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Hitting this year was overall a slot machine

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  • N Offline
    N Offline
    Nanos_McGregor
    wrote on last edited by
    #1

    With an unlimited amount of check swing tokens

    raesONE_PSNR 1 Reply Last reply
    3
  • raesONE_PSNR Offline
    raesONE_PSNR Offline
    raesONE_PSN
    replied to Guest on last edited by
    #2

    @Nanos_McGregor said in Hitting this year was overall a slot machine:

    With an unlimited amount of check swing tokens

    Unless you played me, I always get called for the strike. Well maybe not always, but definitely >75% of the times. Which makes it even more frustrating if my opponent can stay in a game because of this nonsense. At some point you will have to challenge them at because you just walked a bunch of people, it will most likely be a meatball for a multiple run homer. It completely ruins the whole game and that's not even an exaggeration, that is literally what happens.

    wolfTex77_PSNW 1 Reply Last reply
    5
  • mitchhammond24M Offline
    mitchhammond24M Offline
    mitchhammond24
    wrote on last edited by
    #3

    It is very annoying, but I think constant very early and very late foul balls are the bigger issue

    CamdenCrazy77_PSNC 1 Reply Last reply
    1
  • wolfTex77_PSNW Offline
    wolfTex77_PSNW Offline
    wolfTex77_PSN
    replied to Guest on last edited by
    #4

    @raesONE said in Hitting this year was overall a slot machine:

    @Nanos_McGregor said in Hitting this year was overall a slot machine:

    With an unlimited amount of check swing tokens

    Unless you played me, I always get called for the strike. Well maybe not always, but definitely >75% of the times. Which makes it even more frustrating if my opponent can stay in a game because of this nonsense. At some point you will have to challenge them at because you just walked a bunch of people, it will most likely be a meatball for a multiple run homer. It completely ruins the whole game and that's not even an exaggeration, that is literally what happens.

    Its terrible and the worst part is you know without any doubt how the story is ending, absolute bomb following the final check swing that includes the animation of the batter flailing and almost falling into the other batters box on a great pitchers pitch that should have ended the inning. Then it happens........

    1 Reply Last reply
    2
  • OceanBubbles000O Offline
    OceanBubbles000O Offline
    OceanBubbles000
    wrote on last edited by
    #5

    Troll city this afternoon I tried to be a troll i'm not good at it carry on.

    1 Reply Last reply
    0
  • Exotic_Combs_PSNE Offline
    Exotic_Combs_PSNE Offline
    Exotic_Combs_PSN
    wrote on last edited by
    #6

    2 dots on the edges off the plate
    2 very early check swings
    Try to throw an offspeed over the plate because they’re very early, it hangs
    Early bomb
    Every time

    1 Reply Last reply
    5
  • iBonafideScrub__PSNI Offline
    iBonafideScrub__PSNI Offline
    iBonafideScrub__PSN
    wrote on last edited by
    #7

    Check swings, foul balls, good input punishment, dots not called for strikes enough, late tag animations, runners thrown out when the replays says they’re safe... the gameplay overall isn’t prettt

    1 Reply Last reply
    1
  • CamdenCrazy77_PSNC Offline
    CamdenCrazy77_PSNC Offline
    CamdenCrazy77_PSN
    replied to Guest on last edited by
    #8

    @mitchhammond24 said in Hitting this year was overall a slot machine:

    It is very annoying, but I think constant very early and very late foul balls are the bigger issue

    I agree. If SDS wants realism, very early and very late should be swing and misses.

    tomivory23_PSNT 1 Reply Last reply
    1
  • tomivory23_PSNT Offline
    tomivory23_PSNT Offline
    tomivory23_PSN
    replied to Guest on last edited by
    #9

    @CamdenCrazy77 said in Hitting this year was overall a slot machine:

    @mitchhammond24 said in Hitting this year was overall a slot machine:

    It is very annoying, but I think constant very early and very late foul balls are the bigger issue

    I agree. If SDS wants realism, very early and very late should be swing and misses.

    Money > realism

    1 Reply Last reply
    0
  • dbarmonstar_PSND Offline
    dbarmonstar_PSND Offline
    dbarmonstar_PSN
    wrote on last edited by
    #10

    Take the contact swing of O out and you would get less foul balls. You can foul off a bunch of pitches using O.

    1 Reply Last reply
    0
  • Brimmy25_PSNB Offline
    Brimmy25_PSNB Offline
    Brimmy25_PSN
    wrote on last edited by
    #11

    This year was better than 19 and 18

    1 Reply Last reply
    0
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