TA 1 part 2 - Moments and Showdown - "Extreme"... and one CQ Map?
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Ok just finished the extreme showdown on the first try to. Not nearly as bad as I expected! Obviously Dibble on Legend is a little tough, but you go in only down a run so its not too bad. Just sit fastball and he'll groove you some eventually. And don't be afraid to bunt guys over when you do get someone on base to avoid double plays.
Pretty good option for knocking out 20k in each TA program. You end up with like 20 packs from the programs after finishing it.
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@Skarmaen old maps gave 60,000 and were 10 games because it applied to 2 TA. So now you have to play essentially 240 conquest games to earn the same TA points as you got for playing 30 conquest games in chapter 1.
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@Stiebfan37 8,400 points for 15 strongholds, compared to 30,000 points for 10 strongholds last chapter. You have to capture 5.35x as many strongholds to get the same amount of progress.
That's just absurd. Makes conquest even less of a value than mini seasons, because it takes longer, and it's either variable difficulties, or it takes extra games to do the steal fans phase. Maybe if I was immortal, I'd think "Cool, repeatable conquest", but I have a normal, human lifespan, so this is lame. TA conquest is now dead.
Edit: I did that wrong. Forgot you got 30k in 2 programs. Yeah, so, getting literally less than 1/10th the progress for conquest this season.
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By June they'll be giving away everything they can to keep players. This is just to milk the whales. Patience. None of these cards matter right now. Focus on collecting live and pick up all the free stuff.
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@HeldHyperion229 said in TA 1 part 2 - Moments and Showdown - "Extreme"... and no points for TA CQ Maps?:
@Skarmaen old maps gave 60,000 and were 10 games because it applied to 2 TA. So now you have to play essentially 240 conquest games to earn the same TA points as you got for playing 30 conquest games in chapter 1.
Except you're gonna complete those repeatable PXP and stat missions 10x over obtaining those vouchers.
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@aaronjw76 lmfao nothing to do and nothing to earn are completely different things. We know getting hits was hard for forum legends with 2 post per day over a 5 year average and 87 pages on transactions on the trade market because you have absolutely nothing else to do, but we were done in a couple days with nothing left but 6 weeks of packs being added. Making content take longer, doesn’t equal more content you brain dead, no life, couldn’t stop posting in SDSs defence for 3 hours if they paid you too ahh loser.
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@simo0208 said in TA 1 part 2 - Moments and Showdown - "Extreme"... and no points for TA CQ Maps?:
By June they'll be giving away everything they can to keep players. This is just to milk the whales. Patience. None of these cards matter right now. Focus on collecting live and pick up all the free stuff.
will they give us back the two conquest maps they cut?
How about the programs they should have released in the first month?
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@Teak2112 I’m sorry, was there some sort of promise that they were doing this? Just because they have done something int he past, doesn’t mean they have to continue to do it.
I really like chapter 2 of team affinity for instance. Loads of cards. Some good even. I got NL east done this weekend.
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@Teak2112 said in TA 1 part 2 - Moments and Showdown - "Extreme"... and no points for TA CQ Maps?:
will they give us back the two conquest maps they cut?
TA1 part 3 - the only requirement will be one CQ map with 50,000 hexes.
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@MarioMendoza935 said in TA 1 part 2 - Moments and Showdown - "Extreme"... and one CQ Map?:
@Teak2112 said in TA 1 part 2 - Moments and Showdown - "Extreme"... and no points for TA CQ Maps?:
will they give us back the two conquest maps they cut?
TA1 part 3 - the only requirement will be one CQ map with 50,000 hexes.
You'll get 2 vouchers for the whole thing, nonrepeatable. Plus no pitchers in the packs to make the grind even better.