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SDS Ruined Pinpoint Pitching

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  • doobiebross66-72_PSND Offline
    doobiebross66-72_PSND Offline
    doobiebross66-72_PSN
    replied to Guest on last edited by
    #11

    @raesone_psn said in SDS Ruined Pinpoint Pitching:

    To the people saying that PPP was OP last year: maybe so, yes if you mastered it then it was really accurate. Which is the reason why they introduced it in the first place. But hey, I would support a slight nerf to how accurate it was as well.

    But what they did is not a slight nerf. Throwing a pitch with perfect input, with all the blue lines and text and where it even says "perfect", should NEVER go into the strike zone if you spotted it outside of it. NEVER should it even come close to the bottom part of the zone if you spotted it in the dirt.

    If you cannot see how much of an issue that is, then I don't know what to tell you. I guess the only people who benefit from this are the ones who struggle to recognize pitches and have no plate discipline whatsoever. Because they can swing away and more often than not can get a decent result doing so.

    My point exactly

    And I honestly don’t mind a small nerf to PPP, but like you said, SDS went to far in this aspect and now there’s too much randomness

    I guess we’ll just have to learn to play with it

    1 Reply Last reply
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  • Ikasnu_PSNI Offline
    Ikasnu_PSNI Offline
    Ikasnu_PSN
    wrote on last edited by
    #12

    Pinpoint is much better this year.

    doobiebross66-72_PSND 1 Reply Last reply
    0
  • doobiebross66-72_PSND Offline
    doobiebross66-72_PSND Offline
    doobiebross66-72_PSN
    replied to Guest on last edited by
    #13

    @ikasnu_psn said in SDS Ruined Pinpoint Pitching:

    Pinpoint is much better this year.

    Better how?

    Ikasnu_PSNI 1 Reply Last reply
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  • Ikasnu_PSNI Offline
    Ikasnu_PSNI Offline
    Ikasnu_PSN
    replied to Guest on last edited by
    #14

    @doobiebross66-72 said in SDS Ruined Pinpoint Pitching:

    @ikasnu_psn said in SDS Ruined Pinpoint Pitching:

    Pinpoint is much better this year.

    Better how?

    The change to PAR size adaptability and it not being a dot every time with every pitch. I enjoy these changes.

    As for the complaints made about it in this topic, I haven't seen it. With good input I've noticed it tends to happen and I've hung a few pitches, but it wasn't perfect execution so I deserved it.

    doobiebross66-72_PSND 1 Reply Last reply
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  • doobiebross66-72_PSND Offline
    doobiebross66-72_PSND Offline
    doobiebross66-72_PSN
    replied to Guest on last edited by
    #15

    @ikasnu_psn said in SDS Ruined Pinpoint Pitching:

    @doobiebross66-72 said in SDS Ruined Pinpoint Pitching:

    @ikasnu_psn said in SDS Ruined Pinpoint Pitching:

    Pinpoint is much better this year.

    Better how?

    The change to PAR size adaptability and it not being a dot every time with every pitch. I enjoy these changes.

    As for the complaints made about it in this topic, I haven't seen it. With good input I've noticed it tends to happen and I've hung a few pitches, but it wasn't perfect execution so I deserved it.

    Fair point

    Like I said, I agree that low rates control pitchers shouldn’t be able to dot again and again like last year

    My gripe is pitchers with high control rating on certain pitches. If I have perfect input with that individual pitch, why should the ball end up in a different/hittable location?

    Thats fine if it happens rarely (even maddux missed his spots sometimes) but it’s happening way too often for my liking so far

    I’ll learn to adapt

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  • DaddyDingerz_PSND Offline
    DaddyDingerz_PSND Offline
    DaddyDingerz_PSN
    wrote on last edited by
    #16

    I’ve been using meter pitching for years and I’m struggling to locate anything this year.

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  • GundamHufflepuff_PSNG Offline
    GundamHufflepuff_PSNG Offline
    GundamHufflepuff_PSN
    replied to Guest on last edited by
    #17

    @doobiebross66-72 said in SDS Ruined Pinpoint Pitching:

    Again and again I start a pitch on the edge of the zone, perfect input with pitchers that have good control ratings and what happens time and time again? The pitch leaks over the plate

    My god, PPP was one of the improvements they made last year and they’ve gone and COMPLETELY butchered it this year

    Yet again, let’s force more randomness into H2H play and force pitches over the plate

    The more I play this game the worse and worse it gets, and I have 0 faith in their patches to get this right

    I know it’s early, but 22 is already looking like a complete failure for H2H play

    You think that’s bad? I’ve pointed a slider low and away out of the zone with perfect input and the ball just breaks right in the bottom middle of the zone resulting in a smashed home run.

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  • GundamHufflepuff_PSNG Offline
    GundamHufflepuff_PSNG Offline
    GundamHufflepuff_PSN
    replied to Guest on last edited by
    #18

    @codywolfgang_xbl said in SDS Ruined Pinpoint Pitching:

    @doobiebross66-72 said in SDS Ruined Pinpoint Pitching:

    @aaronjw76_psn said in SDS Ruined Pinpoint Pitching:

    Can you show me your complaints last year about non-perfect inputs (all 3 of them) resulting in perfect dots?

    We all know you got perfect results from less than perfect inputs so if you didn't complain last year then don't complain this year.

    I doubt I complained about PPP last year because the results of your input were actually consistent…

    I praised PPP last year because it actually made pitching a more viable skill to lean on

    This year? They obviously nerfed how accurate you can be with it even with highly rated control pitchers

    Have no idea what point you’re trying to make

    I don’t think you can really use the word skill to describe using PPP.

    In my opinion you are wrong on this a little. It still goes in the right spot 9/10 times. If you are facing a great hitter, just like in real life you have to aim a little further from the zone to make sure it doesn’t leak back over the plate.

    I enjoy hitting, not making circle gestures with my right stick. I welcome this change personally. Hopefully they can find a balance one day. If you want to see skill in pitching force everyone to use meter.

    Doesn’t matter if it’s 9/10 times. In a 3 inning BR game, that one time can make or break a run. Perfect input with a pitch outside the zone should never be near the zone 10/10 times.

    PScrabro_PSNP 1 Reply Last reply
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  • PScrabro_PSNP Offline
    PScrabro_PSNP Offline
    PScrabro_PSN
    replied to Guest on last edited by
    #19

    @gundamhufflepuff_psn said in SDS Ruined Pinpoint Pitching:

    @codywolfgang_xbl said in SDS Ruined Pinpoint Pitching:

    @doobiebross66-72 said in SDS Ruined Pinpoint Pitching:

    @aaronjw76_psn said in SDS Ruined Pinpoint Pitching:

    Can you show me your complaints last year about non-perfect inputs (all 3 of them) resulting in perfect dots?

    We all know you got perfect results from less than perfect inputs so if you didn't complain last year then don't complain this year.

    I doubt I complained about PPP last year because the results of your input were actually consistent…

    I praised PPP last year because it actually made pitching a more viable skill to lean on

    This year? They obviously nerfed how accurate you can be with it even with highly rated control pitchers

    Have no idea what point you’re trying to make

    I don’t think you can really use the word skill to describe using PPP.

    In my opinion you are wrong on this a little. It still goes in the right spot 9/10 times. If you are facing a great hitter, just like in real life you have to aim a little further from the zone to make sure it doesn’t leak back over the plate.

    I enjoy hitting, not making circle gestures with my right stick. I welcome this change personally. Hopefully they can find a balance one day. If you want to see skill in pitching force everyone to use meter.

    Doesn’t matter if it’s 9/10 times. In a 3 inning BR game, that one time can make or break a run. Perfect input with a pitch outside the zone should never be near the zone 10/10 times.

    I disagree with this and no pitcher in real baseball can hit his spots every pitch or would be unhittable in every game and that's not the case at all. Even the absolute best pitchers in the game give up a couple runs per 9 over the course of a season or career... why should this be different if it's a Sim game? If you are using the easiest pitching method in the game and dotting every single pitch... to me that's not Sim and is not enjoyable for us that choose to use more skill based pitching... I don't want to use pinpoint because it's super boring to me to play all year like that. I know I am getting hit more often because I choose meter, but for me I want to enjoy a challenge when I play and not have every thing automatic for me. I don't play to get self gratification for beating others I play to relax and have fun... I like having randomness in a sim game based on a real game that is at least 30% luck in real life. Baseball is all about law of average and the videogame should be too. It's often a pitcher pitches a good game and gets hit around because balls aren't falling where they normally do and hitters are even smashing balls well out of the zone, but the law of average will see better results from the same pitching in a different match up for him. I'm happy they nerfed pinpoint a little and I pitch better with pinpoint, but choose not to use it because I have more fun when I pitch well with meter even though there's a way smaller window for success with it.

    1 Reply Last reply
    1
  • D_e_m_I_s_E_PSND Offline
    D_e_m_I_s_E_PSND Offline
    D_e_m_I_s_E_PSN
    replied to Guest on last edited by
    #20

    @aaronjw76_psn said in SDS Ruined Pinpoint Pitching:

    @doobiebross66-72 said in SDS Ruined Pinpoint Pitching:

    @aaronjw76_psn said in SDS Ruined Pinpoint Pitching:

    Can you show me your complaints last year about non-perfect inputs (all 3 of them) resulting in perfect dots?

    We all know you got perfect results from less than perfect inputs so if you didn't complain last year then don't complain this year.

    I doubt I complained about PPP last year because the results of your input were actually consistent…

    I praised PPP last year because it actually made pitching a more viable skill to lean on

    This year? They obviously nerfed how accurate you can be with it even with highly rated control pitchers

    Have no idea what point you’re trying to make

    My point I am making is that PPP was stupid easy last year to dot with ANYONE and there were crickets from the masses that benefited greatly from it (we won't talk about the stupid endless stamina from it as well). This year, it's less forgiving and people are complaining.

    It people didn't [censored] about it being too easy with less than compete perfect inputs then people shouldn't be bitching when it's harder/bit more random.

    But, throw up videos of these completely perfect inputs resulting in gravity balls down the middle so we can see for ourselves what you're referencing l.

    Isn't that what the PAR was for though? Good control pitches should be able to dot with perfect input. Sounds to me like the PAR was broken for bad control pitchers.

    CodyWolfgang_XBLC 1 Reply Last reply
    0
  • Matt_42187_PSNM Offline
    Matt_42187_PSNM Offline
    Matt_42187_PSN
    replied to Guest on last edited by Matt_42187_PSN
    #21

    @mickdrenalenswag said in SDS Ruined Pinpoint Pitching:

    I'm glad they nerfed PP [censored] was stupid OP last year

    you know what's even more stupid this year? Hitting. If they're going to nerf PPP, at least nerf non PCI hits. Instead, they increased the RNG odds of non PCI hits. And lowered the % of hits for p/p & good swings. Talk about a complete cluster...

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    0
  • RyTy13H60_PSNR Offline
    RyTy13H60_PSNR Offline
    RyTy13H60_PSN
    wrote on last edited by
    #22

    If it’s supposed to be skill based let it be skill based.

    1 Reply Last reply
    0
  • MetalNuck_XBLM Offline
    MetalNuck_XBLM Offline
    MetalNuck_XBL
    wrote on last edited by
    #23

    I don’t mind PPP being less accurate, I just wish they would address the input drop on Series X/S. I played on the One X last year and had no issues. Not sure if PS5 players have the issue as well, or Switch.

    RyTy13H60_PSNR 1 Reply Last reply
    0
  • RyTy13H60_PSNR Offline
    RyTy13H60_PSNR Offline
    RyTy13H60_PSN
    replied to Guest on last edited by
    #24

    @metalnuck_xbl said in SDS Ruined Pinpoint Pitching:

    I don’t mind PPP being less accurate, I just wish they would address the input drop on Series X/S. I played on the One X last year and had no issues. Not sure if PS5 players have the issue as well, or Switch.

    If by input drop you mean the traced pattern doing whatever it wants despite where you move it, then yes.

    1 Reply Last reply
    0
  • ThaGhettoBlasta_PSNT Offline
    ThaGhettoBlasta_PSNT Offline
    ThaGhettoBlasta_PSN
    wrote on last edited by
    #25

    Y'all switch over to metered pitching and check out the PAR on that garbage. Perfect input aimed low and in and the pitch goes to the complete opposite corner. The randomness is terrible no matter which method you use. The frame drops and screen jumps on dead solid center PCI hits that look like their gone off the bat, then die as a casual routine fly ball...tt makes no sense, even in the RNG perspective. Something is broken.

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    0
  • CodyWolfgang_XBLC Offline
    CodyWolfgang_XBLC Offline
    CodyWolfgang_XBL
    replied to Guest on last edited by
    #26

    @d_e_m_i_s_e_psn said in SDS Ruined Pinpoint Pitching:

    @aaronjw76_psn said in SDS Ruined Pinpoint Pitching:

    @doobiebross66-72 said in SDS Ruined Pinpoint Pitching:

    @aaronjw76_psn said in SDS Ruined Pinpoint Pitching:

    Can you show me your complaints last year about non-perfect inputs (all 3 of them) resulting in perfect dots?

    We all know you got perfect results from less than perfect inputs so if you didn't complain last year then don't complain this year.

    I doubt I complained about PPP last year because the results of your input were actually consistent…

    I praised PPP last year because it actually made pitching a more viable skill to lean on

    This year? They obviously nerfed how accurate you can be with it even with highly rated control pitchers

    Have no idea what point you’re trying to make

    My point I am making is that PPP was stupid easy last year to dot with ANYONE and there were crickets from the masses that benefited greatly from it (we won't talk about the stupid endless stamina from it as well). This year, it's less forgiving and people are complaining.

    It people didn't [censored] about it being too easy with less than compete perfect inputs then people shouldn't be bitching when it's harder/bit more random.

    But, throw up videos of these completely perfect inputs resulting in gravity balls down the middle so we can see for ourselves what you're referencing l.

    Isn't that what the PAR was for though? Good control pitches should be able to dot with perfect input. Sounds to me like the PAR was broken for bad control pitchers.

    Ya, but it if a pitcher has a larger PAR than people just put the edge of it in the zone and either get a dot or a pitch that tickles the zone. That’s still a problem.

    D_e_m_I_s_E_PSND 1 Reply Last reply
    0
  • mrwonderful95M Offline
    mrwonderful95M Offline
    mrwonderful95
    replied to Guest on last edited by
    #27

    @doobiebross66-72 said in SDS Ruined Pinpoint Pitching:

    @mickdrenalenswag said in SDS Ruined Pinpoint Pitching:

    I'm glad they nerfed PP [censored] was stupid OP last year

    I agree that pitchers with low control rating were able to dot a little too easily with PPP, yes

    But if you have a highly rated control pitcher, place a pitch on the corner, perfect input, it should not leak over the plate at all

    That’s happening over and over again this year

    You really have to pay attention to the PAR this year. Some pitches have a huge PPP radius so basically with perfect input it could land anywhere within that circle.

    1 Reply Last reply
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  • StyxXx80_XBLS Offline
    StyxXx80_XBLS Offline
    StyxXx80_XBL
    replied to Guest on last edited by
    #28

    @ryty13h60_psn said in SDS Ruined Pinpoint Pitching:

    The worst is sliders 6-12 balls outside that leak middle middle.

    This. If I want to bounce a curveball in the dirt and set up my aim and do a perfect/perfect the ball should not be anywhere near the strike zone let alone down the middle

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  • D_e_m_I_s_E_PSND Offline
    D_e_m_I_s_E_PSND Offline
    D_e_m_I_s_E_PSN
    replied to Guest on last edited by
    #29

    @codywolfgang_xbl said in SDS Ruined Pinpoint Pitching:

    @d_e_m_i_s_e_psn said in SDS Ruined Pinpoint Pitching:

    @aaronjw76_psn said in SDS Ruined Pinpoint Pitching:

    @doobiebross66-72 said in SDS Ruined Pinpoint Pitching:

    @aaronjw76_psn said in SDS Ruined Pinpoint Pitching:

    Can you show me your complaints last year about non-perfect inputs (all 3 of them) resulting in perfect dots?

    We all know you got perfect results from less than perfect inputs so if you didn't complain last year then don't complain this year.

    I doubt I complained about PPP last year because the results of your input were actually consistent…

    I praised PPP last year because it actually made pitching a more viable skill to lean on

    This year? They obviously nerfed how accurate you can be with it even with highly rated control pitchers

    Have no idea what point you’re trying to make

    My point I am making is that PPP was stupid easy last year to dot with ANYONE and there were crickets from the masses that benefited greatly from it (we won't talk about the stupid endless stamina from it as well). This year, it's less forgiving and people are complaining.

    It people didn't [censored] about it being too easy with less than compete perfect inputs then people shouldn't be bitching when it's harder/bit more random.

    But, throw up videos of these completely perfect inputs resulting in gravity balls down the middle so we can see for ourselves what you're referencing l.

    Isn't that what the PAR was for though? Good control pitches should be able to dot with perfect input. Sounds to me like the PAR was broken for bad control pitchers.

    Ya, but it if a pitcher has a larger PAR than people just put the edge of it in the zone and either get a dot or a pitch that tickles the zone. That’s still a problem.

    Then that aspect of the game is broken and needs to be fixed. That is the problem with how games are fixed. They break other things to fix the original problem.

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  • DJ-SPARKY-2K22_PSND Offline
    DJ-SPARKY-2K22_PSND Offline
    DJ-SPARKY-2K22_PSN
    wrote on last edited by
    #30

    Community: Hey SDS can you fix PPP; it's to powerful.

    SDS: Ok. You got it.

    Community: SDS messed up PPP.

    SDS: smdh

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