SDS: Can someone please answer a serious question about a game breaking "glitch"?
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How come EVERYTIME I play someone in an online game (BR or Event); they're Pause Timer NEVER depletes.
Just lost a game, I should've won TWICE because my opponent's pause timer hit "0" TWICE.
Yet I never had the opportunity to foreit their game because once it popped back up to 14 secs and then the second time the hit "0" it popped back up to 1:45 secs.
Yet, when mine hit "0"; I lost the game.
Can we, at least, get an acknowledgement that you are aware of this issue and a potential idea of if it will ever be addressed and fixed in an upcoming update?
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I don't play much online, but I had this happen to me yesterday. Their timer goes to zero, nothing happens. Pauses again and they are at 1m30s or something. Was ridiculous.
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Yeah that timer glitch is annoying AF, it shouldn't be re-loading and it is. This was something SDS advertised they had corrected on release too.
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@Sarge1387_PSN said in SDS: Can someone please answer a serious question about a game breaking "glitch"?:
Yeah that timer glitch is annoying AF, it shouldn't be re-loading and it is. This was something SDS advertised they had corrected on release too.
Looks like I missed that update.