Bullpen Bash 1
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Anybody tried any of these cards yet any worth picking up. Miller will be a must have just waiting for price dip but anybody else playing good?
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Wow, with All the FREE content and how well they have balanced the content so far it is really just seeming like people on here will literally cry ANY time there is a pack only content. There is SOOOOOOO much more in the face of gameplay problems and complaining about this just takes focus from actual problems. 1) Literally bot ridden ranked, try getting a game and have to back out of 4 first because you match with a bot (bots won't ready up) 2) a serious un-perfect umpire issue 3) a complete hitting engine where being very late is the meta because a perfect liner is caught by anyone regardless of fielding rating 4) what seems like a comeback logic where in All-star it won't let you get more then 5 runs ahead. Seriously focus on this not 1 dumb pack
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Seriously, what is with the pack prices? They come out for more than the top card even sells for! And what's with the random unannounced drops? Seems lazy and pointless.
I don't see this as any different than what they have been doing for years. Tiered packs always have their base level cards at well beneath the cost of the pack. It's always been a gamble. It is never a sure thing. Are people wanting a guaranteed profit when buying packs?
Right now an hour after release
- Andrew Miller = 74k buy now and 66K sell now. So that pack does not cost more than the top guy
- Blake Treinen = 62K Buy Now and 48K buy now.
So the pack is not worth more than the top cards sell for. Probably by the time they dip that low, if they do, the pack will be no longer available.
And then watch their prices sore when you need to collect Veteran or 2nd Half Cards for a big collection later and these cards are no longer avaiable.
I have complained that SDS has been steering their ship towards monetization island for quite a number of years now but in this case I don't see this as any different than previous years.
Fair enough but 30,000 for a pack you're most likely going to get an 88 worth less than 15,000 is too much of a gamble. The market in this game has been so bizarre for two releases. Either cards aren't worth much or you have a select few going for absurdly high prices. There's no in between anymore. It's not even a month and most golds will barely net you more than quick sell price. Mostly in part to there being no content requiring you to use them.
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@JenkinMeyer_PSN Worst of all, the TA cards captain boost isn’t even working. All that grinding for nothing.
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Fair enough but 30,000 for a pack you're most likely going to get an 88 worth less than 15,000 is too much of a gamble. The
Oh, I agree which is why I never buy these packs but as I said this is nothing new. Tiered packs that are almost guaranteed to be a net loss have been around for years
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@Rhyno1986_XBL Whilst I agree it's not a huge issue, but dictating to others what should bother them is rather obnoxious.
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Didn't they used to have packs like this years ago?
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Yes, and the market dictates profitability. These cards will fluctuate in price as collections and the reissue of the packs as rewards happen. As always, caveat emptor when spending stubs or real money on packs. It is like playing scratch offs. You are always better off saving your stubs and buying the card you want. That doesn’t scratch your gambling itch, but it does make much more sense mathematically and logically.
And in full disclosure, later in the game cycle I will start buying these packs. I do like the rush. Sometimes you find one that is profitable to rip in high volumes. The all star 3 pack last year was one. I ripped well over a hundred of them and profited over 100k stubs when the dust settled.
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These packs potentially have good long term value because of collections and feel like the type of pack that wont be rereleased other than Ultra packs, which I assume will be as rare as last year. Its a risky investment, and I wont be doing it, but I don't think the pack value is the real issue.
We just got off a content drop of 4 program cards and 12 pack cards. There is no major content coming this weekend as per the calendar (could change, doubtful). Dropping a contentless pack in the middle of WBC would have been much more palatable then during a time where content has slowed a bit
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And in full disclosure, later in the game cycle I will start buying these packs. I do like the rush. Sometimes you find one that is profitable to rip in high volumes. The all star 3 pack last year was one. I ripped well over a hundred of them and profited over 100k stubs when the dust settled.
As I dont rush live series I typically will buy the Ultra pack. I know its not 50k well spent, but I like the gamble. 30k for one card is much less enticing.
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There is no major content coming this weekend as per the calendar (could change, doubtful)
Do we not consider a new inning program content. Weekend Classic seems like content even though I don't play it.
4/10 Weekend Classic
4/10 2nd Inning XP Path
4/10 New Cornerstone
4/10 April Spotlight programThere is an outside chance they throw in a conquest or something and just did not list it.
Speaking of April Spotlight - I don't expect it but how about a Jordan Walker card? Hitting .300 with 3 HRs and 8 RBIs in his last 4 games. His live series is a 67 with almost no contact or power.
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There is no major content coming this weekend as per the calendar (could change, doubtful)
Do we not consider a new inning program content. Weekend Classic seems like content even though I don't play it.
I don't personally. Last year's inning format was strictly the battle pass with no accompanying miniseason/conquest/themed program/etc. It doesnt create anything new to do in game.
Spotlight and Cornerstone are minor content, the first spotlight was 30 minutes and I doubt that will change.
Obviously weekend classic is supposed to be THE content and they are scared to give something for offline people to do because it might impact the online player pool I guess. Weekend classic belongs int he final weekend of an inning, not the first.
WBC, Breakout, and New Threads were good drops, and really egg hunt is fine too but the novelty is kind of wearing off I suppose. But the number of cards given by these is declining which is not a good trend.
If they have something major planned for the 15th for Jackie Robinson (return of 42 set?) then Ill feel a lot better, but we dont get that big of a roadmap (and to be fair SDS gives more of a roadmap than most UT modes give)
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It is like playing scratch offs
Isn't this what EA got in legal trouble over? The whole loot-box fiasco was deemed to be gambling and predatory or something along those lines?
Either way, the rest of your statement is also good advice...just earn the stubs and buy the cards themselves.
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@Ledfoot_19_PSN Shocked we didn't see Hader.
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It’s just a new strategy. There is no reason to buy these packs but weirdos like ParallelVGuy who loves dropping $100 to lose the race to PV will instantly buy these all year.
Gotcha games are NEVER about getting money from the maximum amount of people. It’s about getting the maximum amount from the small group of idiots. I can assure you SDS is raking in money while the community gets to buy cards for less than the value of the pack. This way nobody can hit a huge jackpot that lets them make any stubs once they give you the pack for free in conquest or wherever.
It’s not as fun, but it’s cheap.
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It’s about getting the maximum amount from the small group of idiots
Been gaming all my life, obviously including the inception of "DLC" etc...and this is the best, simplest explanation of micro-transactions I've ever heard.
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ok, it bugs me when people say that buying packs is gambling. I like gambling, and here's the problem....the value is just way too low. Like, you should have about a 45 percent chance of coming out ahead by buying the packs - the house still makes money in the long run (which is what gambling is about), and it's a fair risk for people to take. Like betting on black at the roulette table.
But, these odds are way way lower. You have like a 10 percent chance (maybe lower?) of coming out better by purchasing the pack. I don't know who is doing that besides noobs who don't understand. Maybe they get enough silly gooses to do it - and that's why the packs cost what they do - but it ain't gambling, it's just pickpocketing.
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Yes, all veterans of this game preach “don’t buy packs” because we know how bad they are.
To your point I’ve argued that if SDS increased the odds significantly it would have a massive impact on player satisfaction with the game. I’m at the point now where I’m missing 13 of the bigger live series diamonds and I’m burned out on grinding only to get a bunch of nothing in packs.
I feel like I have zero chance and am making very little progress at this point. I can’t be alone feeling this way and a month into the game cycle that can’t be a good thing.