SDS You have made this game very boring!!!
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The way you guys released set 3 I was able to collect all the content within a few days and finished affinity set 3 season 1 with a day and a half. I’m really losing interest with this game now because there is nothing else to do. Just my opinion you guys made a bad move releasing hardly any content.
Ugh!!!!
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@NOWLTZKI_MLBTS That’s the problem with making the content so easy to finish. They please the people who barely play and now there’s nothing to do.
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This is a common theme with a lot if games. Who do you cater the content too? The guy who spends 6-8 hours a day playing or the one who spends 6 to 8 hours a week?
Cater to the ones that play alot and you frustrate others who fell like it is impossible to keep up. Cater to those who play less and frustrate those who finish very quickly.
I've been taking my time and am not close to finished with the latest TA or either Season award drop so far
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@Dolenz64_XBL The right answer is, you cater to both. Season 2 was the sweet spot for the xp path and bosses. You make the best players difficult to get, so there’s an advantage for the players who put in the most time. You also have good players in the programs like say season awards Brenton Doyle who was extremely easy to obtain. More content. Some is easy, some is not. Make both crowds happy.
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MORE EVERYTHING
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@GoozeFn_PSN We'll need to agree to disagree then as I believe there will always be a group, or even a sub-group of the bigger group who will feel that they are being penalized for their play style, be they hardcore or casual.
It's just as inevitable that each side will always believe the other side is being unreasonable.
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@NOWLTZKI_MLBTS there’s always Events, Battle Royale, solo Ranked and Co-op Ranked to be played.
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@Dolenz_PSN People are always going to complain, but the answer is obvious. You should be “penalized” in a way for playing less. Playing the game more should be rewarding. That doesn’t mean it can’t also be rewarding for casual players too. It just means that you should also get rewarded for playing more and the best rewards should be difficult. There is a happy medium and I think Season 2 toed that line well. Season 3 seems like it’s catered to the free PS+ in September crowd in hopes they will come back next year.
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@BJDUBBYAH_PSN Done with the event. Done with BR. Just about maxed out on ranked until the update. I wish co op were a separate program path.
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I'm not actually arguing for less content. If they add more then great. I know that I am not going to earn everything based on my playstyle and I am fine with that. Sometimes it just hurts more than others
But as someone who skews more casual, I also ask if those who play the most don't already have some mechanisms built in? There is the wheel at the end of the XP Path (not great but it is something - Remember when the XP path just ended?). You probably earned all of the bosses so far while I have earned 1 for the entire year. You have probably gotten the ultimate rewards for one or more collections while I just got Gibson and Brock and that was within the last two weeks. There is the head start for each season, neither of which I finished all of the content for so I only got partial credit.
Again, I am mostly fine with all of that but at what point do we cross the line where even I look at it and go "Now there is just too much content that I will never be able to earn so why even bother?"
And if we are honest with ourselves we all realize that they don't have enough player rights to support much more content. We already have 3 or 4 cards for some players and lots of time still left to go. Shoot people already complain about the content we do get and that the rewards are underwhelming or repeats.
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@Dolenz_PSN said in SDS You have made this game very boring!!!:
I'm not actually arguing for less content. If they add more then great. I know that I am not going to earn everything based on my playstyle and I am fine with that. Sometimes it just hurts more than others
But as someone who skews more casual, I also ask if those who play the most don't already have some mechanisms built in? There is the wheel at the end of the XP Path (not great but it is something - Remember when the XP path just ended?). You probably earned all of the bosses so far while I have earned 1 for the entire year. You have probably gotten the ultimate rewards for one or more collections while I just got Gibson and Brock and that was within the last two weeks. There is the head start for each season, neither of which I finished all of the content for so I only got partial credit.
Again, I am mostly fine with all of that but at what point do we cross the line where even I look at it and go "Now there is just too much content that I will never be able to earn so why even bother?"
And if we are honest with ourselves we all realize that they don't have enough player rights to support much more content. We already have 3 or 4 cards for some players and lots of time still left to go. Shoot people already complain about the content we do get and that the rewards are underwhelming or repeats.
Go into the Former Players tab in Create Player mode. There are hundreds of player rights available that could be used at any point to expand the repetitive, boring content structure of 24, yet the company is actively choosing not to utilize them. This complacency and laziness have been a pattern for multiple years now.
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@jake98833_PSN said in SDS You have made this game very boring!!!:
@Dolenz_PSN said in SDS You have made this game very boring!!!:
I'm not actually arguing for less content. If they add more then great. I know that I am not going to earn everything based on my playstyle and I am fine with that. Sometimes it just hurts more than others
But as someone who skews more casual, I also ask if those who play the most don't already have some mechanisms built in? There is the wheel at the end of the XP Path (not great but it is something - Remember when the XP path just ended?). You probably earned all of the bosses so far while I have earned 1 for the entire year. You have probably gotten the ultimate rewards for one or more collections while I just got Gibson and Brock and that was within the last two weeks. There is the head start for each season, neither of which I finished all of the content for so I only got partial credit.
Again, I am mostly fine with all of that but at what point do we cross the line where even I look at it and go "Now there is just too much content that I will never be able to earn so why even bother?"
And if we are honest with ourselves we all realize that they don't have enough player rights to support much more content. We already have 3 or 4 cards for some players and lots of time still left to go. Shoot people already complain about the content we do get and that the rewards are underwhelming or repeats.
Go into the Former Players tab in Create Player mode. There are hundreds of player rights available that could be used at any point to expand the repetitive, boring content structure of 24, yet the company is actively choosing not to utilize them. This complacency and laziness have been a pattern for multiple years now.
If I were to guess I would say that there are no actual pictures or likenesses in those selections.
It is the likeness rights that they have to attain. If they want to make a 3D likeness of a character or use their baseball card with their picture on it then they have to obtain the rights.
It is why, for example, in Out Of The Park Baseball they can have so many more historical players in their Ultimate Team mode, because they simply use the baseball stats which I assume is part of the MLB license and do not use any pictures. Here is what their historical cards often look like since they don't have the likeness rights. Their mode is also, in my opinion, extremely pay to win since all games are simmed.
I don't think MLB The Show players would like these generic cards or would want generic player models for these guys.
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@Dolenz_PSN said in SDS You have made this game very boring!!!:
@jake98833_PSN said in SDS You have made this game very boring!!!:
@Dolenz_PSN said in SDS You have made this game very boring!!!:
I'm not actually arguing for less content. If they add more then great. I know that I am not going to earn everything based on my playstyle and I am fine with that. Sometimes it just hurts more than others
But as someone who skews more casual, I also ask if those who play the most don't already have some mechanisms built in? There is the wheel at the end of the XP Path (not great but it is something - Remember when the XP path just ended?). You probably earned all of the bosses so far while I have earned 1 for the entire year. You have probably gotten the ultimate rewards for one or more collections while I just got Gibson and Brock and that was within the last two weeks. There is the head start for each season, neither of which I finished all of the content for so I only got partial credit.
Again, I am mostly fine with all of that but at what point do we cross the line where even I look at it and go "Now there is just too much content that I will never be able to earn so why even bother?"
And if we are honest with ourselves we all realize that they don't have enough player rights to support much more content. We already have 3 or 4 cards for some players and lots of time still left to go. Shoot people already complain about the content we do get and that the rewards are underwhelming or repeats.
Go into the Former Players tab in Create Player mode. There are hundreds of player rights available that could be used at any point to expand the repetitive, boring content structure of 24, yet the company is actively choosing not to utilize them. This complacency and laziness have been a pattern for multiple years now.
If I were to guess I would say that there are no actual pictures or likenesses in those selections.
It is the likeness rights that they have to attain. If they want to make a 3D likeness of a character or use their baseball card with their picture on it then they have to obtain the rights.
It is why, for example, in Out Of The Park Baseball they can have so many more historical players in their Ultimate Team mode, because they simply use the baseball stats which I assume is part of the MLB license and do not use any pictures. Here is what their historical cards often look like since they don't have the likeness rights. Their mode is also, in my opinion, extremely pay to win since all games are simmed.
I don't think MLB The Show players would like these generic cards or would want generic player models for these guys.
Considering that most competitive players only use strike zone and only seem to care about meta swings and attributes, would generic cards and likenesses even matter at this point?
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@GoozeFn_PSN said in SDS You have made this game very boring!!!:
@NOWLTZKI_MLBTS That’s the problem with making the content so easy to finish. They please the people who barely play and now there’s nothing to do.
I have the opposite issue however, I have only 4 cards left for my live collection to get Ruth. It's 300,000 stubs.......that's the only collection or thing I have to grind for that I care about. The other issue is they keep [censored] undoing my remaining collections for teams as players rotate even when I've collected 39. They drop it to 35 and morons jack the price of 65 overall cards to 1k stubs.
I have 278 hours dumped into this game. To think that's below average and I still can't finish the live series collection NMS is mind blowing to hear when people say "there's not enough content".
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@Dolenz64_XBL said in SDS You have made this game very boring!!!:
This is a common theme with a lot if games.
Ehhh not really.....I play PC too and I haven't had a content complaint like there are on thee forums in a long time. I can't say this is true for other games. Especially not for such a simple game as fortnite, cod, overwatch, etc. It's NOT common.
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@AdeptOfMemory_PSN said in SDS You have made this game very boring!!!:
@GoozeFn_PSN said in SDS You have made this game very boring!!!:
@NOWLTZKI_MLBTS That’s the problem with making the content so easy to finish. They please the people who barely play and now there’s nothing to do.
I have the opposite issue however, I have only 4 cards left for my live collection to get Ruth. It's 300,000 stubs.......that's the only collection or thing I have to grind for that I care about. The other issue is they keep [censored] undoing my remaining collections for teams as players rotate even when I've collected 39. They drop it to 35 and morons jack the price of 65 overall cards to 1k stubs.
I have 278 hours dumped into this game. To think that's below average and I still can't finish the live series collection NMS is mind blowing to hear when people say "there's not enough content".
This is why ppl finish the collection quickly, you overpay for some cards but then don't have to deal with new cards added.
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@GoozeFn_PSN said in SDS You have made this game very boring!!!:
@Dolenz_PSN People are always going to complain, but the answer is obvious. You should be “penalized” in a way for playing less. Playing the game more should be rewarding. That doesn’t mean it can’t also be rewarding for casual players too. It just means that you should also get rewarded for playing more and the best rewards should be difficult. There is a happy medium and I think Season 2 toed that line well. Season 3 seems like it’s catered to the free PS+ in September crowd in hopes they will come back next year.
Not saying I disagree with you cause I don't that makes sense. BUT 12 days of gameplay to still not have the most basic collection is wild. That's probably 80 percent ranked gameplay too. Just wild. The collections I'm trying to finish arnt ranked based either. It's purely xp. I've even hit the xp cap ONCE two weeks ago. Their xp system is fvck3d. Absolutely [censored].
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Thank you for proving this is not a game for casual gamers. You MUST be a sweat or whale to collect cards.
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There just isnt enough carrots on the stick for offline.
People that enjoy online play have plenty to do between BR, event and ranked, but offline? Complete the conquest map and TA 3 is basically done, and there is a massive shift away from program content this year. Theyve also stopped releasing conquest maps not relating to TA, and you get one special mini season every 3 months.
While I could still grind the 2 mini seasons they have reset the rewards for (TA3, classic) at the end of the day those dont reward anything fresh. Just more basic/ballin/headliner packs. Why not toss in s1/2 vault packs now at least? Or s1/s2 SA packs?
Last year at this time we had righty, lefty, switch, gold, topps now mini seasons. Some of these required multiple playthroughs tog et all the cards, and the cards were sellable on top of that
If they released a TN/SA mini season, refreshed its rewards to add some additional TN/Sa cards and made them sellable that would go a long way towards addressing the content gap they have had for pretty much the entire year except 2.2 cycle.
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@AdeptOfMemory_PSN said in SDS You have made this game very boring!!!:
@GoozeFn_PSN said in SDS You have made this game very boring!!!:
@NOWLTZKI_MLBTS That’s the problem with making the content so easy to finish. They please the people who barely play and now there’s nothing to do.
I have the opposite issue however, I have only 4 cards left for my live collection to get Ruth. It's 300,000 stubs.......that's the only collection or thing I have to grind for that I care about. The other issue is they keep [censored] undoing my remaining collections for teams as players rotate even when I've collected 39. They drop it to 35 and morons jack the price of 65 overall cards to 1k stubs.
I have 278 hours dumped into this game. To think that's below average and I still can't finish the live series collection NMS is mind blowing to hear when people say "there's not enough content".
You do realize that one you collect a team, and get their LS Collection player card, if they add more players; you don't have to collect them unless you want them?
Ex: I finished the Pirates before they added Skenes and Jared Jones. Even though I eventually pulled them; they aren't locked in.