Stolen Bases
-
Been an issue for a couple of years now but this year is the worst. You don’t even need 50 speed to steal bags consistently.
-
Another thing I have noticed is the catcher is throwing to the SS side instead of 2B side of the base. To tag you literally have to turn before tagging, this seems to be whether or not he’s throwing to a player character in RTTS or when I’m stealing on my RTTS character.
Is it like this in other modes or only RTTS?
-
whats your pop time and arm str, at 80/80 mine rarely throws to the SS side. It mostly throws it perfectly right at the bottom of the base. Could also be acc too, but I only recently started putting points in that since the aim time in 26 is like so insanely forgiving this year
Also i noticed as a catcher "Cannon Arm" is not just for outfielders, when i got that along with the 80/80 i throw around 75 % of base runners out. I have to like miss for it to throw to behind the SS wich happens when i get lazy

My theory is your Arm str, its like an outfielder it can either throw a line drive or a soggy noodle.
-
Thats on impact plays btw, if i play full game i throw like 100 % out since i can control the slide step and pitch outs. Wich you cannot do in impact mode.
But i get annoyed with how badly that mode is programed with the pitchers. Where are you sliders for catcher pitching calls. They seem to hit closely on impact plays.
-
I stopped plying my catcher out of frustration I was talking AI catchers hitting SS side of base. My settings are my plays but I’m usually playing 2B or SS. Changed my 3B to SS because…bunt.bunt,bunt always with full count and 2 outs, not fun at all.
-
yeah impact/fullgame/myplays have to be treated like 3 diff modes. For example Impact on first base like 3 x a game they will hit the exact grounder down the middle making you cut off for a throw to either Home/3rd or 2nd.
You will 9 outa 10 times throw it to 2nd. You will be involved in like zero double plays very rarely get a direct grounder , It will be either scoop from the dirt or cut off.My plays only was actually funner and in 3 seasons ive never gotten that impact plays i use to get 3x a game. I get ground outs DP's involving home, routine, pop outs, regular ground outs and DP's where i just do my routine job at 1st base.
Impact the game generates a impactful play for you which is only like 2 plays, its designed to keep you engaged so it will constantly set up the same scenarios for you over and over and over. Wich for 3rd base i can see being bunts and i bet you take the cut off from SS on left field plays. I bet if you changed it to my plays only you would get alot of ground balls and pop outs and turn twos.
And i just re read you had my plays only on. I guess that is what the 3rd baseman mostly does
just make sure My plays and Impact are two diff things. Cept for catcher thats the same mode it seems. All other positions seem to get different plays. I have not tested 3rd or Left field. -
And also i always thought the one who covers 2nd is the the guy opposite side of the handed batter, like if its a right hander 2nd base would cover the bag. If its a lefty SS would cover the bag but at a higher lvl they prolly have a sheet due to hitting habits.
Who knows, maybe its just to keep you engaged as the player. if hes throwing behind you that usually means your late getting to the bag. i always cheat when i see a guy on first and pre move
cuz the play is only going to be one of two things hah -
Most of the time with speedy players, I just hit a single, then steal a base. Most of the time I get a run scored from that.
-
I mean we have no viable catchers that can beat the speed right now.
-
Yes. Everybody (human and CPU) steals. Nobody gets thrown out - after all the preseason talk about "pop time."
-
@motiv_MLBTS you don’t even need speed though