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Showdown

Scheduled Pinned Locked Moved Diamond Dynasty
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  • DoIHearBossMusic_MLBTSD Offline
    DoIHearBossMusic_MLBTSD Offline
    DoIHearBossMusic_MLBTS
    replied to Guest on last edited by
    #9

    @bhall09_psn said in Showdown:

    @konphlikt_psn said in Showdown:

    I don't get mad at Showdown any more. But, that's mainly because I simply don't play them - unless, as stated above, they are mandatory for a program.

    Conquest plays different than Showdown, which plays different than Mini Seasons, which plays different than Moments, which plays different than Events, which plays different than <insert game mode here>, even though all of them could be on the same Vet, AS or HOF level. I whole-heartedly loathe Moments, and Showdowns are like a pack of Moments and, well, no thanks. To each their own, though.

    This is a big, underdiscussed issue. There is no consistency. Maybe it’s impossible. I don’t know. But the game plays different mode to mode and even game to game within the same mode. It plays differently from game to game, say, in BR.

    As many have stated, this game is just too inconsistent and random to enjoy. Same team and same pitcher, some games you mash him, others you only get one hit.

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  • brainfreeze442_PSNB Offline
    brainfreeze442_PSNB Offline
    brainfreeze442_PSN
    replied to Guest on last edited by
    #10

    @konphlikt_psn said in Showdown:

    I don't get mad at Showdown any more. But, that's mainly because I simply don't play them - unless, as stated above, they are mandatory for a program.

    Conquest plays different than Showdown, which plays different than Mini Seasons, which plays different than Moments, which plays different than Events, which plays different than <insert game mode here>, even though all of them could be on the same Vet, AS or HOF level. I whole-heartedly loathe Moments, and Showdowns are like a pack of Moments and, well, no thanks. To each their own, though.

    On moments, as well as Showdown, I feel the sliders for CPU controlled defense is turned up to play like all players have 99 fielding.

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  • chuckclc_MLBTSC Offline
    chuckclc_MLBTSC Offline
    chuckclc_MLBTS
    wrote on last edited by
    #11

    The only real difference I notice in showdowns the fielders are all amazing. Just dont try to take the extra base because that guy with 77 arm and 68 acc will gun you. EVERYTIME.

    1 Reply Last reply
    2
  • Dolenz_PSND Online
    Dolenz_PSND Online
    Dolenz_PSN
    wrote on last edited by
    #12

    I have completed some of the showdowns. They definitely seem easier than they have ever been. I think I tried three times to beat the NL one and that may the most tries I have had to take on any of them that I have done.

    But I do agree that the fielders are a little too good in that mode.

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  • PScrabro_PSNP Offline
    PScrabro_PSNP Offline
    PScrabro_PSN
    wrote on last edited by
    #13

    It's like everything else in this game... zero consistency. I can play a conquest game on all-star and score 5-10 runs easily and then go play a Showdown on rookie and watch perfect/perfect balls go for routine outs. The difficulty settings mean absolutely nothing in any mode. I should add I do like showdown... I know most don't... but I do, because it's something different than 3 inning games and moments to grind XP for programs.

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    1
  • bhall09_PSNB Offline
    bhall09_PSNB Offline
    bhall09_PSN
    wrote on last edited by
    #14

    I did the NL one today and against Alcantara, I had two of those liners to first, tag them runner double plays. It was unreal. Still managed to win, but seriously???

    DoIHearBossMusic_MLBTSD 1 Reply Last reply
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  • DoIHearBossMusic_MLBTSD Offline
    DoIHearBossMusic_MLBTSD Offline
    DoIHearBossMusic_MLBTS
    replied to Guest on last edited by
    #15

    @bhall09_psn said in Showdown:

    I did the NL one today and against Alcantara, I had two of those liners to first, tag them runner double plays. It was unreal. Still managed to win, but seriously???

    How could I ever forget the convienient double plays EXACTLY when they need them

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  • LVBulldog_MLBTSL Offline
    LVBulldog_MLBTSL Offline
    LVBulldog_MLBTS
    wrote on last edited by
    #16

    I am a fan of showdown. Gotta draft smart and set up lineup for challenge. Helps to have speed on your bench. I beat NL in one try tonight. I'm kind of a big deal!

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  • yeahlexx_PSNY Offline
    yeahlexx_PSNY Offline
    yeahlexx_PSN
    replied to Guest on last edited by
    #17

    @mrad2010_xbl said in Showdown:

    Try Exit velocity perks. Also I like vision bonus for when you get behind in the count.

    This is correct. All exit velo are necissary. Contact and vision are secondary. Also dont pick the 7th inning or later perks since there is no 7th inning lol

    PAinPA_PSNP 1 Reply Last reply
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  • SixPackStl_MLBTSS Offline
    SixPackStl_MLBTSS Offline
    SixPackStl_MLBTS
    wrote on last edited by
    #18

    Exit velocity perks, power on all of your starters and speed on the bench for pinch running. Look at the pitcher that you're going to be facing and set your lineup accordingly.

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  • PAinPA_PSNP Offline
    PAinPA_PSNP Offline
    PAinPA_PSN
    replied to Guest on last edited by
    #19

    @yeahlexx_psn said in Showdown:

    @mrad2010_xbl said in Showdown:

    Try Exit velocity perks. Also I like vision bonus for when you get behind in the count.

    This is correct. All exit velo are necissary. Contact and vision are secondary. Also dont pick the 7th inning or later perks since there is no 7th inning lol

    The 7th inning ones are active in the boss battles, and are among the best perks

    PScrabro_PSNP 1 Reply Last reply
    0
  • T Offline
    T Offline
    TheHungryHole_PSN
    replied to Guest on last edited by
    #20

    @wkward83_psn said in Showdown:

    Why does the ball die like it does in showdown?

    mate build your team with no regard for position - so just only power hitters except a normal catcher ok

    then only use Exit Velocity perks only

    allow the CPU to throw as many pitches as possible - wait all the time until 2 strikes before swinging and hold it down there - you will tire the CPU out

    this is a guaranteed W if you do it this way - hope it helps ya

    1 Reply Last reply
    1
  • Evan12132_MLBTSE Offline
    Evan12132_MLBTSE Offline
    Evan12132_MLBTS
    replied to Guest on last edited by
    #21

    @hoffsdrawlar_psn said in Showdown:

    @wkward83_psn said in Showdown:

    Why does the ball die like it does in showdown?

    Pitcher confidence.

    This is one of my biggest issues with the game they always have way too much confidence for no reason. That and outfielders standing at the warning track for every at bat.

    1 Reply Last reply
    0
  • LIONED 33_XBLL Offline
    LIONED 33_XBLL Offline
    LIONED 33_XBL
    replied to Guest on last edited by
    #22

    @wkward83_psn said in Showdown:

    Why does the ball die like it does in showdown?
    The only guy I had a real problem with was Bednar. fML like no matter what I did it didn’t matter soft fly outs everywhere

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  • PScrabro_PSNP Offline
    PScrabro_PSNP Offline
    PScrabro_PSN
    replied to Guest on last edited by
    #23

    @painpa_psn said in Showdown:

    @yeahlexx_psn said in Showdown:

    @mrad2010_xbl said in Showdown:

    Try Exit velocity perks. Also I like vision bonus for when you get behind in the count.

    This is correct. All exit velo are necissary. Contact and vision are secondary. Also dont pick the 7th inning or later perks since there is no 7th inning lol

    The 7th inning ones are active in the boss battles, and are among the best perks

    This... and the last 3 showdowns have been all boss battles, so basically activated throughout the entire run. I also like getting the exit velocity on normal swings diamond perk.

    1 Reply Last reply
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