SDS, I have a solution for backing out of away games in RS
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The initial procedure is standard, select your stadium, find game....
After you see "Opponent Found" create a new screen that simply showcases your full roster. Once this screen appears both players "commit" to the game by pressing X. This then takes you to the pitcher select screen and all is normal.
The catch? Back out after you press X to commit and you lose 10-15 MMR.
The reason for seeing the entire roster is so players can be sure they didn't accidently go onto an RS game with say, a conquest team.
Thoughts?
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@Ikasnu said in SDS, I have a solution for backing out of away games in RS:
The initial procedure is standard, select your stadium, find game....
After you see "Opponent Found" create a new screen that simply showcases your full roster. Once this screen appears both players "commit" to the game by pressing X. This then takes you to the pitcher select screen and all is normal.
The catch? Back out after you press X to commit and you lose 10-15 MMR.
The reason for seeing the entire roster is so players can be sure they didn't accidently go onto an RS game with say, a conquest team.
Thoughts?
A great idea. However, they don't care.
This goes along with the cooldown period for dashboarding. Many other games implement it to combat poor sportsmanship.
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They could just reverse the matchup procedure and it would fix the problem. Select your lineup and pitcher first, then select your stadium, then jump right into a game once you are matched up. No way to tell if you are home or away as no additional input would be needed.
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@Ikasnu said in SDS, I have a solution for backing out of away games in RS:
The initial procedure is standard, select your stadium, find game....
After you see "Opponent Found" create a new screen that simply showcases your full roster. Once this screen appears both players "commit" to the game by pressing X. This then takes you to the pitcher select screen and all is normal.
The catch? Back out after you press X to commit and you lose 10-15 MMR.
The reason for seeing the entire roster is so players can be sure they didn't accidently go onto an RS game with say, a conquest team.
Thoughts?
MMR?
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@xl-SPARKY-lx said in SDS, I have a solution for backing out of away games in RS:
@Ikasnu said in SDS, I have a solution for backing out of away games in RS:
The initial procedure is standard, select your stadium, find game....
After you see "Opponent Found" create a new screen that simply showcases your full roster. Once this screen appears both players "commit" to the game by pressing X. This then takes you to the pitcher select screen and all is normal.
The catch? Back out after you press X to commit and you lose 10-15 MMR.
The reason for seeing the entire roster is so players can be sure they didn't accidently go onto an RS game with say, a conquest team.
Thoughts?
MMR?
Match Making Rank
Its your RS rating, standard term is MMR for majority of the games that have such a system.
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@MarinerMatt01 said in SDS, I have a solution for backing out of away games in RS:
They could just reverse the matchup procedure and it would fix the problem. Select your lineup and pitcher first, then select your stadium, then jump right into a game once you are matched up. No way to tell if you are home or away as no additional input would be needed.
This is it
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@maurice91932 said in SDS, I have a solution for backing out of away games in RS:
@MarinerMatt01 said in SDS, I have a solution for backing out of away games in RS:
They could just reverse the matchup procedure and it would fix the problem. Select your lineup and pitcher first, then select your stadium, then jump right into a game once you are matched up. No way to tell if you are home or away as no additional input would be needed.
This is it
Pretty sure once people notice the 'lag'; they'll still back out.
As I stated in a previous post; the MAIN reason I back out of a game is that if I notice the 'lag' in moving my curser through my lineup; chances are it's a game where the other ayer is hosting (and a better chance of not know their connection credibility).
Until SDS gets servers that can handle the game's traffic, AND the 'glitches' associated with playing with the sun in your eyes; people will back out if they're not the home team.
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@xl-SPARKY-lx said in SDS, I have a solution for backing out of away games in RS:
@maurice91932 said in SDS, I have a solution for backing out of away games in RS:
@MarinerMatt01 said in SDS, I have a solution for backing out of away games in RS:
They could just reverse the matchup procedure and it would fix the problem. Select your lineup and pitcher first, then select your stadium, then jump right into a game once you are matched up. No way to tell if you are home or away as no additional input would be needed.
This is it
Pretty sure once people notice the 'lag'; they'll still back out.
As I stated in a previous post; the MAIN reason I back out of a game is that if I notice the 'lag' in moving my curser through my lineup; chances are it's a game where the other ayer is hosting (and a better chance of not know their connection credibility).
Until SDS gets servers that can handle the game's traffic, AND the 'glitches' associated with playing with the sun in your eyes; people will back out if they're not the home team.
Under this idea, there would be no way to notice lag, as you wouldn’t be matched up with a player until your lineup, pitcher and stadium was selected. The first time you’d know if you are home or away, you’d be in the loading screen and it would be too late to back out. No other input is required after setting lineups, pitcher and stadium, so no way to test for lag if done before matchup.
This game is hosted peer to peer by the home team, so if you see lag on the lineup screen, you will always be the away team and this is how people “home hunt”
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@MarinerMatt01 said in SDS, I have a solution for backing out of away games in RS:
@xl-SPARKY-lx said in SDS, I have a solution for backing out of away games in RS:
@maurice91932 said in SDS, I have a solution for backing out of away games in RS:
@MarinerMatt01 said in SDS, I have a solution for backing out of away games in RS:
They could just reverse the matchup procedure and it would fix the problem. Select your lineup and pitcher first, then select your stadium, then jump right into a game once you are matched up. No way to tell if you are home or away as no additional input would be needed.
This is it
Pretty sure once people notice the 'lag'; they'll still back out.
As I stated in a previous post; the MAIN reason I back out of a game is that if I notice the 'lag' in moving my curser through my lineup; chances are it's a game where the other ayer is hosting (and a better chance of not know their connection credibility).
Until SDS gets servers that can handle the game's traffic, AND the 'glitches' associated with playing with the sun in your eyes; people will back out if they're not the home team.
Under this idea, there would be no way to notice lag, as you wouldn’t be matched up with a player until your lineup, pitcher and stadium was selected. The first time you’d know if you are home or away, you’d be in the loading screen and it would be too late to back out. No other input is required after setting lineups, pitcher and stadium, so no way to test for lag if done before matchup.
This game is hosted peer to peer by the home team, so you checking to see if a player is hosting is home hunting, whether that’s your intended goal or not.
Oh. I'll be 100% honest that I 'home hunt'.
And as I stated before; one reason is because if I playing an online game I want to make sure that the connection is as good as mine. I don't want matched up with someone who is in the middle of BFE and is playing on satellite or is using the neighbor's WiFi.
Second is because I don't want to play in an MLB stadiums that has latency issues and where I have to worry I'd the sun will be in 'my' eyes because people aren't comfortable enough to rely on their skill; so they compensate with exploits.
So, I'll reiterate. UNTIL SDS can get rid of exploits by limiting the stadium and time of day you can play, and finding a way to have better peer to peer connections; you'll have 'home hunting'.
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@xl-SPARKY-lx said in SDS, I have a solution for backing out of away games in RS:
@MarinerMatt01 said in SDS, I have a solution for backing out of away games in RS:
@xl-SPARKY-lx said in SDS, I have a solution for backing out of away games in RS:
@maurice91932 said in SDS, I have a solution for backing out of away games in RS:
@MarinerMatt01 said in SDS, I have a solution for backing out of away games in RS:
They could just reverse the matchup procedure and it would fix the problem. Select your lineup and pitcher first, then select your stadium, then jump right into a game once you are matched up. No way to tell if you are home or away as no additional input would be needed.
This is it
Pretty sure once people notice the 'lag'; they'll still back out.
As I stated in a previous post; the MAIN reason I back out of a game is that if I notice the 'lag' in moving my curser through my lineup; chances are it's a game where the other ayer is hosting (and a better chance of not know their connection credibility).
Until SDS gets servers that can handle the game's traffic, AND the 'glitches' associated with playing with the sun in your eyes; people will back out if they're not the home team.
Under this idea, there would be no way to notice lag, as you wouldn’t be matched up with a player until your lineup, pitcher and stadium was selected. The first time you’d know if you are home or away, you’d be in the loading screen and it would be too late to back out. No other input is required after setting lineups, pitcher and stadium, so no way to test for lag if done before matchup.
This game is hosted peer to peer by the home team, so you checking to see if a player is hosting is home hunting, whether that’s your intended goal or not.
Oh. I'll be 100% honest that I 'home hunt'.
And as I stated before; one reason is because if I playing an online game I want to make sure that the connection is as good as mine. I don't want matched up with someone who is in the middle of BFE and is playing on satellite or is using the neighbor's WiFi.
Second is because I don't want to play in an MLB stadiums that has latency issues and where I have to worry I'd the sun will be in 'my' eyes because people aren't comfortable enough to rely on their skill; so they compensate with exploits.
So, I'll reiterate. UNTIL SDS can get rid of exploits by limiting the stadium and time of day you can play, and finding a way to have better peer to peer connections; you'll have 'home hunting'.
Which is a shame because home hunting has become a problem. There are specific advantages to playing at home, connection, card quirks, batting last, that make can make a huge difference in a game. Plus, a lot of players just want to bash the ball at Shippett and home hunt because they don’t want to play anywhere else. It’s getting harder and harder to get into a game because everyone wants to play at home and backs out once they sense that lag. I will give you credit for admitting it, and at least your motives appear to be connection based, as you play your games at Date Palm (an underrated stadium with a great batters eye).
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@Ikasnu said in SDS, I have a solution for backing out of away games in RS:
The catch? Back out after you press X to commit and you lose 10-15 MMR.
@Ikasnu said in SDS, I have a solution for backing out of away games in RS:
Match Making Rank
All these years and never heard that term, much less seen the acronym lol.
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If they aren't going to use dedicated servers or have some way of seeing what the connection will be like then having some way of backing out of a laggy game is necessary.
I don't care if I'm the away team. I like the variety and the occasional stadium that isn't Shippett. I do care if I'm going to be in an absurdly laggy game that eats up the relatively minimal time I have to play the game.
This is on SDS to fix the server and latency situation. I know what everyone is saying in regards to home hunting but there will always be people on each side of an extreme. Before I realized you could test the connection last year, I ended up in games that were so laggy and terrible that it made me want to stop playing the game entirely. And within the confines of Ranked, deciding to just ditch a game due to latency and have to work twice as hard to climb isn't a great experience.
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Here's an idea. Award more RS/MMR rating points to the away team if they win and make them lose less if they lose. It wouldn't have to be substantial but, maybe 5-7 points ? I bet it would help those weird moments when you win a CS game at 885 and end up at 898 ....
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You need to be able to back out of laggy games, no one wants to sit through nine innings of pitcher stuck in motion then jumps to ball in the air or 95 looking like 120. If it’s going to be p2p hosting then you need to be able to back out of games riffled with latency. I home hunt but I’ll still play if it’s not bad lag, it’s the ones where you click down and it takes almost a half a second or so to move. Those are games I do not want to play. Also the glare issues in the stadiums people may or may not be aware of.
If I host it’s a night game at a minor league park, probably American, w a nice batters eye, I have the fastest internet money can but hard wired. So I’m doing a service to host a proper game where the skill (and rng) will be the main factors not the [censored] lighting or lag
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Home hunting is a huge problem, but a problem that SDS created with peer to peer hosts. I’ve played this game religiously for 6 years online, and 12 years total. I won’t be buying next year without dedicated servers, or at minimum a ping rating. This game has been downhill for years and for every online game to play different is unacceptable.
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