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Separate DEFENSIVE sliders for HUM/CPU

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  • ThreeKing_XBLT Offline
    ThreeKing_XBLT Offline
    ThreeKing_XBL
    wrote on last edited by
    #1

    There HAS to be separate sliders for human/computer Fielder Run Speed AND Fielder Reaction. I’m only playing on All-Star and the CPU gets a LIGHTNING quick jump on every single ball hit while my guys are acting like they’re stuck in the mud. It’s actually a game killer!!!

    PLEASE add separate sliders for 25!!!!!

    1 Reply Last reply
    0
  • PriorFir4383355_XBLP Offline
    PriorFir4383355_XBLP Offline
    PriorFir4383355_XBL
    wrote on last edited by
    #2

    This suggestion has a lot of merit. I do find that both in fielding and base running the game code really puts the human at a relative disadvantage. This extends to stealing bases. I have concluded the main issue is that the game code puts in a delay between the button presses and the resultant actions in the game. The problem with this flaw is that humans have a natural delay between action and reaction. So, adding an additional delay essentially doubles the delay factor.

    This extended delay factor is not present with the CPU driven players.

    Myself and many others have already put in trouble tickets for this issue and nothing has been done about it.

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  • ThreeKing_XBLT Offline
    ThreeKing_XBLT Offline
    ThreeKing_XBL
    wrote on last edited by
    #3

    Appreciate it! Hopefully these guys finally address it. I’m literally losing games because of it.

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    0
  • GixxerRyder750_PSNG Offline
    GixxerRyder750_PSNG Offline
    GixxerRyder750_PSN
    wrote on last edited by
    #4

    I watched Christian Yelich Rope a 105 Exit Velo Screamer into the right field corner. Only to watch Kerry Carpenter with this 60 some speed and 47 reaction to chase it down and catch it while standing still. Not on the Run. With a runner on base so they weren't even in a shift. Kind of ridiculous. Brenton Doyle, Griffey Jr, Lou Brock...I'll give it to you. But LS Kerry Carpenter? Come on man.

    TripleH-4481_PSNT 1 Reply Last reply
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  • TripleH-4481_PSNT Offline
    TripleH-4481_PSNT Offline
    TripleH-4481_PSN
    replied to Guest on last edited by
    #5

    @GixxerRyder750_PSN

    The fielders move way too fast in this game which is why there aren’t more doubles and triples in the gap. Also fly balls hang up in the air allowing them to casually just jog over and make the play. The fielding mechanics are way off but likely can’t be fixed without a complete overhaul.

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