New features I'd like to see
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Just a list of a few things I'd like to see added in future games including 23
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More cards with the pick off perk (AS Kershaw had it but none of his other cards did and Kershaw has one of the better moves in the MLB) or make pick off an attribute that is part of the pitcher's fielding (with the DH coming into play it could replace hitting stats)
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This one is a bit different but would make it more realistic, if a ball is in the dirt the runners should take a couple extra steps if the have high Base Running Aggressiveness, if the catcher has high AS they have a chance to pick the runners off
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If you get a perfect throw on a pick off attempt with a catcher the throw is more likely to pick off the runner the chance goes up with higher AS
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A perk for utility players that IRL have just as good defense at all positions that allow then to not have a secondary penalty (not many players would have it but it could be called "Super Utility")
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Runners with high base Running Aggressiveness are more likely to get picked off (if the pitcher has pickoff perk or if it's an Attribute and is high the chance goes up)
These are just some of things I'd like to see added
What are your thoughts? And what would you guys like to see added?
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You're really invested in the pick off game huh? 4/5 points about picking people off lol.
I just want hitting to make sense. Not being able to foul a gazillion balls off. Not being able to foul tip a ball that bounces in the dirt a foot in front of the plate. Not being able to pull a homerun on a pitch thrown at eye level. Basic stuff really.
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New hitting engine (Not happening)
Better and faster servers (Not happening)
More urgent fielding animations.
Consistent timing windows (Not happening). SDS get it together. -
Yeah honestly I don't want them to spend that much time on pickoffs
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@John3221_PSN said in New features I'd like to see:
New hitting engine (Not happening)
Better and faster servers (Not happening)
More urgent fielding animations.
Consistent timing windows (Not happening). SDS get it together.Unfortunately I don't see any of these, except maybe fielding, happening until the game is strictly next gen. But of course, by the time that happens; they'll have newer next gen console on the market.
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@MarineSpartan44_XBL said in New features I'd like to see:
Just a list of a few things I'd like to see added in future games including 23
-
More cards with the pick off perk (AS Kershaw had it but none of his other cards did and Kershaw has one of the better moves in the MLB) or make pick off an attribute that is part of the pitcher's fielding (with the DH coming into play it could replace hitting stats)
-
This one is a bit different but would make it more realistic, if a ball is in the dirt the runners should take a couple extra steps if the have high Base Running Aggressiveness, if the catcher has high AS they have a chance to pick the runners off
-
If you get a perfect throw on a pick off attempt with a catcher the throw is more likely to pick off the runner the chance goes up with higher AS
-
A perk for utility players that IRL have just as good defense at all positions that allow then to not have a secondary penalty (not many players would have it but it could be called "Super Utility")
-
Runners with high base Running Aggressiveness are more likely to get picked off (if the pitcher has pickoff perk or if it's an Attribute and is high the chance goes up)
These are just some of things I'd like to see added
What are your thoughts? And what would you guys like to see added?
I like number 4 … pickoffs could matter, if stealing was an art. Even Rickey Henderson and Lou Brock get thrown out by even the worst Catchers too regularly.
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@X-FREEZE-OFF-X_PSN said in New features I'd like to see:
@John3221_PSN said in New features I'd like to see:
New hitting engine (Not happening)
Better and faster servers (Not happening)
More urgent fielding animations.
Consistent timing windows (Not happening). SDS get it together.Unfortunately I don't see any of these, except maybe fielding, happening until the game is strictly next gen. But of course, by the time that happens; they'll have newer next gen console on the market.
Or MVP 24 will be on the market.
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I would like to see people who act like idiots when catching a routine fly/pop up b penalized.
If they act a fool should make it harder to control outfielder/infielder -
@bmoo44_PSN said in New features I'd like to see:
I would like to see people who act like idiots when catching a routine fly/pop up b penalized.
If they act a fool should make it harder to control outfielder/infielderThat'd be me....I pimp everything.
Fly ball: let's do circles
Foul ball in 1st or 3rd territory: let's circle the ump and 3rd base coach a time or two.
I just struck you out with a ball in the dirt to end the inning: I run my catcher towards my dugout then throw to first base to retire the inning.
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@raesONE-_PSN said in New features I'd like to see:
You're really invested in the pick off game huh? 4/5 points about picking people off lol.
I just want hitting to make sense. Not being able to foul a gazillion balls off. Not being able to foul tip a ball that bounces in the dirt a foot in front of the plate. Not being able to pull a homerun on a pitch thrown at eye level. Basic stuff really.
I feel you. I turned the game on to start getting back into the swing of things and immediately started giving up homeruns on sliders 6 inches out of the zone and bloop hits on very late swings from sinkers inside.
Add to that, having to swing as soon as the pitcher releases the ball or your behind a 102 fastball - from the starting pitcher - in the 8th inning. I have plenty of experience with this game, but this year felt like hitting was alot more of a guessing game than a skill game.
I'm working a ton of hours right now and honestly don't know if I want to go through another poo show year with this game. Ive been buying the every year, but this yesr is the first time I feel worn out.
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You already can't steal bases, we don't need to make it harder. Let's instead hope they focus on punishing players for taking bad swings instead of rewarding them.
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@CCARR77_PSN said in New features I'd like to see:
@bmoo44_PSN said in New features I'd like to see:
I would like to see people who act like idiots when catching a routine fly/pop up b penalized.
If they act a fool should make it harder to control outfielder/infielderThat'd be me....I pimp everything.
Fly ball: let's do circles
Foul ball in 1st or 3rd territory: let's circle the ump and 3rd base coach a time or two.
I just struck you out with a ball in the dirt to end the inning: I run my catcher towards my dugout then throw to first base to retire the inning.
I dig it, I like to blaze too.
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@Ericulous1_PSN said in New features I'd like to see:
@CCARR77_PSN said in New features I'd like to see:
@bmoo44_PSN said in New features I'd like to see:
I would like to see people who act like idiots when catching a routine fly/pop up b penalized.
If they act a fool should make it harder to control outfielder/infielderThat'd be me....I pimp everything.
Fly ball: let's do circles
Foul ball in 1st or 3rd territory: let's circle the ump and 3rd base coach a time or two.
I just struck you out with a ball in the dirt to end the inning: I run my catcher towards my dugout then throw to first base to retire the inning.
I dig it, I like to blaze too.
I've quit smoking to give my lungs a break....
Didn't stop me from doing circles all over the field tho.
Unfortunately I found I play better without being blown all day. Imagine that....
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@MarineSpartan44_XBL said in New features I'd like to see:
Just a list of a few things I'd like to see added in future games including 23
-
More cards with the pick off perk (AS Kershaw had it but none of his other cards did and Kershaw has one of the better moves in the MLB) or make pick off an attribute that is part of the pitcher's fielding (with the DH coming into play it could replace hitting stats)
-
This one is a bit different but would make it more realistic, if a ball is in the dirt the runners should take a couple extra steps if the have high Base Running Aggressiveness, if the catcher has high AS they have a chance to pick the runners off
-
If you get a perfect throw on a pick off attempt with a catcher the throw is more likely to pick off the runner the chance goes up with higher AS
-
A perk for utility players that IRL have just as good defense at all positions that allow then to not have a secondary penalty (not many players would have it but it could be called "Super Utility")
-
Runners with high base Running Aggressiveness are more likely to get picked off (if the pitcher has pickoff perk or if it's an Attribute and is high the chance goes up)
These are just some of things I'd like to see added
What are your thoughts? And what would you guys like to see added?
First off, I do think the pickoff area needs to be addressed. Second, there should be no possibility of a pickoff either from the pitcher or the catcher unless the runner is leading off.
I think they should rename BR Aggressiveness to BR Ability. And this should determine 1.) whether your runners automatically advances on a ball hit into the outfield where the fielder has no chance of catching it. 2.) how far a runner strays from the bag in a potential fly/line-out situation (in conjunction with speed/ability to get back to the bag. 3.) how fast the player can make the left turns at the bases. 4.) likelihood of getting picked off.
They should definitely make pickoffs related to an attribute / perk. This would be another way to diversity lineups with pitchers. For example, tough to lead off against kershaw, but take as many steps as you like against Jon Lester. There also needs to be some level of risk for the pitcher otherwise people will get into a non-stop game of pickoffs, so pitchers with bad arm accuracy or pickoff moves should throw an errant pitch more frequently.
They definitely need to make stealing easier Lou Brock and Rickey shouldn’t need an extra step most of the time and should never need an extra step against a catcher with 70 arm strength.
They need to nerf break velocity and control on slide step pitches in the zone so there is a penalty rather than a machine gun of pitches.
Lastly, make pitchers with high defense able to defend against bunts. Mussina, grienke, maddux, and Valenzuela all have great fielding. They should basically counter a drag bunt on many plays.
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