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Good Timing -- Isn't really good according to batter analysis

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  • notoriousHEB_PSNN Offline
    notoriousHEB_PSNN Offline
    notoriousHEB_PSN
    replied to Guest on last edited by notoriousHEB_PSN
    #9

    @Harrisville318 said in Good Timing -- Isn't really good according to batter analysis:

    @notoriousHEB said in Good Timing -- Isn't really good according to batter analysis:

    @roidrage24 said in Good Timing -- Isn't really good according to batter analysis:

    Right, and you also said that “The "Good" timing was actually labeled JE or JL, not N.“

    N, in this equation should not exist. And based off the information you told us it does not.

    Because either you are “Good” Timing, which is either JE, or JL. Or you are N, which in relation to the standard, that means you’re “Perfect.”

    I’ve said it from the release that, “Good” doesn’t exist anymore with the existence of perfect. Either you are Good Early, or Good Late. Because the whole equation is based off of what is now a “Perfect” response.

    Perhaps i should clarify...

    In the instances of Good/Okay, the analysis timing was JE or JL, not N.

    N still exists in the analysis, most notably in Good/Good. N is certainly in the game.

    P is Perfect, which is even better timing than N, and required for Perfect/Perfect.

    The point is if you are receiving Good/Okay with good PCI placement, it's because when you go to batter analysis the timing is really JL or JE. If the timing were N, you would have gotten Good/Good. The in game feedback is considering JE, JL, N all the same category and resulting in your Good/Okay outcomes when your PCI placement is good, but your timing is actually just early or late.

    It would be nice if the devs cared enough to address our issues via stream or something.

    I completely agree.

    But when I came across this I figure this might help quell some frustrations and help explain what's going on. When I see Good/Okay now I know my timing is off and I know if it's early or late depending on where the ball is hit, or by checking (which I'm not going to keep checking online).

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  • Chuck_Dizzle29_PSNC Offline
    Chuck_Dizzle29_PSNC Offline
    Chuck_Dizzle29_PSN
    wrote on last edited by
    #10

    This has been addressed before, I believe first in 18 when they opened the timing windows from 17 and discussed it in the per release streams. Essentially what happens is the range of swings that get good timing feedback gets expanded. So some swings that were just early or late now register as good timing in the feedback.

    You are correct though the batter analysis will tell you exactly what timing you had. Generally good/okay is the result of decent PCI placement but just off timing. If I see good/okay and it looks like my PCI placement was good I assume it was my timing and adjust from there.

    GixxerRyder750_PSNG 1 Reply Last reply
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  • GixxerRyder750_PSNG Offline
    GixxerRyder750_PSNG Offline
    GixxerRyder750_PSN
    replied to Guest on last edited by
    #11

    @Chuck_Dizzle29 said in Good Timing -- Isn't really good according to batter analysis:

    This has been addressed before, I believe first in 18 when they opened the timing windows from 17 and discussed it in the per release streams. Essentially what happens is the range of swings that get good timing feedback gets expanded. So some swings that were just early or late now register as good timing in the feedback.

    You are correct though the batter analysis will tell you exactly what timing you had. Generally good/okay is the result of decent PCI placement but just off timing. If I see good/okay and it looks like my PCI placement was good I assume it was my timing and adjust from there.

    But Good/Okay means good Timing. Okay Contact. How can your Timing be both good and off at the same time?

    Chuck_Dizzle29_PSNC 1 Reply Last reply
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  • soreal35_PSNS Offline
    soreal35_PSNS Offline
    soreal35_PSN
    wrote on last edited by
    #12

    I’m of the opinion that timing labels have just as much RNG as everything else in this game.

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  • Harrisville318_PSNH Offline
    Harrisville318_PSNH Offline
    Harrisville318_PSN
    wrote on last edited by
    #13

    Early/out in front is the one I dont understand. Out in front is not a contact feed back. Its timing.

    agent512_PSNA 1 Reply Last reply
    1
  • Harrisville318_PSNH Offline
    Harrisville318_PSNH Offline
    Harrisville318_PSN
    wrote on last edited by
    #14

    If they could just fix pci outcomes (contact) the game would be less frustrating. No ball completely in the pci should ever be popped. No ball outside the pci should ever be good.

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  • Chuck_Dizzle29_PSNC Offline
    Chuck_Dizzle29_PSNC Offline
    Chuck_Dizzle29_PSN
    replied to Guest on last edited by
    #15

    @GixxerRyder750 said in Good Timing -- Isn't really good according to batter analysis:

    @Chuck_Dizzle29 said in Good Timing -- Isn't really good according to batter analysis:

    This has been addressed before, I believe first in 18 when they opened the timing windows from 17 and discussed it in the per release streams. Essentially what happens is the range of swings that get good timing feedback gets expanded. So some swings that were just early or late now register as good timing in the feedback.

    You are correct though the batter analysis will tell you exactly what timing you had. Generally good/okay is the result of decent PCI placement but just off timing. If I see good/okay and it looks like my PCI placement was good I assume it was my timing and adjust from there.

    But Good/Okay means good Timing. Okay Contact. How can your Timing be both good and off at the same time?

    It's only good timing if you had an N in the batter analysis. You could have JE or JL but still get "good" from the in game feedback.

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  • agent512_PSNA Offline
    agent512_PSNA Offline
    agent512_PSN
    wrote on last edited by
    #16

    Wondering if SDS didn't update the swing feedback when they changed the timing windows. That would expkain why it displays good when it should say just early or late. The timing windows and feedback are not synchronized.

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  • agent512_PSNA Offline
    agent512_PSNA Offline
    agent512_PSN
    replied to Guest on last edited by
    #17

    @Harrisville318 said in Good Timing -- Isn't really good according to batter analysis:

    Early/out in front is the one I dont understand. Out in front is not a contact feed back. Its timing.

    I think of this one as, you start your swing thinking it's a fastball, but it's actually a breaking ball, swing timing is early, but the batter decelerates his swing to make contact on the off speed pitch. It's a variation to explain a weak contact.

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  • bhall09_PSNB Offline
    bhall09_PSNB Offline
    bhall09_PSN
    replied to Guest on last edited by
    #18

    @notoriousHEB said in Good Timing -- Isn't really good according to batter analysis:

    @roidrage24 said in Good Timing -- Isn't really good according to batter analysis:

    Right, and you also said that “The "Good" timing was actually labeled JE or JL, not N.“

    N, in this equation should not exist. And based off the information you told us it does not.

    Because either you are “Good” Timing, which is either JE, or JL. Or you are N, which in relation to the standard, that means you’re “Perfect.”

    I’ve said it from the release that, “Good” doesn’t exist anymore with the existence of perfect. Either you are Good Early, or Good Late. Because the whole equation is based off of what is now a “Perfect” response.

    Perhaps i should clarify...

    In the instances of Good/Okay, the analysis timing was JE or JL, not N.

    N still exists in the analysis, most notably in Good/Good. N is certainly in the game.

    P is Perfect, which is even better timing than N, and required for Perfect/Perfect.

    The point is if you are receiving Good/Okay with good PCI placement, it's because when you go to batter analysis the timing is really JL or JE. If the timing were N, you would have gotten Good/Good. The in game feedback is considering JE, JL, N all the same category and resulting in your Good/Okay outcomes when your PCI placement is good, but your timing is actually just early or late.

    Was looking at this the other day, and I agree. It's good feedback. If only we could get that live in-game and didn't have to check the analysis to see it. It would help adjust on the fly.

    Basically I see the N-P correlation as this: You're only going to get a P when you have perfect-perfect, which is perfect timing and, supposedly, perfect PCI contact. The N is still in place for things like good-good and good-squared. So, in essence, you could have "perfect timing" without perfect PCI contact and that's when you'll get the N instead of the P. it's a result of your PCI contact with the same timing.

    That said, it would still be nice if a good-OK that gets you a JE or JL timing analysis would show it in the batter feedback. I've wondered for quite some time if the feedback in general was just off at times.

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