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Hitting balance?

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  • CELTICSPRIDE1_PSNC Offline
    CELTICSPRIDE1_PSNC Offline
    CELTICSPRIDE1_PSN
    wrote on last edited by
    #1

    Understandable this is a simulated style of baseball and I have played the show for years but hitting seems a little imbalanced in certain cases. I’ve notice a lot of people swing timing is actually very bad. IRL you swing early to catch up to fastballs and later on off speed pitches. but I notice a lot of users just swing early and at everything. I have many clips of people swinging early or even late an blasting a pitch that realistically could not have come close to the zone yet. Timing someone up in real life is based on recognizing the pitch, the location of the pitch, and how much solid contact you make which is good or perfect contact. Normally if you are late or early that is a very low percentage of getting a hit because early contact you pull foul or end up not being on the ball. Whereas if you are late you have opposite field hits. The issue is the amount of actual contact. People are no where near heating the pci there or timing right. It seem they are just swinging early regardless and getting rewarded. Especially playing in real life if you have played at high levels you know perfect or good is not alway a homer or base hit but it has better percentages. Needless to say it seems people are rewarded more for bad timing and actually eying up the ball because of how pci an how it’s scaled. There hasn’t been any hitting balancing in the game at all either.

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  • jaychvz_XBLJ Offline
    jaychvz_XBLJ Offline
    jaychvz_XBL
    wrote on last edited by
    #2

    It depends on where the ball is , irl I've been early on pitches but if they're down the middle it's usually a bloop hit to center . If it's inside it's 50/50 hit or foul or lazy fly ball out if it's outside part of the plate it's usually ground ball out or pop up.

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