Remember when user input mattered?
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This game is just one big pile of rancid RNG where the best swings are punished, while your opponent chases everything with horrific timing and is rewarded with foul ball after foul ball until a very late jam shot finds grass.
This series used to be fun, but the scripting is worse than what you find on Madden and 2K.
Congrats SDS, you did it. You really reached the bottom.
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When was that? I ask because I have seen people complaining that input has not mattered every year for quite a few years now.
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@Dolenz_PSN its always been somewhat bad. But this year takes the cake. Just stop dude! We want them to fix the hitting issues. Take your bs opinions elsewhere if you arnt going to say anything that helps get the point across.
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Every time I lose its because the game is broken and every time I win its because I am so good!
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@Pergo_MLBTS said in Remember when user input mattered?:
Every time I lose its because the game is broken and every time I win its because I am so good!
Do you get paid by the glaze?
This has nothing to do with "everytime I win." This game rewards bad inputs more than good ones.
Before you try to throw out BAs of which you do not have for this game, reward bad swings isnt just hits, it's foul [censored].
The worst timings and worst pci placements get rewarded with foul [censored] 3x times as often as they are punished with outs.
Meanwhile, squaring the ball up results more often than not results in outs.
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Start playing poorly then I guess?
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I have read all of these posts all year, when I play online I can’t really hit consistently. That’s me, I’m getting better and putting effort into it, but I know the real game VERY well. I haven’t seen the wide spread lack of rewards that everyone speaks of on this board. While I readily agree my perspective is only that, my own; the randomness and luck of real baseball will occur in this game and that’s okay with me.
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Ok, I will preface this by stating I'm trying to stay neutral. I have found that sometimes, sometimes if you watch the in game replay of a foul tip, and then the game recording on your console SOMETIMES there is a rather alarming discrepancy. The in game replay shows contact, the screen recording shows they weren't even remotely close.
That being said, this doesn't happen frequently enough to be a large problem. But I will admit hitting is worse this year than previous years, I also think part of that problem is the pitching is actually the problem especially in vs CPU games. I'm not hitting as many bombs anymore either, I am however manufacturing more runs than I ever have with XBH and stuff by key-holing, again even vs CPU
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@Afromeister_XBL
Ahh you are too funny. No seriously, I'm almost on the floor. What a stupid flipping post. I got two words for you: "That's baseball." Sometimes weak hits find grass while good hits find gloves. It is what it is, but that's reality. There's no way you're telling me that the game rewards perfect-perfects LESS than weak hits. Oh, and also, if they put the PCI on the ball, no matter what the swing or timing is, they're going to foul it off. What do you want, for us to just annihilate the concept of foul [censored]? Also, I think @Pergo was mocking you btw -
@Lhubison58_MLBTS
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You morons have literally the same dumb argument every time based on an incorrect assumption that good inputs should always be hits.
I don't know how could make this more clear for your pea brain.
If the best inputs are going to be punished more, the worst ones should also be punished more. Instead, the worst inputs are now rewarded more with foul [censored] and slow grounders where defenders are slow to react or have zero urgency to throw the ball.
User input needs to matter online because the mode is set for a "competitive" setting. SDS has said as much.
Instead, we get terrible scripting where RNG will heavily favor one team. That's awful gameplay.
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This year's game is more forgiving to players like you, who aren't as consistent with their swing quality.
The gameplay mechanics have substantially lowered the skill gap because a player who can't hit at all will still find themselves in games because the meatballs they're throwing are linouts.
You may like that style of gameplay, but to me, it's rancid because it devalues the importance of user input.
If I want to play games that come down to chance, I'll go play cards or a board game.
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@Afromeister_XBL you are making quite a few assumptions about me. Back on the PS4 I was a World Series level player year in and year out. I’m playing with one eye at the moment. Hitting is a challenge for me online. I can be a great player when 100%, but until they remove the oil bubble from my eye in August I’m in a holding pattern. I don’t see the level of trash that is being hurled towards the game. But like your own opinion, that is my perspective. Just don’t assume I’m some casual [censored].
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@Afromeister_XBL said in Remember when user input mattered?:
You morons have literally the same dumb argument every time based on an incorrect assumption that good inputs should always be hits.
I don't know how could make this more clear for your pea brain.
Dunning Kruger Effect. Look it up. I don't know nor do I care how good you are at lining up the ball in crosshairs, because your understanding of what is happening in the game and your ability to form a cogent argument are incredibly poor, at best. You might have incredibly fast reactions with your fingers, but your brain is not keeping pace. And, yet, here you are, insulting people like you know what you're talking about.
You're assuming that simple "RNG" is culprit; it's much more likely that what you're seeing is the interplay of attributes, and, this year, the pitcher attributes seem to matter more than they have in years past. That would affect outcomes and not make them governed simply by where the reticle is placed and your timing. The benefit or harm of that is subjective, but your ridiculous take lacks any data and compensates only with vitriol. You don't even make an attempt to account for all the variables that go into an at-bat in this game... you just wail like an infant.
No one except the developers of this game have anything more to go on than anecdotal evidence drawn from very small samples relative to the data we don't have, so anything that any one of us is saying when it comes to background mechanics is a guess. Some people know how to navigate that with a bit of class and understanding and they give their opinions with (at least some) sense of decorum. You don't.
Your diatribes are a guess at what is happening. Nothing more. The only thing verifiably true about anything you're saying is that you're throwing a tantrum over a game.
Grow up.
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Just looking at your last 10 games or so, you and your opponents have combined to go 18 for 20 on perfects. I feel like hitting .900 is rewarding good inputs pretty well.
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@Afromeister_XBL exactly!!
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@The_Joneser_PSN dude stop. There is a hitting issue this year. Period. End of conversation. Look at the 1000s of comments and posts complaining about it. You sound like you work for the company.
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@SpawnOfDitka_XBL, and you sound like a sheep. Would you jump off a cliff if all the streamers did it?
I'm assuming your name is a nod to Mike Ditka? He'd be so disappointed... he wasn't fond of whiners and complainers.
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@The_Joneser_PSN im a sheep because im calling out the issues with the hitting engine? And because I agree with the valid complaints that I also see first hand from playing the game? This isn't real baseball bro. Its a game. Good inputs matter. This isnt rng. Players with worse inputs should not be beating players with better inputs in a video game. Period. End of story. No one is saying every good swing should be a hit or a home run either. So learn how to read. Now go away. Run back to your masters at sds. You are barking up the wrong tree here. Everyone is complaining about the hitting engine this year. Then there are a few of you ball lickers trying to spin it on purpose. Go read all the comments about the hitting issues this year. So everyone is just full of sh...???
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"Bad contact =rewarded with could [censored]"
I see it the other way, bad contact is penalized with a foul ball, it was foul because the contact wasn't good, the contact was weak and/or popped because the contact was good.It is very interesting to me that the complaints are always my hard contact is caught and their bloops and jam shots drop in,but it's not a complaint when their bloops fall in or their 3B catches the 110mph liner from the opponent.