Quitters
-
Just played a guy that threw over to the base after every pitch. I hit a HR the second batter of the game then it was nothing but balls and pitchouts for 2 innings until he finally quit.
I would have preferred he quit right away and saved us both the time.
-
If Im outmatched I'll quit. It's a free win you would have had anyway. Just play another game, I don't see the big deal as I've been on both sides. I'd rather they quit than pause over and over.
The penalties you propose for quitting are the most ridiculous thing I've read.
Just play and move on, it's that easy. -
@Untchable704 said in Quitters:
Took you longer to write that up than it takes me to quit.
Gotta be the most upvotes I’ve seen on this forum in a long time
-
-
Well this is different. Never thought I’d see that day someone came on here to complain about a free win
-
“It doesn’t matter if you win by an inch or a mile. Winning’s winning.”
Vin Diesel
-
@FranklinSabers16 said in Quitters:
@Untchable704 said in Quitters:
Took you longer to write that up than it takes me to quit.
Gotta be the most upvotes I’ve seen on this forum in a long time
For sure. That was a perfect/perfect post.
-
If you play the way you type, I'd quit too. No one has time for all that.
-
@Onyx_Hokie_2 said in Quitters:
From my perspective, the frequency of mid-game quitting is getting ridiculous. Case in point from a few minutes ago:
Important Note - The game in question was within the current Event
Bottom of the 1st, score tied at 0, 2 outs. I hit a deep solo home run with Mike Trout, and before the ball crosses the wall my opponent quits out of the game. WTAF?!
From the point of view of wanting to do well in the Event, I don't mind the easy win. On the other hand, I didn't join the Event for the glory of accumulating wins in said Event. I joined the Event because I want to play baseball online against other human beings and I tend to expect that there will be fewer instances of cry/pout-quits when the teams are even(ish) by default. Previously, most of the quits I have experienced have been perpetrated by opponents who were overmatched at the time of the quit, either via roster differences or after I've gotten a big lead in the game.
But for Pete's sake... bottom of the 1st, after giving up a single run, with even teams?
I believe that SDS should do at least one of the following, ideally all of them:
-
1st instance of quitting mid-game: 30-minute ban from online play
-
2nd instance of quitting mid-game: 2-hour ban from online play
-
3rd instance of quitting mid-game: 8-hour ban from online play
-
4th instance of quitting mid-game: 24-hour ban from online play
-
Any further instances of quitting mid-game: 72-hour ban from online play
-
Put quitters into a separate pool of players for online play, an area populated solely by players who have quit mid-game within the past week.
-
Label player icons with a badge indicating their percentage of games they've quit.
-
In online play, after the teams have been set and shown to the players, but before a single pitch is thrown, give opponents the option to avoid playing someone with a quit percentage over a certain value.
The culture that has developed in online play for The Show - a sad exponent of our culture in general at present - enables the immediate rejection of anything which a certain type of person finds to be disappointing, not to their liking, etc. It's bad for the people whose time is wasted and it's bad for the game overall. Something needs to be done about it, in my opinion.
What do you think?
All the best,
BryanThis might be the dumbest idea I’ve read on this thread. And I’ve read A lot of dumb [censored]
-
-
I'm hoping that when I get to play, I get 50 quits in a row. Lol
-
No.
Time is our most valuable resource. Think about that. Events are perfect for grinding and are often simply the most time effective for knocking out missions with online requirements.
This is by design. You'd have to change things drastically to make it not worth the time - which means way less people will play.
You don't want that because chances are the dedicated player pool left in Events is going to be Hella good which means it would eventually be left with a non existent player pool as fresh players stop bothering with it after a few games.
Do you really want to play a full game with a bunt dancing, time wasting, constant pause, etc player? Instead of having those guys quit, you'd be forcing them to play the game out and they will make you pay for it by wasting your time.
A three inning event game could end up taking an hour. Is that what you want? We do have lives you know.
I get the frustration, but chances are if you get an early quit, consider yourself lucky. You don't realize how good you got it till you face another deliberate time wasted who wants to make you suffer for doing well.
-
@Onyx_Hokie_2 said in Quitters:
From my perspective, the frequency of mid-game quitting is getting ridiculous. Case in point from a few minutes ago:
Important Note - The game in question was within the current Event
Bottom of the 1st, score tied at 0, 2 outs. I hit a deep solo home run with Mike Trout, and before the ball crosses the wall my opponent quits out of the game. WTAF?!
From the point of view of wanting to do well in the Event, I don't mind the easy win. On the other hand, I didn't join the Event for the glory of accumulating wins in said Event. I joined the Event because I want to play baseball online against other human beings and I tend to expect that there will be fewer instances of cry/pout-quits when the teams are even(ish) by default. Previously, most of the quits I have experienced have been perpetrated by opponents who were overmatched at the time of the quit, either via roster differences or after I've gotten a big lead in the game.
But for Pete's sake... bottom of the 1st, after giving up a single run, with even teams?
I believe that SDS should do at least one of the following, ideally all of them:
-
1st instance of quitting mid-game: 30-minute ban from online play
-
2nd instance of quitting mid-game: 2-hour ban from online play
-
3rd instance of quitting mid-game: 8-hour ban from online play
-
4th instance of quitting mid-game: 24-hour ban from online play
-
Any further instances of quitting mid-game: 72-hour ban from online play
-
Put quitters into a separate pool of players for online play, an area populated solely by players who have quit mid-game within the past week.
-
Label player icons with a badge indicating their percentage of games they've quit.
-
In online play, after the teams have been set and shown to the players, but before a single pitch is thrown, give opponents the option to avoid playing someone with a quit percentage over a certain value.
The culture that has developed in online play for The Show - a sad exponent of our culture in general at present - enables the immediate rejection of anything which a certain type of person finds to be disappointing, not to their liking, etc. It's bad for the people whose time is wasted and it's bad for the game overall. Something needs to be done about it, in my opinion.
What do you think?
All the best,
BryanHey. Bryan,
I had raised the same issue in’19. All you are gonna get in response is haters that either are the quitters themselves or don’t care because they get the cheap win. What is not being understood is there is a proper way to quit if you’d like. Wait for the play to complete, hit pause and quit! Not rip someone off of their stat. This whole dashboarding of the PS4 during a play is cheating, plain and simple. It skews stats and that is not baseball at all.
I agree with you. There should be a penalty or the play should complete regardless of the opponent decides they don’t like the play that just happened and had their grubby little fingers ready to dashboard you and cheat. Skew the stats so they look better for them and you do not get credit. You can’t do this on Showdowns or other areas... why in a player VS player it is allowed is beyond me.
All you will get here is little jerks who will tell you to be thankful for the win and move on, stop complaining. They are too numb to get the point.
Best
AJ -
-
quitting and dashboarding are different though, I'd never dashboard my opponents. I will quit though, if I feel my time is better spent starting another game.
-
There is definitely a difference from quitters and people who power off the game as soon a they see the no doubt home run, taking the stat or mission away because of that is frustrating, I don't know if they are able to tell the difference but I feel if you experience that then you should receive a better game reward card
-
@Onyx_Hokie_2 said in Quitters:
I believe that SDS should do at least one of the following, ideally all of them:
1st instance of quitting mid-game: 30-minute ban from online play
2nd instance of quitting mid-game: 2-hour ban from online play
3rd instance of quitting mid-game: 8-hour ban from online play
4th instance of quitting mid-game: 24-hour ban from online play
Any further instances of quitting mid-game: 72-hour ban from online play
Put quitters into a separate pool of players for online play, an area populated solely by players who have quit mid-game within the past week.
Label player icons with a badge indicating their percentage of games they've quit.
In online play, after the teams have been set and shown to the players, but before a single pitch is thrown, give opponents the option to avoid playing someone with a quit percentage over a certain value.
Short of an egregious TOS violation, SDS isn't going to create rules that prohibit players from using their services. It's antithetical to the entire enterprise.
-
The replies pointing out that cry/pout quitting is more likely in Events made good points which I hadn't considered. Thanks.
As for quitting in general, it happens all the time in RS games as well... and again, I certainly don't mind the free win, but I do think that it's tremendously annoying when opponents simply bail in a mini-tantrum that something has happened which they didn't like. I like the suggestion about the CPU taking over for the quitter, to which I'll add that the CPU should take over at Rookie difficulty, with the quit loss counting against the sore loser as well as the eventual loss on the part of the CPU (if it loses).
-
@Onyx_Hokie_2 said in Quitters:
From my perspective, the frequency of mid-game quitting is getting ridiculous. Case in point from a few minutes ago:
Important Note - The game in question was within the current Event
Bottom of the 1st, score tied at 0, 2 outs. I hit a deep solo home run with Mike Trout, and before the ball crosses the wall my opponent quits out of the game. WTAF?!
From the point of view of wanting to do well in the Event, I don't mind the easy win. On the other hand, I didn't join the Event for the glory of accumulating wins in said Event. I joined the Event because I want to play baseball online against other human beings and I tend to expect that there will be fewer instances of cry/pout-quits when the teams are even(ish) by default. Previously, most of the quits I have experienced have been perpetrated by opponents who were overmatched at the time of the quit, either via roster differences or after I've gotten a big lead in the game.
But for Pete's sake... bottom of the 1st, after giving up a single run, with even teams?
I believe that SDS should do at least one of the following, ideally all of them:
-
1st instance of quitting mid-game: 30-minute ban from online play
-
2nd instance of quitting mid-game: 2-hour ban from online play
-
3rd instance of quitting mid-game: 8-hour ban from online play
-
4th instance of quitting mid-game: 24-hour ban from online play
-
Any further instances of quitting mid-game: 72-hour ban from online play
-
Put quitters into a separate pool of players for online play, an area populated solely by players who have quit mid-game within the past week.
-
Label player icons with a badge indicating their percentage of games they've quit.
-
In online play, after the teams have been set and shown to the players, but before a single pitch is thrown, give opponents the option to avoid playing someone with a quit percentage over a certain value.
The culture that has developed in online play for The Show - a sad exponent of our culture in general at present - enables the immediate rejection of anything which a certain type of person finds to be disappointing, not to their liking, etc. It's bad for the people whose time is wasted and it's bad for the game overall. Something needs to be done about it, in my opinion.
What do you think?
All the best,
BryanHonestly I would quit too if they're keep teaming ppl up against God squads In an event!
-
-
@Onyx_Hokie_2 said in Quitters:
From my perspective, the frequency of mid-game quitting is getting ridiculous. Case in point from a few minutes ago:
Important Note - The game in question was within the current Event
Bottom of the 1st, score tied at 0, 2 outs. I hit a deep solo home run with Mike Trout, and before the ball crosses the wall my opponent quits out of the game. WTAF?!
From the point of view of wanting to do well in the Event, I don't mind the easy win. On the other hand, I didn't join the Event for the glory of accumulating wins in said Event. I joined the Event because I want to play baseball online against other human beings and I tend to expect that there will be fewer instances of cry/pout-quits when the teams are even(ish) by default. Previously, most of the quits I have experienced have been perpetrated by opponents who were overmatched at the time of the quit, either via roster differences or after I've gotten a big lead in the game.
But for Pete's sake... bottom of the 1st, after giving up a single run, with even teams?
I believe that SDS should do at least one of the following, ideally all of them:
-
1st instance of quitting mid-game: 30-minute ban from online play
-
2nd instance of quitting mid-game: 2-hour ban from online play
-
3rd instance of quitting mid-game: 8-hour ban from online play
-
4th instance of quitting mid-game: 24-hour ban from online play
-
Any further instances of quitting mid-game: 72-hour ban from online play
-
Put quitters into a separate pool of players for online play, an area populated solely by players who have quit mid-game within the past week.
-
Label player icons with a badge indicating their percentage of games they've quit.
-
In online play, after the teams have been set and shown to the players, but before a single pitch is thrown, give opponents the option to avoid playing someone with a quit percentage over a certain value.
The culture that has developed in online play for The Show - a sad exponent of our culture in general at present - enables the immediate rejection of anything which a certain type of person finds to be disappointing, not to their liking, etc. It's bad for the people whose time is wasted and it's bad for the game overall. Something needs to be done about it, in my opinion.
What do you think?
All the best,
BryanSo I just read thru this thread for the first time. Low chance it was me who quit that out lol. But if I’m playing events and am losing and KNOW how this game plays out I’ll just take my anger to the next game a lot quicker. Enjoy the free win and less time wasted
-
-
I actually played a full 9-inning game earlier this evening and it was a lot of fun. Even though I lost after building a 3-0 lead, it was still very enjoyable, particularly as both offenses were awake from about the 4th inning onward. Maybe I'm odd or old-fashioned or old, but I enjoyed the 8-7 loss more than any game which I've won by default.
Side note: if you have the good fortune to be playing versus strickpiece, count yourself lucky. We had a great game with none of the underhanded rot which has infected so many games over the past few years. Really enjoyable.
-
For me personally, I don't quit during ranked seasons games because I feel bad playing that long and quitting but events are a different story. If I know the other player is way better than me, ill quit. The other day I was playing a guy who's team was all diamonds, he hit 4 home runs before I even got an out so after the last home run landed and counted I quit. I figure in 3 inning event games, the other guy was clearly better, I'm not gonna waste both our time trying to make a comeback that won't happen, ill just let them have that win and move on.