SDS You have made this game very boring!!!
-
There just isnt enough carrots on the stick for offline.
People that enjoy online play have plenty to do between BR, event and ranked, but offline? Complete the conquest map and TA 3 is basically done, and there is a massive shift away from program content this year. Theyve also stopped releasing conquest maps not relating to TA, and you get one special mini season every 3 months.
While I could still grind the 2 mini seasons they have reset the rewards for (TA3, classic) at the end of the day those dont reward anything fresh. Just more basic/ballin/headliner packs. Why not toss in s1/2 vault packs now at least? Or s1/s2 SA packs?
Last year at this time we had righty, lefty, switch, gold, topps now mini seasons. Some of these required multiple playthroughs tog et all the cards, and the cards were sellable on top of that
If they released a TN/SA mini season, refreshed its rewards to add some additional TN/Sa cards and made them sellable that would go a long way towards addressing the content gap they have had for pretty much the entire year except 2.2 cycle.
-
@AdeptOfMemory_PSN said in SDS You have made this game very boring!!!:
@GoozeFn_PSN said in SDS You have made this game very boring!!!:
@NOWLTZKI_MLBTS That’s the problem with making the content so easy to finish. They please the people who barely play and now there’s nothing to do.
I have the opposite issue however, I have only 4 cards left for my live collection to get Ruth. It's 300,000 stubs.......that's the only collection or thing I have to grind for that I care about. The other issue is they keep [censored] undoing my remaining collections for teams as players rotate even when I've collected 39. They drop it to 35 and morons jack the price of 65 overall cards to 1k stubs.
I have 278 hours dumped into this game. To think that's below average and I still can't finish the live series collection NMS is mind blowing to hear when people say "there's not enough content".
You do realize that one you collect a team, and get their LS Collection player card, if they add more players; you don't have to collect them unless you want them?
Ex: I finished the Pirates before they added Skenes and Jared Jones. Even though I eventually pulled them; they aren't locked in.
-
@Dolenz_PSN Another thing I think works for both types of players is a season 1 or 2 type xp path with the boss pack spread out more. Put the first pack at say 200k where everyone can get it. Put the next one at 500 and the final pack at the end. That way more casual players are getting 1 or 2 and the people who play a lot can get all of them and have more content.
-
@AdeptOfMemory_PSN That’s a choice you make on how you play the game though. That amount of hours is plenty of time to get everything done. I had the live series collection done in 2 weeks NMS.
-
@AdeptOfMemory_PSN I agree about xp, but it has gotten better since launch. There’s xp all over the place. You just have to be willing to play those modes. I do think you should be able to play however you want and keep up though. Gameplay xp should carry more weight, especially online.
-
@AdeptOfMemory_PSN said in SDS You have made this game very boring!!!:
Thank you for proving this is not a game for casual gamers. You MUST be a sweat or whale to collect cards.
That’s not true though. The majority of cards can be earned offline where you don’t have to be good at all. If you wait a while you can buy the online rewards cheap. It’s all about the choices you make.
-
@Teak2112_MLBTS More mini seasons would be nice, but those resets do offer a ton of XP.
-
You do realize that one you collect a team, and get their LS Collection player card, if they add more players; you don't have to collect them unless you want them?
Ex: I finished the Pirates before they added Skenes and Jared Jones. Even though I eventually pulled them; they aren't locked in.
If you collect 39 and save for the last most expensive but the team makes trades and moves of about 4 players it drops you from 39 to 35 collected so you have to buy 4 again. If you don't collect all 40 before they make changes you do NOT get credit for ones you collected before completion. It's stupid.
-
@GoozeFn_PSN said in SDS You have made this game very boring!!!:
That’s not true though. The majority of cards can be earned offline where you don’t have to be good at all. If you wait a while you can buy the online rewards cheap. It’s all about the choices you make.
In Adept's defense (and that is a phrase I won't say often) he said Casual and did not mention online vs offline play. You can be a casual and play online and you can also be a grinder who only plays offline.
Casual, to me, is a measurement of time invested more than skill or a choice of game modes. The problem is that there is no exact number of hours that defines a casual. What a person who has 600 hours invested calls a casual might be called hardcore to the person who has 200 hours.
-
@Dolenz_PSN I was referring to “you must be a sweat or whale to collect cards.” I took that as a comment about people’s ability at the game. Either way, it’s not really true. You don’t have to be great at the game to get most cards. You also don’t have to play a ton. The choices you make and how you play is significantly more important.
-
@GoozeFn_PSN said in SDS You have made this game very boring!!!:
The choices you make and how you play is significantly more important.
That could also be a dividing line between a casual and a more hardcore player.
For example I was doing the TA Conquest. Part way through, playing with an all Cardinals lineup I got to 100% in the NL Central. Now the smart move would have been to switch things up the moment it happened. Put in a whole new lineup from a different division. I did not do that because I was enjoying playing with all the best Cardinal cards for a change. Something that I have had very little chance to do since I seem to be always stacking a lineup for this program or that program.
@GoozeFn_PSN said in SDS You have made this game very boring!!!:
You also don’t have to play a ton
Who provides the definition of how many hours "a ton" is? Everyone is going to have a different opinion. There was no way I was getting all three S1 bosses even though I probably played more in S1 than I will in any other season.
I am not saying one side is right or wrong. I just find it an interesting discussion since there is no set definition for casual/hardcore. As I said I tend to lean on hours played but it could be a decision made. For example, I don't take full advantage of Double XP weekends. Sometimes I do but sometimes I just choose to do something else or play a different game. Is that what makes me a casual?
-
@Dolenz_PSN I’m not attempting to define it either. All I’m saying is that you can efficiently grind and get most of the cards you need if that’s your goal. I finished this TA in about 6 hours and the whole xp path in less than 2 days. Not sure how many hours that was exactly, but it shows that even a casual player, regardless of how you define it, can finish it before 3.2. If you don’t want to grind efficiently, than that’s your decision, but it’s hard for me to be sympathetic to complaining about not being able to get cards when it’s so much easier than years past, and even just the last 2 seasons.
-
@GoozeFn_PSN Well, the first part of season 3 is the easiest one so far so that is a hard one to judge.
The fact that season 3 seems easier than season 2 and that season 2 was easier than season 1 means that SDS is making adjustments. I can only assume they are doing so because a lot of gamers were not reaching the goals. I can't believe they would do so otherwise.
Shoot I probably spent 6 hours or more on just the TA conquest which gave me a ton of points but I still have 5 divisions to finish.
-
I just got Hank Aaron so I'm excited to now just play and spin the wheel alot before part 2 comes out
-
@Dolenz_PSN And that’s what I mean by being efficient. It also took me about 6 hours to do the conquest. Before I started, I did the exchanges and enough moments to get the first pack in each division, so I could use those cards while doing the conquest. By the time I finished the conquest, everything was done.
-
It does make some sense to streamline the programs later in the game cycle. I just wish they added more for people to do after the bosses or something. Even some packs from previous seasons or maybe a season 1 showdown that gives you a season 1 vault pack, so people had a way to get those cards like they did in season 2.
-
No. The ridiculously short XP path this season screams pure laziness.
I can't imagine a high percentage of people that actually care about the game want LESS content. I don't think the casuals would be loud enough complaining there's too much to do to get the best cards.
But this lack of content is much more likely to cause players to lose interest and switch to different games.
-
@dbub_PSN said in SDS You have made this game very boring!!!:
No. The ridiculously short XP path this season screams pure laziness.
I can't imagine a high percentage of people that actually care about the game want LESS content. I don't think the casuals would be loud enough complaining there's too much to do to get the best cards.
But this lack of content is much more likely to cause players to lose interest and switch to different games.
Haven't logged in since Thursday if that means anything. Usually play daily. Just havent felt like playing. Think part of it is football season has started so watching games all weekend etc but haven’t had any desire to play either. OOP cards didn't help.
-
@dbub_PSN said in SDS You have made this game very boring!!!:
No. The ridiculously short XP path this season screams pure laziness.
I can't imagine a high percentage of people that actually care about the game want LESS content. I don't think the casuals would be loud enough complaining there's too much to do to get the best cards.
But this lack of content is much more likely to cause players to lose interest and switch to different games.
XP path isnt content. Its a battle pass.
Conquest maps, mini seasons, showdowns...thats content. Ranked/BR/Events is content. Programs are the driver of the content.
The offline content cycle is about using conquest and mini season to complete programs or get cards.
So when there are no programs and the ms/conquest only have generic pack rewards the desire to play those is lessened.Online doesnt quite fit, because you want the cards to improve your team but using online to complete programs puts people at a disadvantage. So SDS has cut a ton of content this year for the sake of making it easier for online players. And on top of that they have likely tripled the number of shop packs this year while slashing the non pack cards by over half.
So even though the online players can now complete programs in an hour, or TA in 6, they arent in a better place than last year because so many of the cards are behind packs.
So in the end, offline players (which from past polls suggest is the majority) get significantly less content, and online players dont even benefit from the faster completion. And no one wins.