• Categories
  • Popular
  • Dev Tracker
Skins
  • Default (The Show 25)
  • No Skin
  • The Show 23
  • Dark
  • The Show 24
  • The Show 25
Collapse
THESHOW.COM
Game Game Support Support My Account My Account

Community Forum

This game

Scheduled Pinned Locked Moved Diamond Dynasty
30 Posts 11 Posters 1.8k Views
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • AdeptOfMemory_PSNA Offline
    AdeptOfMemory_PSNA Offline
    AdeptOfMemory_PSN
    replied to Guest on last edited by AdeptOfMemory_PSN
    #21

    @GoozeFn If it is ranked then yes I would agree very different. I'm making points thinking he's talking about Road to the Show or PvE.
    RNG is absolutely a major factor otherwise we wouldn't have the insane foul ball issues and perfect perfects going straight into infielders gloves.
    If we are talking about PvE then would make more arguments about RNG and quirks but if it's PvP then yeah not much you can do other than figure out what mechanic is not being used properly.

    1 Reply Last reply
    0
  • yankblan_PSNY Offline
    yankblan_PSNY Offline
    yankblan_PSN
    replied to Guest on last edited by
    #22

    @TheCanuckler309 Well, no. PAR is bigger with analog than PP.

    TheCanuckler309_XBLT 1 Reply Last reply
    0
  • TheCanuckler309_XBLT Offline
    TheCanuckler309_XBLT Offline
    TheCanuckler309_XBL
    replied to Guest on last edited by
    #23

    @yankblan par doesn’t matter with analog, if you hit the hoop the ball goes exactly where you aimed it every time. That doesn’t happen with pinpoint, perfect release with pinpoint the ball will land within the par, perfect release with analog the ball goes exactly where it was aimed.

    yankblan_PSNY 1 Reply Last reply
    0
  • yankblan_PSNY Offline
    yankblan_PSNY Offline
    yankblan_PSN
    replied to Guest on last edited by
    #24

    @TheCanuckler309 Allow me to respectfully disagree with that for a couple of reasons:

    In terms of accuracy vs method, the scale is PPP>meter>analog>pulse>buttons.

    Also, most competitive players use PPP vs other methods, so if it's a question of edge, most would use analog since according to what you're saying, it would be meta.

    The only way I could see where you could have a point, is that analog is maybe more forgiving in terms of input than PPP. Having used analog in the past, PPP is more accurate, if used correctly.

    But PAR is applied to all input methods, so yes PAR does matter. Just to prove I'm not just a contrarian or an a-hole (or a contrarian a-hole), I'll put it to the test tonight and post my findings here. But unless something changed very recently, I don't see how that's true.

    TheCanuckler309_XBLT 2 Replies Last reply
    0
  • Easy_Duhz_It__PSNE Offline
    Easy_Duhz_It__PSNE Offline
    Easy_Duhz_It__PSN
    replied to Guest on last edited by
    #25

    @AdeptOfMemory said in This game:

    @Easy_Duhz_It_ he was playing the CPU if I'm not mistaken.....

    It was ranked. He said "my last 2 RS games..."

    AdeptOfMemory_PSNA 1 Reply Last reply
    0
  • AdeptOfMemory_PSNA Offline
    AdeptOfMemory_PSNA Offline
    AdeptOfMemory_PSN
    replied to Guest on last edited by AdeptOfMemory_PSN
    #26

    @Easy_Duhz_It_ Was under the impression that meant Road the the Show. Thanks for correction. Playing against a real person would yield very different results. Most people say ranked as that's a short enough term to use.

    1 Reply Last reply
    0
  • TheCanuckler309_XBLT Offline
    TheCanuckler309_XBLT Offline
    TheCanuckler309_XBL
    replied to Guest on last edited by
    #27

    @yankblan that’s incorrect, according to SDS’s graphic analog has the second smallest PAR, but what I said about input is correct, ever since the change last year to pinpoint analog has been better. People changing or not doesn’t really change that. If you hit the hoop on analog the ball goes exactly where you aimed it. That doesn’t happen with pinpoint. Pinpoint goes in the par analog is 1:1 where you aimed

    1 Reply Last reply
    0
  • TheCanuckler309_XBLT Offline
    TheCanuckler309_XBLT Offline
    TheCanuckler309_XBL
    replied to Guest on last edited by
    #28

    @yankblan that’s why when you pitch with analog the par doesn’t show on the “result” location, because it’s irrelevant to the input the ball goes where your input is

    1 Reply Last reply
    0
  • AdeptOfMemory_PSNA Offline
    AdeptOfMemory_PSNA Offline
    AdeptOfMemory_PSN
    replied to Guest on last edited by
    #29

    @TheCanuckler309 I have heard this before but I really don't like anything outside of pinpoint right now. Pinpoint feels the best as far as mechanics but the RNG I know skyrockets when using timing, classic, or meter.

    TheCanuckler309_XBLT 1 Reply Last reply
    0
  • TheCanuckler309_XBLT Offline
    TheCanuckler309_XBLT Offline
    TheCanuckler309_XBL
    replied to Guest on last edited by
    #30

    @AdeptOfMemory It's not

    1 Reply Last reply
    0
  • A admin locked this topic on

X Instagram Facebook YouTube Twitch Discord TikTok
Major League Baseball Players Association Major League Baseball Sony Interactive Entertainment PlayStation Studios San Diego Studio ESRB ESRB Certificate
Terms of Use Privacy Policy TheShow.com Community Code of Conduct MLB The Show Online Code of Conduct MLB The Show Games

Stubs is a registered trademark or trademark of Sony Interactive Entertainment LLC.

"PlayStation Family Mark", "PlayStation", "PS5 Logo", and "PS4 Logo" are registered trademarks or trademarks of Sony Interactive Entertainment Inc.

Microsoft, the Xbox Sphere mark, Series X|S logo, and Xbox Series X|S are trademarks of the Microsoft group of companies.

Nintendo Switch is a trademark of Nintendo.

Major League and Minor League Baseball trademarks and copyrights are used with permission of Major League Baseball. Visit MLB.com and MiLB.com. The Baseball Hall of Fame and Museum trademarks and copyrights are used with permission of the National Baseball Hall of Fame and Museum, Inc., as applicable. Visit the official website of the Hall of Fame at BaseballHall.org

Officially Licensed Product of MLB Players, Inc. MLBPA trademarks, copyrighted works and other intellectual property rights are owned and/or held by MLBPA and may not be used without the written consent of MLBPA or MLB Players, Inc. Visit MLBPLAYERS.com, the Players Choice on the web.

© 2024 Sony Interactive Entertainment LLC.

  • Login

  • Login or register to search.
  • First post
    Last post
0
  • Categories
  • Popular
  • Dev Tracker
  • Login

  • Login or register to search.