Question about vrr and 120hz
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Another question. What is hrd and should I have it on or off. I've noticed that my monitor has a setting when I turn hdr on my ps5 on my monitor switches to Game HDRi but it I trun it off on my ps5 it switches to off
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@raesone_psn said in Question about vrr and 120hz:
@chuckclc_psn said in Question about vrr and 120hz:
This is if you dont click "apply to unsupported games"
And then when you do:
Well whaddya know.. did a reboot and it's here indeed. Thanks so much for sharing!
Nice. Im wondering if you select the "apply for unsupported games" if that will allow you to play online. I cannot test it right now.
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@chuckclc_psn said in Question about vrr and 120hz:
@raesone_psn said in Question about vrr and 120hz:
@chuckclc_psn said in Question about vrr and 120hz:
This is if you dont click "apply to unsupported games"
And then when you do:
Well whaddya know.. did a reboot and it's here indeed. Thanks so much for sharing!
Nice. Im wondering if you select the "apply for unsupported games" if that will allow you to play online. I cannot test it right now.
I did turn that on and I will test it in a minute. I'll let you know.
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@xelrojo44x_mlbts said in Question about vrr and 120hz:
The main benefit with VRR is that it syncs the refresh rate of the display to the PS5 console’s graphic output. So if the game and monitor is using 120hz, you could have screen tearing and stutter without VRR. This is why freesync and 120hz can be excellent for fast paced games, like this one.
A lot of people think it’s a good idea to play without VRR when available to them, but that only applies to cpu. On consoles if you do not enable VRR the console reverts to another inferior form of screen tear prevention called V-Sync that makes input lag even worse. The console companies don’t want people disabling it and thinking their console is broken due to the blatant visual issues.
On a cpu you can disable everything and have the best possible input lag with screen tearing etc….
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@chuckclc_psn said in Question about vrr and 120hz:
This is if you dont click "apply to unsupported games"
And then when you do:
So Chuck is MLBTS a supported game?
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@raesone_psn said in Question about vrr and 120hz:
@chuckclc_psn said in Question about vrr and 120hz:
@raesone_psn said in Question about vrr and 120hz:
@chuckclc_psn said in Question about vrr and 120hz:
This is if you dont click "apply to unsupported games"
And then when you do:
Well whaddya know.. did a reboot and it's here indeed. Thanks so much for sharing!
Nice. Im wondering if you select the "apply for unsupported games" if that will allow you to play online. I cannot test it right now.
I did turn that on and I will test it in a minute. I'll let you know.
@ChuckCLC_PSN unfortunately it did not work.
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@texas10pt_psn said in Question about vrr and 120hz:
@chuckclc_psn said in Question about vrr and 120hz:
This is if you dont click "apply to unsupported games"
And then when you do:
So Chuck is MLBTS a supported game?
You should use it on your monitor regardless. That's what I'll do.
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@texas10pt_psn said in Question about vrr and 120hz:
@chuckclc_psn said in Question about vrr and 120hz:
This is if you dont click "apply to unsupported games"
And then when you do:
So Chuck is MLBTS a supported game?
An article said all games will be supported, but it looks like right now we have issues lol. But offline I think things are working for the most part.
When I say all games I mean for VRR not 120 fps.
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@go4stros25_psn said in Question about vrr and 120hz:
Another question. What is hrd and should I have it on or off. I've noticed that my monitor has a setting when I turn hdr on my ps5 on my monitor switches to Game HDRi but it I trun it off on my ps5 it switches to off
You mean "HDR"? If so, leave it on for movies but off for this game. HDR (High Dynamic Range) expands the range of your white/black color levels of your display... For an example, in a 4k/HDR movie with a night time car race scene, the lights of the cars will look brighter and more realistic with HDR enabled.
If you have "game mode" on your display, than use that and it should automatically turn HDR off for you.
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@chuckclc_psn said in Question about vrr and 120hz:
@texas10pt_psn said in Question about vrr and 120hz:
@chuckclc_psn said in Question about vrr and 120hz:
This is if you dont click "apply to unsupported games"
And then when you do:
So Chuck is MLBTS a supported game?
An article said all games will be supported, but it looks like right now we have issues lol. But offline I think things are working for the most part.
When I say all games I mean for VRR not 120 fps.
What I did notice, is that after I turned VRR on my monitor says the game is fluctuating in Hz around 60Hz, even though my PS5 video output still says 120hz + VRR enabled, as you can see here. The image does feel a lot more fluid and the timing seems similar to when my monitor said 120hz without VRR. Small sample size though but interesting.
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@raesone_psn said in Question about vrr and 120hz:
@chuckclc_psn said in Question about vrr and 120hz:
@texas10pt_psn said in Question about vrr and 120hz:
@chuckclc_psn said in Question about vrr and 120hz:
This is if you dont click "apply to unsupported games"
And then when you do:
So Chuck is MLBTS a supported game?
An article said all games will be supported, but it looks like right now we have issues lol. But offline I think things are working for the most part.
When I say all games I mean for VRR not 120 fps.
What I did notice, is that after I turned VRR on my monitor says the game is fluctuating in Hz around 60Hz, even though my PS5 video output still says 120hz + VRR enabled, as you can see here. The image does feel a lot more fluid and the timing seems similar to when my monitor said 120hz without VRR. Small sample size though but interesting.
Yeah I was noticing that too. I expected it to do more like Series X and bounce back and forth between mid 80's to about 118 but it just fluctuated around 60.
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@raesone_psn said in Question about vrr and 120hz:
@chuckclc_psn said in Question about vrr and 120hz:
@texas10pt_psn said in Question about vrr and 120hz:
@chuckclc_psn said in Question about vrr and 120hz:
This is if you dont click "apply to unsupported games"
And then when you do:
So Chuck is MLBTS a supported game?
An article said all games will be supported, but it looks like right now we have issues lol. But offline I think things are working for the most part.
When I say all games I mean for VRR not 120 fps.
What I did notice, is that after I turned VRR on my monitor says the game is fluctuating in Hz around 60Hz, even though my PS5 video output still says 120hz + VRR enabled, as you can see here. The image does feel a lot more fluid and the timing seems similar to when my monitor said 120hz without VRR. Small sample size though but interesting.
I guess we have to give SDS some time to what they need to do as well. I dont think their update this morning had anything to do with this. So maybe they have to do something. Like unlock the frame limit or something.
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@chuckclc_psn said in Question about vrr and 120hz:
@raesone_psn said in Question about vrr and 120hz:
@chuckclc_psn said in Question about vrr and 120hz:
@texas10pt_psn said in Question about vrr and 120hz:
@chuckclc_psn said in Question about vrr and 120hz:
This is if you dont click "apply to unsupported games"
And then when you do:
So Chuck is MLBTS a supported game?
An article said all games will be supported, but it looks like right now we have issues lol. But offline I think things are working for the most part.
When I say all games I mean for VRR not 120 fps.
What I did notice, is that after I turned VRR on my monitor says the game is fluctuating in Hz around 60Hz, even though my PS5 video output still says 120hz + VRR enabled, as you can see here. The image does feel a lot more fluid and the timing seems similar to when my monitor said 120hz without VRR. Small sample size though but interesting.
I guess we have to give SDS some time to what they need to do as well. I dont think their update this morning had anything to do with this. So maybe they have to do something. Like unlock the frame limit or something.
Yeah I was thinking the same. But that's fine, this is a big improvement so I hope they won't revert everything and limit us on the PS5 just to fix the game.
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@chuckclc_psn said in Question about vrr and 120hz:
@raesone_psn said in Question about vrr and 120hz:
@chuckclc_psn said in Question about vrr and 120hz:
@texas10pt_psn said in Question about vrr and 120hz:
@chuckclc_psn said in Question about vrr and 120hz:
This is if you dont click "apply to unsupported games"
And then when you do:
So Chuck is MLBTS a supported game?
An article said all games will be supported, but it looks like right now we have issues lol. But offline I think things are working for the most part.
When I say all games I mean for VRR not 120 fps.
What I did notice, is that after I turned VRR on my monitor says the game is fluctuating in Hz around 60Hz, even though my PS5 video output still says 120hz + VRR enabled, as you can see here. The image does feel a lot more fluid and the timing seems similar to when my monitor said 120hz without VRR. Small sample size though but interesting.
I guess we have to give SDS some time to what they need to do as well. I dont think their update this morning had anything to do with this. So maybe they have to do something. Like unlock the frame limit or something.
Got the OK from the ole lady. Gonna buy that mu32 monitor or whatever it's called. So I'll be buggin you @raesONE_PSN to get it setup right once you get it all figured it out.
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@go4stros25_psn said in Question about vrr and 120hz:
@chuckclc_psn said in Question about vrr and 120hz:
@raesone_psn said in Question about vrr and 120hz:
@chuckclc_psn said in Question about vrr and 120hz:
@texas10pt_psn said in Question about vrr and 120hz:
@chuckclc_psn said in Question about vrr and 120hz:
This is if you dont click "apply to unsupported games"
And then when you do:
So Chuck is MLBTS a supported game?
An article said all games will be supported, but it looks like right now we have issues lol. But offline I think things are working for the most part.
When I say all games I mean for VRR not 120 fps.
What I did notice, is that after I turned VRR on my monitor says the game is fluctuating in Hz around 60Hz, even though my PS5 video output still says 120hz + VRR enabled, as you can see here. The image does feel a lot more fluid and the timing seems similar to when my monitor said 120hz without VRR. Small sample size though but interesting.
I guess we have to give SDS some time to what they need to do as well. I dont think their update this morning had anything to do with this. So maybe they have to do something. Like unlock the frame limit or something.
Got the OK from the ole lady. Gonna buy that mu32 monitor or whatever it's called. So I'll be buggin you @raesONE_PSN to get it setup right once you get it all figured it out.
I have a good link for you; https://www.rtings.com/monitor/reviews/gigabyte/m32u . That's where I got all my info from.
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So, if you have an Xbox and ps5, would it benefit you more online to use the Xbox and the 120?
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Anyone w the lg gp950b having issues? Hdmi 2.1 4K monitor with VRR but it’s saying on ps not capable.
Edit- Figured it out… need free sync set to extended.
Anyone able to play online w it?
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Currently MLBTS is not a game that supports VRR
https://www.flatpanelshd.com/news.php?subaction=showfull&id=1650946891
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@mrwonderful95 said in Question about vrr and 120hz:
Currently MLBTS is not a game that supports VRR
https://www.flatpanelshd.com/news.php?subaction=showfull&id=1650946891
Correct, but if you have a panel that supports VRR then you can still use it on your screen even when the game doesn't support it. It won't always be beneficial though so if a game starts acting up or seems weird, you should turn it off. I've been playing with it on for MLBTS (offline only because you know, can't try it online yet) and it's night and day difference.
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