Market
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@TripleH-4481 You are right … there should be packs in the reward path. But that was not the narrative. It is/was „pay to win“ and it is not. It is „pay to have new cards“. Cruz is not Milestone-Elly from last year
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@xElRojo44x childish assulting is crying around „pay to win“. Maybe try to be constructive and tell me the wrong part
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@Bearsfan217 If you cannot argue, you gotta act like this. Go ahead … I mean, you can argue as much as you want. That is your right. But if people here are crying about the wrong things, then you have an argument
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@YOSHI24
I feel like if they don’t make the reward path more “rewarding” for lack of a better term, and/or bump up the xp they nerfed, many players will bolt sooner than later. For offline players the game is just not very rewarding for the time invested which is a real shame. Ultimately, I feel like this was a massive overcorrection by SDS and if they don’t adjust a whole lot of long term players will leave. The gameplay has been solid but the style of the content rollout, xp nerf and cap, and strategic moves to kill the market is alarming.
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@TripleH-4481 I am totally with you …. every program should always have something to make your team better. I am not playing anybody from the program, since (imo) every TA-card is better. The pack itself btw was also not that great in the first place (but it should have been in the path one time … again ), I would have added the closer.
And again, for the last time. The thread here is about market and not the program
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@YOSHI24
I get it but the programs and the market are linked and the trend is clear. Market is dead because programs are dead and vice versa.
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@TripleH-4481 There are simply not enough packs in circulation, yep. But still it is not pay-to-win … Flipping is still possible (I do it a lot)
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@TripleH-4481 said in Market:
@YOSHI24
I feel like if they don’t make the reward path more “rewarding” for lack of a better term, and/or bump up the xp they nerfed, many players will bolt sooner than later. For offline players the game is just not very rewarding for the time invested which is a real shame. Ultimately, I feel like this was a massive overcorrection by SDS and if they don’t adjust a whole lot of long term players will leave. The gameplay has been solid but the style of the content rollout, xp nerf and cap, and strategic moves to kill the market is alarming.
I agree, I usually play DD from Launch until the baseball season is over, but if these programs are any indication of what's to come, I will be jumping to Franchise very soon. There is just nothing here for offline people like me. DD in 20 and 22 were incredible, didn't play 21 or 23, but I imagine they were still great.
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@TripleH-4481 said in Market:
@YOSHI24
I feel like if they don’t make the reward path more “rewarding” for lack of a better term, and/or bump up the xp they nerfed, many players will bolt sooner than later. For offline players the game is just not very rewarding for the time invested which is a real shame. Ultimately, I feel like this was a massive overcorrection by SDS and if they don’t adjust a whole lot of long term players will leave. The gameplay has been solid but the style of the content rollout, xp nerf and cap, and strategic moves to kill the market is alarming.
I agree with this take. I've been noticing this not-so-gradual course correction from SDS over the last couple releases. It's a blatant attempt to kill the in game economy and $hitcan people into buying stubs, then gambling those stubs on pack odds.
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@Bearsfan217 same one since 2020. Keep trying troll boy.