• Categories
  • Popular
  • Dev Tracker
Skins
  • Default (The Show 26)
  • No Skin
  • The Show 23
  • Dark
  • The Show 24
  • The Show 25
  • The Show 26
Collapse
THESHOW.COM
Game Games Support Support My Account My Account

Community Forum

Youtubers are all going in

Scheduled Pinned Locked Moved Diamond Dynasty
65 Posts 21 Posters 4.0k Views
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • PapaRick68_MLBTSP global:{posts.user.status}
    PapaRick68_MLBTSP global:{posts.user.status}
    PapaRick68_MLBTS
    wrote last edited by PapaRick68_MLBTS
    #54

    Excellent analysis, Gentlemen. What I’m gathering here is that it’s all about context and a walk is roughly the same as a hit with no runners in scoring position but overall not as valuable as a hit which has more potential to advance runners which ultimately creates runs. Am I on the right track? Also, wasn’t sabernetrics trying to convey that not making outs is paramount and maybe this somehow fused into the old adage about walks being as good as hits? By the way, if I’m ever on a game show, expect a request to be a lifeline. 😀

    1 Reply Last reply
    0
  • Teak2112_MLBTST global:{posts.user.status}
    Teak2112_MLBTST global:{posts.user.status}
    Teak2112_MLBTS
    wrote last edited by
    #55

    I wonder what Ted Williams would say about the notion that walks are not important

    MarioMendoza935_XBLM 1 Reply Last reply
    0
  • PriorFir4383355_XBLP global:{posts.user.status}
    PriorFir4383355_XBLP global:{posts.user.status}
    PriorFir4383355_XBL
    wrote last edited by
    #56

    Again, there are no absolutes in baseball.

    Runners on first and third and one out. Hitter strikes a sharp hit but is defended by an infielder leading to a double play to end the inning. In hindsight, a walk to load the bases would have worked better for the offense. Point is there are no absolutes in baseball. There are only probabilities and outliers with an excellent defensive play can upset even those probabilities.

    The adage "a walk is as good as a hit," has a context. It doesn't mean a walk is as good as any hit in any situation.

    Sabermetrics is also a measuring tool, nothing more and nothing less. BTW: The movie Moneyball glossed over many truths in the A's that season, and also engaged in a lot of outright lies about real people. The movie barely acknowledged the existence of the A's starting pitchers. That ignored a heck of a lot given that the game of baseball is primarily pitching and defense.

    Driving up pitch counts by trying to earn walks only works when your pitching staff keeps you in the game so that the one or two runs you can work this way can make the difference.

    Another flawed adage is that "a strikeout is just another out." This is context based. A strikeout in a first and third situation is better than a double play to end the inning. But, overall, putting the ball in play is better than walking when there are runners in scoring position, but a walk always is better than an out.

    A third adage: "There is no defense against the base on balls!"

    1 Reply Last reply
    0
  • victoryphoenix_MLBTSV global:{posts.user.status}
    victoryphoenix_MLBTSV global:{posts.user.status}
    victoryphoenix_MLBTS
    wrote last edited by
    #57

    no one has ever contended walks are not important, you never swing at bad pitches, my only contention is hits are better because you are taking control of the situation, thats how was taught to play, thats the baseball I prefer. I think the three outcomes of HR, SO or BB are boring. I can appreciate a patient hitter, Joey Votto is one of my favorite players and he walked a lot, but he went up there looking for his pitch with the idea of hitting. I read Ted Williams and Charlie Lau's books when I was playing, and I led the independent league I was in in walks, that doesn't change my philosophy of hits are better... I'll die on that hill

    1 Reply Last reply
    1
  • MarioMendoza935_XBLM global:{posts.user.status}
    MarioMendoza935_XBLM global:{posts.user.status}
    MarioMendoza935_XBL
    wrote last edited by MarioMendoza935_XBL
    #58

    @Teak2112_MLBTS said:

    I wonder what Ted Williams would say about the notion that walks are not important

    His philosophy centered on a core rule: "Get a good pitch to hit." Imparted by Hall of Famer Rogers Hornsby and detailed in his book "The Science of Hitting", Williams believed a hitter who never walks is simply swinging at the pitcher's pitch rather than controlling the at-bat.

    If Ted watched me play the game, he'd be disappointed in my approach.

    1 Reply Last reply
    0
  • markemark_NSWM global:{posts.user.status}
    markemark_NSWM global:{posts.user.status}
    markemark_NSW
    wrote last edited by
    #59

    @victoryphoenix_mlbts
    Maybe contributing to your boredom is flaws, mistakes or other unnecessary unwanted elements included in the game itself by the creators (e.g. like CPU pitchers never giving you a pitch to hit). I don’t think a commitment to sabermetrics is causing this. Tell me something about the game that suggests they are heavily influenced by sabermetrics or are forcing it upon us.

    1 Reply Last reply
    0
  • markemark_NSWM global:{posts.user.status}
    markemark_NSWM global:{posts.user.status}
    markemark_NSW
    wrote last edited by markemark_NSW
    #60

    @TripleH-4481_PSN
    Yes, these are the reasons. Not sabremetrics.

    1 Reply Last reply
    0
  • victoryphoenix_MLBTSV global:{posts.user.status}
    victoryphoenix_MLBTSV global:{posts.user.status}
    victoryphoenix_MLBTS
    wrote last edited by
    #61

    I think they value home runs above all else. They push players with 125 power. When they create a moment, most of them hit a home run. That's my opinion as an old-school ball player and a proponent of the old-school game.

    1 Reply Last reply
    0
  • Blind_Bleeder_PSNB global:{posts.user.status}
    Blind_Bleeder_PSNB global:{posts.user.status}
    Blind_Bleeder_PSN
    wrote last edited by
    #62

    @MarioMendoza935_XBL 🙂 It's good to be seen. After my heart attack in 24 and reduced playing time, and then only playing very little in 25, I skipped 26 altogether. I was thinking of coming back for 27, but now I'll just wait and see. It's good to see some of the ol' peeps are still around.

    1 Reply Last reply
    1
  • rubicante23_PSNR global:{posts.user.status}
    rubicante23_PSNR global:{posts.user.status}
    rubicante23_PSN
    wrote last edited by rubicante23_PSN
    #63

    CJ12K just put out a GREAT video on the problems with the game. CJ sometimes has some specialized views because he comes at it from the perspective of what's important for a top-ranked player (which most of us, including me, are never gonna be). But, the most recent video is dead on....

    Basically saying what I've said over and over - this game is not pay to win, and it's not super hard to do NMS, but it still stinks in SO many ways.

    1 Reply Last reply
    0
  • Dolenz_PSND global:{posts.user.status}
    Dolenz_PSND global:{posts.user.status}
    Dolenz_PSN
    wrote last edited by
    #64

    I agree that it is not pay to win. I've been saying that for years

    But on the NMS front it is a matter of perspective. Maybe it's easier than before but I still would not say easy.

    It requires some combination of flipping, investing, pack luck and skill. Offline players are hindered by everything they earn being "No Sell". Meanwhile online players get to sell all of those rewards

    Skilled players can make bank rerunning Diamond Quests and selling rewards while those with lesser skills may have to run it multiple times just to get 1 card.

    Flipping and investing is fine way to get stubs but I am not going to do it I bought this game to play some baseball now and again not to spend my time on the marketplace or gambling my stubs that a player gets a deserved upgrade (waves at Jordan Walker).

    So easier? Maybe.
    Easy? Not for everyone.

    Teak2112_MLBTST 1 Reply Last reply
    1
  • Teak2112_MLBTST global:{posts.user.status}
    Teak2112_MLBTST global:{posts.user.status}
    Teak2112_MLBTS
    wrote last edited by
    #65

    @Dolenz_PSN said:

    I agree that it is not pay to win. I've been saying that for years

    But on the NMS front it is a matter of perspective. Maybe it's easier than before but I still would not say easy.

    It requires some combination of flipping, investing, pack luck and skill. Offline players are hindered by everything they earn being "No Sell". Meanwhile online players get to sell all of those rewards

    Part of the reason this game is NMS friendly is skill has a big advantage, and great cards aren't an effective crutch if you don't have the skill. If you are easily fooled into swinging at pitches outside of the zone or cant catch up to inside heat better cards arent going to solve that. If you are predictable with your pitches even someone like me will start smacking you around by the 6th inning.

    Completing the big collections NMS requires dedication for sure, but you can make WS without collection cards.

    1 Reply Last reply
    1

X Instagram Facebook YouTube Twitch Discord TikTok
Major League Baseball Players Association Major League Baseball Sony Interactive Entertainment PlayStation Studios San Diego Studio ESRB ESRB Certificate
Terms of Use Privacy Policy TheShow.com Community Code of Conduct MLB The Show Online Code of Conduct MLB The Show Games

“PlayStation Family Mark”, “PlayStation”, “PlayStation Studios logo”, “PS5 Logo”, and “Play Has No Limits” are registered trademarks or trademarks of Sony Interactive Entertainment Inc. ©2026 Sony Interactive Entertainment LLC. MLB and MiLB trademarks and copyrights are used with permission of Major League Baseball. Visit MLB.com and MiLB.com. Officially Licensed Product of MLB Players, Inc. MLBPA trademarks, copyrighted works and other intellectual property rights are owned and/or held by MLBPA and may not be used without the written consent of MLBPA or MLB Players, Inc. Visit MLBPLAYERS.com, the Players Choice on the web. The Baseball Hall of Fame and Museum trademarks and copyrights are used with permission of the National Baseball Hall of Fame and Museum, Inc., as applicable. Visit the official website of the Hall of Fame at BaseballHall.org. Official Licensee-Major League Alumni Marketing, Inc. © MLAM. Officially Licensed by the Negro Leagues Baseball Museum, Inc. Kansas City, MO. Stubs is a registered trademark or trademark of Sony Interactive Entertainment LLC. Nintendo Switch is a trademark of Nintendo. All other trademarks are the property of their respective owners.

  • Login

  • Login or register to search.
  • First post
    Last post
0
  • Categories
  • Popular
  • Dev Tracker
  • Login

  • Login or register to search.