Please do something to address dashboarding in Ranked
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@darkblue1876 I have about 400 ranked games. In 3 I had connection issues (happen after they restart servers) and 3, where my connection had issues. In EVERY other case, those were rage quits because they happend after I took the lead
EDIT: Doubling rewards and maybe zero for the other guy (quitting could count) seems awesome
But: It is an alltime-topic … SDS tried it out in Coop and we‘ll see what their conclusions were (I did not play coop myself) -
@darkblue1876 you called me a cheeser, in my experience the 400 level players are the biggest cheesers. They bunt dance, replay, steal after every hit they get, lead off step, slide step etc.
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@chucky97___ Says the guy that admitted on this forum he WANTS the toxic play. Defend the undefendable. CHEESER.
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They are never going to get rid of dashboarding. In ranked the goal is to win as many games as possible to climb the ranks so I would think just taking the win and moving on would be enough. You gain ranking and they lose ranking.
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I wish the CPU would take over the at-bat so you can enjoy your home run or base hit, and then after that, the game can disconnect. The dashboard is anti-climatic.
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@darkblue1876 i want to fight toxic play with toxic play right back. Do you know what a cheeser even is? I play straight up normal.
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@chucky97___ Believe me, I have seen cheesing and then some. I understand the logic in your reply completely. Your initial statement sounded like you wanted it just to be toxic. I still don't want toxic play though.
My job is stressful enough. When I go online to play, and know my reflexes aren't what they used to be I go in expecting the L half the time. Having to endure toxic play and people that freeze off/ddossed to steal my rare wins just really sets me off.
If you want to fight fire with fire, please feel free to do so, but I want SDS to minimize the options for this as much as possible. I would bet the number of rage quits might go down a bit. I could be wrong, but the "win at all costs, even if you have to cheat" mindset needs to be wiped out.
Edit. I am not accusing you of doing that.
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@soulshred99
Yes to all three. However, I do not see how #3 could be implemented?... Stats are not registered until they happen, and dashboarding prevents them from happening. -
@darkblue1876 thats why i said, the option to replay strikeouts should only become an option if they replay a home run lol you're good no harm done
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I have been sucking hard lately and have been playing many ranked games on all-star and I have noticed this way more than I ever did mostly staying in the 800-950s. I’ve yet to finish a game. 4-5 innings max
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I don’t think a cool down penalty would do anything…People rage - That’s just part of playing video games. If you institute a penalty then they will still in the heat of the moment just dashboard and then go play COD for an hour and SDS definitely does not want players turning off their game.
I agree with you about making the stats count during a rage quit…Other games do it, Not sure why SDS can’t.
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@IrishFist412 said in Please do something to address dashboarding in Ranked:
I don’t think a cool down penalty would do anything…People rage - That’s just part of playing video games. If you institute a penalty then they will still in the heat of the moment just dashboard and then go play COD for an hour and SDS definitely does not want players turning off their game.
I agree with you about making the stats count during a rage quit…Other games do it, Not sure why SDS can’t.
Good point. That‘s why I would put the ragers in their own league.
Also: Take away something … That could be a cooldown, that could be loss of progress in the ranked program … But only be applied to people who do it often.
Today, I played somebody with 800 wins and roundabout 2000 losses … BR … First run —> quit. I don‘t think, that those kind of players are something anybody should care about.
Ok, one mean extra input: They already paid their bucks and signed in to „good behaviour“. SDS has every right to put penalties out (like they did in coop … to me, that was the first step … they tried it out (fingers crossed))