• Categories
  • Popular
  • Dev Tracker
Skins
  • Default (The Show 26)
  • No Skin
  • The Show 23
  • Dark
  • The Show 24
  • The Show 25
  • The Show 26
Collapse
THESHOW.COM
Game Games Support Support My Account My Account

Community Forum

RTTS Changes I’d Like to See in MLB The Show 27

Scheduled Pinned Locked Moved Road to the Show
9 Posts 5 Posters 1.1k Views
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • qorrbcks55_PSNQ Offline
    qorrbcks55_PSNQ Offline
    qorrbcks55_PSN
    wrote last edited by
    #1
    1. Unifying Pitch Attributes (Velocity & Break)

    I think pitch attributes like velocity and break should be unified into single stats, just like control was unified.

    So pitchers would only need:

    • Control
    • Velocity
    • Break

    Right now, pitchers require too many tokens compared to hitters.

    Some people might say, “Pitchers earn more tokens than hitters anyway,” but in reality, the difference isn’t that big.

    Hitters play almost every game (unless injured), while pitchers only play once every 5 games in a rotation.
    So if you compare token gain over 5 days, the difference between hitters and pitchers isn’t huge — probably not even double, especially if both are played at the same difficulty and overall level.

    However, pitchers still have way more areas where they need to invest tokens.

    So by simplifying attributes into Control / Velocity / Break, this issue can be partially solved.

    At the same time, I think players should be able to adjust pitch characteristics individually.

    For example:

    • Fastball: 99 mph with sharp movement
    • Slider: 83 mph with less sharp break

    It would be great if we could customize velocity and break for each pitch type within limits.

    Maybe something like an 8-level system:

    • Level 8 = maximum
    • Level 1 = minimum

    So players can fine-tune each pitch the way they want.

    1. Token Progression Issues

    When I play in high school, my player usually has higher attributes than others.

    But once I move to college, there’s a 3-year time skip, and suddenly most players are about 10 overall higher than my character.

    It feels like those players improved during those 3 years, but my player didn’t.

    Did my character just stop developing for 3 years?

    Even though we should have been training and playing during that time, the small amount of tokens given doesn’t feel realistic at all.

    Instead, it would be better to:

    • Give a large amount of tokens to reflect those 3 years, or
    • Increase overall attributes, or
    • Let players choose key attributes to boost (for example, +10)

    Also, token progression itself feels unrealistic.

    From high school through college and into the early–mid 20s, athletes typically:

    • Recover faster
    • Gain strength quickly
    • Improve rapidly

    But in the game, token gain is the same as in the late 20s, which doesn’t make much sense.

    I think token gain should be increased during:

    • High school
    • College
    • Early to mid 20s

    Maybe something like 1.5x or 2x.

    Then after the mid 20s, it could return to the current rate.

    What do you guys think?

    1 Reply Last reply
    1
  • Tandil1368_XBLT Offline
    Tandil1368_XBLT Offline
    Tandil1368_XBL
    wrote last edited by
    #2

    @qorrbcks55_psn Well thought out, I agree with all of it especially the tokens in HS and college.

    1 Reply Last reply
    1
  • jeromesaysword_PSNJ Offline
    jeromesaysword_PSNJ Offline
    jeromesaysword_PSN
    wrote last edited by jeromesaysword_PSN
    #3

    The main thing i want to see is the ability to enter the draft after your junior year of college and participate in the Combine again, and then if you don't like where you are drafted you can return for your senior year of college and then once again following your senior go into Combine one final time before entering the draft for the last time.

    I haven't seen it yet but is it even possible to be a 1st Round draft pick out of High School?

    In addition to earning tokens I'd like for part of the MLB The Show 19 (I think it was 19) progression system to take effect where in-game performance gives you an attribute boost as well, even if it's just a temporary boost so as to not interfere with the token system. For example if I hit 2 home runs in a game off a RHP, I should get some type of boost to my Power vs RHP whether it's a temporary boost for x-amt of at-bats or games or it just gives me an automatic +1 to that attribute or what have you.

    Another thing that I would find interesting would be something similar to NCAA Football, where you can customize your HS between some available options or import your own jersey/HS team.

    One final thing and this is probably the most important thing to me, would be to allow us to IMPORT PLAYER into RTTS instead of always having to create your player. WWE allows for you to import your player and it pulls in everything except their attributes and that is such a time saving thing especially if you decide to delete your save or if something happens and you feel like starting over from scratch.

    1 Reply Last reply
    1
  • Tandil1368_XBLT Offline
    Tandil1368_XBLT Offline
    Tandil1368_XBL
    wrote last edited by
    #4

    @jeromesaysword_psn I was drafted 27th overall by the Yankees in the first round on my second baseman.

    1 Reply Last reply
    0
  • Gsbond2_MLBTSG Offline
    Gsbond2_MLBTSG Offline
    Gsbond2_MLBTS
    wrote last edited by
    #5

    Something I’d like to see in 2027 RTTS is an achievement or +1500 hall of fame status for being the first rookie in history to join the 40/40 Club. I just did it and I was wondering if there was gonna be a special cinematic for it like hitting 20/30/40 games of a hit streak or homers, but there wasn’t. No big deal, but it would be cool to be rewarded for things like that. Julio’s massive contract with the Mariners had in part to do with the fact he and Mike Trout are the only rookies to join the 30/30 club in MLB history

    1 Reply Last reply
    0
  • Abesyboi_PSNA Offline
    Abesyboi_PSNA Offline
    Abesyboi_PSN
    wrote last edited by
    #6

    Does anybody want archetype players back? I.e like power hitting big guys, speedy contact hitters or big arm outfield and catchers.

    Also I’d like the attribute set up like they do on nba 2k games where you set what your max stats can be and work towards that.

    Can we all agree as well that if you are draft eligible and a D1 recruit when you are playing in high school you should be the best player on the field? My suggestion would be to have your maxed out stats that you set up and play a couple games in high school move on to college or the pros and get it bumped down to a starting value and start building up.

    1 Reply Last reply
    0
  • Tandil1368_XBLT Offline
    Tandil1368_XBLT Offline
    Tandil1368_XBL
    wrote last edited by
    #7

    I am glad they got rid of the archetype system and went back to the original way of training. So many of us complained about that system because it was so limiting for the player and it was tied it into the online system.

    You can create everyone of those archetypes just by how you spend your points. This system is so much better, they brought it back because there were so many complaints about the limitations to that system. Most of the only RTTS players like myself were so annoyed by the limitations due the connection to online pares of the game.

    Abesyboi_PSNA 1 Reply Last reply
    0
  • Abesyboi_PSNA Offline
    Abesyboi_PSNA Offline
    Abesyboi_PSN
    replied to Guest last edited by
    #8

    @Tandil1368_XBL

    I don’t know, starting out with 40s across the board to me is boring and unrealistic. If you want to be a well rounded player and start like that feel free but to force everyone to is restrictive and unrealistic. Min maxing is not only a video game staple but it also makes some of the best ball players of all time. Big Papi doesn’t need 40 speed and Ichiro doesn’t need 40 power.

    1 Reply Last reply
    0
  • Tandil1368_XBLT Offline
    Tandil1368_XBLT Offline
    Tandil1368_XBL
    wrote last edited by
    #9

    @abesyboi_psn
    I totally agree that the starting stats are way too low. They feel like little league through teenage skill levels.

    1 Reply Last reply
    0

X Instagram Facebook YouTube Twitch Discord TikTok
Major League Baseball Players Association Major League Baseball Sony Interactive Entertainment PlayStation Studios San Diego Studio ESRB ESRB Certificate
Terms of Use Privacy Policy TheShow.com Community Code of Conduct MLB The Show Online Code of Conduct MLB The Show Games

“PlayStation Family Mark”, “PlayStation”, “PlayStation Studios logo”, “PS5 Logo”, and “Play Has No Limits” are registered trademarks or trademarks of Sony Interactive Entertainment Inc. ©2026 Sony Interactive Entertainment LLC. MLB and MiLB trademarks and copyrights are used with permission of Major League Baseball. Visit MLB.com and MiLB.com. Officially Licensed Product of MLB Players, Inc. MLBPA trademarks, copyrighted works and other intellectual property rights are owned and/or held by MLBPA and may not be used without the written consent of MLBPA or MLB Players, Inc. Visit MLBPLAYERS.com, the Players Choice on the web. The Baseball Hall of Fame and Museum trademarks and copyrights are used with permission of the National Baseball Hall of Fame and Museum, Inc., as applicable. Visit the official website of the Hall of Fame at BaseballHall.org. Official Licensee-Major League Alumni Marketing, Inc. © MLAM. Officially Licensed by the Negro Leagues Baseball Museum, Inc. Kansas City, MO. Stubs is a registered trademark or trademark of Sony Interactive Entertainment LLC. Nintendo Switch is a trademark of Nintendo. All other trademarks are the property of their respective owners.

  • Login

  • Login or register to search.
  • First post
    Last post
0
  • Categories
  • Popular
  • Dev Tracker
  • Login

  • Login or register to search.