• Categories
  • Popular
  • Dev Tracker
Skins
  • Default (The Show 25)
  • No Skin
  • The Show 23
  • Dark
  • The Show 24
  • The Show 25
Collapse
THESHOW.COM
Game Game Support Support My Account My Account

Community Forum

2 features that should never be removed

Scheduled Pinned Locked Moved Diamond Dynasty
34 Posts 17 Posters 1.2k Views
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • JEEZY-E_PSNJ Offline
    JEEZY-E_PSNJ Offline
    JEEZY-E_PSN
    replied to Guest on last edited by
    #20

    @ikasnu_psn said in 2 features that should never be removed:

    @djeternal2_psn said in 2 features that should never be removed:

    @ikasnu_psn said in 2 features that should never be removed:

    @djeternal2_psn said in 2 features that should never be removed:

    @ikasnu_psn said in 2 features that should never be removed:

    Parallels need one change. Once someone hits T5 for a card, they get that 1/1 and then T5 is locked for that card forever. T4 is obtainable, but T5 should really be a 1/1.

    I disagree. We don't need exclusionary BS added to the parallels. It's not like that person did anything special. They were just the first to max the grind with that card.

    Exactly, give them the true 1/1, thats what a superfractor is.

    Again I disagree. All that would lead to is ppl that have a ton of time to play the game having a ton of 1/1 while the majority of the player base would never get one unless they decided to do it with a bronze or silver. Again we don't need exclusive [censored]. Serial # is a great way to give that first person something exclusive to them but still allows others to attain the same stats with said card.

    Who cares if the majority of the player base can't get a 1/1? They gan get a T4 which is still +4 to every attribute, T5 is just one more + and imo would be cool and garner more incentive of being a true to the word one of one copy. We can agree to disagree I guess, but I've never been a fan of "everyone should be able to have everything" mindset, but rather the "everyone should have a chance to have everything". Anyone has a chance to get that 1/1. But only a few would.

    Im going to get that superfactor for Chad Wallach, from zero to tier 5 hero 💪

    Ikasnu_PSNI 1 Reply Last reply
    0
  • Ikasnu_PSNI Offline
    Ikasnu_PSNI Offline
    Ikasnu_PSN
    replied to Guest on last edited by
    #21

    @jeezy-e_psn said in 2 features that should never be removed:

    @ikasnu_psn said in 2 features that should never be removed:

    @djeternal2_psn said in 2 features that should never be removed:

    @ikasnu_psn said in 2 features that should never be removed:

    @djeternal2_psn said in 2 features that should never be removed:

    @ikasnu_psn said in 2 features that should never be removed:

    Parallels need one change. Once someone hits T5 for a card, they get that 1/1 and then T5 is locked for that card forever. T4 is obtainable, but T5 should really be a 1/1.

    I disagree. We don't need exclusionary BS added to the parallels. It's not like that person did anything special. They were just the first to max the grind with that card.

    Exactly, give them the true 1/1, thats what a superfractor is.

    Again I disagree. All that would lead to is ppl that have a ton of time to play the game having a ton of 1/1 while the majority of the player base would never get one unless they decided to do it with a bronze or silver. Again we don't need exclusive [censored]. Serial # is a great way to give that first person something exclusive to them but still allows others to attain the same stats with said card.

    Who cares if the majority of the player base can't get a 1/1? They gan get a T4 which is still +4 to every attribute, T5 is just one more + and imo would be cool and garner more incentive of being a true to the word one of one copy. We can agree to disagree I guess, but I've never been a fan of "everyone should be able to have everything" mindset, but rather the "everyone should have a chance to have everything". Anyone has a chance to get that 1/1. But only a few would.

    Im going to get that superfactor for Chad Wallach, from zero to tier 5 hero 💪

    I might gun for an inevitable SS Trevor Story later on.

    1 Reply Last reply
    2
  • djeternal2_PSND Offline
    djeternal2_PSND Offline
    djeternal2_PSN
    replied to Guest on last edited by
    #22

    @ikasnu_psn said in 2 features that should never be removed:

    @djeternal2_psn said in 2 features that should never be removed:

    @ikasnu_psn said in 2 features that should never be removed:

    @djeternal2_psn said in 2 features that should never be removed:

    @ikasnu_psn said in 2 features that should never be removed:

    Parallels need one change. Once someone hits T5 for a card, they get that 1/1 and then T5 is locked for that card forever. T4 is obtainable, but T5 should really be a 1/1.

    I disagree. We don't need exclusionary BS added to the parallels. It's not like that person did anything special. They were just the first to max the grind with that card.

    Exactly, give them the true 1/1, thats what a superfractor is.

    Again I disagree. All that would lead to is ppl that have a ton of time to play the game having a ton of 1/1 while the majority of the player base would never get one unless they decided to do it with a bronze or silver. Again we don't need exclusive [censored]. Serial # is a great way to give that first person something exclusive to them but still allows others to attain the same stats with said card.

    Who cares if the majority of the player base can't get a 1/1? They gan get a T4 which is still +4 to every attribute, T5 is just one more + and imo would be cool and garner more incentive of being a true to the word one of one copy. We can agree to disagree I guess, but I've never been a fan of "everyone should be able to have everything" mindset, but rather the "everyone should have a chance to have everything". Anyone has a chance to get that 1/1. But only a few would.

    But only a few will have any T5s as it is. It's a major grind to max these out. And as better players get released these early ones will come out of lineups only for those players to start the grind over. This isn't an actual baseball card that has a value so what's the point of making 1/1s other than for someone to show off? There's already a mechanic in place to give that person warm fuzzy feelings. No need to cut off players that want to put in the grind to get T5

    Ikasnu_PSNI 1 Reply Last reply
    1
  • yankblan_PSNY Offline
    yankblan_PSNY Offline
    yankblan_PSN
    replied to Guest on last edited by
    #23

    @ikasnu_psn said in 2 features that should never be removed:

    @djeternal2_psn said in 2 features that should never be removed:

    @ikasnu_psn said in 2 features that should never be removed:

    @djeternal2_psn said in 2 features that should never be removed:

    @ikasnu_psn said in 2 features that should never be removed:

    Parallels need one change. Once someone hits T5 for a card, they get that 1/1 and then T5 is locked for that card forever. T4 is obtainable, but T5 should really be a 1/1.

    I disagree. We don't need exclusionary BS added to the parallels. It's not like that person did anything special. They were just the first to max the grind with that card.

    Exactly, give them the true 1/1, thats what a superfractor is.

    Again I disagree. All that would lead to is ppl that have a ton of time to play the game having a ton of 1/1 while the majority of the player base would never get one unless they decided to do it with a bronze or silver. Again we don't need exclusive [censored]. Serial # is a great way to give that first person something exclusive to them but still allows others to attain the same stats with said card.

    Who cares if the majority of the player base can't get a 1/1? They gan get a T4 which is still +4 to every attribute, T5 is just one more + and imo would be cool and garner more incentive of being a true to the word one of one copy. We can agree to disagree I guess, but I've never been a fan of "everyone should be able to have everything" mindset, but rather the "everyone should have a chance to have everything". Anyone has a chance to get that 1/1. But only a few would.

    Disagree. Add a layer of difficulty for the truly elite, fine, but why should no lifers have something that can impact ratings? Give ‘em a cute little banner

    1 Reply Last reply
    0
  • raesONE_PSNR Offline
    raesONE_PSNR Offline
    raesONE_PSN
    replied to Guest on last edited by
    #24

    @djeternal2_psn said in 2 features that should never be removed:

    @ikasnu_psn said in 2 features that should never be removed:

    @djeternal2_psn said in 2 features that should never be removed:

    @ikasnu_psn said in 2 features that should never be removed:

    Parallels need one change. Once someone hits T5 for a card, they get that 1/1 and then T5 is locked for that card forever. T4 is obtainable, but T5 should really be a 1/1.

    I disagree. We don't need exclusionary BS added to the parallels. It's not like that person did anything special. They were just the first to max the grind with that card.

    Exactly, give them the true 1/1, thats what a superfractor is.

    Again I disagree. All that would lead to is ppl that have a ton of time to play the game having a ton of 1/1 while the majority of the player base would never get one unless they decided to do it with a bronze or silver. Again we don't need exclusive [censored]. Serial # is a great way to give that first person something exclusive to them but still allows others to attain the same stats with said card.

    I agree with this. Spread the joy, we can all have parallel 5. The serial # still is an achievement even though it does nothing.

    1 Reply Last reply
    1
  • KingAKP_XBLK Offline
    KingAKP_XBLK Offline
    KingAKP_XBL
    replied to Guest on last edited by
    #25

    @ikasnu_psn said in 2 features that should never be removed:

    @djeternal2_psn said in 2 features that should never be removed:

    @ikasnu_psn said in 2 features that should never be removed:

    @djeternal2_psn said in 2 features that should never be removed:

    @ikasnu_psn said in 2 features that should never be removed:

    Parallels need one change. Once someone hits T5 for a card, they get that 1/1 and then T5 is locked for that card forever. T4 is obtainable, but T5 should really be a 1/1.

    I disagree. We don't need exclusionary BS added to the parallels. It's not like that person did anything special. They were just the first to max the grind with that card.

    Exactly, give them the true 1/1, thats what a superfractor is.

    Again I disagree. All that would lead to is ppl that have a ton of time to play the game having a ton of 1/1 while the majority of the player base would never get one unless they decided to do it with a bronze or silver. Again we don't need exclusive [censored]. Serial # is a great way to give that first person something exclusive to them but still allows others to attain the same stats with said card.

    Who cares if the majority of the player base can't get a 1/1? They gan get a T4 which is still +4 to every attribute, T5 is just one more + and imo would be cool and garner more incentive of being a true to the word one of one copy. We can agree to disagree I guess, but I've never been a fan of "everyone should be able to have everything" mindset, but rather the "everyone should have a chance to have everything". Anyone has a chance to get that 1/1. But only a few would.

    I kinda like where you're going here but this would be abused imo. If done legit, I would be ok with it but we all know people would cheat and find ways to do it without even playing. The same person would have like 15 exclusive cards. Just seems like more trouble than anything. I do like the idea though. And it wouldn't bother me that only one person has +5.

    1 Reply Last reply
    0
  • el FIama BIanca_XBLE Offline
    el FIama BIanca_XBLE Offline
    el FIama BIanca_XBL
    replied to Guest on last edited by
    #26

    @raesone_psn said in 2 features that should never be removed:

    @dbarmonstar_psn said in 2 features that should never be removed:

    @raesone_psn said in 2 features that should never be removed:

    Pinpoint pitching and parallels. Give the guy(s) who came up with these ideas a nice bonus or a paid vacation or something. Absolutely nailed it.

    I do not use Pinpoint pitching but love the Parallels.

    I can highly recommend switching to pinpoint. There's a learning curve but man it's so worth it.

    Expand on this please

    raesONE_PSNR 1 Reply Last reply
    0
  • Ikasnu_PSNI Offline
    Ikasnu_PSNI Offline
    Ikasnu_PSN
    replied to Guest on last edited by
    #27

    @djeternal2_psn said in 2 features that should never be removed:

    @ikasnu_psn said in 2 features that should never be removed:

    @djeternal2_psn said in 2 features that should never be removed:

    @ikasnu_psn said in 2 features that should never be removed:

    @djeternal2_psn said in 2 features that should never be removed:

    @ikasnu_psn said in 2 features that should never be removed:

    Parallels need one change. Once someone hits T5 for a card, they get that 1/1 and then T5 is locked for that card forever. T4 is obtainable, but T5 should really be a 1/1.

    I disagree. We don't need exclusionary BS added to the parallels. It's not like that person did anything special. They were just the first to max the grind with that card.

    Exactly, give them the true 1/1, thats what a superfractor is.

    Again I disagree. All that would lead to is ppl that have a ton of time to play the game having a ton of 1/1 while the majority of the player base would never get one unless they decided to do it with a bronze or silver. Again we don't need exclusive [censored]. Serial # is a great way to give that first person something exclusive to them but still allows others to attain the same stats with said card.

    Who cares if the majority of the player base can't get a 1/1? They gan get a T4 which is still +4 to every attribute, T5 is just one more + and imo would be cool and garner more incentive of being a true to the word one of one copy. We can agree to disagree I guess, but I've never been a fan of "everyone should be able to have everything" mindset, but rather the "everyone should have a chance to have everything". Anyone has a chance to get that 1/1. But only a few would.

    But only a few will have any T5s as it is. It's a major grind to max these out. And as better players get released these early ones will come out of lineups only for those players to start the grind over. This isn't an actual baseball card that has a value so what's the point of making 1/1s other than for someone to show off? There's already a mechanic in place to give that person warm fuzzy feelings. No need to cut off players that want to put in the grind to get T5

    Thats fair, I just figured since we've introduced parallels, might as well make the highest tier a true superfractor. Obviously they can't go the normal route of color refractors because that would absurdly limit the quantity available, so the system they have now is perfect in that regard. Either way its just an idea.

    JEEZY-E_PSNJ 1 Reply Last reply
    0
  • cbpm72_PSNC Offline
    cbpm72_PSNC Offline
    cbpm72_PSN
    wrote on last edited by
    #28

    I like the idea of doing something for the 1/1s that sets them apart from other Tier Vs, maybe there should be a 1/1 collection where you can get a reward for every one you lock in. I don't know, I haven't given it much thought, but I do like the idea of giving them some slightly separate worth for being the first. As for pinpoint, I actually haven't tried it simply because the heat was on from game launch to get some stuff done and I didn't figure I would have the time to learn new pitching from the get-go. I'm def going to give it a try in practice as soon as I can.

    1 Reply Last reply
    2
  • JEEZY-E_PSNJ Offline
    JEEZY-E_PSNJ Offline
    JEEZY-E_PSN
    replied to Guest on last edited by
    #29

    @ikasnu_psn said in 2 features that should never be removed:

    @djeternal2_psn said in 2 features that should never be removed:

    @ikasnu_psn said in 2 features that should never be removed:

    @djeternal2_psn said in 2 features that should never be removed:

    @ikasnu_psn said in 2 features that should never be removed:

    @djeternal2_psn said in 2 features that should never be removed:

    @ikasnu_psn said in 2 features that should never be removed:

    Parallels need one change. Once someone hits T5 for a card, they get that 1/1 and then T5 is locked for that card forever. T4 is obtainable, but T5 should really be a 1/1.

    I disagree. We don't need exclusionary BS added to the parallels. It's not like that person did anything special. They were just the first to max the grind with that card.

    Exactly, give them the true 1/1, thats what a superfractor is.

    Again I disagree. All that would lead to is ppl that have a ton of time to play the game having a ton of 1/1 while the majority of the player base would never get one unless they decided to do it with a bronze or silver. Again we don't need exclusive [censored]. Serial # is a great way to give that first person something exclusive to them but still allows others to attain the same stats with said card.

    Who cares if the majority of the player base can't get a 1/1? They gan get a T4 which is still +4 to every attribute, T5 is just one more + and imo would be cool and garner more incentive of being a true to the word one of one copy. We can agree to disagree I guess, but I've never been a fan of "everyone should be able to have everything" mindset, but rather the "everyone should have a chance to have everything". Anyone has a chance to get that 1/1. But only a few would.

    But only a few will have any T5s as it is. It's a major grind to max these out. And as better players get released these early ones will come out of lineups only for those players to start the grind over. This isn't an actual baseball card that has a value so what's the point of making 1/1s other than for someone to show off? There's already a mechanic in place to give that person warm fuzzy feelings. No need to cut off players that want to put in the grind to get T5

    Thats fair, I just figured since we've introduced parallels, might as well make the highest tier a true superfractor. Obviously they can't go the normal route of color refractors because that would absurdly limit the quantity available, so the system they have now is perfect in that regard. Either way its just an idea.

    I am sure SDS will expand on parallels down the road, as someone suggested maybe give them a banner with that players pic and it says 1/1 superfactor? I think if we make the T5 exclusive we start going down the immortals path and I know that didn’t go over so well with some people.

    Ikasnu_PSNI 1 Reply Last reply
    1
  • Ikasnu_PSNI Offline
    Ikasnu_PSNI Offline
    Ikasnu_PSN
    replied to Guest on last edited by
    #30

    @jeezy-e_psn said in 2 features that should never be removed:

    @ikasnu_psn said in 2 features that should never be removed:

    @djeternal2_psn said in 2 features that should never be removed:

    @ikasnu_psn said in 2 features that should never be removed:

    @djeternal2_psn said in 2 features that should never be removed:

    @ikasnu_psn said in 2 features that should never be removed:

    @djeternal2_psn said in 2 features that should never be removed:

    @ikasnu_psn said in 2 features that should never be removed:

    Parallels need one change. Once someone hits T5 for a card, they get that 1/1 and then T5 is locked for that card forever. T4 is obtainable, but T5 should really be a 1/1.

    I disagree. We don't need exclusionary BS added to the parallels. It's not like that person did anything special. They were just the first to max the grind with that card.

    Exactly, give them the true 1/1, thats what a superfractor is.

    Again I disagree. All that would lead to is ppl that have a ton of time to play the game having a ton of 1/1 while the majority of the player base would never get one unless they decided to do it with a bronze or silver. Again we don't need exclusive [censored]. Serial # is a great way to give that first person something exclusive to them but still allows others to attain the same stats with said card.

    Who cares if the majority of the player base can't get a 1/1? They gan get a T4 which is still +4 to every attribute, T5 is just one more + and imo would be cool and garner more incentive of being a true to the word one of one copy. We can agree to disagree I guess, but I've never been a fan of "everyone should be able to have everything" mindset, but rather the "everyone should have a chance to have everything". Anyone has a chance to get that 1/1. But only a few would.

    But only a few will have any T5s as it is. It's a major grind to max these out. And as better players get released these early ones will come out of lineups only for those players to start the grind over. This isn't an actual baseball card that has a value so what's the point of making 1/1s other than for someone to show off? There's already a mechanic in place to give that person warm fuzzy feelings. No need to cut off players that want to put in the grind to get T5

    Thats fair, I just figured since we've introduced parallels, might as well make the highest tier a true superfractor. Obviously they can't go the normal route of color refractors because that would absurdly limit the quantity available, so the system they have now is perfect in that regard. Either way its just an idea.

    I am sure SDS will expand on parallels down the road, as someone suggested maybe give them a banner with that players pic and it says 1/1 superfactor? I think if we make the T5 exclusive we start going down the immortals path and I know that didn’t go over so well with some people.

    Fuuuuuuuck immortals.

    JEEZY-E_PSNJ 1 Reply Last reply
    2
  • JEEZY-E_PSNJ Offline
    JEEZY-E_PSNJ Offline
    JEEZY-E_PSN
    replied to Guest on last edited by
    #31

    @ikasnu_psn said in 2 features that should never be removed:

    @jeezy-e_psn said in 2 features that should never be removed:

    @ikasnu_psn said in 2 features that should never be removed:

    @djeternal2_psn said in 2 features that should never be removed:

    @ikasnu_psn said in 2 features that should never be removed:

    @djeternal2_psn said in 2 features that should never be removed:

    @ikasnu_psn said in 2 features that should never be removed:

    @djeternal2_psn said in 2 features that should never be removed:

    @ikasnu_psn said in 2 features that should never be removed:

    Parallels need one change. Once someone hits T5 for a card, they get that 1/1 and then T5 is locked for that card forever. T4 is obtainable, but T5 should really be a 1/1.

    I disagree. We don't need exclusionary BS added to the parallels. It's not like that person did anything special. They were just the first to max the grind with that card.

    Exactly, give them the true 1/1, thats what a superfractor is.

    Again I disagree. All that would lead to is ppl that have a ton of time to play the game having a ton of 1/1 while the majority of the player base would never get one unless they decided to do it with a bronze or silver. Again we don't need exclusive [censored]. Serial # is a great way to give that first person something exclusive to them but still allows others to attain the same stats with said card.

    Who cares if the majority of the player base can't get a 1/1? They gan get a T4 which is still +4 to every attribute, T5 is just one more + and imo would be cool and garner more incentive of being a true to the word one of one copy. We can agree to disagree I guess, but I've never been a fan of "everyone should be able to have everything" mindset, but rather the "everyone should have a chance to have everything". Anyone has a chance to get that 1/1. But only a few would.

    But only a few will have any T5s as it is. It's a major grind to max these out. And as better players get released these early ones will come out of lineups only for those players to start the grind over. This isn't an actual baseball card that has a value so what's the point of making 1/1s other than for someone to show off? There's already a mechanic in place to give that person warm fuzzy feelings. No need to cut off players that want to put in the grind to get T5

    Thats fair, I just figured since we've introduced parallels, might as well make the highest tier a true superfractor. Obviously they can't go the normal route of color refractors because that would absurdly limit the quantity available, so the system they have now is perfect in that regard. Either way its just an idea.

    I am sure SDS will expand on parallels down the road, as someone suggested maybe give them a banner with that players pic and it says 1/1 superfactor? I think if we make the T5 exclusive we start going down the immortals path and I know that didn’t go over so well with some people.

    Fuuuuuuuck immortals.

    💯

    1 Reply Last reply
    1
  • raesONE_PSNR Offline
    raesONE_PSNR Offline
    raesONE_PSN
    replied to Guest on last edited by
    #32

    @el-fiama-bianca_xbl said in 2 features that should never be removed:

    @raesone_psn said in 2 features that should never be removed:

    @dbarmonstar_psn said in 2 features that should never be removed:

    @raesone_psn said in 2 features that should never be removed:

    Pinpoint pitching and parallels. Give the guy(s) who came up with these ideas a nice bonus or a paid vacation or something. Absolutely nailed it.

    I do not use Pinpoint pitching but love the Parallels.

    I can highly recommend switching to pinpoint. There's a learning curve but man it's so worth it.

    Expand on this please

    Pinpoint pitching has a learning curve, it takes some practice to use it effectively. But it's worth it because once you master it, you can paint the corners all day.

    1 Reply Last reply
    0
  • S Offline
    S Offline
    sean_87__PSN
    wrote on last edited by
    #33

    I must be the only one here that doesn’t like leveling up players. The card should just be the card. The player shouldn’t just magically get better because you use him a lot

    1 Reply Last reply
    0
  • ZFree1122_PSNZ Offline
    ZFree1122_PSNZ Offline
    ZFree1122_PSN
    wrote on last edited by
    #34

    I had 35 prestiges last year, I'm glad they've made it available offline, it'll improve event games a lot.

    I still use analog and honestly havent felt the randomness of last years "nope that CB is right down the middle". Ill try pinpoint eventually but im so comfortable on analog i still only had a 3.40 era last year with it.

    1 Reply Last reply
    0
  • A admin locked this topic on

X Instagram Facebook YouTube Twitch Discord TikTok
Major League Baseball Players Association Major League Baseball Sony Interactive Entertainment PlayStation Studios San Diego Studio ESRB ESRB Certificate
Terms of Use Privacy Policy TheShow.com Community Code of Conduct MLB The Show Online Code of Conduct MLB The Show Games

Stubs is a registered trademark or trademark of Sony Interactive Entertainment LLC.

"PlayStation Family Mark", "PlayStation", "PS5 Logo", and "PS4 Logo" are registered trademarks or trademarks of Sony Interactive Entertainment Inc.

Microsoft, the Xbox Sphere mark, Series X|S logo, and Xbox Series X|S are trademarks of the Microsoft group of companies.

Nintendo Switch is a trademark of Nintendo.

Major League and Minor League Baseball trademarks and copyrights are used with permission of Major League Baseball. Visit MLB.com and MiLB.com. The Baseball Hall of Fame and Museum trademarks and copyrights are used with permission of the National Baseball Hall of Fame and Museum, Inc., as applicable. Visit the official website of the Hall of Fame at BaseballHall.org

Officially Licensed Product of MLB Players, Inc. MLBPA trademarks, copyrighted works and other intellectual property rights are owned and/or held by MLBPA and may not be used without the written consent of MLBPA or MLB Players, Inc. Visit MLBPLAYERS.com, the Players Choice on the web.

© 2024 Sony Interactive Entertainment LLC.

  • Login

  • Login or register to search.
  • First post
    Last post
0
  • Categories
  • Popular
  • Dev Tracker
  • Login

  • Login or register to search.