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  • JEEZY-E_MLBTSJ Offline
    JEEZY-E_MLBTSJ Offline
    JEEZY-E_MLBTS
    replied to Guest on last edited by JEEZY-E_MLBTS
    #14

    @eatyum_PSN said in I hate…:

    @JEEZY-E_MLBTS said in I hate…:

    @eatyum_PSN said in I hate…:

    @JEEZY-E_MLBTS said in I hate…:

    @eatyum_PSN said in I hate…:

    @JEEZY-E_MLBTS said in I hate…:

    @eatyum_PSN said in I hate…:

    @JEEZY-E_MLBTS said in I hate…:

    @eatyum_PSN said in I hate…:

    I don't hate it, I don't think it's bad. It's just mediocre.

    I think that’s what I hate about it the most!…we shouldn’t be getting mediocre at this point!.

    Hot and probably unpopular take.

    But if you take 17 gameplay and slap it on this game, there would still be loud bellyaching from everyone.

    Thats because you have 100+ attributes messing with the RNG, ‘17 gameplay without 100+ attributes would annoy the new players at first, but like the rest of us the enjoyment from the gameplay would push them to continue to improve. W.E this is that they are throwing out as DD and gameplay is not The Show, it’s a horrible attempt to attract and hook casual’s, while making money at the same time.

    I disagree that it would keep pushing them to improve, games like this are designed for a reason and fewer people then you think are interested in "getting good"

    The gameplay in ‘16 and especially’17 pushed me to become a better player, I went from AS in ‘16 to a WS player in ‘17. If they are not willing to improve than that just proves SDS catered to a specific player base and continues too. We will never know though because unfortunately none of these players will ever get to experience gameplay where their pitcher can’t throw 102 for 12 innings or have a hitter with a PCI smaller than the continent of North America. Look I make the best out of this game every year, even if it means spending a lot of my time offline on Franchise mode, but you can’t tell me as a Vet of the franchise that the gameplay especially in DD hasn’t gone downhill.

    I'm not telling you it hasn't gone downhill. I'm telling you the reality, and using yourself as an example doesn't work because todays games aren't like that and most gamers aren't like that.

    If sds has stayed with this kind of gameplay this long, it tells me their metrics they look at and their revenue says it's the best for them

    It works for every sports game, Madden and FIFA don't make EA billions because they are good games.

    Madden and Fifa make EA millions because they are predatory, they set a META, much like SDS has and prey on it. But why does SDS have to be like that? They have survived off of the fact that they aren’t predatory in the past, this year show’s that they are headed in the same direction as EA. Why is it that a low budget game like Vigor can offer me a legacy battlepass but a studio supported by Sony and paid by Nintendo and Microsoft can’t offer me a legacy style program?. Why is it that SDS is marching in line with EA when they don’t have to? How as a community have we let it get to this point?.

    If they want to make more money they have to, and they are a business. Any sports game studio in a major franchise would have to be silly not to follow the Madden model.

    But they made money without following the Madden model, a lot of the past and present player base came to the game because it wasn’t the Madden model. Now that they have this player base they are switching to the Madden model and it’s really a bait and switch, which to most knowledgeable consumers isn’t acceptable.

    eatyum_PSNE 1 Reply Last reply
    0
  • eatyum_PSNE Offline
    eatyum_PSNE Offline
    eatyum_PSN
    replied to Guest on last edited by
    #15

    @JEEZY-E_MLBTS said in I hate…:

    @eatyum_PSN said in I hate…:

    @JEEZY-E_MLBTS said in I hate…:

    @eatyum_PSN said in I hate…:

    @JEEZY-E_MLBTS said in I hate…:

    @eatyum_PSN said in I hate…:

    @JEEZY-E_MLBTS said in I hate…:

    @eatyum_PSN said in I hate…:

    @JEEZY-E_MLBTS said in I hate…:

    @eatyum_PSN said in I hate…:

    I don't hate it, I don't think it's bad. It's just mediocre.

    I think that’s what I hate about it the most!…we shouldn’t be getting mediocre at this point!.

    Hot and probably unpopular take.

    But if you take 17 gameplay and slap it on this game, there would still be loud bellyaching from everyone.

    Thats because you have 100+ attributes messing with the RNG, ‘17 gameplay without 100+ attributes would annoy the new players at first, but like the rest of us the enjoyment from the gameplay would push them to continue to improve. W.E this is that they are throwing out as DD and gameplay is not The Show, it’s a horrible attempt to attract and hook casual’s, while making money at the same time.

    I disagree that it would keep pushing them to improve, games like this are designed for a reason and fewer people then you think are interested in "getting good"

    The gameplay in ‘16 and especially’17 pushed me to become a better player, I went from AS in ‘16 to a WS player in ‘17. If they are not willing to improve than that just proves SDS catered to a specific player base and continues too. We will never know though because unfortunately none of these players will ever get to experience gameplay where their pitcher can’t throw 102 for 12 innings or have a hitter with a PCI smaller than the continent of North America. Look I make the best out of this game every year, even if it means spending a lot of my time offline on Franchise mode, but you can’t tell me as a Vet of the franchise that the gameplay especially in DD hasn’t gone downhill.

    I'm not telling you it hasn't gone downhill. I'm telling you the reality, and using yourself as an example doesn't work because todays games aren't like that and most gamers aren't like that.

    If sds has stayed with this kind of gameplay this long, it tells me their metrics they look at and their revenue says it's the best for them

    It works for every sports game, Madden and FIFA don't make EA billions because they are good games.

    Madden and Fifa make EA millions because they are predatory, they set a META, much like SDS has and prey on it. But why does SDS have to be like that? They have survived off of the fact that they aren’t predatory in the past, this year show’s that they are headed in the same direction as EA. Why is it that a low budget game like Vigor can offer me a legacy battlepass but a studio supported by Sony and paid by Nintendo and Microsoft can’t offer me a legacy style program?. Why is it that SDS is marching in line with EA when they don’t have to? How as a community have we let it get to this point?.

    If they want to make more money they have to, and they are a business. Any sports game studio in a major franchise would have to be silly not to follow the Madden model.

    But they made money without following the madden model, a lot of the past and present player base came to the game because it wasn’t the madden model. Now that they have this player base they are switching to the Madden model and it’s really a bait and switch, which to most knowledgeable consumers isn’t acceptable.

    They made money yes, but they can make more on the Madden model. Also when it comes to gaming, especially sports games, there aren't many "knowledgeable" consumers, idk if you watch youtube but Angryjoeshow has been railing on sports gamers for years on accepting mediocrity.

    JEEZY-E_MLBTSJ 1 Reply Last reply
    0
  • TEXAS10PT_PSNT Offline
    TEXAS10PT_PSNT Offline
    TEXAS10PT_PSN
    wrote on last edited by
    #16

    Unfortunately they have taken to the model of Player Retension which brings them the most money. Playing as intended ring a bell? It’s not about their behind the scenes stats. I do agree with you that 16 & 17 were the best gameplay. Trading posts with the devils advocate will do nothing more than frustrate you. Out

    JEEZY-E_MLBTSJ 1 Reply Last reply
    0
  • JEEZY-E_MLBTSJ Offline
    JEEZY-E_MLBTSJ Offline
    JEEZY-E_MLBTS
    replied to Guest on last edited by
    #17

    @eatyum_PSN said in I hate…:

    @JEEZY-E_MLBTS said in I hate…:

    @eatyum_PSN said in I hate…:

    @JEEZY-E_MLBTS said in I hate…:

    @eatyum_PSN said in I hate…:

    @JEEZY-E_MLBTS said in I hate…:

    @eatyum_PSN said in I hate…:

    @JEEZY-E_MLBTS said in I hate…:

    @eatyum_PSN said in I hate…:

    @JEEZY-E_MLBTS said in I hate…:

    @eatyum_PSN said in I hate…:

    I don't hate it, I don't think it's bad. It's just mediocre.

    I think that’s what I hate about it the most!…we shouldn’t be getting mediocre at this point!.

    Hot and probably unpopular take.

    But if you take 17 gameplay and slap it on this game, there would still be loud bellyaching from everyone.

    Thats because you have 100+ attributes messing with the RNG, ‘17 gameplay without 100+ attributes would annoy the new players at first, but like the rest of us the enjoyment from the gameplay would push them to continue to improve. W.E this is that they are throwing out as DD and gameplay is not The Show, it’s a horrible attempt to attract and hook casual’s, while making money at the same time.

    I disagree that it would keep pushing them to improve, games like this are designed for a reason and fewer people then you think are interested in "getting good"

    The gameplay in ‘16 and especially’17 pushed me to become a better player, I went from AS in ‘16 to a WS player in ‘17. If they are not willing to improve than that just proves SDS catered to a specific player base and continues too. We will never know though because unfortunately none of these players will ever get to experience gameplay where their pitcher can’t throw 102 for 12 innings or have a hitter with a PCI smaller than the continent of North America. Look I make the best out of this game every year, even if it means spending a lot of my time offline on Franchise mode, but you can’t tell me as a Vet of the franchise that the gameplay especially in DD hasn’t gone downhill.

    I'm not telling you it hasn't gone downhill. I'm telling you the reality, and using yourself as an example doesn't work because todays games aren't like that and most gamers aren't like that.

    If sds has stayed with this kind of gameplay this long, it tells me their metrics they look at and their revenue says it's the best for them

    It works for every sports game, Madden and FIFA don't make EA billions because they are good games.

    Madden and Fifa make EA millions because they are predatory, they set a META, much like SDS has and prey on it. But why does SDS have to be like that? They have survived off of the fact that they aren’t predatory in the past, this year show’s that they are headed in the same direction as EA. Why is it that a low budget game like Vigor can offer me a legacy battlepass but a studio supported by Sony and paid by Nintendo and Microsoft can’t offer me a legacy style program?. Why is it that SDS is marching in line with EA when they don’t have to? How as a community have we let it get to this point?.

    If they want to make more money they have to, and they are a business. Any sports game studio in a major franchise would have to be silly not to follow the Madden model.

    But they made money without following the madden model, a lot of the past and present player base came to the game because it wasn’t the madden model. Now that they have this player base they are switching to the Madden model and it’s really a bait and switch, which to most knowledgeable consumers isn’t acceptable.

    They made money yes, but they can make more on the Madden model. Also when it comes to gaming, especially sports games, there aren't many "knowledgeable" consumers, idk if you watch youtube but Angryjoeshow has been railing on sports gamers for years on accepting mediocrity.

    And I am with him, we as a community have allowed this to happen. We as consumers can make change but we don’t e.g. Microsoft users and the xbox live price hike.

    1 Reply Last reply
    0
  • JEEZY-E_MLBTSJ Offline
    JEEZY-E_MLBTSJ Offline
    JEEZY-E_MLBTS
    replied to Guest on last edited by
    #18

    @TEXAS10PT_PSN said in I hate…:

    Unfortunately they have taken to the model of Player Retension which brings them the most money. Playing as intended ring a bell? It’s not about their behind the scenes stats. I do agree with you that 16 & 17 were the best gameplay. Trading posts with the devils advocate will do nothing more than frustrate you. Out

    I understand the player retention side of it, they were retaining players based on previous models, this years model is more micro transaction oriented, whats next year going to look like? How far away are we from being able to buy stubs and not just packs? Where do we as the community draw the line with SDS?

    1 Reply Last reply
    0
  • TEXAS10PT_PSNT Offline
    TEXAS10PT_PSNT Offline
    TEXAS10PT_PSN
    wrote on last edited by
    #19

    It is really a shame what the game has turned into with new generation consoles. I get you brother but I think this is a glimpse of things to come. There needs to be competition because people will still buy this game despite its shortcomings because there is no other baseball game. RBI doesn’t really count either.

    JEEZY-E_MLBTSJ 1 Reply Last reply
    0
  • Possum80_MLBTSP Offline
    Possum80_MLBTSP Offline
    Possum80_MLBTS
    replied to Guest on last edited by Possum80_MLBTS
    #20

    @JEEZY-E_MLBTS said in I hate…:

    @eatyum_PSN said in I hate…:

    @JEEZY-E_MLBTS said in I hate…:

    @eatyum_PSN said in I hate…:

    I don't hate it, I don't think it's bad. It's just mediocre.

    I think that’s what I hate about it the most!…we shouldn’t be getting mediocre at this point!.

    Hot and probably unpopular take.

    But if you take 17 gameplay and slap it on this game, there would still be loud bellyaching from everyone.

    Thats because you have 100+ attributes messing with the RNG, ‘17 gameplay without 100+ attributes would annoy the new players at first, but like the rest of us the enjoyment from the gameplay would push them to continue to improve. W.E this is that they are throwing out as DD and gameplay is not The Show, it’s a horrible attempt to attract and hook casual’s, while making money at the same time.

    I love the game and the content. Not a huge fan of having to grind against the cpu to get some of the cards, but I also don’t have a better idea for how the community can earn cards otherwise. I think it’s become more and more popular to [censored] on the game online, but in my opinion, it’s the best sports game on the market. I don’t get all the YFK clones out here complaining. A lot of the complaints are ridiculous. They didn’t super charge enough cards? Who tf cares? There’s two “99” Clemente cards - 1 locked behind a collection, the other available to everyone in a program released for Roberto Clemente Day - we’re crying about that? There are too many juiced cards, so everyone isn’t using the same 8 cards? I don’t see any of this as a bad thing. The biggest issues I have with this game is the toxic community- people trying to find every exploit and every way to be annoying in online matches and then running here or to twitter every time they lose and crying about the RNG.

    tomivory23_PSNT T 2 Replies Last reply
    3
  • JEEZY-E_MLBTSJ Offline
    JEEZY-E_MLBTSJ Offline
    JEEZY-E_MLBTS
    replied to Guest on last edited by
    #21

    @TEXAS10PT_PSN said in I hate…:

    It is really a shame what the game has turned into with new generation consoles. I get you brother but I think this is a glimpse of things to come. There needs to be competition because people will still buy this game despite its shortcomings because there is no other baseball game. RBI doesn’t really count either.

    Competition isn’t going to help, I don’t understand why people think that. It’s just going to be multiple baseball arcade sim’s similar to FIfa with more micro transactions because they are competing for revenue not player retention. We as a community, especially the veterans of the franchise have to stand up and say no. We have to inform the new players that this isn’t acceptable and isn’t what DD was built on.

    Possum80_MLBTSP 1 Reply Last reply
    0
  • Possum80_MLBTSP Offline
    Possum80_MLBTSP Offline
    Possum80_MLBTS
    replied to Guest on last edited by
    #22

    @JEEZY-E_MLBTS said in I hate…:

    @TEXAS10PT_PSN said in I hate…:

    It is really a shame what the game has turned into with new generation consoles. I get you brother but I think this is a glimpse of things to come. There needs to be competition because people will still buy this game despite its shortcomings because there is no other baseball game. RBI doesn’t really count either.

    Competition isn’t going to help, I don’t understand why people think that. It’s just going to be multiple baseball arcade sim’s similar to FIfa with more micro transactions because they are competing for revenue not player retention. We as a community, especially the veterans of the franchise have to stand up and say no. We have to inform the new players that this isn’t acceptable and isn’t what DD was built on.

    I’ve been playing for three years, have obtained every card I wanted and have never completed a micro transaction. What are you actually talking about?

    JEEZY-E_MLBTSJ 1 Reply Last reply
    0
  • JEEZY-E_MLBTSJ Offline
    JEEZY-E_MLBTSJ Offline
    JEEZY-E_MLBTS
    replied to Guest on last edited by
    #23

    @Possum80_MLBTS said in I hate…:

    @JEEZY-E_MLBTS said in I hate…:

    @TEXAS10PT_PSN said in I hate…:

    It is really a shame what the game has turned into with new generation consoles. I get you brother but I think this is a glimpse of things to come. There needs to be competition because people will still buy this game despite its shortcomings because there is no other baseball game. RBI doesn’t really count either.

    Competition isn’t going to help, I don’t understand why people think that. It’s just going to be multiple baseball arcade sim’s similar to FIfa with more micro transactions because they are competing for revenue not player retention. We as a community, especially the veterans of the franchise have to stand up and say no. We have to inform the new players that this isn’t acceptable and isn’t what DD was built on.

    I’ve been playing for three years, have obtained every card I wanted and have never completed a micro transaction. What are you actually talking about?

    I am talking about the direction it is headed, you may not have had to complete a “‘micro transaction” this year but I bet you bought the pre order with 50,000 stubs? Have you spent majority of your time on the market flipping instead of playing the game?, I know you have missed out on the countless free packs and cards that were in the TA programs. Yet those same cards have all migrated to packs, and what about those who bought the game later in its life cycle? How do you suppose those players acquire the MS Britton or 2nd half Justice without purchasing stubs? You used to be able to acquire past program cards just by playing, now you better buy some stub’s and get to flipping or buy some stubs and buy them.

    Possum80_MLBTSP 1 Reply Last reply
    0
  • Possum80_MLBTSP Offline
    Possum80_MLBTSP Offline
    Possum80_MLBTS
    replied to Guest on last edited by Possum80_MLBTS
    #24

    @JEEZY-E_MLBTS said in I hate…:

    @Possum80_MLBTS said in I hate…:

    @JEEZY-E_MLBTS said in I hate…:

    @TEXAS10PT_PSN said in I hate…:

    It is really a shame what the game has turned into with new generation consoles. I get you brother but I think this is a glimpse of things to come. There needs to be competition because people will still buy this game despite its shortcomings because there is no other baseball game. RBI doesn’t really count either.

    Competition isn’t going to help, I don’t understand why people think that. It’s just going to be multiple baseball arcade sim’s similar to FIfa with more micro transactions because they are competing for revenue not player retention. We as a community, especially the veterans of the franchise have to stand up and say no. We have to inform the new players that this isn’t acceptable and isn’t what DD was built on.

    I’ve been playing for three years, have obtained every card I wanted and have never completed a micro transaction. What are you actually talking about?

    I am talking about the direction it is headed, you may not have had to complete a “‘micro transaction” this year but I bet you bought the pre order with 50,000 stubs? Have you spent majority of your time on the market flipping instead of playing the game?, I know you have missed out on the countless free packs and cards that were in the TA programs. Yet those same cards have all migrated to packs, and what about those who bought the game later in its life cycle? How do you suppose those players acquire the MS Britton or 2nd half Justice without purchasing stubs? You used to be able to acquire past program cards just by playing, now you better buy some stub’s and get to flipping or buy some stubs and buy them.

    I bought the standard version when the future star program came out. I haven’t flipped any cards. I haven’t completed the McCutchen collection yet, but I will soon. It wasn’t a priority of mine, so I was selling all the random henchmen and [censored] you get just for playing. But anyways, to me, it all feels very similar to last year and the year before. I don’t see it moving in a negative direction. Maybe you’re right, and I’m just not seeing it - to me it just seems super easy to obtain cards

    Edit: I know it sounds weird that I don’t have the big collections done, but I say it’s easy to obtain cards. But two weeks ago, I had 18 or so All Star cards, about 18 Future Stars, July and August MA completed, Nolan Ryan, Fernando, and JR Richard- that’s it. In two weeks, I’ve completed 9 vouchers toward McCutchen, and am 50% or better in a lot of the other categories. That seems reasonable to me considering I don’t flip or grind a bunch of conquests

    JEEZY-E_MLBTSJ 1 Reply Last reply
    0
  • JEEZY-E_MLBTSJ Offline
    JEEZY-E_MLBTSJ Offline
    JEEZY-E_MLBTS
    replied to Guest on last edited by
    #25

    @Possum80_MLBTS said in I hate…:

    @JEEZY-E_MLBTS said in I hate…:

    @Possum80_MLBTS said in I hate…:

    @JEEZY-E_MLBTS said in I hate…:

    @TEXAS10PT_PSN said in I hate…:

    It is really a shame what the game has turned into with new generation consoles. I get you brother but I think this is a glimpse of things to come. There needs to be competition because people will still buy this game despite its shortcomings because there is no other baseball game. RBI doesn’t really count either.

    Competition isn’t going to help, I don’t understand why people think that. It’s just going to be multiple baseball arcade sim’s similar to FIfa with more micro transactions because they are competing for revenue not player retention. We as a community, especially the veterans of the franchise have to stand up and say no. We have to inform the new players that this isn’t acceptable and isn’t what DD was built on.

    I’ve been playing for three years, have obtained every card I wanted and have never completed a micro transaction. What are you actually talking about?

    I am talking about the direction it is headed, you may not have had to complete a “‘micro transaction” this year but I bet you bought the pre order with 50,000 stubs? Have you spent majority of your time on the market flipping instead of playing the game?, I know you have missed out on the countless free packs and cards that were in the TA programs. Yet those same cards have all migrated to packs, and what about those who bought the game later in its life cycle? How do you suppose those players acquire the MS Britton or 2nd half Justice without purchasing stubs? You used to be able to acquire past program cards just by playing, now you better buy some stub’s and get to flipping or buy some stubs and buy them.

    I bought the standard version when the future star program came out. I haven’t flipped any cards. I haven’t completed the McCutchen collection yet, but I will soon. It wasn’t a priority of mine, so I was selling all the random henchmen and [censored] you get just for playing. But anyways, to me, it all feels very similar to last year and the year before. I don’t see it moving in a negative direction. Maybe you’re right, and I’m just not seeing it - to me it just seems super easy to obtain cards

    This year has more un sellable cards, no TA program which added cards and packs to help with collections, shorter timed programs. It’s vastly different.

    Possum80_MLBTSP the_dragon1912_PSNT 2 Replies Last reply
    0
  • Possum80_MLBTSP Offline
    Possum80_MLBTSP Offline
    Possum80_MLBTS
    replied to Guest on last edited by
    #26

    @JEEZY-E_MLBTS said in I hate…:

    @Possum80_MLBTS said in I hate…:

    @JEEZY-E_MLBTS said in I hate…:

    @Possum80_MLBTS said in I hate…:

    @JEEZY-E_MLBTS said in I hate…:

    @TEXAS10PT_PSN said in I hate…:

    It is really a shame what the game has turned into with new generation consoles. I get you brother but I think this is a glimpse of things to come. There needs to be competition because people will still buy this game despite its shortcomings because there is no other baseball game. RBI doesn’t really count either.

    Competition isn’t going to help, I don’t understand why people think that. It’s just going to be multiple baseball arcade sim’s similar to FIfa with more micro transactions because they are competing for revenue not player retention. We as a community, especially the veterans of the franchise have to stand up and say no. We have to inform the new players that this isn’t acceptable and isn’t what DD was built on.

    I’ve been playing for three years, have obtained every card I wanted and have never completed a micro transaction. What are you actually talking about?

    I am talking about the direction it is headed, you may not have had to complete a “‘micro transaction” this year but I bet you bought the pre order with 50,000 stubs? Have you spent majority of your time on the market flipping instead of playing the game?, I know you have missed out on the countless free packs and cards that were in the TA programs. Yet those same cards have all migrated to packs, and what about those who bought the game later in its life cycle? How do you suppose those players acquire the MS Britton or 2nd half Justice without purchasing stubs? You used to be able to acquire past program cards just by playing, now you better buy some stub’s and get to flipping or buy some stubs and buy them.

    I bought the standard version when the future star program came out. I haven’t flipped any cards. I haven’t completed the McCutchen collection yet, but I will soon. It wasn’t a priority of mine, so I was selling all the random henchmen and [censored] you get just for playing. But anyways, to me, it all feels very similar to last year and the year before. I don’t see it moving in a negative direction. Maybe you’re right, and I’m just not seeing it - to me it just seems super easy to obtain cards

    This year has more un sellable cards, no TA program which added cards and packs to help with collections, shorter timed programs. It’s vastly different.

    They aren’t called Team Affinity, but the FotF, Future Star, and All Star programs were basically the same thing right? I assume there will be a program where every team gets a finest, and maybe another where every team gets a retro finest

    JEEZY-E_MLBTSJ 1 Reply Last reply
    0
  • JEEZY-E_MLBTSJ Offline
    JEEZY-E_MLBTSJ Offline
    JEEZY-E_MLBTS
    replied to Guest on last edited by
    #27

    @Possum80_MLBTS said in I hate…:

    @JEEZY-E_MLBTS said in I hate…:

    @Possum80_MLBTS said in I hate…:

    @JEEZY-E_MLBTS said in I hate…:

    @Possum80_MLBTS said in I hate…:

    @JEEZY-E_MLBTS said in I hate…:

    @TEXAS10PT_PSN said in I hate…:

    It is really a shame what the game has turned into with new generation consoles. I get you brother but I think this is a glimpse of things to come. There needs to be competition because people will still buy this game despite its shortcomings because there is no other baseball game. RBI doesn’t really count either.

    Competition isn’t going to help, I don’t understand why people think that. It’s just going to be multiple baseball arcade sim’s similar to FIfa with more micro transactions because they are competing for revenue not player retention. We as a community, especially the veterans of the franchise have to stand up and say no. We have to inform the new players that this isn’t acceptable and isn’t what DD was built on.

    I’ve been playing for three years, have obtained every card I wanted and have never completed a micro transaction. What are you actually talking about?

    I am talking about the direction it is headed, you may not have had to complete a “‘micro transaction” this year but I bet you bought the pre order with 50,000 stubs? Have you spent majority of your time on the market flipping instead of playing the game?, I know you have missed out on the countless free packs and cards that were in the TA programs. Yet those same cards have all migrated to packs, and what about those who bought the game later in its life cycle? How do you suppose those players acquire the MS Britton or 2nd half Justice without purchasing stubs? You used to be able to acquire past program cards just by playing, now you better buy some stub’s and get to flipping or buy some stubs and buy them.

    I bought the standard version when the future star program came out. I haven’t flipped any cards. I haven’t completed the McCutchen collection yet, but I will soon. It wasn’t a priority of mine, so I was selling all the random henchmen and [censored] you get just for playing. But anyways, to me, it all feels very similar to last year and the year before. I don’t see it moving in a negative direction. Maybe you’re right, and I’m just not seeing it - to me it just seems super easy to obtain cards

    This year has more un sellable cards, no TA program which added cards and packs to help with collections, shorter timed programs. It’s vastly different.

    They aren’t called Team Affinity, but the FotF, Future Star, and All Star programs were basically the same thing right? I assume there will be a program where every team gets a finest, and maybe another where every team gets a retro finest

    No, they aren’t, because they were made a timed program, TA was never timed instead completed through gameplay throughout the year. If you didn’t play day one you didn’t get the FOTF cards, when in the past you could obtain throughout the year at your own pace with a mass of cards and stubs to go along with it.

    1 Reply Last reply
    0
  • the_dragon1912_PSNT Offline
    the_dragon1912_PSNT Offline
    the_dragon1912_PSN
    replied to Guest on last edited by
    #28

    @JEEZY-E_MLBTS said in I hate…:

    @Possum80_MLBTS said in I hate…:

    @JEEZY-E_MLBTS said in I hate…:

    @Possum80_MLBTS said in I hate…:

    @JEEZY-E_MLBTS said in I hate…:

    @TEXAS10PT_PSN said in I hate…:

    It is really a shame what the game has turned into with new generation consoles. I get you brother but I think this is a glimpse of things to come. There needs to be competition because people will still buy this game despite its shortcomings because there is no other baseball game. RBI doesn’t really count either.

    Competition isn’t going to help, I don’t understand why people think that. It’s just going to be multiple baseball arcade sim’s similar to FIfa with more micro transactions because they are competing for revenue not player retention. We as a community, especially the veterans of the franchise have to stand up and say no. We have to inform the new players that this isn’t acceptable and isn’t what DD was built on.

    I’ve been playing for three years, have obtained every card I wanted and have never completed a micro transaction. What are you actually talking about?

    I am talking about the direction it is headed, you may not have had to complete a “‘micro transaction” this year but I bet you bought the pre order with 50,000 stubs? Have you spent majority of your time on the market flipping instead of playing the game?, I know you have missed out on the countless free packs and cards that were in the TA programs. Yet those same cards have all migrated to packs, and what about those who bought the game later in its life cycle? How do you suppose those players acquire the MS Britton or 2nd half Justice without purchasing stubs? You used to be able to acquire past program cards just by playing, now you better buy some stub’s and get to flipping or buy some stubs and buy them.

    I bought the standard version when the future star program came out. I haven’t flipped any cards. I haven’t completed the McCutchen collection yet, but I will soon. It wasn’t a priority of mine, so I was selling all the random henchmen and [censored] you get just for playing. But anyways, to me, it all feels very similar to last year and the year before. I don’t see it moving in a negative direction. Maybe you’re right, and I’m just not seeing it - to me it just seems super easy to obtain cards

    This year has more un sellable cards, no TA program which added cards and packs to help with collections, shorter timed programs. It’s vastly different.

    There's definitely not more unsellable cards at all. The amount of non-collection unsellable cards is like 15. TA is completely overrated nonsense. At this point in the season I have not noticed any difference at all in the amount of free packs. I've opened like 6 tool box packs in the last 2 weeks without even looking for them. Also considering that last gen still doesn't have the post game progress screen, I'm pretty sure the game tracking 30 team affinity programs at once is what caused last year to have the worst server problems this game has ever had. Everyone has their own opinion on timed programs, but you can't seriously tell me that it's worse than the same format we had for 3 YEARS of inning programs, ranked, BR once a month, events and garbage player program every 2 weeks, and headliners

    JEEZY-E_MLBTSJ 1 Reply Last reply
    1
  • JEEZY-E_MLBTSJ Offline
    JEEZY-E_MLBTSJ Offline
    JEEZY-E_MLBTS
    replied to Guest on last edited by
    #29

    @the_dragon1912 said in I hate…:

    @JEEZY-E_MLBTS said in I hate…:

    @Possum80_MLBTS said in I hate…:

    @JEEZY-E_MLBTS said in I hate…:

    @Possum80_MLBTS said in I hate…:

    @JEEZY-E_MLBTS said in I hate…:

    @TEXAS10PT_PSN said in I hate…:

    It is really a shame what the game has turned into with new generation consoles. I get you brother but I think this is a glimpse of things to come. There needs to be competition because people will still buy this game despite its shortcomings because there is no other baseball game. RBI doesn’t really count either.

    Competition isn’t going to help, I don’t understand why people think that. It’s just going to be multiple baseball arcade sim’s similar to FIfa with more micro transactions because they are competing for revenue not player retention. We as a community, especially the veterans of the franchise have to stand up and say no. We have to inform the new players that this isn’t acceptable and isn’t what DD was built on.

    I’ve been playing for three years, have obtained every card I wanted and have never completed a micro transaction. What are you actually talking about?

    I am talking about the direction it is headed, you may not have had to complete a “‘micro transaction” this year but I bet you bought the pre order with 50,000 stubs? Have you spent majority of your time on the market flipping instead of playing the game?, I know you have missed out on the countless free packs and cards that were in the TA programs. Yet those same cards have all migrated to packs, and what about those who bought the game later in its life cycle? How do you suppose those players acquire the MS Britton or 2nd half Justice without purchasing stubs? You used to be able to acquire past program cards just by playing, now you better buy some stub’s and get to flipping or buy some stubs and buy them.

    I bought the standard version when the future star program came out. I haven’t flipped any cards. I haven’t completed the McCutchen collection yet, but I will soon. It wasn’t a priority of mine, so I was selling all the random henchmen and [censored] you get just for playing. But anyways, to me, it all feels very similar to last year and the year before. I don’t see it moving in a negative direction. Maybe you’re right, and I’m just not seeing it - to me it just seems super easy to obtain cards

    This year has more un sellable cards, no TA program which added cards and packs to help with collections, shorter timed programs. It’s vastly different.

    There's definitely not more unsellable cards at all. The amount of non-collection unsellable cards is like 15. TA is completely overrated nonsense. At this point in the season I have not noticed any difference at all in the amount of free packs. I've opened like 6 tool box packs in the last 2 weeks without even looking for them. Also considering that last gen still doesn't have the post game progress screen, I'm pretty sure the game tracking 30 team affinity programs at once is what caused last year to have the worst server problems this game has ever had. Everyone has their own opinion on timed programs, but you can't seriously tell me that it's worse than the same format we had for 3 YEARS of inning programs, ranked, BR once a month, events and garbage player program every 2 weeks, and headliners

    I have like 5-8 un sellable henchmen, some duplicates as well as POTM un sellable dupes which I still can’t figure out why I have them.

    And I liked the inning programs, because it gave everyone a chance to obtain some cards even if they missed the program. Not everyone has time to dedicate everyday to this game.

    eatyum_PSNE 1 Reply Last reply
    0
  • eatyum_PSNE Offline
    eatyum_PSNE Offline
    eatyum_PSN
    replied to Guest on last edited by eatyum_PSN
    #30

    @JEEZY-E_MLBTS said in I hate…:

    @the_dragon1912 said in I hate…:

    @JEEZY-E_MLBTS said in I hate…:

    @Possum80_MLBTS said in I hate…:

    @JEEZY-E_MLBTS said in I hate…:

    @Possum80_MLBTS said in I hate…:

    @JEEZY-E_MLBTS said in I hate…:

    @TEXAS10PT_PSN said in I hate…:

    It is really a shame what the game has turned into with new generation consoles. I get you brother but I think this is a glimpse of things to come. There needs to be competition because people will still buy this game despite its shortcomings because there is no other baseball game. RBI doesn’t really count either.

    Competition isn’t going to help, I don’t understand why people think that. It’s just going to be multiple baseball arcade sim’s similar to FIfa with more micro transactions because they are competing for revenue not player retention. We as a community, especially the veterans of the franchise have to stand up and say no. We have to inform the new players that this isn’t acceptable and isn’t what DD was built on.

    I’ve been playing for three years, have obtained every card I wanted and have never completed a micro transaction. What are you actually talking about?

    I am talking about the direction it is headed, you may not have had to complete a “‘micro transaction” this year but I bet you bought the pre order with 50,000 stubs? Have you spent majority of your time on the market flipping instead of playing the game?, I know you have missed out on the countless free packs and cards that were in the TA programs. Yet those same cards have all migrated to packs, and what about those who bought the game later in its life cycle? How do you suppose those players acquire the MS Britton or 2nd half Justice without purchasing stubs? You used to be able to acquire past program cards just by playing, now you better buy some stub’s and get to flipping or buy some stubs and buy them.

    I bought the standard version when the future star program came out. I haven’t flipped any cards. I haven’t completed the McCutchen collection yet, but I will soon. It wasn’t a priority of mine, so I was selling all the random henchmen and [censored] you get just for playing. But anyways, to me, it all feels very similar to last year and the year before. I don’t see it moving in a negative direction. Maybe you’re right, and I’m just not seeing it - to me it just seems super easy to obtain cards

    This year has more un sellable cards, no TA program which added cards and packs to help with collections, shorter timed programs. It’s vastly different.

    There's definitely not more unsellable cards at all. The amount of non-collection unsellable cards is like 15. TA is completely overrated nonsense. At this point in the season I have not noticed any difference at all in the amount of free packs. I've opened like 6 tool box packs in the last 2 weeks without even looking for them. Also considering that last gen still doesn't have the post game progress screen, I'm pretty sure the game tracking 30 team affinity programs at once is what caused last year to have the worst server problems this game has ever had. Everyone has their own opinion on timed programs, but you can't seriously tell me that it's worse than the same format we had for 3 YEARS of inning programs, ranked, BR once a month, events and garbage player program every 2 weeks, and headliners

    I have like 5-8 un sellable henchmen, some duplicates as well as POTM un sellable dupes which I still can’t figure out why I have them.

    And I liked the inning programs, because it gave everyone a chance to obtain some cards even if they missed the program. Not everyone has time to dedicate everyday to this game.

    Correct me if I'm wrong, but with the inning programs, you couldn't complete previous ones without doing the voucher right? That was the only way to get 300 stars(having the three previous bosses) I know that's the way it worked in 19, unsure about onwards.

    JEEZY-E_MLBTSJ 1 Reply Last reply
    0
  • JEEZY-E_MLBTSJ Offline
    JEEZY-E_MLBTSJ Offline
    JEEZY-E_MLBTS
    replied to Guest on last edited by JEEZY-E_MLBTS
    #31

    @eatyum_PSN said in I hate…:

    @JEEZY-E_MLBTS said in I hate…:

    @the_dragon1912 said in I hate…:

    @JEEZY-E_MLBTS said in I hate…:

    @Possum80_MLBTS said in I hate…:

    @JEEZY-E_MLBTS said in I hate…:

    @Possum80_MLBTS said in I hate…:

    @JEEZY-E_MLBTS said in I hate…:

    @TEXAS10PT_PSN said in I hate…:

    It is really a shame what the game has turned into with new generation consoles. I get you brother but I think this is a glimpse of things to come. There needs to be competition because people will still buy this game despite its shortcomings because there is no other baseball game. RBI doesn’t really count either.

    Competition isn’t going to help, I don’t understand why people think that. It’s just going to be multiple baseball arcade sim’s similar to FIfa with more micro transactions because they are competing for revenue not player retention. We as a community, especially the veterans of the franchise have to stand up and say no. We have to inform the new players that this isn’t acceptable and isn’t what DD was built on.

    I’ve been playing for three years, have obtained every card I wanted and have never completed a micro transaction. What are you actually talking about?

    I am talking about the direction it is headed, you may not have had to complete a “‘micro transaction” this year but I bet you bought the pre order with 50,000 stubs? Have you spent majority of your time on the market flipping instead of playing the game?, I know you have missed out on the countless free packs and cards that were in the TA programs. Yet those same cards have all migrated to packs, and what about those who bought the game later in its life cycle? How do you suppose those players acquire the MS Britton or 2nd half Justice without purchasing stubs? You used to be able to acquire past program cards just by playing, now you better buy some stub’s and get to flipping or buy some stubs and buy them.

    I bought the standard version when the future star program came out. I haven’t flipped any cards. I haven’t completed the McCutchen collection yet, but I will soon. It wasn’t a priority of mine, so I was selling all the random henchmen and [censored] you get just for playing. But anyways, to me, it all feels very similar to last year and the year before. I don’t see it moving in a negative direction. Maybe you’re right, and I’m just not seeing it - to me it just seems super easy to obtain cards

    This year has more un sellable cards, no TA program which added cards and packs to help with collections, shorter timed programs. It’s vastly different.

    There's definitely not more unsellable cards at all. The amount of non-collection unsellable cards is like 15. TA is completely overrated nonsense. At this point in the season I have not noticed any difference at all in the amount of free packs. I've opened like 6 tool box packs in the last 2 weeks without even looking for them. Also considering that last gen still doesn't have the post game progress screen, I'm pretty sure the game tracking 30 team affinity programs at once is what caused last year to have the worst server problems this game has ever had. Everyone has their own opinion on timed programs, but you can't seriously tell me that it's worse than the same format we had for 3 YEARS of inning programs, ranked, BR once a month, events and garbage player program every 2 weeks, and headliners

    I have like 5-8 un sellable henchmen, some duplicates as well as POTM un sellable dupes which I still can’t figure out why I have them.

    And I liked the inning programs, because it gave everyone a chance to obtain some cards even if they missed the program. Not everyone has time to dedicate everyday to this game.

    Correct me if I'm wrong, but with the inning programs, you couldn't complete previous ones without doing the voucher right? That was the only way to get 300 stars(having the three previous bosses) I know that's the way it worked in 19, unsure about onwards.

    You couldn’t complete them, but you could acquire the henchmen (which in most cases were more valuable by the end of the year) and pick up some of the program oriented packs and stubs.

    eatyum_PSNE 1 Reply Last reply
    0
  • Possum80_MLBTSP Offline
    Possum80_MLBTSP Offline
    Possum80_MLBTS
    wrote on last edited by
    #32

    This game is super friendly to people who pick it up late. If you bought the game today, you could field an entire team just by completing the August MA. It would be a good team too, possibly really good depending on who you pulled in the AS and HRD packs toward the end of the program.

    JEEZY-E_MLBTSJ 1 Reply Last reply
    0
  • eatyum_PSNE Offline
    eatyum_PSNE Offline
    eatyum_PSN
    replied to Guest on last edited by eatyum_PSN
    #33

    @JEEZY-E_MLBTS said in I hate…:

    @eatyum_PSN said in I hate…:

    @JEEZY-E_MLBTS said in I hate…:

    @the_dragon1912 said in I hate…:

    @JEEZY-E_MLBTS said in I hate…:

    @Possum80_MLBTS said in I hate…:

    @JEEZY-E_MLBTS said in I hate…:

    @Possum80_MLBTS said in I hate…:

    @JEEZY-E_MLBTS said in I hate…:

    @TEXAS10PT_PSN said in I hate…:

    It is really a shame what the game has turned into with new generation consoles. I get you brother but I think this is a glimpse of things to come. There needs to be competition because people will still buy this game despite its shortcomings because there is no other baseball game. RBI doesn’t really count either.

    Competition isn’t going to help, I don’t understand why people think that. It’s just going to be multiple baseball arcade sim’s similar to FIfa with more micro transactions because they are competing for revenue not player retention. We as a community, especially the veterans of the franchise have to stand up and say no. We have to inform the new players that this isn’t acceptable and isn’t what DD was built on.

    I’ve been playing for three years, have obtained every card I wanted and have never completed a micro transaction. What are you actually talking about?

    I am talking about the direction it is headed, you may not have had to complete a “‘micro transaction” this year but I bet you bought the pre order with 50,000 stubs? Have you spent majority of your time on the market flipping instead of playing the game?, I know you have missed out on the countless free packs and cards that were in the TA programs. Yet those same cards have all migrated to packs, and what about those who bought the game later in its life cycle? How do you suppose those players acquire the MS Britton or 2nd half Justice without purchasing stubs? You used to be able to acquire past program cards just by playing, now you better buy some stub’s and get to flipping or buy some stubs and buy them.

    I bought the standard version when the future star program came out. I haven’t flipped any cards. I haven’t completed the McCutchen collection yet, but I will soon. It wasn’t a priority of mine, so I was selling all the random henchmen and [censored] you get just for playing. But anyways, to me, it all feels very similar to last year and the year before. I don’t see it moving in a negative direction. Maybe you’re right, and I’m just not seeing it - to me it just seems super easy to obtain cards

    This year has more un sellable cards, no TA program which added cards and packs to help with collections, shorter timed programs. It’s vastly different.

    There's definitely not more unsellable cards at all. The amount of non-collection unsellable cards is like 15. TA is completely overrated nonsense. At this point in the season I have not noticed any difference at all in the amount of free packs. I've opened like 6 tool box packs in the last 2 weeks without even looking for them. Also considering that last gen still doesn't have the post game progress screen, I'm pretty sure the game tracking 30 team affinity programs at once is what caused last year to have the worst server problems this game has ever had. Everyone has their own opinion on timed programs, but you can't seriously tell me that it's worse than the same format we had for 3 YEARS of inning programs, ranked, BR once a month, events and garbage player program every 2 weeks, and headliners

    I have like 5-8 un sellable henchmen, some duplicates as well as POTM un sellable dupes which I still can’t figure out why I have them.

    And I liked the inning programs, because it gave everyone a chance to obtain some cards even if they missed the program. Not everyone has time to dedicate everyday to this game.

    Correct me if I'm wrong, but with the inning programs, you couldn't complete previous ones without doing the voucher right? That was the only way to get 300 stars(having the three previous bosses) I know that's the way it worked in 19, unsure about onwards.

    You couldn’t complete them, but you could acquire the henchman (which in most cases were more valuable by the end of the year) and pick up some of the program oriented packs and stubs.

    And this year they've been repeating henchmen a ton, or putting them in packs, and pretty much every henchmen is worth the quicksell now in this years game. also the packs before 300 stars in inning programs were pretty junk in 19 and 20, so I wouldn't really say it was all that good

    JEEZY-E_MLBTSJ 1 Reply Last reply
    0

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