Directional hitters are Cancer
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As a directional user who has cancer, just thought I'd throw out a special FU to the OP.
And enough with your no-skill nonsense; it's timing and choosing the right swing type, leaving placement to attribute-based chance, while zone is timing and placement, leaving swing type to attribute-based chance. I like it because it feels more like baseball to me, and it produces more realistic results. More opportunity to screw the pooch in zone, but those who know what they're doing are rewarded much more heavily (which leads me to think you got your a** handed to you by a better zone player).
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@kylejaros88_psn said in Directional hitters are Cancer:
@daydrinker88_xbl said in Directional hitters are Cancer:
I don’t know about anyone else, but I’m finding directional hitters to be ruining this game with their no skill, just hitting the hit button play. I pride myself on good pitching, yet people are hitting sliders and curves Breaking out of the zone like they are meatballs down the middle. Sure there are some good players that have skill yes, but I’m getting blown out every game now and no one can tell me that everyone got that good over the past week. It’s a setting that needs to be removed and makes this game not enjoyable at all. Directional hitters are cancer for this game and with the developers adding more and more diamond players to DD it’s only going to get worse. So to the developers, please remove directional hitting either in the next update or in the next game because it’s ruining your game. [link text](link url)
my favorite is when people pretend to know what their opponent is using....
After a swing you can see the PCI placement if they’re using zone or it’ll be empty and then you’ll know they’re using directional
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@ikasnu_psn said in Directional hitters are Cancer:
Hahaha OP lost to a directional hitter.
Yeah let's all point and laugh op hahahahahahahahaha
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Look at my career stats back in 17 on my profile. I hit around the Mendoza line using directional. Since switching to zone, I’ve batted .300+ in RS including being a WS player. (Not sure why my 19 and 20 stats aren’t shown)
When I used directional I peaked at CS.
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Bottom line is SDS has it in their game, and it helps with HR Moments.
Don't forget you don't hit a real baseball with a cursor or pci, so there. -
Here’s the problem. If they pick an mlb stadium and pitch well enough they can win games because they won’t suffer the consequences of mlb stadium lag.
And you can tell if they are a directional hitter because they can’t hit certain pitches but can foul them off. Their ability to hit the most unhittable pitches that zone users struggle with doesn’t match up with why they miss some very easy floaters and meatballs. They tend to be poorly disciplined with their players averages below 280 but yet they have a ton of bombs. That’s usually all they hit.
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I don't see a problem with guys that use directional. They are learning the timing of pitches and that is about it. Directional is all RNG based anyways. The CPU AI decides where your PCI placement is depending on your timing of the swing.
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@the_fools_sip_psn said in Directional hitters are Cancer:
Here’s the problem. If they pick an mlb stadium and pitch well enough they can win games because they won’t suffer the consequences of mlb stadium lag.
Huh? Lag is lag, and directional players are not immune. It affects timing, and both zone and directional players control that aspect of the offensive game.
And you can tell if they are a directional hitter because they can’t hit certain pitches but can foul them off. Their ability to hit the most unhittable pitches that zone users struggle with doesn’t match up with why they miss some very easy floaters and meatballs. They tend to be poorly disciplined with their players averages below 280 but yet they have a ton of bombs. That’s usually all they hit.
Curious as to what "unhittable pitches" we can hit that zone players can't, though it's true that most of the high, hard stuff we're lucky to foul off with most players, but high average, high vision cards can do well with the right swing type and good timing. Not sure what you mean with reference to the floaters and meatballs... you can kill mistakes with directional.
As to being undisciplined, that again has nothing to do with the interface (I walk at a decent clip). Averages tend to be lower because results are more in line with real hitting, and don't give you BS results like pulling down and away sliders for no doubt bombs (this [censored] happens because the AI decides what your swing path and bat angle are at contact, and it's ridiculously favorable - directional players have to match that to pitch location). Power hitters have lower averages because they're pulling and swinging for launch angles, whereas contact players top .300 pretty easily while not trying to put a charge into everything.
But it all comes down to preference and the type of game you like; directional is high floor, low ceiling, with simulation like results.
Zone is low floor, high ceiling, with arcade style results for those who can put their little cross-hair on the ball. -
@daydrinker88_xbl said in Directional hitters are Cancer:
I don’t know about anyone else, but I’m finding directional hitters to be ruining this game with their no skill, just hitting the hit button play. I pride myself on good pitching, yet people are hitting sliders and curves Breaking out of the zone like they are meatballs down the middle. Sure there are some good players that have skill yes, but I’m getting blown out every game now and no one can tell me that everyone got that good over the past week. It’s a setting that needs to be removed and makes this game not enjoyable at all. Directional hitters are cancer for this game and with the developers adding more and more diamond players to DD it’s only going to get worse. So to the developers, please remove directional hitting either in the next update or in the next game because it’s ruining your game. [link text](link url)
Lol, because you know that your opponent is using that hitting interface. Please tell us what tipped you off.
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@the_joneser_psn said in Directional hitters are Cancer:
@the_fools_sip_psn said in Directional hitters are Cancer:
Here’s the problem. If they pick an mlb stadium and pitch well enough they can win games because they won’t suffer the consequences of mlb stadium lag.
Huh? Lag is lag, and directional players are not immune. It affects timing, and both zone and directional players control that aspect of the offensive game.
And you can tell if they are a directional hitter because they can’t hit certain pitches but can foul them off. Their ability to hit the most unhittable pitches that zone users struggle with doesn’t match up with why they miss some very easy floaters and meatballs. They tend to be poorly disciplined with their players averages below 280 but yet they have a ton of bombs. That’s usually all they hit.
Curious as to what "unhittable pitches" we can hit that zone players can't, though it's true that most of the high, hard stuff we're lucky to foul off with most players, but high average, high vision cards can do well with the right swing type and good timing. Not sure what you mean with reference to the floaters and meatballs... you can kill mistakes with directional.
As to being undisciplined, that again has nothing to do with the interface (I walk at a decent clip). Averages tend to be lower because results are more in line with real hitting, and don't give you BS results like pulling down and away sliders for no doubt bombs (this [censored] happens because the AI decides what your swing path and bat angle are at contact, and it's ridiculously favorable - directional players have to match that to pitch location). Power hitters have lower averages because they're pulling and swinging for launch angles, whereas contact players top .300 pretty easily while not trying to put a charge into everything.
But it all comes down to preference and the type of game you like; directional is high floor, low ceiling, with simulation like results.
Zone is low floor, high ceiling, with arcade style results for those who can put their little cross-hair on the ball.Lag affects the pci as well so you are wrong there.
Also down and in sliders are harder to hit with zone because you can’t control the bat angle and since it’s vertical it’s more likely to miss. With directional if you time it well it’s more easily hit out for a bomb.
I understand you like attributes taking over but In close low scoring games where one player has to manufacture a run vs a directional player who just has to time one pitch in a mlb stadium where the zone pci can lag its frustrating to lose to someone who is relying on luck and not skill.
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@the_fools_sip_psn said in Directional hitters are Cancer:
@the_joneser_psn said in Directional hitters are Cancer:
@the_fools_sip_psn said in Directional hitters are Cancer:
Here’s the problem. If they pick an mlb stadium and pitch well enough they can win games because they won’t suffer the consequences of mlb stadium lag.
Huh? Lag is lag, and directional players are not immune. It affects timing, and both zone and directional players control that aspect of the offensive game.
And you can tell if they are a directional hitter because they can’t hit certain pitches but can foul them off. Their ability to hit the most unhittable pitches that zone users struggle with doesn’t match up with why they miss some very easy floaters and meatballs. They tend to be poorly disciplined with their players averages below 280 but yet they have a ton of bombs. That’s usually all they hit.
Curious as to what "unhittable pitches" we can hit that zone players can't, though it's true that most of the high, hard stuff we're lucky to foul off with most players, but high average, high vision cards can do well with the right swing type and good timing. Not sure what you mean with reference to the floaters and meatballs... you can kill mistakes with directional.
As to being undisciplined, that again has nothing to do with the interface (I walk at a decent clip). Averages tend to be lower because results are more in line with real hitting, and don't give you BS results like pulling down and away sliders for no doubt bombs (this [censored] happens because the AI decides what your swing path and bat angle are at contact, and it's ridiculously favorable - directional players have to match that to pitch location). Power hitters have lower averages because they're pulling and swinging for launch angles, whereas contact players top .300 pretty easily while not trying to put a charge into everything.
But it all comes down to preference and the type of game you like; directional is high floor, low ceiling, with simulation like results.
Zone is low floor, high ceiling, with arcade style results for those who can put their little cross-hair on the ball.Lag affects the pci as well so you are wrong there.
Also down and in sliders are harder to hit with zone because you can’t control the bat angle and since it’s vertical it’s more likely to miss. With directional if you time it well it’s more easily hit out for a bomb.
I understand you like attributes taking over but In close low scoring games where one player has to manufacture a run vs a directional player who just has to time one pitch in a mlb stadium where the zone pci can lag its frustrating to lose to someone who is relying on luck and not skill.
[censored], I guess every top player is wrong.
Wait.. or maybe just maybe some people refuse to admit their mistakes.
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are people using directional hitting the ones where the face guy shows up and an arrow points to a certain direction when you are pitching? I keep seeing that a lot and don't know what that is.
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The thread title is a horrendous thing to say for people who play a video game a certain way. Grow up.
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@daydrinker88_xbl said in Directional hitters are Cancer:
I don’t know about anyone else, but I’m finding directional hitters to be ruining this game with their no skill, just hitting the hit button play. I pride myself on good pitching, yet people are hitting sliders and curves Breaking out of the zone like they are meatballs down the middle. Sure there are some good players that have skill yes, but I’m getting blown out every game now and no one can tell me that everyone got that good over the past week. It’s a setting that needs to be removed and makes this game not enjoyable at all. Directional hitters are cancer for this game and with the developers adding more and more diamond players to DD it’s only going to get worse. So to the developers, please remove directional hitting either in the next update or in the next game because it’s ruining your game. [link text](link url)
You have obviously not tried directional hitting as none of what you said is true. Directional might be easier, but it puts a player at a disadvantage against someone good with the PCI. Dream up another reason why you lost.
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@vipersneak_psn said in Directional hitters are Cancer:
@daydrinker88_xbl said in Directional hitters are Cancer:
I don’t know about anyone else, but I’m finding directional hitters to be ruining this game with their no skill, just hitting the hit button play. I pride myself on good pitching, yet people are hitting sliders and curves Breaking out of the zone like they are meatballs down the middle. Sure there are some good players that have skill yes, but I’m getting blown out every game now and no one can tell me that everyone got that good over the past week. It’s a setting that needs to be removed and makes this game not enjoyable at all. Directional hitters are cancer for this game and with the developers adding more and more diamond players to DD it’s only going to get worse. So to the developers, please remove directional hitting either in the next update or in the next game because it’s ruining your game. [link text](link url)
You have obviously not tried directional hitting as none of what you said is true. Directional might be easier, but it puts a player at a disadvantage against someone good with the PCI. Dream up another reason why you lost.
Directional is horrible against humans. Trying to hit someone inside is horrendous.
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@wargazsem-_mlbts said in Directional hitters are Cancer:
@the_fools_sip_psn said in Directional hitters are Cancer:
@the_joneser_psn said in Directional hitters are Cancer:
@the_fools_sip_psn said in Directional hitters are Cancer:
Here’s the problem. If they pick an mlb stadium and pitch well enough they can win games because they won’t suffer the consequences of mlb stadium lag.
Huh? Lag is lag, and directional players are not immune. It affects timing, and both zone and directional players control that aspect of the offensive game.
And you can tell if they are a directional hitter because they can’t hit certain pitches but can foul them off. Their ability to hit the most unhittable pitches that zone users struggle with doesn’t match up with why they miss some very easy floaters and meatballs. They tend to be poorly disciplined with their players averages below 280 but yet they have a ton of bombs. That’s usually all they hit.
Curious as to what "unhittable pitches" we can hit that zone players can't, though it's true that most of the high, hard stuff we're lucky to foul off with most players, but high average, high vision cards can do well with the right swing type and good timing. Not sure what you mean with reference to the floaters and meatballs... you can kill mistakes with directional.
As to being undisciplined, that again has nothing to do with the interface (I walk at a decent clip). Averages tend to be lower because results are more in line with real hitting, and don't give you BS results like pulling down and away sliders for no doubt bombs (this [censored] happens because the AI decides what your swing path and bat angle are at contact, and it's ridiculously favorable - directional players have to match that to pitch location). Power hitters have lower averages because they're pulling and swinging for launch angles, whereas contact players top .300 pretty easily while not trying to put a charge into everything.
But it all comes down to preference and the type of game you like; directional is high floor, low ceiling, with simulation like results.
Zone is low floor, high ceiling, with arcade style results for those who can put their little cross-hair on the ball.Lag affects the pci as well so you are wrong there.
Also down and in sliders are harder to hit with zone because you can’t control the bat angle and since it’s vertical it’s more likely to miss. With directional if you time it well it’s more easily hit out for a bomb.
I understand you like attributes taking over but In close low scoring games where one player has to manufacture a run vs a directional player who just has to time one pitch in a mlb stadium where the zone pci can lag its frustrating to lose to someone who is relying on luck and not skill.
[censored], I guess every top player is wrong.
Wait.. or maybe just maybe some people refuse to admit their mistakes.
Buddy I beat a 12-0 player using directional so yeah directional can be kind of cheap. I’m not saying they are hard to beat but when you are playing in an mlb stadium against a guy throwing a 100 sometimes that makes the hitting a little off and the pci definitely lags it makes for a tight game.
Too many of you give the same generic response “ why don’t top players use it” isn’t a valid argument. We aren’t saying it’s OP but it’s definitely cheap when you are playing someone with a poor connection at Minute Maid park and there are a shadows in the batters eye.
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@lewisnadasurf1_psn said in Directional hitters are Cancer:
@vipersneak_psn said in Directional hitters are Cancer:
@daydrinker88_xbl said in Directional hitters are Cancer:
I don’t know about anyone else, but I’m finding directional hitters to be ruining this game with their no skill, just hitting the hit button play. I pride myself on good pitching, yet people are hitting sliders and curves Breaking out of the zone like they are meatballs down the middle. Sure there are some good players that have skill yes, but I’m getting blown out every game now and no one can tell me that everyone got that good over the past week. It’s a setting that needs to be removed and makes this game not enjoyable at all. Directional hitters are cancer for this game and with the developers adding more and more diamond players to DD it’s only going to get worse. So to the developers, please remove directional hitting either in the next update or in the next game because it’s ruining your game. [link text](link url)
You have obviously not tried directional hitting as none of what you said is true. Directional might be easier, but it puts a player at a disadvantage against someone good with the PCI. Dream up another reason why you lost.
Directional is horrible against humans. Trying to hit someone inside is horrendous.
Yes. Using the PCI is akin to using pin-point pitching. Once good at it, you become MUCH more successful against human opponents.
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@the_fools_sip_psn said in Directional hitters are Cancer:
@wargazsem-_mlbts said in Directional hitters are Cancer:
@the_fools_sip_psn said in Directional hitters are Cancer:
@the_joneser_psn said in Directional hitters are Cancer:
@the_fools_sip_psn said in Directional hitters are Cancer:
Here’s the problem. If they pick an mlb stadium and pitch well enough they can win games because they won’t suffer the consequences of mlb stadium lag.
Huh? Lag is lag, and directional players are not immune. It affects timing, and both zone and directional players control that aspect of the offensive game.
And you can tell if they are a directional hitter because they can’t hit certain pitches but can foul them off. Their ability to hit the most unhittable pitches that zone users struggle with doesn’t match up with why they miss some very easy floaters and meatballs. They tend to be poorly disciplined with their players averages below 280 but yet they have a ton of bombs. That’s usually all they hit.
Curious as to what "unhittable pitches" we can hit that zone players can't, though it's true that most of the high, hard stuff we're lucky to foul off with most players, but high average, high vision cards can do well with the right swing type and good timing. Not sure what you mean with reference to the floaters and meatballs... you can kill mistakes with directional.
As to being undisciplined, that again has nothing to do with the interface (I walk at a decent clip). Averages tend to be lower because results are more in line with real hitting, and don't give you BS results like pulling down and away sliders for no doubt bombs (this [censored] happens because the AI decides what your swing path and bat angle are at contact, and it's ridiculously favorable - directional players have to match that to pitch location). Power hitters have lower averages because they're pulling and swinging for launch angles, whereas contact players top .300 pretty easily while not trying to put a charge into everything.
But it all comes down to preference and the type of game you like; directional is high floor, low ceiling, with simulation like results.
Zone is low floor, high ceiling, with arcade style results for those who can put their little cross-hair on the ball.Lag affects the pci as well so you are wrong there.
Also down and in sliders are harder to hit with zone because you can’t control the bat angle and since it’s vertical it’s more likely to miss. With directional if you time it well it’s more easily hit out for a bomb.
I understand you like attributes taking over but In close low scoring games where one player has to manufacture a run vs a directional player who just has to time one pitch in a mlb stadium where the zone pci can lag its frustrating to lose to someone who is relying on luck and not skill.
[censored], I guess every top player is wrong.
Wait.. or maybe just maybe some people refuse to admit their mistakes.
Buddy I beat a 12-0 player using directional so yeah directional can be kind of cheap. I’m not saying they are hard to beat but when you are playing in an mlb stadium against a guy throwing a 100 sometimes that makes the hitting a little off and the pci definitely lags it makes for a tight game.
Too many of you give the same generic response “ why don’t top players use it” isn’t a valid argument. We aren’t saying it’s OP but it’s definitely cheap when you are playing someone with a poor connection at Minute Maid park and there are a shadows in the batters eye.
The problem in your example is not directional hitting. The problem in your example is the poor connection, playing at Minute Maid Park, and shadows in the batters eye.
If directional hitting is so good, then use it. What's the problem here? We all have the same choices. It is not like you can't use it too if you incorrectly believe it gives an advantage.
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Imagine being a brand new player that just bought the game & has no preconceived notions...They go through the hitting tutorial & directional feels best to them so they choose it...Then they come on here & are called cancer. And people wonder why 2k & Madden have bigger fanbases, Unreal.
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I’m switching to directional