadvantage.

    I believe I answered you on this before. It’s the way I like to play. I don’t care if I’m at a disadvantage. I don’t like seeing all that junk on the screen. For me personally, it takes away from the game. Yes, I know I’m different, but I like to play games that are more grounded to reality. I don’t like games like call of duty. I like arma, squad, the old socom games, the old ghost recon games. It’s too bad they don’t make mil-sim shooters for the consoles anymore. It’s all fake arcade type stuff. That’s the reason I don’t like playing with the same settings as you or I’m guessing the majority of people on this form.

    I get what you are saying but you also want to be competitive online and in my personal opinion that’s where I have a problem with it.

    I think you should be able to play however you want but not in ranked seasons and battle Royale.

    It’s still competitive. If the game was truly a sim game you just wouldn’t be able to play above a cards capabilities like you can now. It’s just more realistic, not less competitive. I think you and others just like a certain play style that’s not realistic. Nothing wrong with that, just not my cup of tea.

    Any time you add in the gamers skill with the controller or their reflexes into the equation then the stats are going to become less and less like a sim. I am not sure there is any way to allow player control in a competitive mode and keep the game in line with true simulation. When I bat only .200 with Mickey Mantle and someone else bats .400 plus with him then true simulation gameplay is out the window.

    I wonder how Franchise players who play out their games deal with this conundrum. Seems like anytime you put someone on a controller that stats will become less realistic.

    Perfect Team in Out of The Park Baseball on the PC is probably the closest that you will get to true simulation but of course you don't actually play those games. You set your lineup and strategies and then the games themselves are all simulated. It is basically that games version of Diamond Dynasty for the hardcore sim fans.

    I get what you are saying, but I don’t think you should be able to over perform with a player. Under perform, yes, but for someone to be able to bat .400 with a average mlb player is ridiculous. Some people can do that with any player in the game and I personally think it’s too far out there for my liking. Too arcade like.

    Dolenz_PSND 1 Reply Last reply
    1
  • Dolenz_PSND Online
    Dolenz_PSND Online
    Dolenz_PSN
    replied to Guest on last edited by Dolenz_PSN
    #19

    @sean_87__psn said in Questions still not answered:

    @dolenz_psn said in Questions still not answered:

    @sean_87__psn said in Questions still not answered:

    @a_perfectgame said in Questions still not answered:

    @sean_87__psn said in Questions still not answered:

    @gradekthebard said in Questions still not answered:

    I took it as implied since they have been given the opportunity to say if any input options weren't available and have every time answered that the one in question was. Yes, it would be nice to have a little more specificity, but the implication has been that all options are still in the game.

    What I never understood is why it would matter, since all of the options you are asking about are not very competitive in h2h play and anyone using them is playing at a disadvantage.

    I believe I answered you on this before. It’s the way I like to play. I don’t care if I’m at a disadvantage. I don’t like seeing all that junk on the screen. For me personally, it takes away from the game. Yes, I know I’m different, but I like to play games that are more grounded to reality. I don’t like games like call of duty. I like arma, squad, the old socom games, the old ghost recon games. It’s too bad they don’t make mil-sim shooters for the consoles anymore. It’s all fake arcade type stuff. That’s the reason I don’t like playing with the same settings as you or I’m guessing the majority of people on this form.

    I get what you are saying but you also want to be competitive online and in my personal opinion that’s where I have a problem with it.

    I think you should be able to play however you want but not in ranked seasons and battle Royale.

    It’s still competitive. If the game was truly a sim game you just wouldn’t be able to play above a cards capabilities like you can now. It’s just more realistic, not less competitive. I think you and others just like a certain play style that’s not realistic. Nothing wrong with that, just not my cup of tea.

    Any time you add in the gamers skill with the controller or their reflexes into the equation then the stats are going to become less and less like a sim. I am not sure there is any way to allow player control in a competitive mode and keep the game in line with true simulation. When I bat only .200 with Mickey Mantle and someone else bats .400 plus with him then true simulation gameplay is out the window.

    I wonder how Franchise players who play out their games deal with this conundrum. Seems like anytime you put someone on a controller that stats will become less realistic.

    Perfect Team in Out of The Park Baseball on the PC is probably the closest that you will get to true simulation but of course you don't actually play those games. You set your lineup and strategies and then the games themselves are all simulated. It is basically that games version of Diamond Dynasty for the hardcore sim fans.

    I get what you are saying, but I don’t think you should be able to over perform with a player. Under perform, yes, but for someone to be able to bat .400 with a average mlb player is ridiculous. Some people can do that with any player in the game and I personally think it’s too far out there for my liking. Too arcade like.

    So how do you limit them? Start giving them arbitrary outs when they reach some threshold? I just don't know how you compensate for user skill in a manner that is fair. Start letting the opponent get cheap hits when a pitchers era gets too low, or when they reach unrealistic strike out numbers?

    It is an extremely slippery slope.

    S 1 Reply Last reply
    2
  • S Offline
    S Offline
    sean_87__PSN
    replied to Guest on last edited by
    #20

    @dolenz_psn said in Questions still not answered:

    @sean_87__psn said in Questions still not answered:

    @dolenz_psn said in Questions still not answered:

    @sean_87__psn said in Questions still not answered:

    @a_perfectgame said in Questions still not answered:

    @sean_87__psn said in Questions still not answered:

    @gradekthebard said in Questions still not answered:

    I took it as implied since they have been given the opportunity to say if any input options weren't available and have every time answered that the one in question was. Yes, it would be nice to have a little more specificity, but the implication has been that all options are still in the game.

    What I never understood is why it would matter, since all of the options you are asking about are not very competitive in h2h play and anyone using them is playing at a disadvantage.

    I believe I answered you on this before. It’s the way I like to play. I don’t care if I’m at a disadvantage. I don’t like seeing all that junk on the screen. For me personally, it takes away from the game. Yes, I know I’m different, but I like to play games that are more grounded to reality. I don’t like games like call of duty. I like arma, squad, the old socom games, the old ghost recon games. It’s too bad they don’t make mil-sim shooters for the consoles anymore. It’s all fake arcade type stuff. That’s the reason I don’t like playing with the same settings as you or I’m guessing the majority of people on this form.

    I get what you are saying but you also want to be competitive online and in my personal opinion that’s where I have a problem with it.

    I think you should be able to play however you want but not in ranked seasons and battle Royale.

    It’s still competitive. If the game was truly a sim game you just wouldn’t be able to play above a cards capabilities like you can now. It’s just more realistic, not less competitive. I think you and others just like a certain play style that’s not realistic. Nothing wrong with that, just not my cup of tea.

    Any time you add in the gamers skill with the controller or their reflexes into the equation then the stats are going to become less and less like a sim. I am not sure there is any way to allow player control in a competitive mode and keep the game in line with true simulation. When I bat only .200 with Mickey Mantle and someone else bats .400 plus with him then true simulation gameplay is out the window.

    I wonder how Franchise players who play out their games deal with this conundrum. Seems like anytime you put someone on a controller that stats will become less realistic.

    Perfect Team in Out of The Park Baseball on the PC is probably the closest that you will get to true simulation but of course you don't actually play those games. You set your lineup and strategies and then the games themselves are all simulated. It is basically that games version of Diamond Dynasty for the hardcore sim fans.

    I get what you are saying, but I don’t think you should be able to over perform with a player. Under perform, yes, but for someone to be able to bat .400 with a average mlb player is ridiculous. Some people can do that with any player in the game and I personally think it’s too far out there for my liking. Too arcade like.

    So how do you limit them? Start giving them arbitrary outs when they reach some threshold? I just don't know how you compensate for user skill in a manner that is fair. Start letting the opponent get cheap hits when a pitchers era gets too high, or when they reach unrealistic strike out numbers?

    It is an extremely slippery slope.

    You can’t do it with their current engine and gameplay styles. The tech they use is too outdated for something that sophisticated. You wouldn’t be able to do it with that giant circle people use to hit with called zone either. Don’t worry, they will never make the game realistic, I am in the minority, I know that.

    Rabid55Wolverine_PSNR A_PerfectGame_PSNA 2 Replies Last reply
    0

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Microsoft, the Xbox Sphere mark, Series X|S logo, and Xbox Series X|S are trademarks of the Microsoft group of companies.

Nintendo Switch is a trademark of Nintendo.

Major League and Minor League Baseball trademarks and copyrights are used with permission of Major League Baseball. Visit MLB.com and MiLB.com. The Baseball Hall of Fame and Museum trademarks and copyrights are used with permission of the National Baseball Hall of Fame and Museum, Inc., as applicable. Visit the official website of the Hall of Fame at BaseballHall.org

Officially Licensed Product of MLB Players, Inc. MLBPA trademarks, copyrighted works and other intellectual property rights are owned and/or held by MLBPA and may not be used without the written consent of MLBPA or MLB Players, Inc. Visit MLBPLAYERS.com, the Players Choice on the web.

© 2024 Sony Interactive Entertainment LLC.

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