Hitting in this game is absolutely broken

SDS

Sds honestly gets a 3/10 this year with content being the only thing that keeps this game afloat.

Why does good good mean nothing?
I can’t wait for a competitor in the market so they have to fix their dumpster fire

SDS

Last year’s and 2017’s hitting was so good. This year was sort of ruined by trying to integrate the perfect aspect to the game. Just be thankful this game has great and obtainable content and is overall pretty good. Never, ever forget ‘18. Ridiculous grinds for content, no variability, and awful hitting.

SDS

@JordanDK219 said in Hitting in this game is absolutely broken:

Last year’s and 2017’s hitting was so good. This year was sort of ruined by trying to integrate the perfect aspect to the game. Just be thankful this game has great and obtainable content and is overall pretty good. Never, ever forget ‘18. Ridiculous grinds for content, no variability, and awful hitting.

I don't think the consensus is that hitting was good last year. As a matter of fact, it was pretty bad since last year was THE year of the squared up line out.

Truth is, the game has been declining since 2017. That game was not perfect and had some issues of its own, but man hitting and pitching was at least fun and most of the time accurate. I definitely recommend everyone to download MLBTS17 and just play a few games to remember how good this game could've been if they just continued to build on that foundation instead of creating the steaming pile of trash that was MLBTS18.

Both 19 and 20 are tweaked out versions of MLBTS18. They're not nearly as bad and it plays very different, but the core engine and mechanics are the same. I wish they'd take that core from MLBTS17 and start building on that instead.

SDS

I don't remember exactly what hitting was like in 17 and earlier, but gameplay has consistently improved for at least as far as the past 3 years. It's easy to remember the good parts of past games while forgetting the gamebreaking flaws. The only real complaint I can think of that I have with the gameplay this year is that the ball flies too much and it seems like you may actually feel the opposite if you're saying that good good is meaningless

SDS

@raesONE said in Hitting in this game is absolutely broken:

@JordanDK219 said in Hitting in this game is absolutely broken:

Last year’s and 2017’s hitting was so good. This year was sort of ruined by trying to integrate the perfect aspect to the game. Just be thankful this game has great and obtainable content and is overall pretty good. Never, ever forget ‘18. Ridiculous grinds for content, no variability, and awful hitting.

I don't think the consensus is that hitting was good last year. As a matter of fact, it was pretty bad since last year was THE year of the squared up line out.

Truth is, the game has been declining since 2017. That game was not perfect and had some issues of its own, but man hitting and pitching was at least fun and most of the time accurate. I definitely recommend everyone to download MLBTS17 and just play a few games to remember how good this game could've been if they just continued to build on that foundation instead of creating the steaming pile of trash that was MLBTS18.

Both 19 and 20 are tweaked out versions of MLBTS18. They're not nearly as bad and it plays very different, but the core engine and mechanics are the same. I wish they'd take that core from MLBTS17 and start building on that instead.

I miss pitching from 2017.

SDS

So last night i turned off the swing analysis/feedback and i have to say...hitting actually felt more enjoyable when i dont have to look at the BS swing analysis with my RNG outcome. Obviously, this doesnt "fix" anything hitting related...but at least my screen looks less cluttered lol. Maybe worth a shot to try out...

SDS

I'm not the best hitter by any means...first to admit i'm pretty bad. But I only needed 6 runs to beat Rivera in Showdown last night and only got 1. I had multiple Good/Good where the ball was almost dead center of the PCI and got fly outs that weren't even close to the warning track (2 with FOTF McGriff - who has like 112 or whatever power) and this with 2 diamond perks for contact boost and one other for hitting i can't remember and then to top it off the last out was a perfect/perfect swing with a diamond player (can't remember who) that was a line out right at the RF who never had to move. Frustrating.

SDS

I think 18 was the year they promoted the hitting engine that they said would make the balls in play seem like they came off a rounded bat instead of a flat wall. That was when things started going downhill. They tweaked and tweaked and tweaked until the game was literally a HR or nothing.
Last year hitting sucked. I had better results using a team full of high contact and really low power than I did using players with high power.
This year good still means nothing. You need perfect for consistent results or late/early. Add in the way they've turned pitching into a similar feel as hitting from a results standpoint with input vs results in game and the game feels the way it does now.
All of this goes back to them taking all the complaints about people in 17 and prior who couldn't lay off of high fastballs or breaking balls in the dirt. They made it so you couldn't spam pitches and forced hittable pitches into the game. It's not a conspiracy about wanting certain players to win though how some treat this stuff.

SDS

Funny how below average players are always saying this is broken that is broken. #Theproblemisyou

SDS

good/good is a death sentence.

SDS

@tylerslikewhoa said in Hitting in this game is absolutely broken:

Funny how below average players are always saying this is broken that is broken. #Theproblemisyou

This game is broken. When you constantly line out and it happens to people like rebel, Kyle, tiki and others. It’s a dumpster fire so don’t protect it

SDS

It’s funny how the people who defend the game are usually offline players. The game was so good week one because you could battle back. They patched it and now it’s who ever the rng favors. The best players don’t always win

SDS

@beanball0571 said in Hitting in this game is absolutely broken:

@tylerslikewhoa said in Hitting in this game is absolutely broken:

Funny how below average players are always saying this is broken that is broken. #Theproblemisyou

This game is broken. When you constantly line out and it happens to people like rebel, Kyle, tiki and others. It’s a dumpster fire so don’t protect it

Just put that clown on ignore. He’s not worth your time

SDS

@tylerslikewhoa said in Hitting in this game is absolutely broken:

Funny how below average players are always saying this is broken that is broken. #Theproblemisyou

I really hope You're not dumping on below average players.
That is very bad if that is what you're trying to say.
This is the one sports game that i want to be great at, but am not.
Posts like yours makes the frustration even greater.

SDS

@jonnydaman said in Hitting in this game is absolutely broken:

I don't remember exactly what hitting was like in 17 and earlier, but gameplay has consistently improved for at least as far as the past 3 years. It's easy to remember the good parts of past games while forgetting the gamebreaking flaws. The only real complaint I can think of that I have with the gameplay this year is that the ball flies too much and it seems like you may actually feel the opposite if you're saying that good good is meaningless

I feel completely opposite. I feel it’s been a slow decline since ‘17 as @raesone said and although towards the end of ‘19 was the best the game has played since ‘17, it’s been a downward trend for me. ‘18 was terrible both in terms of content and gameplay, ‘19 was great for content but the gameplay was somewhat lacking even after all patches. This year content is fine so far, although I felt they were spinning their wheels in the mud slightly when they were releasing the same cards as prospects and FS earlier in the year. Gameplay is lacking once again, from hitting, to fielding, to pitching.

My main complaint this year is RS has totally become RNG seasons, it plays like BR or events, which wasn’t my experience in years past. RS was - And ought to be - The mode that offers a realistic 9 inning experience. Instead we got 19-25 scorelines with over 50 combined hits every other game. It’s just silly and there are enough of these garbage modes, where 3 inning games at Shippet produce home run after home run after home run after home run after home run after home run after home run and everyone has a ridiculous ERA approaching double digits. I don’t want to play that nonsense.

SDS

@TheGoaler said in Hitting in this game is absolutely broken:

@tylerslikewhoa said in Hitting in this game is absolutely broken:

Funny how below average players are always saying this is broken that is broken. #Theproblemisyou

I really hope You're not dumping on below average players.
That is very bad if that is what you're trying to say.
This is the one sports game that i want to be great at, but am not.
Posts like yours makes the frustration even greater.

Sometimes the truth hurts but it has to be spoken. So I spoke it

SDS

Is it better to hit with your controller connected to usb cable or wirelessly? Thanks in advance guys.

SDS

IMO... hitting is too difficult for the common or below average player. There is no balancing out or matching of players with similar playing stats. I cannot compete with someone who’s DD record is 150-50... nor should I have to. I understand it’s a game that just dumps you to next opponent, but it wouldn’t be a difficult tweak to match players abilities a bit better. Thing is, I can pitch pretty well but cannot seem to hit much at all, even with all the best players on my roster (ie I am hitting .169 4hr with Banks in 71 ab’s).
It’s frustrating for us average/below average players struggling to hit consistently.
I know, I know... all the trolls on the board will start chiming in, “get better, you think maybe you just suck?, don’t play the game then, etc...”
SAVE IT! ALREADY HEARD IT FROM YOU!
If there are players that can really hit, it’d be cool if you’d share how you approach hitting rather than putting people down.
I’ve tried several tips on here to no avail... if I take pitches and become patient, I strike out. If I’m aggressive, I strike out or pop out.
Like maybe help and answer a few of these could help some of us get better:
How do you better recognize pitches?
Hitting the high fastball?
The low part of the strike zone
Getting a solid contact
Not pounding the pci all over

Thanks

SDS

@Psycho-_-Kill-er said in Hitting in this game is absolutely broken:

IMO... hitting is too difficult for the common or below average player. There is no balancing out or matching of players with similar playing stats. I cannot compete with someone who’s DD record is 150-50... not should I have to. I understand it’s a game that just dumps you to next opponent, but it wouldn’t be a difficult tweak to match players abilities a bit better. Thing is, I can pitch pretty well but cannot seem to hit much at all, even with all the best players on my roster (ie I am hitting .169 4hr with Banks in 71 ab’s).
It’s frustrating for us average/below average players struggling to hit consistently.
I know, I know... all the trolls on the board will start chiming in, “get better, you think maybe you just suck?, don’t play the game then, etc...”
SAVE IT! ALREADY HEARD IT FROM YOU!
If there are players that can really hit, it’d be cool if you’d share how you approach hitting rather than putting people down.
I’ve tried several tips on here to no avail... if I take pitches and become patient, I strike out. If I’m aggressive, I strike out or pop out.
Like maybe help and answer a few of these could help some of us get better:
How do you better recognize pitches?
Hitting the high fastball?
The low part of the strike zone
Getting a solid contact
Not pounding the pci all over

Thanks

I can share a bit of how I hit. I'm the type of player that reaches WS every month and can go 12-0 a couple times thrpughout the year, but once I start trying to climb the rankings in WS I typically stall out in the low 900s.

As a hitter I typically have a higher strike out rate and lower batting average than people ranked around me, but I make up for it with my approach at the plate which helps me get a good walk rate and plenty of XBHs.

I struggle against high velocity especially up in the zone, so I figure that if I can't hit it anyway, I'll sit on the slow and low stuff that I can hit. You do have to sit on high heat once in a while to keep then honest but if you can crush a high one now and then you might be able to scare your opponent down in the zone.

From there it's not easy to do but it helps to sit on one thing early in the count and take the pitch if it's not there. That should help you avoid making easy outs early in the count and hopefully get a few walks in the process. If you're like me and strike out a lot because your reactions and pci placement isn't top notch, those quick weak outs are killer. I still strike out a lot and my approach might even make me K more often, but I think I get enough good out of it to keep me afloat

SDS

@jonnydaman said in Hitting in this game is absolutely broken:

@Psycho-_-Kill-er said in Hitting in this game is absolutely broken:

IMO... hitting is too difficult for the common or below average player. There is no balancing out or matching of players with similar playing stats. I cannot compete with someone who’s DD record is 150-50... not should I have to. I understand it’s a game that just dumps you to next opponent, but it wouldn’t be a difficult tweak to match players abilities a bit better. Thing is, I can pitch pretty well but cannot seem to hit much at all, even with all the best players on my roster (ie I am hitting .169 4hr with Banks in 71 ab’s).
It’s frustrating for us average/below average players struggling to hit consistently.
I know, I know... all the trolls on the board will start chiming in, “get better, you think maybe you just suck?, don’t play the game then, etc...”
SAVE IT! ALREADY HEARD IT FROM YOU!
If there are players that can really hit, it’d be cool if you’d share how you approach hitting rather than putting people down.
I’ve tried several tips on here to no avail... if I take pitches and become patient, I strike out. If I’m aggressive, I strike out or pop out.
Like maybe help and answer a few of these could help some of us get better:
How do you better recognize pitches?
Hitting the high fastball?
The low part of the strike zone
Getting a solid contact
Not pounding the pci all over

Thanks

I can share a bit of how I hit. I'm the type of player that reaches WS every month and can go 12-0 a couple times thrpughout the year, but once I start trying to climb the rankings in WS I typically stall out in the low 900s.

As a hitter I typically have a higher strike out rate and lower batting average than people ranked around me, but I make up for it with my approach at the plate which helps me get a good walk rate and plenty of XBHs.

I struggle against high velocity especially up in the zone, so I figure that if I can't hit it anyway, I'll sit on the slow and low stuff that I can hit. You do have to sit on high heat once in a while to keep then honest but if you can crush a high one now and then you might be able to scare your opponent down in the zone.

From there it's not easy to do but it helps to sit on one thing early in the count and take the pitch if it's not there. That should help you avoid making easy outs early in the count and hopefully get a few walks in the process. If you're like me and strike out a lot because your reactions and pci placement isn't top notch, those quick weak outs are killer. I still strike out a lot and my approach might even make me K more often, but I think I get enough good out of it to keep me afloat

Thx for the tips!